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Death's Embrace

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Death's Embrace


Location

Outrealms

New units

Est

Boss(es)

Algol

...Can you hear me? Answer me! Open your eyes! Damn. This one's dead as well...
— Chrom

Death's Embrace (Japanese:生と死の境にOn the border between life and death) is adownloadable content xenologue chapter inFire Emblem Awakening. As a xenologue chapter, it does not officially bear a chapter number; if all xenologues are purchased and its list is viewed at theOutrealm Gate, Death's Embrace is the sixteenth one from the top in the North American version of the game. Officially in Japan and unofficially in North America, Death's Embrace is part of the second series of DLC releases, a distinction that does not exist in the PAL regions.

This chapter was first made available on August 9, 2012 in Japan, April 11, 2013 in North America, and August8-9 in the PAL regions.

In this chapter, theShepherds take on asick and twisted mastermind killing people and turning them intoRisen in the name of art. En route to doing so, they free these Risen from the state the mastermind put them into, allowing them to embrace death.

Plot

Main article:Death's Embrace/Script

In anOutrealm,Chrom and theShepherds find a village whose every resident has been killed.Frederick reports that, according to a neighboring village, this was done by an evil cult that has taken the strongest of the villagers to a nearby temple as captives. The Shepherds travel to the temple to discoverAlgol, who has crafted an army ofRisen to serve him. Chrom resolves to destroy the Risen and kill Algol. During battle, the Risen express gratitude as they are defeated. At the start of turn 11, Algol flees, frustrating Chrom.

After battle, if Algol was defeated, Chrom laments that they could not prevent Algol from destroying villages, but Frederick assures him that they have done all the Outrealms allow them to; additionally,Lissa gives Chrom anEinherjar ofEst that was found in the temple. If Algol escaped, the Shepherds are unable to find him in the temple, but Frederick suggests they destroy the temple to prevent him from using it again.

Website summary

American:Deep within the underground temple in the Outrealm, a wicked sorcerer has created a grotesque army of soldiers.[1]
European:Deep within the underground temple in the Outrealm, a wicked sorcerer has created a grotesque army of soldiers that Chrom and his army must defeat.

North American eShop summary

Break through the deadly traps in the ancient temple! Can you win in under ten turns?

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemy
Defeat:Chrom orRobin dies1–12{{{partner}}}{{{other}}}37+31
Difficulty rating: ★★★★★
Map dimensions:
25 columns by 25 rows
Block sizes:
Japan: ??
North America: 47
PAL region: ??
Map phase music: "Murderous Puppets" fromNew Mystery of the Emblem
Battle phase music: "Tearing Shadows" fromNew Mystery of the Emblem
Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned toskirmishes in the base game will play.
Pricing:
Japan: ¥250
United States: $3.00
Europe: €2.49
United Kingdom: £2.29
Australia: $3.25
New Zealand: $4.25
Also available in: Challenge Pack

United States: $6.50
Europe: €5.99
United Kingdom: £5.39
Australia: $7.80
New Zealand: $10.20

Character data

Characters
New units
Est
Pegasus Knight
HP
20
Inventory
--
Level
5
Automatically at the end of the chapter ifAlgol was defeated and the player accepts the given offer
Forcibly deployed characters
Chrom l ​
Available characters
Robin m ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​

Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Outrealm Gate. If more chapters along the main story path are cleared, or if anyparalogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. Asbonus units are recruitable at the player's discretion, the returning characters list does not list them either.

Item data

There are no items available in this chapter.

Event tiles

There are no event tiles in this chapter.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

NormalHardLunatic

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
AlgolBerserker2018050+5035412034306Brave Axe
AxefaireSwordbreakerSolVengeanceVantage
Leaves the map on turn 10.
RisenAssassin20667~6835~360444326~2724~2516~176+1Silver Sword
Movement +1Pass
Avoid +10
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenHero20272~7337~3814239~4031~3229~3022~236Silver Axe
PatienceAxebreakerBowbreakerSol
HP +5Zeal
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenHero20372~7337~3814239~4031~3229~3022~236Silver Sword
PatienceAxebreakerBowbreakerSol
HP +5Zeal
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSniper20570~7132~33+5143+236~3728~2931~3222~236Silver Bow
Skill +2PrescienceBowfaireSwordbreaker
Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSniper20470~7132~33+5143+236~3728~2931~3222~236Longbow
Skill +2PrescienceBowfaireSwordbreaker
Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
The far western one and the northeastern one immediately begin moving unprovoked.
RisenSorcerer20373~74233~3427~2827~2826~2728~2930~316+1Nosferatu
Movement +1HexAnathemaBowbreaker
--
RisenSwordmaster20466~6734~35242443625~2625~266Silver Sword
Avoid +10SwordbreakerAstra
The far northwestern one immediately begins moving unprovoked.
RisenBerserker2038047~48+5028~2938~3926~2724~2516~176Silver Axe
GambleAxefaireSwordbreaker
Wrath
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenWarrior2058043+5035~3630~3133~3428~2920~216Silver Axe
GambleAxefaireSwordbreaker
HP +5Rally Strength
Will always have top row's skills; can have 0-1 more skill(s) at random
The northwestern one and the far eastern one immediately begin moving unprovoked.
RisenSorcerer20173~74233~3427~2827~2826~2728~2930~316+1Mire
Movement +1HexAnathemaBowbreaker
Immediately begins moving unprovoked.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Risen ChiefSoldier2018045+51043432043305Brave Lance
LancefaireAxebreakerLunaVengeanceCounter
Will not move until provoked.
RisenBerserker2038047~48+5028~2938~3926~2724~2516~176Silver Axe
GambleAxefaireSwordbreaker
Wrath
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSniper20370~7132~33+5143+236~3728~2931~3222~236Silver Bow
Skill +2PrescienceBowfaireSwordbreaker
Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenHero20372~7337~3814239~4031~3229~3022~236Silver Axe
PatienceAxebreakerBowbreakerSol
HP +5Zeal
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenAssassin20367~6835~360444326~2724~2516~176+1Silver Sword
Movement +1Pass
Avoid +10
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSwordmaster20666~6734~35242443625~2625~266Silver Sword
Avoid +10SwordbreakerAstra
--
RisenSorcerer20773~74233~3427~2827~2826~2728~2930~316+1Nosferatu
Movement +1HexAnathemaBowbreaker
--
RisenSniper20370~7132~33+5143+236~3728~2931~3222~236Longbow
Skill +2PrescienceBowfaireSwordbreaker
Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSorcerer20273~74233~3427~2827~2826~2728~2930~316+1Mire
Movement +1HexAnathemaBowbreaker
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
AlgolBerserker2018050+5035442334306Silver AxeThis weapon is forged and has boosted stats.*
AxefaireSwordbreakerSolVengeanceVantage
Leaves the map on turn 10.
RisenAssassin20675~76400484629~302919~206+1Silver SwordThis weapon is forged and has boosted stats.*
Movement +1PassVengeance
Avoid +10Vantage
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenHero2028041~421464235~3634~3526~276Silver AxeThis weapon is forged and has boosted stats.*
PatienceAxebreakerBowbreakerSol
HP +5Zeal
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenHero2038041~421464235~3634~3526~276Silver SwordThis weapon is forged and has boosted stats.*
PatienceAxebreakerBowbreakerSol
HP +5Zeal
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSniper2057935~36+5148+24031~3236~3726~276Silver BowThis weapon is forged and has boosted stats.*
Skill +2PrescienceBowfaireSwordbreaker
Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSniper2047935~36+5148+24031~3236~3726~276LongbowThis weapon is forged and has boosted stats.*
Skill +2PrescienceBowfaireSwordbreaker
Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
The far western one and the northeastern one immediately begin moving unprovoked.
RisenSorcerer20380237~383130~3129~3033~3435~366+1NosferatuThis weapon is forged and has boosted stats.*
Movement +1HexAnathemaBowbreakerVengeance
--
RisenSwordmaster20474~753824446413029~306Silver SwordThis weapon is forged and has boosted stats.*
Avoid +10PassSwordbreakerAstra
Vantage
Will always have top row's skills; can have 0-1 more skill(s) at random
The far northwestern one immediately begins moving unprovoked.
RisenBerserker2038050+5033~3442~4329~302919~206Silver AxeThis weapon is forged and has boosted stats.*
GambleAxefaireSwordbreakerVengeance
Wrath
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenWarrior2058048+5041~4233~3437~3833~34246Silver AxeThis weapon is forged and has boosted stats.*
GambleAxefaireSwordbreakerVengeance
HP +5Rally Strength
Will always have top row's skills; can have 0-1 more skill(s) at random
The northwestern one and the far eastern one immediately begin moving unprovoked.
RisenSorcerer20180237~383130~3129~3033~3435~366+1Mire
Movement +1HexAnathemaBowbreakerVengeance
Immediately begins moving unprovoked.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Risen ChiefSoldier2018048+51046462346325Brave LanceThis weapon is forged and has boosted stats.*
LancefaireAxebreakerLunaVengeanceCounter
Will not move until provoked.
RisenBerserker2038050+5033~3442~4329~302919~206Silver AxeThis weapon is forged and has boosted stats.*
GambleAxefaireSwordbreakerVengeance
Wrath
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSniper2037935~36+5148+24031~3236~3726~276Silver BowThis weapon is forged and has boosted stats.*
Skill +2PrescienceBowfaireSwordbreaker
Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenHero2038041~421464235~3634~3526~276Silver AxeThis weapon is forged and has boosted stats.*
PatienceAxebreakerBowbreakerSol
HP +5Zeal
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenAssassin20375~76400484629~302919~206+1Silver SwordThis weapon is forged and has boosted stats.*
Movement +1PassVengeance
Avoid +10Vantage
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSwordmaster20674~753824446413029~306Silver SwordThis weapon is forged and has boosted stats.*
Avoid +10PassSwordbreakerAstra
Vantage
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSorcerer20780237~383130~3129~3033~3435~366+1NosferatuThis weapon is forged and has boosted stats.*
Movement +1HexAnathemaBowbreakerVengeance
--
RisenSniper2037935~36+5148+24031~3236~3726~276LongbowThis weapon is forged and has boosted stats.*
Skill +2PrescienceBowfaireSwordbreaker
Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSorcerer20280237~383130~3129~3033~3435~366+1Mire
Movement +1HexAnathemaBowbreakerVengeance
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
AlgolBerserker2018050+5035442834306Silver AxeThis weapon is forged and has boosted stats.*
AxefaireSwordbreakerSolVengeanceVantage
Leaves the map on turn 10.
RisenAssassin2068040048463431256+1Silver SwordThis weapon is forged and has boosted stats.*
Movement +1PassVengeanceVantage
Avoid +10
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenHero2028042146424240306Silver AxeThis weapon is forged and has boosted stats.*
PatienceAxebreakerBowbreakerSolVantage
--
RisenHero2038042146424240306Silver SwordThis weapon is forged and has boosted stats.*
PatienceAxebreakerBowbreakerSolVantage
--
RisenSniper2058041+5148+2403840316Silver BowThis weapon is forged and has boosted stats.*
Skill +2PrescienceBowfaireSwordbreaker
Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSniper2048041+5148+2403840316LongbowThis weapon is forged and has boosted stats.*
Skill +2PrescienceBowfaireSwordbreaker
Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
The far western one and the northeastern one immediately begin moving unprovoked.
RisenSorcerer2038024438353441436+1NosferatuThis weapon is forged and has boosted stats.*
Movement +1HexAnathemaBowbreakerVengeance
--
RisenSwordmaster2048038244464533376Silver SwordThis weapon is forged and has boosted stats.*
Avoid +10PassSwordbreakerAstraVantage
The far northwestern one immediately begins moving unprovoked.
RisenBerserker2038050+5035443434256Silver AxeThis weapon is forged and has boosted stats.*
GambleAxefaireSwordbreakerVengeanceVantage
--
RisenWarrior2058048+5042384540306Silver AxeThis weapon is forged and has boosted stats.*
GambleAxefaireSwordbreakerVengeanceVantage
The northwestern one and the far eastern one immediately begin moving unprovoked.
RisenSorcerer2018024438353441436+1Mire
Movement +1HexAnathemaBowbreakerVengeance
Immediately begins moving unprovoked.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Risen ChiefSoldier2018050+51050502850345Brave LanceThis weapon is forged and has boosted stats.*
LancefaireAxebreakerLunaVengeanceCounter
Will not move until provoked.
RisenBerserker2038050+5035443434256Silver AxeThis weapon is forged and has boosted stats.*
GambleAxefaireSwordbreakerVengeanceVantage
--
RisenSniper2038041+5148+2403840316Silver BowThis weapon is forged and has boosted stats.*
Skill +2PrescienceBowfaireSwordbreaker
Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenHero203802146424240336Silver AxeThis weapon is forged and has boosted stats.*
PatienceAxebreakerBowbreakerSolVantage
--
RisenAssassin2038040048463431256+1Silver SwordThis weapon is forged and has boosted stats.*
Movement +1PassVengeanceVantage
Avoid +10
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSwordmaster2068038244464533376Silver SwordThis weapon is forged and has boosted stats.*
Avoid +10PassSwordbreakerAstraVantage
--
RisenSorcerer2078024438353441436+1NosferatuThis weapon is forged and has boosted stats.*
Movement +1HexAnathemaBowbreakerVengeance
--
RisenSniper2038041+5148+2403840316LongbowThis weapon is forged and has boosted stats.*
Skill +2PrescienceBowfaireSwordbreaker
Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
--
RisenSorcerer2028024438353441436+1Mire
Movement +1HexAnathemaBowbreakerVengeance
--

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Reinforcements

Boss data

Main article:Algol

NormalHardLunatic

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{{{content5}}}

{{{content6}}}

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

The spike tiles reduce all units' HP to 1 before the player phase starts, making for a dangerous battlefield against foes attacking at ranges 3 and greater should your units not haveLifetaker and/orVantage. The 3x3 square in the middle fully revitalizes every unit inside it after the spike tiles unleash their effect.


This section has been marked as astub. Please help improve the page by adding information.


Trivia

  • This is the only chapter inAwakening to include aRisen Chief where the Risen Chief is not the boss of the chapter.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Death's Embrace

--

Japanese

生と死の境に

On the border between life and death

Spanish

El abrazo de la muerte

Death's embrace

French

Étreinte fatale

Fatal embrace

German

Dunkle Umarmung

Lethal Embrace

Italian

Abbraccio letale

Lethal embrace

Gallery


This section has been marked as astub. Please help improve the page by adding information.


References

  1. Official Site - Fire Emblem Awakening - DLC - Death's Embrace, nintendo.com (archived by the Wayback Machine),Retrieved: November 9, 2014
← Rogues & Redeemers 3 •Death's Embrace• Five-Anna Firefight →
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ChaptersMain storyPm:Invisible Ties • P:The Verge of History • 1:Unwelcome Change • 2:Shepherds • 3:Warrior Realm • 4:Two Falchions • 5:The Exalt and the King • 6:Foreseer • 7:Incursion • 8:The Grimleal • 9:Emmeryn • 10:Renewal • 11:Mad King Gangrel • 12:The Seacomers • 13:Of Sacred Blood • 14:Flames on the Blue • 15:Smoldering Resistance • 16:Naga's Voice • 17:Inexorable Death • 18:Sibling Blades • 19:The Conqueror • 20:The Sword or the Knee • 21:Five Gemstones • 22:An Ill Presage • 23:Invisible Ties • 24:Awakening • 25:To Slay a GodE:Grima
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