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Deadly Balance
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Deadly Balance (Japanese:死者の帳尻をTo Balance the Cohort of the Dead) is a passive type Bskill which debuted inFire Emblem Heroes; Deadly Balance comes in only one tier. When its user has moderateHP or an active penalty, Deadly Balance reduces the foe'sattack anddefense and boosts its user's special cooldown charge.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Deadly Balance) | B | If user'sHP ≥ 50% or user has active penalty at start of combat, inflicts −5 each to foe'sattack anddefense and grants +1 special cooldown charge per foe's attack to user. | 300 | -- | -- | ✗ | -- | |
| Heroes (Deadly Balance+) | B | If user'sHP ≥ 25% or user has active penalty at start of combat, inflicts −5 each to foe'sattack,speed, anddefense, inflicts −1 special cooldown charge per attack on foe, grants +1 special cooldown charge per foe's attack to user, and if special skill triggers, neutralizes effects from non-special skills that reduce damage by a percentage. If special triggers before or during combat, grants −2 special cooldown count to user after combat. | 300 | Deadly Balance | -- | ✗ | -- |
Availability
Heroes
| Method | Data | |
|---|---|---|
| Deadly Balance | Deadly Balance+ | |
| Unit (★★★★★) | Líf: Arcane Blade •Líf: Lethal Swordsman | Líf: Lethal Swordsman |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Deadly Balance) | At start of combat, if unit's HP ≥ 50% or if【Penalty】is active on unit, inflicts Atk/Def-5 on foe and grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 戦闘開始時、自分のHPが50%以上、または 自分が【不利な状態異常】を受けている時、 戦闘中、敵の攻撃、守備-5、かつ、敵の攻撃により ダメージを受けた時、奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) (この効果は受けたダメージが0の場合も発動する) 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
| Heroes (Deadly Balance+) | At start of combat, if unit's HP ≥ 25% or if【Penalty】is active on unit, inflicts Atk/Spd/Def-5 on foe, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and grants Special cooldown charge +1 to unit per foe's attack (only highest value applied; does not stack; Special cooldown charge granted even if foe's attack deals 0 damage) during combat, and also, if Special triggers, neutralizes "reduces damage by X%" effects from non-Special skills (excluding area-of-effect Specials). If Special triggers before or during combat, grants Special cooldown count-2 to unit after combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). | 戦闘開始時、自分のHPが25%以上、または 自分が【不利な状態異常】を受けている時、 戦闘中、敵の攻撃、速さ、守備-5、 敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用)、かつ 敵の攻撃によりダメージを受けた時、 自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) (この効果は受けたダメージが0の場合も発動する)、 かつ、奥義発動時、奥義以外のスキルによる 「ダメージを◯◯%軽減」を無効 (範囲奥義を除く) 戦闘(または戦闘前)で奥義を発動した場合、 戦闘後、奥義発動カウント-2 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Deadly Balance | -- |
| Japanese | 死者の帳尻を | To Balance the Cohort of the Dead; the Japanese name uses similar wording to how Líf describes his deal with Hel:ヘルが言った、死者の数の帳尻を合わせよ "Hel told me to balance the cohort of the dead". |
| Spanish | Equilibrio mortal | Mortal balance |
| French | Équilibre mortel | Mortal balance |
| German | Tödliche Balance | Deadly Balance |
| Italian | Equilibrio funereo | Mournful balance |
| Portuguese | Equilíbrio mortal | Mortal balance |
| Traditional Chinese | 填補死者的數量 | Fill the number of the dead |



