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Crossed Roads

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Not to be confused withCrossroads.
Crossed Roads

File:Cm fewa2 0.png

New units

Shez

Boss(es)

Byleth

Next chapter(s)

A Chance Encounter

You heard who we're up against, yeah? Jeralt's Mercenaries. Gonna be one hell of a fight if true, especially if the Ashen Demon is here. Don't like a smidge of what I've heard about that fella...or was it a woman?
— Getz

Crossed Roads (Japanese:運命の交差Intersection of Fate) is the zeroth chapter ofFire Emblem Warriors: Three Hopes. It consists solely of a mission,The Dawning.

Plot

Main article:Crossed Roads/Script

In Imperial Year 1179, after a brief dream about SaintsSeiros,Cethleann,Cichol,Macuil, andIndech taking part in theWar of Heroes, the mercenaryShez takes part in a battle with a rival mercenary company led byJeralt and his child, the infamous Ashen DemonByleth. Shez's comrades are wiped out by Byleth, and Shez themself is nearly killed battling Byleth. As Byleth prepares to execute them, Shez suddenly hears a mysterious voice and is granted overwhelming power. However, this new power is still not enough to defeat Byleth, who leaves them alive after Jeralt completes their mission and orders a retreat. Afterwards, Shez collapses and meets the bearer of the voice,Arval, in a vision. Arval explains that they are the only thing keeping Shez alive and that in their current state, they stand no chance against Byleth. Shez vows to train themself to exact revenge.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: DefeatJeralt's Mercenaries' ElitesPlayerPartnerOtherEnemyThird
Defeat: None4{{{partner}}}{{{other}}}7+13{{{third}}}
File:Cm fewa2 0.png

Character data

Characters
New units
Shez
Myrmidon
HP
3000
Inventory
Iron Sword
Level
1
Automatically from the start
Available characters
None

Alongside Shez, there are three non-controllable members of the player army.

Player Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
LazleyFighter113080108813866126Iron Bow
Killed automatically uponByleth's arrival.
GetzBrigand113720971013775126Iron Axe
Killed automatically upon the player engagingByleth.
Captain BerlingBow Knight113840981498981013Iron Bow
Bowfaire
Killed automatically upon the player defeating the main force.

Item data

There are no items to be obtained in this chapter.

Enemy data

Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Mercenary CaptainMyrmidon1112107671376496Iron Sword
--
Stronghold CaptainMyrmidon1212106771155696Iron Sword
Captains of Village Ruins Path and Windmill Village Ruins
Can only be defeated by a critical rush.
Stronghold CaptainMyrmidon1112107671376496Iron Sword
Captain of Boundless Fields
Base CaptainSoldier13400555553356Iron Sword
--
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckConMovInventory and Skills
MyrmidonMyrmidon1112107671376496Iron Sword
--
MyrmidonMyrmidon1112106771155696Iron Sword
--
MyrmidonMyrmidon11121075510675106Iron Sword
--
MyrmidonMyrmidon11121066613656106Iron Sword
--
MyrmidonMyrmidon1112105551367696Iron Sword
--
MyrmidonMyrmidon1112106751077586Iron Sword
--
Stronghold CaptainMyrmidon1112107561377486Iron Sword
Captain of Fields Path
BylethSilverheart1154001211101010108118Silver Sword
Terrain Resistance
Leaves the map after the Elite Soldiers appear; reappears after they are defeated.
Mercenary CaptainMyrmidon1112106751077586Iron Sword
--
Mercenary CaptainMyrmidon11121075510675106Iron Sword
--
Elite SoldierMyrmidon11121075510675106Iron Sword
--
Elite SoldierMyrmidon1112107671376496Iron Sword
--
Elite SoldierMyrmidon1112105671377486Iron Sword
--

Reinforcements

  • After seizing the Village Ruins Path:
    • 3Myrmidons appear within the Boundless Fields
    • 3Myrmidons appear within the Windmill Village Ruins
    • The Stronghold Captain appears within the Fields Path
  • After reaching the Fields Path:
    • Byleth appears within at the northeast corner of the map
  • After seizing the Fields Path:
    • 2 Mercenary Captains appear within the Fields Path
  • After fighting briefly withByleth:
    • 3 Elite Soldiers appear at the northeast corner of the map

Boss data

Main article:Byleth
Silverheart
Level1
Movement8
Crest--
Stats
Max HP5400Luck10
Strength12Defense10
Magic11Resistance8
Dexterity10Charm11
Speed10
InventoryAbilities
Silver SwordTerrain Resistance
Skill Levels
SwordsLancesAxes
BowsBrawlingTomes

Strategies

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Strategy A

Before you begin, you will be asked to choose genders for Shez and Byleth. Shez is probably better off as a male due to getting Essence of Darkness from the male-exclusive Dark Mage tree. Byleth's gender has a negligible impact.

The battle itself is a very straightforward tutorial battle. Just follow the on-screen instructions and you won't have any trouble. When made to fight Byleth, you cannot damage them meaningfully and they will rend you asunder in a few hits, so focus on dodging and staying alive whenever they're on the battlefield.

Strategy B

When choosing a gender for Shez, consider the following: Do you want tounlock the Dark Mage for stronger dark magic, ora Gremory for all sorts of magic, both light and dark?

The prologue is simply a tutorial, follow the on-screen prompts and it should be fine, hopefully. Upon reaching Byleth, be careful fighting them, since Byleth will evaporate your health in a matter of four-to-six hits, with dodging the safest way to avoid attacks. It seems like the end is near...

However, there is a silver lining to this: Shez will survive at one health, making a Game Over impossible. After waiting for about 33 seconds and a cutscene, Shez will awaken and switch from Myrmidon to Fluegel. This will recharge your Warrior Special, but don't think about using it on Byleth, they'll just shrug it off! Use it on the elites and then proceed as normal for 21 more seconds.

Trivia

  • When naming Byleth, if the player has save data fromThree Houses, the name of the most recently played Byleth will act as the default suggestion. If that name is the same one the player had already given to Shez, however, it will revert back to suggesting Byleth.
    • Despite this, there is nothing stopping the player from giving both Shez and Byleth the same name.
  • During this chapter, Byleth'sCrest of Flames is not shown on their unit profile and cannot trigger.

Etymology and other languages

Crossed Roads

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Crossed Roads

--

Japanese

運命の交差

Intersection of Fate

Spanish

Caminos cruzados

Crossed paths

French

À la Croisée des chemins

At the Crossroads

German

Gekreuzte Pfade

Crossed Roads

Italian

Destini incrociati

Crossed destinies

The Dawning

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

The Dawning

--

Japanese

断章

Fragment

Spanish

El albor

The dawn

French

Le commencement

The beginning

German

Der Anfang

The Beginning

Italian

Albore

Dawn

Gallery

  • Seiros during the opening cutscene.
    Seiros during the opening cutscene.
  • Shez in their awakened state.
    Shez in their awakened state.

References

Crossed Roads• A Chance Encounter →
Fire Emblem Warriors: Three Hopes
Playable charactersScarlet BlazeAsheBalthusBernadettaBylethCasparConstanceDorotheaEdelgardFerdinandHapiHubertIgnatzJeraltJeritzaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaPetraRaphaelShamirShezYuri
Azure GleamAnnetteAsheBalthusBernadettaBylethCatherineConstanceDedueDimitriDorotheaFelixFlaynHapiIgnatzIngridJeraltJeritzaLinhardtLorenzMarianneMercedesPetraRaphaelRodrigueSetethShamirShezSylvainYuri
Golden WildfireAsheBalthusBernadettaBylethClaudeConstanceDorotheaHapiHildaHolstIgnatzJeraltLeonieLinhardtLorenzLysitheaMariannePetraRaphaelShamirShezYuri
OtherArvalGatekeeperRheaSothis
Non-playable charactersAcheronAloisAnnaCount BergliezCaptain BerlingCleobulusFlecheMargrave GautierGetzCount GloucesterGustaveHannemanCount HevringThe Immaculate OneThe ImmovableJudithLadislavaLazleyLonatoMiklanRandolphSeirosSolonThalesCount VarleyThe Wind Caller
BossesAcheronDuke AegirViscount AlbanyAloisAnaximandrosAnnetteLord ArundelAsheBalthusBaron BarnabasViscount BelinusBernadettaCount BergliezBiasViscount BrenniusBylethCasparCatherineCethleannCicholChilonClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDolofonosBaron DominicDorotheaCount DuvalEdelgardViscount ElidureViscount EnidEpimenidesMarquis ErebusViscount EssarFelixViscount FenjaFerdinandFlaynFlecheMargrave GautierCount GeraintDuke GerthViscount GideonBaron GillingrCount GloucesterGustaveGwendalHannemanHapiCount HevringHildaHubertViscount HymirIgnatzIngridJeraltJudithViscount KleimanKostasKronyaLadislavaLeonieLinhardtViscount LochinLonatoLorenzLysitheaManuelaMarianneBaron MartynBaron MateusViscount MateusViscount MenjaMercedesMetodeyMonicaBaron MüllerMysonNaderOdesseBaron OchsPallardóPetraPittacusBaron PryderiRandolphRaphaelRheaRodrigueCount RoweRufusSeirosSetethShahidShamirShezViscount SiwardSolonSylvainThalesCount VarleyYuri
Legendary and personal weaponsAegis ShieldAmaltheaAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherDahakaDark Creator SwordFailnaughtFetters of DromiFreikugelHrottiIchor ScrollThe InexhaustibleJárngreiprLabraundaLance of RuinLúinOchain ShieldRafail GemRidillScroll of TalosScythe of SarielSeiros ShieldShamshirSpear of AssalSuttungr's MysterySword of BegaltaSword of MoraltaSword of SeirosSublime Creator SwordTathlum BowThunderbrandThyrsusVajra-MushtiWind Caller's Genesis
ChaptersPrologue
Prologue
0:Crossed Roads • 1:A Chance Encounter • 2:Three Houses • 3:The Shadows of AdrestiaBlack Eagles /Crisis in FhirdiadBlue Lions /The Battle for the LocketGolden Deer
Scarlet Blaze
Scarlet Blaze
4:The Struggle Commences • 5:Skirmish in the Fog • 6:Bridge of Betrayal • 7:The Triumph of Valor • 8:The Maiden's Peril • 9:Unrest in Enbarr • 10:Shifting History • 11:Heroic Bloodlines • 12:The Rising Darkness • 13:Severing the Past • 14A:A Clash of Ambitions • 14B:Torment of the Eagle and Lion • 15:The Hour of Vengeance • 16:Into the Chasm • Final:A Path Forward
Azure Gleam
Azure Gleam
4:To War! • 5:Skirmish in the Fog • 6:Conspiracy in the Air • 7:The King Awakens • 8:The Blood-Stained Lance • 9:Reunion at the Fortress City • 10:Fanaticism • 11:Reprisal • 12:A Trick of the Goddess • 13:Clash of Torment • 14:The Absent Emperor • 15:The Hour of Vengeance • 16:Into the Chasm • Final:The End of Tragedy
Golden Wildfire
Golden Wildfire
4:To War! • 5:The Golden Guardian • 6:The Leader's Stratagem • 7:A Contest of Beasts • 8:What Makes a King • 9:The End of the Alliance • 10:Love and Loss • 11:The Sword Swings Wide • 12:Two Kings • 13:Darkness Attacks • 14:A Symbol of the Past • 15:The Hour of Vengeance • 16:Into the Chasm • Final:Field of Beginnings
Paralogues
Paralogues
The Ashen Wolves' ReunionComing CleanCycles of NostalgiaEagles, Lions, and DeerEnshrouded MemoriesEvil's Bane and Love's ProtectionA Grand Day for the Opera CompanyAn Incurable Shut-InLike Cats and DogsLove and Hate in WartimeMercenary ComplicationsA Night of WonderA Noble Among NoblesRaiders from the NorthA Reason to FightRight Where They're WantedThe Saints' ForgeThe Seiros SnareUnder the Protection of the Golden DeerUnsettling TruthsWhat Lies WithinWildflowers for the Future
LocationsFódlanAdrestiaBase CampFaerghusGarreg Mach Monastery (Abyss) •LeicesterAlmyraBrigidDagdaSrengZahras
Groups and events10 ElitesAshen WolvesBerling's MercenariesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) •Golden DeerInsurrection of the SevenJeralt's MercenariesThose who slither in the darkTragedy of DuscurWar of Heroes
Concepts and objectsAwakeningCrests (Crest Stone) •Critical RushElementsHeroes' RelicsMonstersPeer trainingSurvey SpotsWarrior SpecialWeapon attributes
Related topicsDocumentsMoviesMusic PlayerMinor charactersName chart • Other games (WarriorsThree Houses) •Pre-release information (Unused content) •TimelineWeapons