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Dazzling Breath

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Dazzling Breath


The Dazzling Breath as it appears inHeroes.

Type

Breath

Wielder(s)

Fae

First game

Heroes

Dazzling Breath (Japanese:光輝のブレスBright Breath) is a weaponskill in thebreath category which debuted inFire Emblem Heroes; it is apersonal weapon of the Legendary Hero variation ofFae. When the foe initiates combat or has highHP, Dazzling Breath reduces the foe's stats, prevents them from makingfollow-up attacks, and reduces their special skill cooldown charge when the user is near an ally.

Stats

GameIconTypeMightRangeSP costRefine costPrerequisitesUnusable byInheritableOther effects and notes
Heroes
(refine: Unrefined)
Breaths161400--Flametongue--Grants +3 attack.
If foe initiates combat or foe'sHP ≥ 75% at start of combat, inflicts −5 each to attack,speed,defense, andresistance on foe during combat, foe cannot makefollow-up attacks, and if user is within 2 spaces of an ally, inflicts −1 special cooldown charge on foe per attack.
If foe'srange = 2, attack deals damage based on lower of their defense or resistance.
Heroes
(refine: +Effect)
Breaths161400500Arena Medal
200Divine Dew
----Grants +3 attack.
If foe'srange = 2, attack deals damage based on lower of theirdefense orresistance.
Inflicts −5 each to attack,speed, defense, and resistance on foes within 1 row or column of user and neutralizes those foe's bonuses during combat.
If foe initiates combat or foe'sHP ≥ 75% at start of combat, inflicts −5 each to attack, speed, defense, and resistance on foe, foe cannot makefollow-up attacks, user deals +⁠(user's resistance × 20%) damage, and inflicts −1 special cooldown charge on foe per attack during combat.
Grants +3 HP.
Foes cannot move through spaces within (foe'srange) spaces of user.
If user is within 3 spaces of an ally, inflicts −5 each to attack, speed, defense, and resistance on foe and foe deals −⁠(user's resistance × 20%) damage during combat, and if foe's attack can trigger foe's special and user's resistance ≥ (foe's resistance + 5), inflicts +1 special cooldown count on foe before foe's first attack during combat.
Heroes
(refine: +Atk)
Breaths181400500Arena Medal
200Divine Dew
----Grants +3 attack.
If foe'srange = 2, attack deals damage based on lower of theirdefense orresistance.
Inflicts −5 each to attack,speed, defense, and resistance on foes within 1 row or column of user and neutralizes those foe's bonuses during combat.
If foe initiates combat or foe'sHP ≥ 75% at start of combat, inflicts −5 each to attack, speed, defense, and resistance on foe, foe cannot makefollow-up attacks, user deals +⁠(user's resistance × 20%) damage, and inflicts −1 special cooldown charge on foe per attack during combat.
Grants +5 HP.
Heroes
(refine: +Spd)
Breaths161400500Arena Medal
200Divine Dew
----Grants +3 attack.
If foe'srange = 2, attack deals damage based on lower of theirdefense orresistance.
Inflicts −5 each to attack,speed, defense, and resistance on foes within 1 row or column of user and neutralizes those foe's bonuses during combat.
If foe initiates combat or foe'sHP ≥ 75% at start of combat, inflicts −5 each to attack, speed, defense, and resistance on foe, foe cannot makefollow-up attacks, user deals +⁠(user's resistance × 20%) damage, and inflicts −1 special cooldown charge on foe per attack during combat.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Breaths161400500Arena Medal
200Divine Dew
----Grants +3 attack.
If foe'srange = 2, attack deals damage based on lower of theirdefense orresistance.
Inflicts −5 each to attack,speed, defense, and resistance on foes within 1 row or column of user and neutralizes those foe's bonuses during combat.
If foe initiates combat or foe'sHP ≥ 75% at start of combat, inflicts −5 each to attack, speed, defense, and resistance on foe, foe cannot makefollow-up attacks, user deals +⁠(user's resistance × 20%) damage, and inflicts −1 special cooldown charge on foe per attack during combat.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Breaths161400500Arena Medal
200Divine Dew
----Grants +3 attack.
If foe'srange = 2, attack deals damage based on lower of theirdefense orresistance.
Inflicts −5 each to attack,speed, defense, and resistance on foes within 1 row or column of user and neutralizes those foe's bonuses during combat.
If foe initiates combat or foe'sHP ≥ 75% at start of combat, inflicts −5 each to attack, speed, defense, and resistance on foe, foe cannot makefollow-up attacks, user deals +⁠(user's resistance × 20%) damage, and inflicts −1 special cooldown charge on foe per attack during combat.
Grants +5 HP and +4 resistance.

Availability

Heroes

MethodData
Unit (★★★★★)Fae: Childlike Dragon

Flavor text

GameText
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Atk+3. If foe initiates combat or if
foe's HP ≥ 75% at start of combat, inflicts
Atk/Spd/Def/Res-5 on foe during combat
and foe cannot make a follow-up attack,
and also, if unit is within 2 spaces of an
ally, inflicts Special cooldown charge -1
on foe per attack. (Only highest value applied.
Does not stack.) If foe's Range = 2, calculates
damage using the lower of foe's Def or Res.
攻撃+3
射程2の敵に、敵の守備か魔防の低い方でダメージ計算

敵から攻撃された時、または
戦闘開始時、敵のHPが75%以上の時、戦闘中、
敵の攻撃、速さ、守備、魔防-5、敵は追撃不可

敵から攻撃された時、または
戦闘開始時、敵のHPが75%以上の時、
周囲2マス以内に味方がいれば、
敵の奥義発動カウント変動量-1
(同系統効果複数時、最大値適用)
Heroes
(Refined)
Grants Atk+3. If foe's Range = 2, calculates
damage using the lower of foe's Def or Res.

Inflicts Atk/Spd/Def/Res-5 on foes within
3 rows or 3 columns centered on unit and
neutralizes those foes' bonuses (from skills
like Fortify, Rally, etc.) during combat.

If foe initiates combat or if foe's HP ≥ 75%
at start of combat, inflicts Atk/Spd/Def/Res-5
on foe, foe cannot make a follow-up attack,
deals damage = 20% of unit's Res (excluding
area-of-effect Specials), and inflicts Special
cooldown charge -1 on foe per attack during
combat (only highest value applied; does not
stack).
攻撃+3
射程2の敵に、敵の守備か魔防の低い方でダメージ計算

自身を中心とした縦3列と横3列の敵は、
戦闘中、攻撃、速さ、守備、魔防-5、
強化の+が無効になる

敵から攻撃された時、または、
戦闘開始時、敵のHPが75%以上の時、戦闘中、
敵の攻撃、速さ、守備、魔防-5、敵は追撃不可、
自分が与えるダメージ+自分の魔防の20%
(範囲奥義を除く)、
敵の奥義発動カウント変動量-1
(同系統効果複数時、最大値適用)
Heroes
(Refined: +effect)
Foes with Range = 1 cannot move through
spaces adjacent to unit (does not affect foes
with Pass skills).

Foes with Range = 2 cannot move through
spaces within 2 spaces of unit (does not
affect foes with Pass skills).

If unit is within 3 spaces of an ally, inflicts
Atk/Spd/Def/Res-5 on foe and reduces
damage from foe's attacks by 20% of unit's
Res during combat (excluding area-of-effect
Specials), and also, if foe's attack can trigger
foe's Special and unit's Res ≥ foe's Res+5,
inflicts Special cooldown count+1 on foe
before foe's first attack during combat
(cannot exceed the foe's maximum Special
cooldown).
射程1の敵は、自分の周囲1マス以内を
通過できない(すり抜けを持つ敵には無効)

射程2の敵は、自分の周囲2マス以内を
通過できない(すり抜けを持つ敵には無効)

周囲3マス以内に味方がいる時、
戦闘中、敵の攻撃、速さ、守備、魔防-5、
自分が受けるダメージ-魔防の20%(範囲奥義を除く)、
かつ、敵が攻撃時に発動する奥義を装備している時、
戦闘中、魔防が敵より5以上高ければ、
敵の最初の攻撃前に敵の奥義発動カウント+1
(奥義発動カウントの最大値は超えない)

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Dazzling Breath

--

Japanese

光輝のブレス

Bright Breath

Spanish
(Spain)

Aliento brillante

Sparkling breath

Spanish
(Latin America)

Soplo brillante

Sparkling breath

French

Souffle éclatant

Dazzling breath

German

Funkelnder Atem

Sparkle Breath

Italian

Soffio splendente

Shining breath

Portuguese

Sopo alucinante

Mind-bending breath

Traditional Chinese

光輝吐息

Brilliant breath

Gallery

  • The Dazzling Breath as it appears in Heroes.
    The Dazzling Breath as it appears inHeroes.
Breath skills inHeroes
Basic breath skillsFire BreathFire Breath+Flametongue
Breath skills with secondary effectsArcane Fell ArtsArcane FellstoneArcane GrimaArcane OutburstBlackfire BreathDark BreathDragonbloomDragon's StoneGlittering BreathIce DragonstoneLantern BreathLight BreathLightning BreathNew-Sun StoneObstinate BreathPale BreathSerenity BreathSurprise BreathUmbra BurstWater Breath
Personal breath skillsAncient BetrayalAncient MajestyAncient VoiceAstral BreathAurora BreathAwoken BreathBreath of BlightBreath of FlameBreath of FogBrutal BreathChilled BreathDazzling BreathDemonic BreathDespairing BreathDevoted BreathDew DragonstoneDivine BreathDivine MistDivine One's ArtsDraconic RageDragon's FistDusk DragonstoneDuskstoneEerie ScriptureEnveloping BreathEternal BreathEthereal BreathEverliving BreathExpirationFaithful BreathFell BreathFell Child's ArtsFell SlaystoneFlamelick BreathFrost BreathFrostbite BreathFrostfire BreathGhostly LanternsGloom BreathGodly BreathGreat FlameHoshido's BreathLilac-Jade BreathLoving BreathMaritime ArtsMonarch's StoneMoonless BreathMoonlight StoneMoonstrike BreathNurturing BreathOpposing StonesOracle's BreathPrimordial BreathPurging BreathPurifying BreathRazing BreathRemote BreathRevealing BreathRuinous FrostSavage BreathScalding BreathShadow BreathSilent BreathSilent PowerSnow's GraceSpirit BreathStarlight StoneStone of DelightsSublime SurgeSummer's BreathSun DragonstoneTwin DivinestoneVallastoneWintery ArtsWitch BreathWizened BreathZephyr Breath