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Combat art

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This article is about the mechanic. For the skill fromEngage, seeCombat Arts (skill).

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Combat arts (Japanese:戦技war skills) are a special type of command introduced inFire Emblem Echoes: Shadows of Valentia. InShadows of Valentia they act as a subset ofskills, though they were changed to be their own separate system inThree Houses. Combat arts serve to augment a unit's combat performance for a single round of combat. They are activated at the player's discretion by expending eitherhit points inShadows of Valentia ordurability inThree Houses. Combat arts have a variety of effects: some augment their user's next attack with increased stats and/or special effects, while others temporarily increase their user's stats until their next turn. Most combat arts act as special attacks, though there exist some non-offensive combat arts that have other effects, such as enhancing the unit's defenses or moving another unit on the battlefield.

Overview

To activate a combat art, the user must select it from the Arts menu when making their move. If the unit has sufficient HP or durability remaining and (if applicable) there is a target within compatible range, the art can be used. Since combat arts require manual activation by their user, they can only be activated during the user'sphase and (non-offensive arts aside) are not an option when counterattacking.

When activated, offensive combat arts add their special effects to the regular attacking power and stats of their user. The majority of offensive arts add increases to the user's pre-existingmight,hit rate,critical hit rate, andrange, while some have entirely unique effects beyond this. If a unit would make afollow-up attack when attacking normally, or if the unit is using abrave weapon, activating an offensive combat art completely prevents any extra attacks, forcing them to make only one hit (with the exception of combat arts whose effect includes a second strike or more, such asDouble Lion).

Learning combat arts inShadows of Valentia

Units learn combat arts from their items by gaining what is commonly referred to asskill points (SP). Every time a unit enters combat with a compatible weapon or piece of equipment, they earn 1 SP. Once the amount of SP required by the item is met, the unit unlocks the respective combat art for use. Combat arts are learned one at a time per weapon.

For example:Gray has aLightning Sword. He must earn 20SP with it to unlock its first combat art,Thunderclap, then another 20SP to unlock its second art,Foudroyant.

Both gained SP and learned combat arts is taught to the unit, not to the weapon, so they are not transferrable to any other unit. If any other unit is to use the art, they must earn the required SP themselves in the same way. On the other hand, once an item's art is learned or SP is gained, a unit does not have to use the exact same item that they earned it with in the first place; any other item that grants that combat art, or any other instance of the original item used, will give them immediate access to the same SP for the same combat art.

For example:Alm has theRoyal Sword. With the Royal Sword he has earned 42 of the 50SP needed to unlockScendscale. When he equipsFalchion, he has 42SP for Scendscale with it as well, and only needs to earn 8 more SP to unlock Scendscale for both the Royal Sword and Falchion.

SP and learned arts are not affected in any way byforging the weapon.

SP progress is tracked by a small white bar beneath the item's inventory icon, which measures the total SP needed to learn all of that item's combat arts. Once all of that item's combat arts have been unlocked, the bar is replaced by a smallMAX label in the icon's corner.

Learning combat arts inThree Houses

InThree Houses, combat arts are no longer solely attached to weapons and equipment. Instead, units learn combat arts through a variety of means, primarily by increasing theirskill levels and by mastering certainclasses. For example, all units will learnWrath Strike upon raising their skill level inswords to D. Learned combat arts can then be equipped to the unit similar toabilities; a unit is limited to a maximum of three equipped combat arts at a time. Additionally, almost all combat arts now have a specific weapon type involved; i.e. Wrath Strike, as a sword combat art, can only be used with a sword.

There are still certain weapons and items that can also grant a unit access to a new combat art. These are almost alwaysHeroes' Relics, and tend to be exceedingly powerful, but require the appropriateCrest to be able to use them. Additionally, there exist several class-specific combat arts; these are learned by mastering certain classes, and can only be used by that class. For example,Snipers learnHunter's Volley upon reaching class mastery. In both of these cases—weapon-based arts and class-based arts—these new arts do not need to be equipped like other arts do. Instead, they are added to a unit's list of usable combat arts separately, meaning a unit can have as many as five combat arts available to them at once: three equipped, one from a mastered class, and one from a weapon (if they have the appropriate crest).

Combat arts in theFire Emblem series

Basic combat arts

Combat artAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
Curved ShotBow art inThree Houses.
Wrath StrikeSword art inThree Houses.
Hit and RunLance art inThree Houses.
SubdueSword art inThree Houses.
Crosswise Cut--
Heavy DrawBow art inThree Houses.
Duelist Sword--
SunderSword art inThree Houses.
Lunge--
Penetrate--
Leonine Poise--
Thunderclap--
Destreza--
EncloserBow art inThree Houses.
Ward ArrowBow art inThree Houses.
Plenitude--
Vendetta--
Dragonhaze--
Tigerstance--
Archballista--
Trance Shot--
Shadow Gambit--
Roundhouse--
Solar Thrust--
Lunar Flash--
WindsweepSword art inThree Houses. Exists as askill inEngage.
FoudroyantSword art exclusive toThunderbrand inThree Houses.
Earth's Boon--
Longearche--
Tempest LanceLance art inThree Houses.
Mistdancer--
Overrun--
Scendscale--
Triangle AttackNon-specific art inThree Houses.
Haze SliceSword art.
Finesse BladeSword art. Mt increases based on user'sdexterity.
Sword DanceSword art. Mt increases based on user'scharm.
Shatter SlashLance art.
Lance JabLance art. Mt increases based on user'sspeed.
VengeanceLance art. Exists as askill in other games.
Glowing EmberLance art. Mt increases based on user'sdefense.
SmashAxe art.
SpikeAxe art.
Diamond AxeAxe art.
Exhaustive StrikeAxe art.
Armored StrikeAxe art.
Wild AbandonAxe art.
Focused StrikeAxe art.
DeadeyeBow art.
Waning ShotBow art.
Break ShotBow art.
Schism ShotBow art.
Draining BlowBrawling art.
Mighty BlowBrawling art.
Rushing BlowBrawling art.
Fading BlowBrawling art.
A means that the combat art is available in that game, while a indicates the contrary.

Effective combat arts

Combat artAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
KnightkneelerLance art inThree Houses. Effective against cavalry units.
ArmorcrushEffective against armored units.
Death BlowEffective against armored units.
Celestial BowEffective against monsters.
GrounderSword art inThree Houses. Effective against flying units.
Armor DisruptorEffective against armored units.
Bane of MonstersSword art. Effective against monsters.
Monster PiercerLance art. Effective against monsters.
Helm SplitterAxe art. Effective against armored units.
Monster BreakerAxe art. Effective against monsters.
Monster BlastBow art. Effective against monsters.
Monster CrusherBrawling art. Effective against monsters.
A means that the combat art is available in that game, while a indicates the contrary.

Magic combat arts

These are special combat arts that are fueled by the user'smagic and target the enemy'sresistance, instead of usingstrength anddefense respectively.

Combat artAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
HexbladeSword art inThree Houses.
FlambergeStrikes twice consecutively.
Ragnarok Ω--
SoulbladeSword art. Mt increases based on user'sresistance. Exists as askill inEngage.
Frozen LanceLance art. Mt increases based on user'sdexterity.
Lightning AxeAxe art. Mt increases based on user'sresistance.
Mystic BlowBrawling art.
Pneuma GaleBrawling art. Exclusive toWar Monks andWar Clerics.
A means that the combat art is available in that game, while a indicates the contrary.

Multi-hit combat arts

Combat artAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
Double LionStrikes twice consecutively.
Astral BladeStrikes five times consecutively.
FlambergeMagic attack.Strikes twice consecutively.
Hunter's VolleyBow art exclusive toSnipers inThree Houses.Strikes twice consecutively.
Heaven or HellStrikes twice consecutively.
Solo Triangle AttackStrikes three times consecutively.
AstraSword art. Exclusive toSwordmasters. Exists as askill in other games. Strikes five times consecutively.
Point-Blank VolleyBow art.Strikes twice consecutively.
Swift StrikesLance art.Strikes twice consecutively.
BombardBrawling art.Strikes twice consecutively.
Nimble ComboBrawling art.Strikes twice consecutively.
One-Two PunchBrawling art. Grants the user afollow-up attack.
Fierce Iron FistBrawling art. Exclusive toGrapplers. Strikes three times consecutively.
A means that the combat art is available in that game, while a indicates the contrary.

Non-offensive combat arts

Combat artAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
ShoveNon-specific art inThree Houses. Exists as askill inEngage.
SwapNon-specific art inThree Houses. Exists as askill inEngage.
Defensive--
Coral Cover--
AegisUnused. Exists as askill in other games.
SpeculumUnused.
PaviseExists as askill in other games.
Earth's Kiss--
Healing FocusNon-specific art.
RepositionNon-specific art. Exists as askill inEngage.
Draw BackNon-specific art. Exists as askill inEngage.
SmiteNon-specific art. Exists as askill in other games.
Foul PlayNon-specific art. Exclusive toTricksters.
A means that the combat art is available in that game, while a indicates the contrary.

Class-specific combat arts

Combat artAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
Hunter's VolleyBow art exclusive toSnipers inThree Houses.Strikes twice consecutively.
AssassinateSword art. Exclusive toAssassins. May instantly kill the target.
AstraSword art. Exclusive toSwordmasters. Exists as askill in other games. Strikes five times consecutively.
ParaseleneLance art. Exclusive toGreat Lords. Exists as askill inEngage.
Flickering FlowerAxe art. Exclusive toEmperors. Exists as askill inEngage.
War Master's StrikeAxe art. Exclusive toWar Masters.
Wind GodBow art. Exclusive toBarbarossas. Exists as askill inEngage.
Fierce Iron FistBrawling art. Exclusive toGrapplers. Strikes three times consecutively.
Foul PlayNon-specific art. Exclusive toTricksters.
Pneuma GaleBrawling art. Exclusive toWar Monks andWar Clerics.
A means that the combat art is available in that game, while a indicates the contrary.

Regalia-specific combat arts

Combat artAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
Foudroyant StrikeSword art exclusive toThunderbrand inThree Houses.
Beast FangSword art. Exclusive toBlutgang. Effective against cavalry and dragon units.
Ruptured HeavenSword art. Exclusive to theSword of the Creator. Effective against dragons.
Sublime HeavenSword art. Exclusive to theSublime Creator Sword. Effective against dragons.
Heaven's FallSword art. Exclusive to theDark Creator Sword.
Ruined SkyLance art. Exclusive to theLance of Ruin.
AtrocityLance art. Exclusive toAreadbhar.
Askill inEngage.
Burning QuakeLance art. Exclusive toLúin.
Apocalyptic FlameAxe art. Exclusive toFreikugel.
DustAxe art. Exclusive toCrusher.
Raging StormAxe art. Exclusive toAymr.
Askill inEngage.
Fallen StarBow art. Exclusive toFailnaught.
Askill inEngage.
EviscerateBrawling art. Exclusive toVajra-Mushti.
A means that the combat art is available in that game, while a indicates the contrary.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Combat art

Abbreviated toArts inShadows of Valentia due to space restrictions.

Japanese

戦技

War Skills

Spanish

Técnicas

Techniques

French

• Technique
• Capacité

• Skill. Used inShadows of Valentia; abbreviated toTech. in gameplay due to space restrictions.
• Ability. Used inThree Houses.

German

• Fähigkeit
• Kampftechnik

• Skill. Abbreviated toFähigk. in gameplay due to space restrictions. Used inEchoes.
• Combat Technique. Used inThree Houses andWarriors: Three Hopes.

Italian

Abilità

Skill

Dutch

Vaardigheid

Skill. Abbreviated toVaardigh. in gameplay due to space restrictions.

Gallery

References

See also

Game mechanics
Out-of-battle managementBase (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) •My CastleSomniel) •Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) •GoldLessonsMila ShrinesPeddlerPeer trainingPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) •Supply convoyWorld map
Battles and chaptersArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) •ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) •Trial MapTurn (Turn rewind) •Weather (Fog of war) •Village
StatsUnitsActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) •Class bonusConstitution (Aid) •DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMoraleMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
WeaponsBrave weaponCritical rateDurabilityElementHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commandsAdjutantAttack (Counterattack) •Auto-BattleBattalion (Gambit) •CantoChain attackChain GuardClass change (Reclass) •Combat artCrestsDance (GaldrarPlaySing) •Death (Decoy) •DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) •Pair UpRallyRecruitmentRescue (Capture) •Skills (Offensive skill) •SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitBonus unitEinherjarLoan unitPrisonerReplacement unit) •Visit
CalculationsAttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) •Hit rate (True hit) •Random number generatorWeapon triangle (Trinity of magic)
ConnectivityamiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
OtherBarrierBirthdayClass rollGlitchesMovieMultiple endingsRankingsSound RoomTactician bonus
Combat arts
Sword combat artsArmor DisruptorAssassinateAstraAstral BladeBane of MonstersBeast FangBloodlettingCrosswise CutDeath BlowDestrezaDouble LionDuelist SwordEarth's BoonElectric GrounderFinesse BladeFiresweepFlambergeFlash StrikeFoudroyant StrikeGrounderHaze SliceHeaven's FallHexbladeIcebladeLightbladeMagic BladeMortal StrugglePenetratePlenitudeRagnarok ΩRoundhouseRuptured HeavenScendscaleShadowbladeShadow GambitSoulbladeSubdueSublime HeavenSunderSwift SliceSword DanceThunderclapTigerstanceWindsweepWrath Strike
Lance combat artsAirshakerArchballistaArmorcrushAtrocityBurning QuakeDark LanceDragonhazeEarthsplitterFrozen LanceGlowing EmberHeaven or HellHit and RunKnightkneelerLance JabLeonine PoiseLightstrikeLongearcheLungeMistdancerMonster PiercerOverrunParaseleneRuined SkyShatter SlashSolar ThrustSolo Triangle AttackStormbladeSwift StrikesTempest LanceThunder RushTitanic MightVendettaVengeanceWheelsweep
Axe combat artsApocalyptic FlameArmored StrikeArmor SmasherCrushDiamond AxeDustExhaustive StrikeFlickering FlowerFocused StrikeFuryHelm SplitterInvigorating SpiritLightning AxeMonster BreakerRaging StormReturning AxeShredderSmashSpikeSwinging FuryWar Master's StrikeWild Abandon
Bow combat artsBreak ShotCelestial BowCurved ShotDeadeyeDrill ArrowEncloserFallen StarFlame VolleyHeavy DrawHide PresenceHunter's VolleyLunar FlashMonster BlastPoint-Blank VolleyPrecision VolleySchism ShotSpiral ShotThunderboltTornado ShotTracking ShotTrance ShotWaning ShotWard ArrowWind God
Gauntlet combat artsBattle TranceBombardDraining BlowDual DevastatorsEviscerateFading BlowFierce Iron FistFlamewhorl KickFrozen FistLightning FistMighty BlowMonster CrusherMystic BlowNimble ComboOne-Two PunchPneuma GaleRushing BlowSteady MindWhirlwind Kick
Movement-related combat artsDraw BackFoul PlayRepositionShoveSmiteSwap
Other combat artsamiiboCoral CoverDark SpikesDefensiveEarth's KissHealing FocusPaviseTriangle AttackUpheaval
Unused combat artsAegisSpeculum
Skills inFire Emblem Echoes: Shadows of Valentia
Combat artsAegisamiiboArchballistaArmorcrushArmor DisruptorAstral BladeCelestial BowCoral CoverCrosswise CutCurved ShotDeath BlowDestrezaDouble LionDragonhazeDuelist SwordEarth's BoonEarth's KissEncloserFlambergeFoudroyantGrounderHeaven or HellHeavy DrawHexbladeHit and RunHunter's VolleyKnightkneelerLeonine PoiseLongearcheLunar FlashLungeMistdancerOverrunPavisePenetratePlenitudeRagnarok ΩRoundhouseScendscaleShadow GambitShoveSolar ThrustSolo Triangle AttackSpeculumSubdueSunderSwapTempest LanceThunderclapTigerstanceTrance ShotTriangle AttackVendettaWard ArrowWindsweepWrath Strike
Other skillsAbsolveAnathemaAnti-ArmorAnti-CavalryAnti-FliersAntihexAnti-TerrorsApotropeBanishBowrange +Dark SpikesDefensiveDeicideDisciplineDivideDragonskinDuma's GiftEerie ScreechEvade CriticalHalve AxesHalve LancesHalve SwordsHeavy ArmorHexIncarnationInfluenceLifetakerMagic +5MiracleNullify AilmentsPactPhalanxPhantasmReconstructRecoveryResistance +5SanctuarySoothing LightSophisticateTeleportationTransmuteTri-afflictionUpheavalVengeful CryWildfireWrath