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Doorway to Destiny

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Doorway to Destiny

Cm fe04 5.png

Location

Grannvale

Boss(es)

Magorn,Slayder,Andrey,Lombard,Vaja,Reptor

Previous chapter(s)

Dance in the Skies

Next chapter(s)

Inheritors of Light

Doorway to Destiny (Japanese:運命の扉Doors of Destiny) is the fifth chapter ofFire Emblem: Genealogy of the Holy War and the final chapter of the first generation storyline. In this chapter,Sigurd confronts the ringleaders of the conspiracy against him andfaces his ultimate destiny.

Plot

Main article:Doorway to Destiny/Script

Sigurd begins the march against the traitorousGrannvale dukes. As he starts towards Lubeck Castle, the mortally woundedByron arrives. He confirms thatLombard was PrinceKurth's true murderer and thatReptor has been giving him his orders. Byron gives Sigurd the brokenTyrfing before perishing in his son's arms. After killing Lombard and seizing Lubeck, Sigurd ordersOifey andShannan to takeSeliph and flee to safety inIsaach. He then begins his march through theAed Desert towards Phinora Castle.

Southeast of the Aed Desert,Quan andEthlyn arrive with their three-year old daughterAltena and theLanceritter to reinforce Sigurd. However, en route to their intended rendezvous with Sigurd,Travant and a group ofThracian wyvern knightsambush them in the desert, and theLeonster party is slaughtered to the last man. The sole survivor is Altena, whom Travant abducts so that he can have the wielder of theGáe Bolg under his control. Meanwhile,Arvis sends Reptor out to confront Sigurd and his forces before reassuringManfroy that he will take the throne and legalize theLoptr Church. Sigurd kills GeneralVaja and seizes Phinora. There he learns of the deaths of his sister and brother-in-law as well as the presumed death of his niece, much to his shock and sorrow.

As Sigurd begins to approach Velthomer Castle, Arvis executes his master stroke. Under his orders, GeneralAida betrays Reptor. Caught between Sigurd's forces and theRotritter, Reptor and his men are completely wiped out. Sigurd reaches Velthomer and is welcomed to Belhalla to meet Arvis, ostensibly to have his name cleared once and for all. However, this is a ruse, and Arvis reveals that his new wife is the mind-wipedDeirdre before ordering the Rotritter to attack Sigurd.Sigurd and his forces are annihilated, and Arvis personally murders Sigurd with a blast ofValflame.

Chapter data

Chapter Data
ConditionsUnit Data
Victory:Sigurd talks to Aida or seizes Velthomer
Defeat:Sigurd diesor Zaxon Castle is seized
Player:
20
Partner:
1+10−1
Other:
0+28−15
Enemy:
47+48−12+∞
Chapter Map
Cm fe04 5.png
Map dimensions:
62 columns by 62 rows
Combatants and castles
ArmyCommanderAffiliationUnitsCastlesGuardianNotes
Sigurd'sSigurdPlayer20Zaxon--Home castle
--ByronPartner1----Does not have a faction, castle, or phase, and moves at the end of Sigurd's Phase.
LeonsterQuanPartner10----The Leonster army appears once Lubeck has been seized.
ThraciaTravantOther15----The Thracian army appears once Lubeck has been seized; the army becomes an enemy once Leonster is routed.
MagornEnemy14
LubeckLombardEnemy47+∞LubeckLombardSeizing Lubeck causes the ramparts just south to be lowered.
PhinoraVajaEnemy4PhinoraVaja• The Phinora army appears once Lubeck has been seized.
• Seizing Phinora causes the Leonster army to be defeated and the rampart south of Velthomer to be lowered.
Velthomer--Enemy6+6Velthomer--The Velthomer army appears once Lubeck has been seized; an additional 6 units appear upon seizing Phinora.
• The army becomes neutral upon passing the rampart.
AidaOther13Aida
FriegeReptorEnemy18----• The Friege army appears once Phinora is seized.
• Killing Reptor causes the Friege army to rout.
Belhalla--Other0Belhalla----

Character data

Characters
New units

None

Available characters
Sigurd ​Naoise ​Alec ​Arden ​Azelle ​Lex ​Midir ​Edain ​Dew ​Ayra ​Jamke ​Chulainn ​Lachesis ​Lewyn_01 ​Silvia ​Beowolf ​Erinys ​Brigid ​Tailtiu ​Claud ​

Item data

Items
NameObtainment Method
Is snes02 broken sword.pngBroken Sword(Tyrfing)Talk toByron withSigurd
Is snes02 rescue.pngRescueEvent: Talk toEdain withClaude if the pair are lovers

In addition, sevenvillages are present on the map, which can be visited to obtain up to 5,000gold each.

Castle data

Castle facilities

VendorArena enemies

None

No.NameClassLvHPStrMagSklSpdLckDefResInventory
1
Ma snes02 sword fighter enemy.gif
ShackalSword Fighter174712115150101Steel Sword
Follow-Up
1
Ma snes02 bow fighter enemy.gif
RipBow Fighter174712115150101Silver Bow
Follow-Up
2
Ma snes02 warrior enemy.gif
GreiasWarrior206017011180165Steel AxeHand Axe
3
Ma snes02 general enemy.gif
GeeseGeneral236416212110185Steel BladeSteel Bow
Pavise
4
Ma snes02 forrest enemy.gif
LeeForrest26661951919+50145Lightning SwordSpeed Ring
Follow-Up
5
Ma snes02 wyvern knight enemy.gif
ShisielWyvern Knight296618215140192Ridersbane
5
Ma snes02 sniper enemy.gif
HawksSniper296920220200155Killer Bow
Follow-Up
6
Ma snes02 swordmaster enemy.gif
NazarlSwordmaster20702132424016+56Wind SwordShield Ring
Follow-UpAdept
7
Ma snes02 thief fighter enemy.gif
ThiefThief Fighter30601661621+50146Lands SwordSpeed Ring
Follow-Up

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  • The armory will sell anything not bought in the previous chapters.

Event data

Events
InitiatorRecipientCriteriaReward
SigurdByron*--Broken Sword(Tyrfing) for Sigurd
EdainBrigidAndrey is alive--
ClaudEdainThe pair areloversRescue for Edain
Arden--Arden waits on the end of the plateau northwest of Phinora and has a lover+5Skl for Arden
SigurdAyraLubeck seized--
LexAzelleLubeck seized--
DewJamkeLubeck seized--
AyraArden,Lex, orChulainnPhinora seized, Reptor is alive, and the pair arelovers--
LachesisNaoise,Dew, orBeowolfPhinora seized, Reptor is alive, and the pair arelovers--
SilviaAlec,Lewyn, orClaudPhinora seized, Reptor is alive, and the pair arelovers--
ErinysNaoise,Arden, orLewynPhinora seized, Reptor is alive, and the pair arelovers--
BrigidAlec,Midir, orJamkePhinora seized, Reptor is alive, and the pair arelovers--
TailtiuAzelle,Lex, orClaudPhinora seized, Reptor is alive, and the pair arelovers--
SigurdAidaReptor killedEnds the chapter

Unit data

Byron

Byron is present from the start of the chapter.

Partner Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma snes02 master knight partner.gifByronMaster Knight3012019141919719149Broken Sword(Tyrfing)
Follow-Up
Authority:
Moves towardsSigurd and talks to him, then dies upon doing so.

Leonster

The Leonster army appears once Lubeck has been seized.

Partner Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma snes02 lance knight partner.gifLeonsterLance Knight15845111101001018Steel Lance
Authority: Quan
Prioritizes moving north.
Ma snes02 troubadour partner.gifEthlynTroubadourVaries1VariesVariesVariesVariesVariesVariesVariesVaries8~9MendIron Sword
Critical
Authority: Quan
• Retains her class, level, and stats from the end ofChapter 3.
• Prioritizes moving north.
Ma snes02 duke knight partner.gifQuanDuke KnightVaries1VariesVaries+10VariesVaries+10VariesVariesVaries+10Varies9Gáe Bolg
Adept
Authority: ★★
• Retains his level and stats from the end ofChapter 3.
• Loses the Gáe Bolg ifEthlyn dies.
• Prioritizes moving north.

Thracia

The neutral Thracian army appears once Lubeck has been seized. They become enemies once the Leonster army has been routed.

NeutralEnemy

Other Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma snes02 wyvern knight other.gifThraciaWyvern Knight181358151121101619Ridersbane
Authority: Magorn
Attacks the partner Leonster forces.
Ma snes02 wyvern lord other.gifMagornWyvern Lord251701921614021+529Brave LanceShield Ring
Follow-Up
Authority: ★★★
Attacks the partner Leonster forces.
Ma snes02 wyvern lord other.gifTravantWyvern Lord3017521+1031816+10023+1039GungnirRecover Ring
Follow-UpNihil
Authority: ★★★★★
• Attacks the partner Leonster forces.
• Leaves the map upon the Leonster army being routed.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma snes02 wyvern knight enemy.gifThraciaWyvern Knight181358151121101619Ridersbane
Authority: Magorn
Initially a neutral unit.
Ma snes02 wyvern lord enemy.gifMagornWyvern Lord251701921614021+529Brave LanceShield Ring
Follow-Up
Authority: ★★★
Initially a neutral unit.

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Lubeck

The Lubeck army is present from the start of the chapter.

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma snes02 brigand enemy.gifRuffianBrigand3056514091601436Steel Axe
Authority:
Prioritizes raidingvillages.
Ma snes02 iron ballista enemy.gifLubeckIron Ballista20450626601600Iron Ballista
--
Ma snes02 axe armor enemy.gifLubeckAxe Armor1755714110801515Steel Axe
Authority: Commander
Ma snes02 thunder mage enemy.gifLubeckThunder Mage17243112141102105Elthunder
Authority: Commander
Ma snes02 general enemy.gifCommanderGeneral20160162121101855Brave Axe
Pavise
Authority:
Ma snes02 axe armor enemy.gifLubeckAxe Armor1755714110801515Steel Axe
Authority: Commander
Begins moving if any unit under theGeneral Commander's authority is provoked.
Ma snes02 thunder mage enemy.gifLubeckThunder Mage17243112141102105Elthunder
Authority: Commander
Begins moving if any unit under theGeneral Commander's authority is provoked.
Ma snes02 general enemy.gifCommanderGeneral20160162121101855Brave Axe
Pavise
Authority:
Begins moving if any unit under his authority is provoked.
Ma snes02 axe knight enemy.gifLubeckAxe Knight17947121111101118Steel Axe
Authority: Slayder
Ma snes02 great knight enemy.gifSlayderGreat Knight20160182131301659Silver Axe
Authority: ★★
Begins retreating to Lubeck Castle upon reducing the units under his authority to 1 or 0, or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
Ma snes02 arch knight enemy.gifBeigeritterArch Knight18748121111101118Brave Bow
Authority: Andrey
Moves to attack any player unit in range of any unit under Andrey's authority; begins moving afterSlayder is killed.
Ma snes02 bow knight enemy.gifAndreyBow Knight221601621414014+559Brave BowShield Ring
Authority: ★★★★
Moves to attack any player unit in range of any unit under his authority; begins moving afterSlayder is killed.
Ma snes02 general enemy.gifLubeckGeneral25365172131201955Brave AxeSteel Bow
Pavise
Authority: Lombard
Will not move whileLombard is alive.
Ma snes02 baron enemy.gifLombardBaron3017521101616021+2010+105Helswath
Pavise
Authority: ★★★
Does not move; guards Lubeck Castle.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma snes02 axe knight enemy.gifLubeckAxe Knight1747121111101118Steel Axe
Authority: Slayder
Reinforcements
  • One turn afterSlayder reaches Lubeck Castle

Phinora

The Phinora army appears once Lubeck has been seized.

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma snes02 fire mage enemy.gifVelthomerFire Mage18144115111102105Elfire
Authority: Vaja
Does not move.
Ma snes02 priest enemy.gifPriestPriest15241111101002115Sleep
Authority: Vaja
• Does not move.
• Uses female battle sprite.
Ma snes02 mage fighter female enemy.gifVajaMage Fighter211477161518011146MeteorMiracle Sword
Adept
Authority: ★★★
Immobile; guards Phinora castle.

Velthomer

The Velthomer army appears once Lubeck has been seized. The army becomes neutral upon passing the rampart south of Velthomer Castle, or upon engaging the Friege army in combat.

EnemyNeutral

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma snes02 fire mage enemy.gifVelthomerFire Mage18644115111102105MeteorElfire
Authority:
Immobile.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma snes02 fire mage enemy.gifVelthomerFire Mage20646216121203115MeteorElfire
Immobile.
Other Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma snes02 fire mage other.gifVelthomerFire Mage18644115111102105MeteorElfire
Authority:
• Immobile.
• Initially an enemy unit.
Ma snes02 fire mage other.gifVelthomerFire Mage20646216121203115MeteorElfire
• Immobile.
• Initially an enemy unit.
Ma snes02 mage fighter female other.gifAidaMage Fighter231497161518011146MeteorMiracle Sword
Adept
Authority:
Immobile; guards Velthomer Castle.
Cannot be killed; Friege units will not attack her and will not place themselves in range of herMiracle Sword to allow Aida to take damage from counterattacks.

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Reinforcements
  • Upon Phinora being seized
    • 6Fire Mages; five along the cliffs past the rampart beyond Velthomer castle, one from the small plateau south of Velthomer castle

Friege

The Friege army appears once Phinora has been seized. All remaining Freige units will be routed upon Reptor's death.

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Ma snes02 forrest enemy.gifFriegeForrest22262185181801356Silver Blade
Follow-Up
Authority: Reptor
Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.
Will not attackAida.
Will not end his turn in front of Velthomer Castle.
Ma snes02 knight enemy.gifFriegeKnight2236215211901625Steel LanceJavelin
Authority: Reptor
Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.
Will not attackAida.
Will not end his turn in front of Velthomer Castle.
Ma snes02 sniper enemy.gifFriegeSniper22262182181801356Silver Bow
Follow-Up
Authority: Reptor
Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.
Will not attackAida.
Will not end his turn in front of Velthomer Castle.
Ma snes02 bow armor enemy.gifFriegeBow Armor2226215211901625Steel Bow
Authority: Reptor
Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.
Will not attackAida.
Will not end his turn in front of Velthomer Castle.
Ma snes02 thunder mage enemy.gifFriegeThunder Mage22248213151203115Elthunder
Authority: Reptor
Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.
Will not attackAida.
Will not end his turn in front of Velthomer Castle.
Ma snes02 thunder mage female enemy.gifFriegeThunder Mage22248213151203115Elthunder
Authority: Reptor
Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.
Will not attackAida.
Will not end her turn in front of Velthomer Castle.
Ma snes02 high priest enemy.gifFriegeHigh Priest22157218151405145FortifyMiracle Band
Authority: Reptor
Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.
Will not end his turn in front of Velthomer Castle.
Ma snes02 general enemy.gifFriegeGeneral22362162121101855Silver LanceSteel Bow
Pavise
Authority: Reptor
Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.
Will not attackAida.
Will not end his turn in front of Velthomer Castle.
Ma snes02 baron enemy.gifReptorBaron30175213016+2016+10021105MjölnirRenewal Band
Pavise
Authority: ★★★★
Will not move until a unit ends its turn beyond the rampart, or until any Friege unit is attacked.
Will not attackAida.
Will not end his turn in front of Velthomer Castle.

Major Units

Byron

Main article:Byron
Portrait byron fe04.png
Ma snes02 master knight partner.gifMaster Knight
Level30
Holy BloodSNESHolyBloodBaldr.gif
Movement9
Authority
Stats
Max HP20Speed19
Strength19Luck7
Magic14Defense19
Skill19Resistance14
InventorySkills
Broken Sword(Tyrfing)
3,000Gold
Follow-Up
Weapon Levels
SwordsLancesAAxesABowsAStavesA
Fire magicAThunder magicAFE4RankWind.pngALight magicCDark magic--
  • Byron will seek out Sigurd and die upon speaking to him.

Leonster

Main article:Quan
Portrait quan fe04.png
Ma snes02 duke knight partner.gifDuke Knight
LevelVaries
Holy BloodSNESHolyBloodNjörun.gif
Movement9
Authority★★
Stats
Max HPVariesSpeedVaries
StrengthVaries+10LuckVaries
MagicVariesDefenseVaries+10
SkillVaries+10ResistanceVaries
InventorySkills
Gáe Bolg
VariableGold
Adept
Weapon Levels
Swords--LancesAxes--Bows--Staves--
Fire magic--Thunder magic--FE4RankWind.png--Light magic--Dark magic--
  • Quan is the boss of Leonster. He and the Leonster army appear once Lucbeck is seized. He retains his level, stats, and gold from the end ofChapter 3.

Thracia

Main article:Magorn
Portrait magorn fe04.png
Ma snes02 wyvern lord enemy.gifWyvern Lord
Level25
Holy Blood--
Movement9
Authority★★★
Stats
Max HP70Speed14
Strength19Luck0
Magic2Defense21+5
Skill16Resistance2
InventorySkills
Brave Lance
Shield Ring
5,000Gold
Follow-Up
Weapon Levels
SwordsALancesAAxes--Bows--Staves--
Fire magic--Thunder magic--FE4RankWind.png--Light magic--Dark magic--
  • Magorn is a sub-boss affiliated with Thracia. He and the neutral Thracia army appear once Lubeck is seized. He becomes the boss of Thracia's army once Leonster is routed.
Main article:Travant
Portrait travant 01 fe04.png
Ma snes02 wyvern lord other.gifWyvern Lord
Level30
Holy BloodSNESHolyBloodDáinn.gif
Movement9
Authority★★★★★
Stats
Max HP75Speed16+10
Strength21+10Luck0
Magic3Defense23+10
Skill18Resistance3
InventorySkills
Gungnir
Recover Ring
5,000Gold
Follow-Up
Nihil
Weapon Levels
SwordsALancesAxes--Bows--Staves--
Fire magic--Thunder magic--FE4RankWind.png--Light magic--Dark magic--
  • Travant is the boss of Thracia. He and the Thracian army appear once Lubeck is seized. He leaves once Leonster is routed.

Lubeck

Main article:Slayder
Portrait slayder schmidt fe04.png
Ma snes02 great knight enemy.gifGreat Knight
Level20
Holy Blood--
Movement9
Authority★★
Stats
Max HP60Speed13
Strength18Luck0
Magic2Defense16
Skill13Resistance5
InventorySkills
Silver Axe
3,000Gold
--
Weapon Levels
Swords--Lances--AxesABows--Staves--
Fire magic--Thunder magic--FE4RankWind.png--Light magic--Dark magic--
  • Slayder is a sub-boss affiliated with Lubeck.
Main article:Andrey
Portrait andrey fe04.png
Ma snes02 bow knight enemy.gifBow Knight
Level22
Holy BloodSNESHolyBloodUllr.png
Movement9
Authority★★★★
Stats
Max HP60Speed14
Strength16Luck0
Magic2Defense14+5
Skill14Resistance5
InventorySkills
Brave Bow
Shield Ring
3,000Gold
--
Weapon Levels
Swords--Lances--Axes--BowsAStaves--
Fire magic--Thunder magic--FE4RankWind.png--Light magic--Dark magic--
  • Andrey is a sub-boss affiliated with Lubeck.
Main article:Lombard
Portrait lombard fe04.png
Ma snes02 baron enemy.gifBaron
Level30
Holy BloodSNESHolyBloodNál.gif
Movement5
Authority★★★
Stats
Max HP75Speed16
Strength21Luck0
Magic10Defense21+20
Skill16Resistance10+10
InventorySkills
Helswath
3,000Gold
Pavise
Weapon Levels
SwordsALancesAAxesBowsAStavesA
Fire magicAThunder magicAFE4RankWind.pngALight magic--Dark magic--
  • Lombard is the guardian of Lubeck Castle and the boss of Lubeck.

Phinora

Main article:Vaja
Portrait vaja fe04.png
Ma snes02 mage fighter female enemy.gifMage Fighter
Level21
Holy Blood--
Movement6
Authority★★★
Stats
Max HP47Speed18
Strength7Luck0
Magic16Defense11
Skill15Resistance14
InventorySkills
Meteor
Miracle Sword
3,000Gold
Adept
Weapon Levels
SwordsCLances--Axes--Bows--StavesB
Fire magicBThunder magicBFE4RankWind.pngBLight magic--Dark magic--
  • Vaja is the guardian of Phinora Castle and the boss of Phinora. She and the Phinora army appear once Lubeck is seized.

Velthomer

Main article:Aida
Portrait aida fe04.png
Ma snes02 mage fighter female other.gifMage Fighter
Level23
Holy Blood--
Movement6
Authority
Stats
Max HP49Speed18
Strength7Luck0
Magic16Defense11
Skill15Resistance14
InventorySkills
Meteor
Miracle Sword
3,000Gold
Adept
Weapon Levels
SwordsCLances--Axes--Bows--StavesB
Fire magicBThunder magicBFE4RankWind.pngBLight magic--Dark magic--
  • Aida is the guardian of Velthomer Castle and the boss of Velthomer. She appears with the neutral Velthomer army upon passing the rampart.

Friege

Main article:Reptor
Portrait reptor fe04.png
Ma snes02 baron enemy.gifBaron
Level30
Holy BloodSNESHolyBloodThrud.gif
Movement5
Authority★★★★
Stats
Max HP75Speed16+10
Strength21Luck0
Magic30Defense21
Skill16+20Resistance10
InventorySkills
Mjölnir
Renewal Band
3,000Gold
Pavise
Weapon Levels
SwordsALancesAAxesABowsAStavesA
Fire magicAThunder magicFE4RankWind.pngALight magic--Dark magic--
  • Reptor is the boss of Friege. He and the Friege army appear once Phinora is seized.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


Trivia

  • AlthoughOifey (along withShannan and the infantSeliph) left Sigurd's army to flee toIsaach after Castle Lubeck is seized, he is still present to administer theclass change option in the home castle.
  • In the unlikely event that Quan survives the battle with Travant, he will continue to march towards Phinora and attempt to seize it. Should they succeed, the game will freeze as there is no event coded for when Quan seizes the castle.
  • It is possible for Quan to killTravant with three Gáe Bolg hits between Renewal Ring healing, which can happen if Travant and Quan attack each other during their respective phases and Quan activatesAdept. Travant has no defeat quote should this happen; the story will proceed as if he is alive and he will appear inChapter 9 without issue.
    • It is also possible forMagorn to die as a neutral unit, most plausibly to alover critical from Quan. Magorn will still appear and contribute dialogue in the cutscene that plays after the partner Leonster forces are routed.
  • If Velthomer Castle is seized by Sigurd, the game skips the ending scenes and progress to the next chapter. With a specific setup involvingSylvia with theLeg Ring andLachesis as aMaster Knight withRescue, it is possible to move Sigurd to Velthomer's gate without causing Aida to emerge and the Velthomer forces to become neutral.[1]
    • Likewise, if Sigurd seizes Belhalla Castle, the game immediately progresses to the next chapter. While this is usually impossible, taking advantage ofa glitch caused by Rescue allows the player to do this.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Doorway to Destiny

From theFire Emblem Heroes summoning event named after this chapter, and the song "Chapter 5: Doorway to Destiny" in the same game.

English
(unofficial)

Threshold of Fate

Used in the Project Nagafan translation

Japanese

運命の扉

Doors of Destiny

Spanish

Entrada al destino

Entry to Destiny; fromHeroes.

French

La porte du destin

The Door of Destiny; fromHeroes.

German

Schicksalspforte

Destiny's Gate; fromHeroes.

Italian

La porta del fato

The Door of Fate; fromHeroes.

Portuguese

Portas do destino

Doors of Destiny; fromHeroes.

Traditional Chinese

命運之門

Door of Destiny; fromHeroes.

Gallery

  • Map of the chapter

    Map of the chapter

  • Entering the red zone causes the Friege forces to begin moving and for Velthomer to become neutral.

    Entering the red zone causes the Friege forces to begin moving and for Velthomer to become neutral.

References

← Dance in the Skies •Doorway to Destiny• Inheritors of Light →
Fire Emblem: Genealogy of the Holy War
Playable charactersFirst gen.AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen.AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable charactersFirst gen.AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveFilatGrahnyeImcaKurthMallicurManananOifeyLahnaLingShannanTravantVictor
Second gen.AnnaFelipeJakeLewynPalmarch
BossesFirst gen.AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen.AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLepusLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background charactersBaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy WeaponsBalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
ChaptersFirst gen.P:Birth of a Holy Knight • 1:Lady of the Forest • 2:Crisis in Agustria • 3:Eldigan, the Lionheart • 4:Dance in the Skies • 5:Doorway to Destiny
Second gen.6:Inheritors of Light • 7:Beyond the Desert • 8:The Wyvern Knights of Thracia • 9:For Whose Sake • 10:Light and DarkE:End of the Holy War
LocationsJugdralAed Desert (Dahna) •Agustria (Tower of BragiNordionOrgahil) •Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) •Isaach (Tirnanog) •Munster District (ConnachtLeonsterMunsterUlster) •MiletosSilesseThraciaVerdane
Groups, objects and events12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) •Miracle of DahnaQuintessence
ListsChaptersCharactersClasses (Class change) •Hidden map eventsItemsScriptsSkillsWeapons
Related topicsTreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) •Timeline