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Despair and Hope

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Not to be confused withHope and Despair, the sixty-sixth Grandmaster tactics drill inHeroes.
Despair and Hope


Location

Gebal Castle

New units

Ilyana

Boss(es)

Kamura

Previous chapter(s)

Shades of Evil

Next chapter(s)

Gallia

So many of them...and so few of us...It doesn't look good, does it?
— Titania

Despair and Hope (Japanese:絶望そして希望Despair and hope) is the eighth chapter ofFire Emblem: Path of Radiance.

Plot

Main articles:Despair and Hope/Script andDespair and Hope/Conversations

This section has been marked as astub. Please help improve the page by adding information.


Chapter data

Easy/NormalDifficultManiac

Chapter Data
Conditions
Unit Data
Victory: Defend for 8 turnsPlayerPartnerOtherEnemyThird
Defeat:Ike dies, or enemy seizes location1–7+1{{{partner}}}{{{other}}}29+12−1{{{third}}}
Chapter Data
Conditions
Unit Data
Victory: Defend for 8 turnsPlayerPartnerOtherEnemyThird
Defeat:Ike dies, or enemy seizes location1–7+1{{{partner}}}{{{other}}}30+13−1{{{third}}}
Chapter Data
Conditions
Unit Data
Victory: Defend for 8 turnsPlayerPartnerOtherEnemyThird
Defeat:Ike dies, or enemy seizes location1–7+1{{{partner}}}{{{other}}}37+20−1{{{third}}}
File:Cm fe09 8 m.png

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Bonus EXP
RequirementEasyNormal/DifficultManiac
Units not deployed75 per unit50 per unit25 per unit

Character data

Characters
New units
Ilyana
Mage
HP
20
Inventory
Thunder
Elthunder
Vulnerary
Level
6
Enemy, talk to withIke
Forcibly deployed characters
Ike ​
Available characters
Titania ​Oscar ​Boyd ​Rhys ​Soren ​Mia ​

Note:Shinon andGatrie desert the army at the beginning of the chapter. All weapons and items in their inventories are deposited to the convoy.

Item data

Items
NameObtainment Method
Pure WaterDropped by enemyPriest
Red GemDropped by enemyPriest
LongbowDropped by enemyArcher
Soldier BandDropped byKamura*

Shop data

Armory and vendor

SwordsLancesAxesBowsKnivesTomesStavesItems

NameCostDifficulty
Iron Sword460Any
Slim Sword560Any
NameCostDifficulty
Iron Lance360Any
Javelin500Easy/Normal
NameCostDifficulty
Iron Axe270Any
Steel Axe420Any
Hand Axe375Any

None

None

NameCostDifficulty
Fire560Any
Wind520Easy/Normal
Thunder600Easy/Normal
NameCostDifficulty
Heal800Any
NameCostDifficulty
Vulnerary300Any
Pure Water900Easy/Normal

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Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

EasyNormalDifficultManiac

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierSword Knight12125~278~916~79~1028~94~58Iron SwordVulnerary
--
SoldierSword Knight9123~247~815928~938Steel Sword
--
SoldierLance Knight9123~247~815928~938Javelin
--
SoldierLance Knight8123~24714~58~9282~38Javelin
--
SoldierAxe Knight9123~247~815928~938Iron Axe
--
SoldierAxe Knight8123~24714~58~9282~38Iron Axe
--
SoldierSoldier10325~265~718~97~81~25~736Steel Lance
--
SoldierKnight10324~268~91~262~3213~1445Steel Lance
--
SoldierKnight10124~268~91~262~3213~1445Javelin
--
SoldierKnight9124~25715~62111~123~45Steel Lance
--
SoldierMage10119~201~27~86~78~91~23~48~95Fire
--
SoldierMage911917~8681~237~85Fire
--
IlyanaMage61201810963105ThunderElthunderVulnerary
Shade
Does not initiate combat.
SoldierFighter9131~328~9066~72726Poleax
--
SoldierMyrmidon10122~237~80~110~1110~122~36~726Iron Blade
--
SoldierMyrmidon10122~237~80~110~1110~122~36~726Steel Sword
--
SoldierMyrmidon9222~23709~1010~112626Iron Sword
--
SoldierArcher11121~236112~138~936~73~46LongbowThis item is dropped upon this unit's defeat.
--
SoldierArcher10121~225~60~111~127~82~36~73~46Steel Bow
--
SoldierArcher9120~2140116~71636Iron Bow
--
SoldierPriest9120~210~16~8564112~135HealVulneraryRed GemThis item is dropped upon this unit's defeat.
--
SoldierPriest9120~210~16~8564112~135HealVulnerary
--
SoldierPriest9120~210~17~8564112~135HealPure WaterThis item is dropped upon this unit's defeat.
--
KamuraKnight181351328681385Steel LanceShort SpearSoldier BandThis item is dropped upon this unit's defeat.*
• Will move if a player is in his range.
• Starts moving unprovoked on turn 6.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierSoldier12226~277~819~1092~37~83~46Iron Lance
--
SoldierSoldier11426~27718~98~926~73~46Iron Lance
--
SoldierSoldier10127~287~818~982836Iron Lance
--
SoldierMyrmidon131258~9112~13133~4736Steel Sword
--
SoldierLance Knight9124715928~938Iron Lance
--
SoldierLance Knight81237158~9282~38Iron Lance
--
SoldierKnight12126~279~1026~732~314~154~55Iron Lance
--
SoldierKnight12126~279~1026~732~314~154~55Javelin
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierSword Knight10126~27915~681~293~48Iron SwordVulnerary
--
SoldierSword Knight7124~257~814828~928Steel Sword
--
SoldierLance Knight7124~257~80~1481~2928Javelin
--
SoldierLance Knight6123~247047~81828Javelin
--
SoldierAxe Knight7124~2580~1481~28~928Iron Axe
--
SoldierAxe Knight6123~247047~81828Iron Axe
--
SoldierSoldier8325~265~717~86~70~26~72~36Steel Lance
--
SoldierKnight8325~268~91521~213~1435Steel Lance
--
SoldierKnight8125~268~91521~213~1435Javelin
--
SoldierKnight7124~25714~520122~35Steel Lance
--
SoldierMage8120~2117~858148~95Fire
--
SoldierMage7119~20175713~47~85Fire
--
IlyanaMage61201810963105ThunderElthunderVulnerary
Shade
Does not initiate combat.
SoldierFighter71318~9056171~26Poleax
--
SoldierMyrmidon8123~247~8099~10271~26Steel Sword
--
SoldierMyrmidon8123~247~8099~10271~26Iron Blade
--
SoldierMyrmidon7223708~991~26~716Iron Sword
--
SoldierArcher912360117~82736LongbowThis item is dropped upon this unit's defeat.
--
SoldierArcher81226010~11726~736Steel Bow
--
SoldierArcher7122409~10516~726Iron Bow
--
SoldierPriest7121~220~16~7453211~125HealVulnerary
--
SoldierPriest7121~220~16~7453211~125HealPure WaterThis item is dropped upon this unit's defeat.
--
SoldierPriest7121~220~16~7453211~125HealVulneraryRed GemThis item is dropped upon this unit's defeat.
--
KamuraKnight181351328681385Steel LanceShort SpearSoldier BandThis item is dropped upon this unit's defeat.*
• Will move if a player is in his range.
• Starts moving unprovoked on turn 6.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierSoldier10227~287~818~9827~836Iron Lance
--
SoldierSoldier9426~277187~8272~36Iron Lance
--
SoldierSoldier8125~266~717~871726Iron Lance
--
SoldierMyrmidon11126911111~123826Steel Sword
--
SoldierLance Knight712580~1481~2928Iron Lance
--
SoldierLance Knight612370481828Iron Lance
--
SoldierKnight101279~101~262~3214~1545Iron Lance
--
SoldierKnight101279~101~262~3214~1545Javelin
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierArcher91236010~1182736LongbowThis item is dropped upon this unit's defeat.
--
SoldierArcher8122~236010~116~72736Steel Bow
--
SoldierArcher7122509~106~71~2626Iron Bow
--
SoldierMyrmidon8121~227~809~109~10251~26Steel Sword
--
SoldierMyrmidon8121~227~809~109~10251~26Steel Blade
--
SoldierMyrmidon7221708~991~24~516Iron Sword
--
SoldierSoldier83266~717~871~272~36Steel Lance
--
SoldierFighter7129~308~90561~251~26Poleax
--
SoldierKnight8325~268~91521~213~1435Steel Lance
--
SoldierKnight8125~268~91521~213~1435Iron Lance
--
SoldierKnight8125~268~91521~213~1435Javelin
--
SoldierKnight7124~25814~51~2112~1335Steel Lance
--
SoldierSword Knight10126~27915~69~102~3103~48Iron SwordVulnerary
--
SoldierSword Knight7124~257~814828~92~38Steel Sword
--
SoldierLance Knight7124~257~80~14828~928Javelin
--
SoldierLance Knight61247047~81828Javelin
--
SoldierAxe Knight7124~257~80481~28~928Iron Axe
--
SoldierAxe Knight6123~2470481828Iron Axe
--
SoldierMage812017~85~67~81485Fire
--
SoldierMage7119~2017571485Fire
--
IlyanaMage61201810963105ThunderElthunderVulnerary
Shade
Does not initiate combat.
SoldierPriest7121~220~16~745~63211~125HealVulnerary
--
SoldierPriest7121~220~16~745~63211~125HealPure WaterThis item is dropped upon this unit's defeat.
--
SoldierPriest7121~2216~745~63211~125HealVulneraryRed GemThis item is dropped upon this unit's defeat.
--
KamuraKnight181351328681385Steel LanceShort SpearSoldier BandThis item is dropped upon this unit's defeat.*
• Will move if a player is in his range.
• Starts moving unprovoked on turn 6.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierKnight10126~289~101~262~3214~1545Iron Lance
--
SoldierKnight10126~289~101~262~3214~1545Javelin
--
SoldierLance Knight7124~2580~1481~28~928Iron Lance
--
SoldierLance Knight6123~2470481828Iron Lance
--
SoldierMage912118~9681495Fire
--
SoldierMyrmidon11123~248~9111~1211~123626Steel Sword
--
SoldierSoldier10227~287~818~9827~836Iron Lance
--
SoldierSoldier9426~277187~8272~36Iron Lance
--
SoldierSoldier81266~71871~2726Iron Lance
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierMyrmidon10125~268~90~11010~112~3826Steel Sword
--
SoldierMyrmidon10125~268~90~110~1110~112~37~826Steel Blade
--
SoldierMyrmidon9324~25809~1010~112726Iron Sword
--
SoldierSoldier10327~287~818~9827~836Steel Lance
--
SoldierFighter9133~349~10066~72826Poleax
--
SoldierArcher11124711383846LongbowThis item is dropped upon this unit's defeat.
--
SoldierArcher101236~701282~37~83~46Steel Bow
--
SoldierArcher9123601172736Iron Bow
--
SoldierKnight10326~289~101~262~3214~1545Steel Lance
--
SoldierKnight10226~289~101~262~3214~1545Javelin
--
SoldierKnight10126~289~101~262~3214~1545Iron Lance
--
SoldierKnight9126~27915~622133~45Steel Lance
--
SoldierSword Knight12128~2991710~1131148Iron Sword
--
SoldierSword Knight9125~26815921038Steel Sword
--
SoldierLance Knight9225~268~915929~1038Javelin
--
SoldierLance Knight8125~26814~58~9292~38Javelin
--
SoldierAxe Knight9225~26915929~1038Iron Axe
--
SoldierAxe Knight8125814~58~92938Iron Axe
--
SoldierBow Knight9125815929~1038Iron Bow
--
SoldierMage10221~221~28~106~78~91~259~105Fire
--
SoldierMage91211868148~95Fire
--
SoldierPriest9222~2317~85642135HealVulnerary
--
SoldierPriest9122~2317~85642135HealPure WaterThis item is dropped upon this unit's defeat.
--
SoldierPriest9122~2317~85642135HealVulneraryRed GemThis item is dropped upon this unit's defeat.
--
IlyanaMage61201810963105ThunderElthunderVulnerary
Shade
Does not initiate combat.
KamuraKnight181351328681385Steel LanceShort Spear
• Will move if a player is in his range.
• Starts moving unprovoked on turn 6.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierMyrmidon13226~2710~11112~1312~133~48~92~36Steel Sword
--
SoldierSoldier12328~308~919~108~92~38~93~46Iron Lance
--
SoldierSoldier11528~297~818~98~927~83~46Iron Lance
--
SoldierSoldier11128~297~818~98~927~83~46Javelin
--
SoldierSoldier101277~818~9827~836Iron Lance
--
SoldierKnight12228~2910~1126~732~315~1655Iron Lance
--
SoldierKnight12128~2910~1126~732~315~1655Javelin
--
SoldierLance Knight9225~268~915929~1038Iron Lance
--
SoldierLance Knight8125~26814~58~9292~38Iron Lance
--
SoldierMage11222~2329~1078~91~259~105Fire
--

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Reinforcements

  • Turn 5
    • 2Soldiers from the south-east corner of the map
    • 2Knights from the northern stairs
  • Turn 6
    • 2Soldiers from the western part of the map
    • 1Soldier from the eastern part of the map
  • Turn 7
    • 2Lance Knights from the south-east corner of the map
    • 1Mage (Difficult mode only) and 1Soldier from the western part of the map
  • Turn 8

Boss data

Main article:Kamura
Knight
Level18
Attribute
Build12
Stats
Max HP35Speed6
Strength13Luck8
Magic2Defense13
Skill8Resistance8
Movement5Weight16
InventorySkills
Steel Lance
Short Spear
Soldier BandThis item is dropped upon this unit's defeat.*
--
Weapon Levels
Swords--LancesBAxes--Bows--
Fire magic--Thunder magic--Wind magic--Staves--

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Other than defending the capture point, you have two main side objectives: killing the priest for the Red Gem (worth 2500 gold), and recruiting Ilyana. If not on the first playthrough, you should also aim to defeat the boss for the Soldier Band, as this is the only way to obtain it. By default, you have three chokepoints you can hold to the left, right, and lower side. You'll need tough units staying there and potentially using Vulneraries. The left side features armor knights and myrmidons; the right side archers, mages, and lance-wielding soldiers; and the lower side cavaliers with swords, axes, and bows, backed by priests.

It is lightly recommended that Titania take the lower side, which can be fairly dangerous thanks to Canto allowing multiple units to get in a round of combat then retreat. Armed with a Hand Axe, she can rapidly thin the numbers of the Javelin and Bow wielding cavaliers. This also makes it very likely you can collect the Red Gem eventually, and kill the boss as well if you like. Everyone else will have to hold elsewhere. Be careful with Rhys and Soren, especially on the right side which has a Longbow-wielding archer that can get in surprise hits if they venture too close. There are some tricks you can use to get in safe healing, though; Oscar and Titania have the easiest time, as they can attack then Canto back to let Rhys heal them. However, Boyd and Ike can do tricks like letting Rhys heal them, then Shove Rhys back out of the way of 2-range enemies. Soren is also solid at cleaning up the low-resistance armor knights on the left side. If you're supporting Ike and Oscar, those two can reach a C-Support for this chapter and have a decent amount of extra avoid if they work together. Ilyana won't attack and will just charge Ike; it is lightly recommended that Ike not head to the lower section of the map for this reason, as that would be running away from her. You do need to talk with her before the 8 turns expire, however.

Finally, if you are in a scuffed run where multiple units have died, you can play even more conservatively and just defend the capture point, neglecting the three chokepoints. If you do this, you probably won't be able to defend Rhys or Soren, so you may want to intentionally do a low deployment of just Ike and 1-2 other characters who huddle around the capture point while eating vulneraries. This comes with the advantage of gaining extra bonus exp for underdeploying, but recruiting Ilyana might be tricky, and getting the Red Gem and Soldier Band is probably out of the question if you attempt this strategy.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Despair and Hope

--

Japanese

絶望そして希望

Despair and hope

Spanish

¿Desesperación?

Desperation?

French

Peines et espoirs

Pains and hopes

German

Unbeugsam

Uncompromising

Italian

Dolore e gioia

Sorrow and joy

Gallery


This section has been marked as astub. Please help improve the page by adding information.


← Shades of Evil •Despair and Hope• Gallia →
Fire Emblem: Path of Radiance
Playable charactersAstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial Map charactersAshnardBryceOliverPetrineShiharam
Non-playable charactersAimeeCaineghisDanielDeghinseaGarethGreilHetzelIzukaJorgeKurthnagaLeanneLekainLotzMustonNealuchiRajaionSanakiSephiranSigrunZelgius
BossesAshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Background charactersAltinaAsheraElenaLilliaLoraziehRamonRenningShanty Pete
Legendary andpersonal weaponsAlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
ChaptersP:Mercenaries • 1:The Battle Begins • 2:Rescue • 3:Pirates Aground • 4:Roadside Battle • 5:Flight! • 6:A Brief Diversion • 7:Shades of Evil • 8:Despair and Hope • 9:Gallia • 10:Prisoner Release • 11:Blood Runs Red • 12:A Strange Land • 13:A Guiding Wind • 14:Training • 15:The Feral Frontier • 16:The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18:Crimea Marches • 19:Entrusted • 20:Defending Talrega • 21:Without a King • 22:Solo • 23:The Great Bridge • 24:Battle Reunion • 25:Strange Lands • 26:Clash! • 27: Moment of Fate (stage 1stage 2) • 28:Twisted TowerE:Repatriation
Trial MapsHillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
LocationsTelliusBegnion (SienneTower of Guidance) •CrimeaDaein (NevassaTalrega) •GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and eventsAncient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) •Serenes MassacreWarp Powder
ListsBase conversationsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSkillsSupports (Support bonuses) •Weapons
Related topicsData transferList of version differences (Name chart) •Minor characters • Other games (Radiant Dawn) •Pre-release information (Unused content) •Sound RoomTheaterTimeline