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Double Bow
- Not to be confused with theDoubler Bow.
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TheDouble Bow (Japanese:バルフレチェValfleche) is abow which was introduced inFire Emblem: Path of Radiance. Said to be the work of an unidentified master craftsman,[1] it possesses different and uniqueranges between its appearances: inPath of Radiance, it has a unique range of 4, which is twice as far as the range of the usual, whereas inRadiant Dawn it instead is capable of attacking both at close range and at a distance, as percrossbows.Awakening has it act as a statistically vastly improvedLongbow.
Stats
In the mainFire Emblem series
| Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Path of Radiance | ![]() | 7 | 10 | 65 | 10 | 4 | 20 | Cannot be sold | 2 | +3strength when equipped. Dealsbonus damage to | |
| Radiant Dawn | ![]() | 22 | 12 | 100 | 5 | 1–2 | 50 | 16,500 | 6 | +3strength when equipped. Dealsbonus damage to | |
| Awakening | ![]() | A* | 13 | -- | 70 | 10 | 2–3 | 25 | 0 | 2 | +5strength when equipped. Dealsbonus damage to flying units.Cannot beforged. |
In otherFire Emblem series titles
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (refine: Unrefined) | 14 | 2 | 400 | -- | Silver Bow | -- | ✗ | Grants −1 special cooldown count. Dealsbonus damage toflying units. If user is not adjacent to an ally, grants +5 each toattack,speed,defense, andresistance to user during combat and user can counterattack regardless ofrange. | ||
| Heroes (refine: +Effect) | 14 | 2 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Dealsbonus damage toflying units. If user is not adjacent to more than 1 ally, grants +5 each toattack,speed,defense, andresistance to user, user cancounterattack regardless ofrange, and neutralizes effects that reduce user's special cooldown charge during combat, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user, inflicts −(8 − number of allies adjacent to user; minimum: 0) each to attack, speed, and defense to foe, and foe's first attack deals −(user's speed × 20%) damage during combat, and user's next attack deals +(total damage reduced from foe's first attack) damage. | ||
| Heroes (refine: +Atk) | 15 | 2 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Dealsbonus damage toflying units. If user is not adjacent to more than 1 ally, grants +5 each toattack,speed,defense, andresistance to user, user cancounterattack regardless ofrange, and neutralizes effects that reduce user's special cooldown charge during combat, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user. Grants +2 HP. | ||
| Heroes (refine: +Spd) | 14 | 2 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Dealsbonus damage toflying units. If user is not adjacent to more than 1 ally, grants +5 each toattack,speed,defense, andresistance to user, user cancounterattack regardless ofrange, and neutralizes effects that reduce user's special cooldown charge during combat, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user. Grants +2 HP and +2 speed. | ||
| Heroes (refine: +Def) | 14 | 2 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Dealsbonus damage toflying units. If user is not adjacent to more than 1 ally, grants +5 each toattack,speed,defense, andresistance to user, user cancounterattack regardless ofrange, and neutralizes effects that reduce user's special cooldown charge during combat, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user. Grants +2 HP and +3 defense. | ||
| Heroes (refine: +Res) | 14 | 2 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Dealsbonus damage toflying units. If user is not adjacent to more than 1 ally, grants +5 each toattack,speed,defense, andresistance to user, user cancounterattack regardless ofrange, and neutralizes effects that reduce user's special cooldown charge during combat, and when user deals damage to foe during combat (including 0 damage), restores 7 HP to user. Grants +2 HP and +3 resistance. |
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Locations
Path of Radiance
| Dropped by | Chapter 27-1, enemyThief |
Radiant Dawn
| Dropped by | Part 4:Endgame (1), enemySniper |
Awakening
| Treasure | Infinite Regalia, chosen at random from a pool of other items. |
| SpotPass distribution | Available for download from September 13th, 2012JP/June 27th, 2013US/August 22nd, 2013EU onward. |
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Shinon: Scathing Archer |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Path of Radiance | A unique bow made by a master craftsman. It's powerful but difficult to wield. | 名匠がきたえあげた世に2つなき名弓 遠くの敵を攻撃できるよう細工がほどこされている |
| Radiant Dawn | A unique and tremendously powerful bow. It is extremely difficult to use. | この世に2つなき名弓 絶大な威力を誇るが扱いは極めて難しい |
| Awakening | Archer classes only. Str +5. | アーチャー系専用 力+5 |
| Heroes (Unrefined) | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+5 during combat and unit can counterattack regardless of foe's range. | 飛行特効 奥義が発動しやすい(発動カウント-1) 周囲1マス以内に味方がいない時、 戦闘中、攻撃、速さ、守備、魔防+5、かつ、 距離に関係なく反撃する |
| Heroes (Refined) | Accelerates Special trigger (cooldown count-1). Effective against flying foes. If number of allies adjacent to unit ≤ 1, grants Atk/Spd/Def/Res+5 to unit, unit can counterattack regardless of foe's range, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, when unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt). | 飛行特効 奥義が発動しやすい(発動カウント-1) 周囲1マス以内の味方が1体以下の時、 戦闘中、攻撃、速さ、守備、魔防+5、かつ、 距離に関係なく反撃する、 自身の奥義発動カウント変動量-を無効、かつ、 戦闘中、自分の攻撃でダメージを与えた時、7回復 (与えたダメージが0でも効果は発動) |
| Heroes (Refined: +effect) | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, inflicts penalty on foe's Atk/Spd/Def = 8 - number of allies adjacent to unit × 2 (min 0), and reduces damage from foe's first attack by 20% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills; resets at end of combat). | 戦闘開始時、自身のHPが25%以上なら、 戦闘中、自身の攻撃、速さ、守備、魔防+4、 敵の攻撃、速さ、守備が 8-自分の周囲1マス以内の味方の数×2だけ減少 (最低0)、 自分が最初に受けた攻撃と2回攻撃の ダメージ-速さの20% (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃)、 最初に受けた攻撃で軽減した値を、 自身の次の攻撃のダメージに+ (その戦闘中のみ。 軽減値はスキルによる軽減効果も含む) |
Trivia
- The Double Bow andNidhogg are the only weapons which give a higher equipping stat bonus inAwakening (+5 strength in the Double Bow's case) than they did in their original games (+3 strength).
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Double Bow | -- |
| Japanese | バルフレチェ | Referred to asLONGLONGBOW in the internal data ofPath of Radiance, and asVALFLECHE in the internal data ofRadiant Dawn. The latter spelling and the katakana may be derived from the French wordsval, an antiquated term for "valley", andflèche, "arrow". |
| Spanish | • Balfleche | • Transliteration of the Japanese name, which interprets it as the Frenchbalflèche, "ball arrow". This name is used only inPath of Radiance. |
| French | Arc double | Double bow |
| German | Doppelbogen | Double bow |
| Italian | Arco doppio | Double bow |
| Portuguese | Arco duplo | Double bow |
| Traditional Chinese | 弘烈弓 | Great fierce bow |
Gallery
- The Double Bow inHeroes.
- The Double Bow's arrows inHeroes.
- Rolf wielding the Double Bow inPath of Radiance.
- Rolf wielding the Double Bow inRadiant Dawn.
References
- ↑"A unique bow made by a master craftsman. It's powerful but difficult to wield." — Double Bow item description,Fire Emblem: Path of Radiance
See also
| Fire Emblem: Path of Radiance | ||||||||||||||||||||||||
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| Weapons inFire Emblem: Path of Radiance | ||||||||||||||||||||||||||
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| Fire Emblem: Radiant Dawn | ||||||||||||||||||||||||||||||||||||||||||||||||
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| Weapons inFire Emblem: Radiant Dawn | ||||||||||||||||||||||||||||||||
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| Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Weapons inFire Emblem Awakening | ||||||||||||||
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| Bow skills inHeroes | ||||||
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