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Deep-Blue Bow
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Deep-Blue Bow (Japanese:絶海の蒼弓Distant blue sea bow) is a weaponskill in thebow category which debuted inFire Emblem Heroes; it is apersonal weapon of the summer variation ofLyn. Deep-Blue Bow boosts its user'sspeed at all times; further boosts its user's stats if they initiate combat when the foe'sHP is full; and dealsbonus damage to flying and armored foes.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) | ![]() | ![]() | 14 | 2 | 400 | -- | Silver Bow | -- | ✗ | Grants +3 speed. Dealsbonus damage toflying and armored units. If foe'sHP = 100% and user initiates combat, grants +4 each toattack, speed,defense, andresistance to user during combat. |
Heroes (refine: +Effect) | ![]() | ![]() | 14 | 2 | 400 | 500![]() 200 ![]() | -- | -- | ✗ | Grants +3 speed. Dealsbonus damage toflying and armored units. If user initiates combat or foe'sHP ≥ 75% at start of combat, grants +4 each toattack, speed,defense, andresistance to user and neutralizes effects that prevent user'sfollow-up attacks or reduce user's special cooldown charge during combat. Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user during combat, and if foe usessword,lance,axe,breath, orbeast and user's speed ≥ (foe's speed + 5), foe cannot counterattack. |
Heroes (refine: +Atk) | ![]() | ![]() | 15 | 2 | 400 | 500![]() 200 ![]() | -- | -- | ✗ | Grants +3 speed. Dealsbonus damage toflying and armored units. If user initiates combat or foe'sHP ≥ 75% at start of combat, grants +4 each toattack, speed,defense, andresistance to user and neutralizes effects that prevent user'sfollow-up attacks or reduce user's special cooldown charge during combat. Grants +2 HP. |
Heroes (refine: +Spd) | ![]() | ![]() | 14 | 2 | 400 | 500![]() 200 ![]() | -- | -- | ✗ | Grants +3 speed. Dealsbonus damage toflying and armored units. If user initiates combat or foe'sHP ≥ 75% at start of combat, grants +4 each toattack, speed,defense, andresistance to user and neutralizes effects that prevent user'sfollow-up attacks or reduce user's special cooldown charge during combat. Grants +2 HP and +2 speed. |
Heroes (refine: +Def) | ![]() | ![]() | 14 | 2 | 400 | 500![]() 200 ![]() | -- | -- | ✗ | Grants +3 speed. Dealsbonus damage toflying and armored units. If user initiates combat or foe'sHP ≥ 75% at start of combat, grants +4 each toattack, speed,defense, andresistance to user and neutralizes effects that prevent user'sfollow-up attacks or reduce user's special cooldown charge during combat. Grants +2 HP and +3 defense. |
Heroes (refine: +Res) | ![]() | ![]() | 14 | 2 | 400 | 500![]() 200 ![]() | -- | -- | ✗ | Grants +3 speed. Dealsbonus damage toflying and armored units. If user initiates combat or foe'sHP ≥ 75% at start of combat, grants +4 each toattack, speed,defense, andresistance to user and neutralizes effects that prevent user'sfollow-up attacks or reduce user's special cooldown charge during combat. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Lyn: Lady of the Beach |
Flavor text
Game | Text (English) | Text (Japanese) |
---|---|---|
Heroes (Unrefined) | Grants Spd+3. Effective against flying and armored foes. If foe's HP = 100% and unit initiates combat, grants Atk/Spd/Def/Res+4 during combat. | 速さ+3 重装、飛行特効 自分から攻撃し、かつ 敵のHPが100%で戦闘開始時、戦闘中、 攻撃、速さ、守備、魔防+4 |
Heroes (Refined) | Grants Spd+3. Effective against flying and armored foes. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that prevent unit's follow-up attacks or inflict "Special cooldown charge -X" on unit. | 速さ+3 重装、飛行特効 自分から攻撃した時、または、 戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃、速さ、守備、魔防+4、 自分の追撃不可を無効、 自身の奥義発動カウント変動量-を無効 |
Heroes (Refined: +effect) | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe uses sword, lance, axe, dragonstone, or beast damage and unit's Spd ≥ foe's Spd+5, foe cannot counterattack. | 奥義が発動しやすい(発動カウント-1) 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+4、かつ 敵が剣、槍、斧、竜、獣で、速さが敵より5以上高い時、 敵は反撃不可 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English | Deep-Blue Bow | -- |
Japanese | 絶海の蒼弓 | Distant blue sea bow |
Spanish | Arco marítimo | Maritime bow |
French | Arc bleu lagon | Blue lagoon bow |
German | Meeresbogen | Sea Bow |
Italian | Arco cobalto | Cobalt bow |
Portuguese | Arco marítimo | Maritime bow |
Traditional Chinese | 遠海之蒼弓 | Distant blue sea bow |
Gallery
The Deep-Blue Bow as it appears inHeroes.