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Divine Recreation
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Divine Recreation (Japanese:それは興味深いねThat's very interesting) is a passive type Bskill which debuted inFire Emblem Heroes; Divine Recreation comes in only one tier. When a foe has at least 50% HP, Divine Recreation reduces the foe's stats, reduces the damage of their first attack, and boosts the damage of the user's next attack by the of damage reduced from the foe's attack.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Divine Recreation) | B | If foe'sHP ≥ 50% at start of combat, inflicts −4 each toattack,speed,defense, andresistance to foe during combat, foe's first attack deals −30% damage, and user's next attack deals +(total damage reduced) damage. | 300 | -- | -- | ✗ | -- | |
| Heroes (Divine Rec. II) | B | If user initiates combat or foe'sHP ≥ 50% at start of combat, inflicts −4 each toattack,speed,defense, andresistance to foe, reduces percentage of foe's non-special "reduce damage by X%" effects by 50%, foe's first attack deals −50% damage, and user's next attack deals +(total damage reduced of foe's first attack) damage during combat. | 300 | Divine Recreation | -- | ✗ | -- |
Availability
Heroes
| Method | Data | |
|---|---|---|
| Divine Recreation | Divine Rec. II | |
| Unit (★★★★★) | Eitri: Youthful Sage | Eitri: Youthful Sage |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Divine Recreation) | At start of combat, if foe's HP ≥ 50%, inflicts Atk/Spd/Def/Res-4 on foe during combat, reduces damage from foe's first attack during combat by 30%, and boosts unit's next attack by total damage reduced (by any source, including other skills). Resets at end of combat. | 戦闘開始時、敵のHPが50%以上なら、 戦闘中、敵の攻撃、速さ、守備、魔防-4、かつ 戦闘中、最初に受けた攻撃のダメージを30%軽減し、 軽減した値を、自身の次の攻撃のダメージに+ (その戦闘中のみ。軽減値はスキルによる軽減効果も含む) |
| Heroes (Divine Rec. II) | If unit initiates combat or foe's HP ≥ 50% at start of combat, inflicts Atk/Spd/Def/Res-4 on foe, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials), reduces damage from foe's first attack by 50% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and unit's next attack deals damage = total damage reduced from foe's first attack (by any source, including other skills; resets at end of combat). | 自分から攻撃した時、または、 戦闘開始時、敵のHPが50%以上の時、 戦闘中、敵の攻撃、速さ、守備、魔防-4、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を半分無効 (無効にする数値は端数切捨て) (範囲奥義を除く)、 自分が最初に受けた 攻撃と2回攻撃のダメージを50%軽減し、 最初に受けた攻撃で軽減した値を、 自身の次の攻撃のダメージに+ (その戦闘中のみ。 軽減値はスキルによる軽減効果も含む) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Divine Recreation | -- |
| Japanese | それは興味深いね | That's very interesting |
| Spanish | Recreación divina | Divine recreation |
| French | Récréation divine | Divine recreation |
| German | Göttliche Erholung | Divine Recovery; abbreviated asGöttl. Erholung. |
| Italian | Svago divino | Divine relaxation |
| Portuguese | Recreação divina | Divine recreation |
| Traditional Chinese | 那真有意思呢 | That is very interesting |



