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Dividing the World

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Dividing the World


Location

Fódlan's Throat

Boss(es)

Almyran Soldier

Dividing the World (Japanese:世界を分かつ壁Dividing the World) is aparalogue chapter inFire Emblem: Three Houses. It is available fromChapter 12Black Eagles, if Byleth sided with the Church/Chapter 10Blue LionsGolden Deer to Chapter 18. In order to attempt this paralogue, the player must have recruitedHilda, and neither she norCyril must have fallen in battle previously; by extension, this paralogue cannot be played on the Black Eagles/Crimson Flower route. In this chapter, Hilda is called to Goneril territory to beat back an Almyran attack.

Plot

Main article:Dividing the World/Script

Hilda approachesByleth and explains that she has been recalled to Goneril territory. Raiders from the eastern nation of Almyra are attacking the border fortress known as Fódlan's Locket, and Hilda's brother Holst wants her to drive them off.Cyril overhears the conversation and asks to tag along; he explains that he was captured in battle at Fódlan's Locket and forced into servitude in House Goneril before being taken in byRhea, and wishes to spare any Almyran war orphans they encounter the same fate. Hilda invites Byleth to accompany her as well.

When Hilda and co. arrive at the border, Goneril soldiers reveal Holst has fallen ill and the Locket's defense rests entirely on Hilda's shoulders. Despite this setback, Hilda, Cyril, and Byleth successfully defeat the Almyrans. Afterwards, Cyril explains that the Almyrans are less concerned with invading Fódlan and more concerned with simply proving their strength. Hilda returns and reveals that Holst's illness was food poisoning brought on by a bad mushroom. She also reveals that she has received the Hero's Relic of House Goneril,Freikugel. As Hilda refuses to wield the relic herself because she feels unworthy of wielding such an important weapon and the fact that it occasionally pulsates as if it were alive, she decides to entrust it to Byleth for safekeeping and lets them decide what to do with it in the meantime.

Beginning log

Almyran forces are attacking Fódlan's Locket. With her brother suddenly fallen ill, it is up to Hilda to take over the defense. Cyril volunteers to accompany her.

Chapter data

NormalHardMaddening

Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemyThird
Defeat:Byleth orDimitriBlue Lions/Azure Moon/ClaudeGolden Deer/Verdant Wind dies*,Hilda orCyril dies, all NPC units die, or a defended location is captured3–11{{{partner}}}419{{{third}}}
Map dimensions:
30 columns by 25 rows
Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemyThird
Defeat:Byleth orDimitriBlue Lions/Azure Moon/ClaudeGolden Deer/Verdant Wind dies*,Hilda orCyril dies, all NPC units die, or a defended location is captured3–11{{{partner}}}423{{{third}}}
Map dimensions:
30 columns by 25 rows
Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemyThird
Defeat:Byleth orDimitriBlue Lions/Azure Moon/ClaudeGolden Deer/Verdant Wind dies*,Hilda orCyril dies, all NPC units die, or a defended location is captured3–11{{{partner}}}428{{{third}}}
Map dimensions:
30 columns by 25 rows

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Character data

Black EaglesBlack Eagles if siding with the church/Silver SnowBlue LionsBlue Lions/Azure MoonGolden DeerGolden Deer/Verdant Wind

Characters
New units

None

Forcibly deployed characters
Byleth m 02 ​Hilda ​Cyril ​
Available characters
Ferdinand ​Linhardt ​Caspar ​Bernadetta ​Dorothea ​Petra ​Felix ​Ashe ​Sylvain ​Mercedes ​Annette ​Ingrid ​Lorenz ​Raphael ​Ignatz ​Lysithea ​Marianne ​Leonie ​Constance 02 ​Balthus ​Hapi ​Yuri ​Anna ​Shamir ​Flayn ​Hanneman ​Manuela ​Alois ​Seteth ​Catherine ​
Characters
New units

None

Forcibly deployed characters
Byleth m ​Hilda ​Cyril ​
Available characters
Dimitri ​Dedue ​Felix ​Ashe ​Sylvain ​Mercedes ​Annette ​Ingrid ​Ferdinand ​Linhardt ​Caspar ​Bernadetta ​Dorothea ​Petra ​Lorenz ​Raphael ​Ignatz ​Lysithea ​Marianne ​Leonie ​Constance 02 ​Balthus ​Hapi ​Yuri ​Anna ​Catherine ​Shamir ​Flayn ​Hanneman ​Manuela ​
Characters
New units

None

Forcibly deployed characters
Byleth m ​Hilda ​Cyril ​
Available characters
Claude ​Lorenz ​Raphael ​Ignatz ​Lysithea ​Marianne ​Leonie ​Ferdinand ​Linhardt ​Caspar ​Bernadetta ​Dorothea ​Petra ​Felix ​Ashe ​Sylvain ​Mercedes ​Annette ​Ingrid ​Constance 02 ​Balthus ​Hapi ​Yuri ​Anna ​Catherine ​Shamir ​Flayn ​Hanneman ​Manuela ​

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This paralogue requires Hilda to be in Byleth's class, but Cyril will accompany them. If Cyril is not a member of their class, he will be temporarily controllable for this map with the following stats.

NormalHardMaddening

Commoner
Level20
Movement4
Crest--
Stats
Max HP34Luck16
Strength15Defense11
Magic11Resistance8
Dexterity17Charm11+1
Speed17
InventoryAbilities
Iron AxeAptitude
Combat artsSpellsBattalion
----Church of Seiros Soldiers Lv 4
Disturbance
Skill Levels
SwordsLancesAxesBowsBrawlingReasonFaithAuthorityHeavy ArmorRidingFlyingClass mastery
EEEEEEEEEEE
Commoner
Level21
Movement4
Crest--
Stats
Max HP35Luck16
Strength15Defense11
Magic11Resistance8
Dexterity18Charm11+1
Speed18
InventoryAbilities
Iron AxeAptitude
Combat artsSpellsBattalion
----Church of Seiros Soldiers Lv 4
Disturbance
Skill Levels
SwordsLancesAxesBowsBrawlingReasonFaithAuthorityHeavy ArmorRidingFlyingClass mastery
EEEEEEEEEEE
Commoner
Level27
Movement4
Crest--
Stats
Max HP42Luck23
Strength21Defense17
Magic17Resistance14
Dexterity26Charm17+1
Speed26
InventoryAbilities
Iron AxeAptitude
Combat artsSpellsBattalion
----Church of Seiros Soldiers Lv 4
Disturbance
Skill Levels
SwordsLancesAxesBowsBrawlingReasonFaithAuthorityHeavy ArmorRidingFlyingClass mastery
EEEEEEEEEEE

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Item data

Items
NameObtainment Method
Hexlock ShieldAutomatically at the end of the chapter if all Goneril soldiers survived
Large BullionAutomatically at the end of the chapter if at least one Goneril soldier survived
Goneril ValkyriesAutomatically at the end of the chapter
Almyra MercenariesAutomatically at the end of the chapter if Cyril is a party member
FreikugelAutomatically at the end of the chapter

Enemy data

NormalHardMaddening

Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Almyran SoldierWyvern Rider2113821813171016812+17Steel Axe
CantoAxefaire
Almyra Wyvern Co. Lv 4:Assault Troop
• Immobile until turn 4.
• When mobile, begins moving if a nearbyCavalier is provoked.
Almyran SoldierBrigand19136169101089211+15Steel Axe
Almyra Mercenaries Lv 4:Fusillade
Immediately begins moving unprovoked.
Almyran SoldierArcher191311291310127211+15Steel Bow
Bowrange +1
Almyra Mercenaries Lv 4:Fusillade
Immediately begins moving unprovoked.
Almyran SoldierArcher1933112913101272115Steel Bow
Bowrange +1
Immediately begins moving unprovoked.
Almyran SoldierCavalier19133149129811211+17Steel Lance
Canto
Almyra Cavalry Lv 4:Assault Troop
Begins moving if the nearby Cavalier or bossWyvern Rider is provoked.
Almyran SoldierCavalier199331491298112117Steel Lance
Canto
• All but the one near the bossWyvern Rider immediately begin moving unprovoked.
• The one near the boss Wyvern Rider begins moving if said Wyvern Rider or the nearby Cavalier is provoked.
Almyran SoldierWyvern Rider19137218131710158117Steel Axe
CantoAxefaire
Immediately begins moving unprovoked.
Giant BirdGiant Bird19134
34
11281473206Dark Stone (Bird)
Avo +10Defiant SpdEnclosing WallGiant WingsDarting BlowLatent; active starting from health bar 2
Sky Fissure
Weak toLances.
• Immediately begins moving unprovoked.
Giant BirdGiant Bird19134
34
11281473206Dark Stone (Bird)
Avo +10Defiant SpdEnclosing WallGiant WingsDarting BlowLatent; active starting from health bar 2
Sky Fissure
Weak toAxes.
• Immediately begins moving unprovoked.
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Almyran SoldierWyvern Rider22142221114181120815+17Steel Axe
CantoAxefaireAxe Prowess Lv 3
Almyra Wyvern Co. Lv 4:Assault Troop
• Immobile until turn 4.
• When mobile, begins moving if a nearbyCavalier is provoked.
Almyran SoldierBrigand20239191213141112215+15Steel Axe
Axe Prowess Lv 2
Almyra Mercenaries Lv 4:Fusillade
Immediately begins moving unprovoked.
Almyran SoldierArcher20134161217141510415+15Steel Bow
Bowrange +1Bow Prowess Lv 2
Almyra Mercenaries Lv 4:Fusillade
Immediately begins moving unprovoked.
Almyran SoldierArcher204341612171415104155Steel Bow
Bowrange +1Bow Prowess Lv 2
Immediately begins moving unprovoked.
Almyran SoldierBrigand20139191213141112215+15Steel Axe
Axe Prowess Lv 2
Immediately begins moving unprovoked.
Almyran SoldierCavalier20137181215131114415+17Steel Lance
CantoLance Prowess Lv 2
Almyra Cavalry Lv 4:Assault Troop
Begins moving if the nearby Cavalier or bossWyvern Rider is provoked.
Almyran SoldierCavalier209371812151311144157Steel Lance
CantoLance Prowess Lv 2
• All but the one near the bossWyvern Rider immediately begin moving unprovoked.
• The one near the boss Wyvern Rider begins moving if said Wyvern Rider or the nearby Cavalier is provoked.
Almyran SoldierWyvern Rider202402111141711188157Steel Axe
CantoAxefaireAxe Prowess Lv 3
Immediately begins moving unprovoked.
Giant BirdGiant Bird20145
45
1431118105406Dark Stone (Bird)
Avo +10Defiant SpdEnclosing WallGiant WingsDarting BlowLatent; active starting from health bar 2
Sky Fissure
Weak toLances.
• Immediately begins moving unprovoked.
Giant BirdGiant Bird20145
45
1431118105406Dark Stone (Bird)
Avo +10Defiant SpdEnclosing WallGiant WingsDarting BlowLatent; active starting from health bar 2
Sky Fissure
Weak toAxes.
• Immediately begins moving unprovoked.
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Almyran SoldierWyvern Rider28150291721251723822+17Silver Axe
CantoAxefaireAxe Prowess Lv 5Lancebreaker+Weight -3
Almyra Wyvern Co. Lv 4:Assault Troop
• Immobile until turn 4.
• When mobile, begins moving if a nearbyCavalier is provoked.
Almyran SoldierBrigand26247271719201618621+15Silver Axe
Axe Prowess Lv 4Lancebreaker+
Almyra Mercenaries Lv 4:Fusillade
Immediately begins moving unprovoked.
Almyran SoldierArcher26140221723202115921+15Silver Bow
Bowrange +1Bow Prowess Lv 4Poison Strike
Almyra Mercenaries Lv 4:Fusillade
Immediately begins moving unprovoked.
Almyran SoldierArcher264402217232021159215Silver Bow
Bowrange +1Bow Prowess Lv 4Poison Strike
Immediately begins moving unprovoked.
Almyran SoldierBrigand261472717192016186215Silver Axe
Axe Prowess Lv 4Lancebreaker+
Immediately begins moving unprovoked.
Almyra SoldierCavalier26143241712191620921+17Silver Lance
CantoLance Prowess Lv 4Swordbreaker+
Almyra Cavalry Lv 4:Assault Troop
Begins moving if the nearby Cavalier or bossWyvern Rider is provoked.
Almyra SoldierCavalier269432417121916209217Silver Lance
CantoLance Prowess Lv 4Swordbreaker+
• All but the one near the bossWyvern Rider immediately begin moving unprovoked.
• The one near the boss Wyvern Rider begins moving if said Wyvern Rider or the nearby Cavalier is provoked.
Almyra SoldierWyvern Rider262482816202316228217Silver Axe
CantoAxefaireAxe Prowess Lv 5Lancebreaker+Weight -3
Immediately begins moving unprovoked.
Giant BirdGiant Bird26164
64
20716241510906Dark Stone (Bird)
Avo +10Defiant SpdEnclosing WallGiant WingsDarting BlowLatent; active starting from health bar 2
Sky Fissure
Weak toLances.
• Immediately begins moving unprovoked.
Giant BirdGiant Bird26164
64
20716241510906Dark Stone (Bird)
Avo +10Defiant SpdEnclosing WallGiant WingsDarting BlowLatent; active starting from health bar 2
Sky Fissure
Weak toAxes.
• Immediately begins moving unprovoked.
Almyran SoldierWarrior262532917192117219215Silver Axe
AxefaireAxe Crit +10Axe Prowess Lv 5Lancebreaker+Wrath
Immediately begins moving unprovoked.
Almyran SoldierSniper26145231731201920921+15Silver Bow
BowfaireBowrange +1Bow Prowess Lv 5Poison StrikeVantage
Almyra Mercenaries Lv 4:Fusillade
--
Almyran SoldierPaladin261492417221918221321+18Silver Lance
CantoLancefaireTerrain ResistanceLance Prowess Lv 5Swordbreaker+Weight -3
Almyra Mercenaries Lv 4:Fusillade
Begins moving unprovoked on turn 2.
Almyran SoldierPaladin2614924172219182213218Silver Lance
CantoLancefaireTerrain ResistanceLance Prowess Lv 5Swordbreaker+Weight -3
Begins moving unprovoked on turn 2.

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NPC data

NormalHardMaddening

NPC Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Goneril SoldierArmored Knight194361491161020114+34Steel AxeShort Axe
Alliance Armored Co. Lv 4:Disturbance
--
NPC Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Goneril SoldierArmored Knight2043715101261120115+34Steel AxeShort Axe
Alliance Armored Co. Lv 4:Disturbance
--
NPC Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Goneril SoldierArmored Knight26443211518111624121+34Silver AxeShort Axe
Alliance Armored Co. Lv 4:Disturbance
--

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Boss data

NormalHardMaddening

Wyvern Rider
Level21
Movement7
Crest--
Stats
Max HP38Luck10
Strength21Defense16
Magic8Resistance8
Dexterity13Charm12+1
Speed17
InventoryAbilities
Steel AxeCanto
Axefaire
Combat artsSpellsBattalion
----Almyra Wyvern Co. Lv 4
Assault Troop
Skill Levels
SwordsLancesAxesBowsBrawlingReasonFaithAuthorityHeavy ArmorRidingFlyingClass mastery
EEBEEEECEEE
Wyvern Rider
Level22
Movement7
Crest--
Stats
Max HP42Luck11
Strength22Defense20
Magic11Resistance8
Dexterity14Charm15+1
Speed18
InventoryAbilities
Steel AxeCanto
Axefaire
Axe Prowess Lv 3
Combat artsSpellsBattalion
----Almyra Wyvern Co. Lv 4
Assault Troop
Skill Levels
SwordsLancesAxesBowsBrawlingReasonFaithAuthorityHeavy ArmorRidingFlyingClass mastery
EEBEEEECEEE

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

At the beginning of the battle, waste no time taking out the northeast Wyvern Riders. If you have a good flier with a bow and a Dancer in range, this can be very easy. The eastern group should rush to the center to reinforce the two Goneril Armored Knights. Meanwhile, the western group should send some fast movers down south to reinforce the southwestern Armored Knight. If you have some bowmen to spare, you can man the ballistae in the western corners of the map and make things messy for the Almyrans. The rest of that group should remain in position and make sure the enemy can't reach the seize point. Far and away the biggest problems are the enemy Cavaliers and Giant Birds, who are particularly prone to darting past your defensive line and taking the seize point. Mark them for death. Once you take out the enemies attacking the allied Armored Knights, said knights will stop moving entirely. Once the western charge has been dealt with, the rest of the battle is a cakewalk.

Trivia

  • This is the only paralogue inThree Houses whose availability crosses the threshold between Parts I and II; all others either expire prior to the end of part I or don't become available until part II has already begun.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Dividing the World

--

Japanese

世界を分かつ壁

Dividing the World

Spanish

La defensa del Gorjal

The defense of the Throat; in Spanish, Fódlan's Throat is called "el Gorjal de Fódlan", meaning "The Armor Protecting the Throat of Fódlan".

French

Les murailles de Fódlan

The walls of Fódlan

German

Geteilte Welt

Shared World

Italian

Il muro che divide i mondi

The wall that divides the world

Korean

세상을 나누는 벽

Worlds divided by walls

Simplified Chinese

分隔世界的墙壁

The wall which divides the world

Traditional Chinese

分隔世界的牆壁

The wall which divides the world

Gallery

References

Dividing the World
Fire Emblem: Three Houses
Playable charactersBlack EaglesBernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue LionsAnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden DeerClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
OtherAloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLCBalthusConstanceHapiYuri
Non-playable charactersAbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
BossesAcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background charactersCount BergliezMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTianaCount Varley
Legendary and personal weaponsAegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
ChaptersPart I
White Clouds
P:An Inevitable Encounter • 1:Three Houses • 2:Familiar Scenery • 3:Mutiny in the Mist • 4:The Goddess's Rite of Rebirth • 5:Tower of Black Winds • 6:Rumors of a Reaper • 7:Field of the Eagle and Lion • 8:The Flame in the Darkness • 9:The Cause of Sorrow • 10:Where the Goddess Dwells • 11:Throne of Knowledge • 12:To WarBlack Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer /Outset of a Power StruggleBlack Eagles, if Byleth sides with Edelgard
Part IISilver Snow
Silver Snow
13:Reunion at Dawn • 14:A King Without a Kingdom • 15:Valley of Torment • 16:The Rose-Colored River • 17:The Impregnable Fortress • 18:The Chaos of War • 19:Conclusion of the Crossing Roads • 20:The City Without Light • 21:Following a Dream
Azure Moon
Azure Moon
13:Reunion at Dawn • 14:The Delusional Prince • 15:Valley of Torment • 16:The Rose-Colored River • 17:Blood of the Eagle and Lion • 18:The King's Triumphant Return • 19:The Golden Deer's Plea • 20:The Impregnable Fortress • 21:Our Chosen Paths • 22:Oath of the Dagger
Verdant Wind
Verdant Wind
13:Reunion at Dawn • 14:The Alliance Leader's Ambitions • 15:Valley of Torment • 16:The Rose-Colored River • 17:Blood of the Eagle and Lion • 18:The Golden Scheme • 19:The Chaos of War • 20:Conclusion of the Crossing Roads • 21:The City Without Light • 22:Fódlan's New Dawn
Crimson Flower
Crimson Flower
13:Beyond Escape • 14:The Master Tactician • 15:Tempest of Swords and Shields • 16:Lady of Deceit • 17:Field of Revenge • 18:To the End of a Dream
ParaloguesParaloguesPart IBlack Market SchemeDLCA Cursed RelicDLCDeath TollDividing the WorldBlack Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLCBlue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the WeakBlue Lions
Part IIDarkness Beneath the EarthCrimson FlowerDividing the WorldSilver SnowAzure MoonVerdant WindEternal GuardianSilver SnowAzure MoonVerdant WindThe Face BeneathSilver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountableCrimson FlowerLegend of the LakeRetributionSilver SnowAzure MoonVerdant WindThe Secret MerchantDLCCrimson FlowerThe Silver MaidenAzure MoonThe Sleeping Sand LegendVerdant WindWeathervanes of FódlanAzure Moon
Cindered Shadows
Cindered Shadows
1:The Fourth House • 2:What Lies Beneath • 3:The Rite of Rising • 4:Danger in the Dark • 5:Betrayal • 6:Return to Me • 7:Wolf Pack
LocationsFódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) •LeicesterOghma MountainsShambhalaAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) •Blue LionsCalendarChildren of the GoddessChurch of Seiros (Knights of Seiros) •Crests (Crest Stone) •Divine PulseFour ApostlesFour SaintsGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
ListsAbilitiesChaptersCharactersClasses (Class change) •Hidden treasureItems (Monastery items) •QuestsScriptsSupportsWeapons
Related topicsClass masteryDocumentsDownloadable contentMovie GalleryMusic LibraryMinor charactersName chart • Other games (Warriors: Three Hopes) •Pre-release information (Unused content) •Timeline