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Close Call

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Close Call


Icon of the Close Call 1 skill inHeroes.

Type(s)

Passive (Type B)

First game

Heroes

Close Call (Japanese:回避・一撃離脱Avoidance · Hit-and-Run) is a four-tiered passive type Bskill which debuted inFire Emblem Heroes; the individual tiers of the skill areClose Call 1,Close Call 2,Close Call 3, andClose Call 4 in order from lowest to highest. Close Call, if its user is faster than their target, reduces any damage done to the user both during combat and from an area-of-effect special skill not associated withRøkkr Sieges based a multiple on the difference between the user's and foe'sspeed stats, with the user moving one space away after combat if they initiated combat; the multiple of the Speed difference increases with the skill's tier.

Data

GameIconTypeEffectSP costPrerequisitesUnusable byInheritableOther effects and notes
Heroes
(Close Call 1)
BIf user'sspeed > foe's speed, user takes −⁠([user's speed − foe's speed] × 2; maximum: 20)% damage (except from Røkkr specials).
If user initiates combat, user moves 1 space away after combat.
60--Infantry
SwordsLancesAxes
--
Heroes
(Close Call 2)
BIf user'sspeed > foe's speed, user takes −⁠([user's speed − foe's speed] × 3; maximum: 30)% damage (except from Røkkr specials).
If user initiates combat, user moves 1 space away after combat.
120Close Call 1Infantry
SwordsLancesAxes
--
Heroes
(Close Call 3)
BIf user'sspeed > foe's speed, user takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
If user initiates combat, user moves 1 space away after combat.
240Close Call 2Infantry
SwordsLancesAxes
--
Heroes
(Close Call 4)
BInflicts −4 each to foe'sspeed anddefense during combat.
If a skill compares user's speed to a foe's or ally's speed, treats user's speed as if granted +7.
If user's speed > foe's speed, user takes −⁠([user's speed − foe's speed] × 5; maximum: 50)% damage (except from Røkkr specials).
If user initiates combat, user moves 1 space away after combat.
300Close Call 3Infantry
SwordsLancesAxes
--

Availability

Heroes

MethodData
Close Call 1Close Call 2Close Call 3Close Call 4
Unit (★★★)Ogier: Ostia's New Blade
Unit (★★★★)Shez: Ninja MercenaryOgier: Ostia's New BladeShez: Ninja Mercenary
Unit (★★★★★)Alear: Dragon ChildByleth: Vengeance VesselMareeta: Sword of StarsSay'ri: Chon'sin's BladeStefan: No-Man's-BladeAlear: Dragon ChildByleth: Vengeance VesselMareeta: Sword of StarsSay'ri: Chon'sin's BladeStefan: No-Man's-BladeAlear: Dragon ChildByleth: Vengeance VesselMareeta: Sword of StarsOgier: Ostia's New BladeSay'ri: Chon'sin's BladeShez: Ninja MercenaryStefan: No-Man's-BladeAlear: Dragon ChildByleth: Vengeance Vessel

Flavor text

GameText
(English)
Text
(Japanese)
Heroes
(Close Call 1)
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 2 (max 20%). If unit initiates combat,
unit moves 1 space away after combat.
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×2%軽減(最大20%)
(巨影の範囲奥義を除く)
自分から攻撃した時、
戦闘後、自分を1マス手前へ移動させる
Heroes
(Close Call 2)
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 3 (max 30%). If unit initiates combat,
unit moves 1 space away after combat.
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×3%軽減(最大30%)
(巨影の範囲奥義を除く)
自分から攻撃した時、
戦闘後、自分を1マス手前へ移動させる
Heroes
(Close Call 3)
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit initiates combat,
unit moves 1 space away after combat.
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×4%軽減(最大40%)
(巨影の範囲奥義を除く)
自分から攻撃した時、
戦闘後、自分を1マス手前へ移動させる
Heroes
(Close Call 4)
Inflicts Spd/Def-4 on foe during combat.
If a skill compares unit's Spd to a foe's or ally's
Spd, treats unit's Spd as if granted +7. If unit's
Spd > foe's Spd, reduces damage from attacks
during combat and from area-of-effect Specials
(excluding Røkkr area-of-effect Specials) by
percentage = difference between stats × 5
(max 50%). If unit initiates combat, unit moves
1 space away after combat.
戦闘中、敵の速さ、守備-4

速さの差を比較するスキルの比較判定時、
自身の速さ+7として判定

速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×5%軽減(最大50%)
(巨影の範囲奥義を除く)
自分から攻撃した時、
戦闘後、自分を1マス手前へ移動させる

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Close Call

--

Japanese

回避・一撃離脱

Avoidance · Hit-and-Run

Spanish

Pirueta

Pirouette

French

Coup-repli

Secret strike

German

Schutzüberfall

Protection Attack

Italian

Stoccata e fuga

Strike and run

Portuguese

Bate e foge

Hit and run

Traditional Chinese

迴避・一擊即離

Avoid · hit and run

See also

Type B passive skills inHeroes
Debuffing skillsArc-Fort BreathArmored WallAtrocityAtk CantripAtk FeintAtk/Def BulwarkA/D CantripAtk/Def DiscordA/D Far TraceA/D Near TraceAtk/Def RuseAtk/Def SnagA/D Spiked WallAtk/Def TempoA/R CantripAtk/Res DetectA/R Detect AerialAtk/Res DiscordA/R Far TraceA/R Far ResoundAtk/Res HavocA/R Lull FinishA/R Near TraceAtk/Res RuseAtk/Res SnagAtk/Res TempoAtk/Spd BulwarkA/S Far TraceA/S Near TraceAtk/Spd RuseAtk/Spd SnagA/S Spiked WallBarbarityBeast N TraceBelief in LoveCalled to ServeChill AtkChill Atk/DefChill Atk/ResChill Atk/SpdChill DefChill Def/ResChill ResChill SpdChill Spd/DefChill Spd/ResChilling SealCounter FighterCrafty FighterDazzle Far TraceDeadly BalanceDef CantripDef FeintD/R CantripDef/Res DiscordDef/Res RuseDef/Res ShackleDef/Res SmokeDef/Res SnagDivine RecreationDull CloseDull RangedFallen StarFreezing SealFruit of LifeGold UnwindingGuardIce Prince's SealKilling IntentLight and DarkLull Atk/DefLull Atk/ResLull Atk/SpdLull Spd/DefLull Spd/ResMoon-Twin WingNew DivinityPegasus FlightPegasus RiftPrescienceRejuvenateReopeningRes CantripRes FeintSabotage AtkSabotage A/DSabotage A/RSabotage DefSabotage ResSabotage SpdSabotage S/RSavvy FighterScowling FighterSeal AtkSeal Atk/DefSeal Atk/SpdSeal Atk/ResSeal DefSeal Def/ResSeal ResSeal SpdSeal Spd/DefSeal Spd/ResSpecial FighterSpd/Def BulwarkSpd/Def DetectS/D Far TraceSpd/Def HavocS/D Lull FinishS/D Near TraceSpd/Def RuseSpd/Def SnagS/D Spiked WallSpd/Def TempoSpd CantripSpd FeintSpd/Res BulwarkSpd/Res DetectS/R Detect AerialSpd/Res DiscordS/R Far ResoundS/R Far TraceSpd/Res HavocS/R Lull FinishS/R Near TraceS/R Spiked WallSpd/Res TempoSpd PreemptSpd/Res RuseSpd/Res ShackleSpd/Res SnagSpoil RottenSun-Twin WingTwin-Sky WingVengeful FighterWyvern FlightWyvern RiftYune's ProtectionYune's Whispers
Follow-up skillsAerial ManeuversAssault FighterAssault ForceAssault ImpetusAssured RebirthAxebreakerBeast AgilityBeast Follow-UpBestial AgilityBestial AssaultBinding ShieldBlack Eagle RuleBlue Lion RuleB TomebreakerBold FighterBowbreakerBeast AssaultBrash AssaultCanny FighterClever FighterCounter FighterCrafty FighterCrusader's WardDaggerbreakerDive-BombDragon's IreDragon's ScalesEven Follow-UpFaithful LoyaltyFlow FeatherFlow FlightFlow ForceFlow GuardFlow N TraceFlow RefreshFollow-Up RingG TomebreakerHardy FighterHoðr's ZealHoly War's EndKilling IntentLancebreakerMag. Null FollowMomentumNull Follow-Up‎Odd Follow-UpPatiencePhys. Null FollowPotentPotent AssaultPotent FinishQuick RiposteRaging StormR TomebreakerShield FighterSlick FighterSoul of ZofiaSun-Twin WingSwordbreakerVengeful FighterWary FighterWatersweepWeaving FighterWily FighterWindsweepWyvern RiftYngvi Ascendant
Healing skillsArmored WallAssault ImpetusFlow RefreshLive to ServeMystic BoostRecover RingRenewalS DrinkSolar Brace
Mobility skillsAccording to PlanAerobaticsAir SuperiorityA/D Far TraceA/D Near TraceA/R Far TraceA/R Near TraceA/S Far TraceA/S Near TraceBeast N TraceChivalryClose CallDeep StarDetailed ReportDrag BackEscape RouteFestive ReportFlier FormationFlow N TraceHarrowing CallHeavenly SoarHit and RunKnock BackLungeMoonlight BangleMoonlit Bangle FMoonlit Bangle QMurderous LionObstructPassRaging StormRaging TempestRepelS/D Far TraceS/D Near TraceS/R Far TraceS/R Near TraceSoaring WingsSunlight BangleSunlit Bangle DUnder the SunWarp PowderWings of Mercy
Proximity skillsBinding NecklaceGet Behind Me!Murderous LionPair UpRuler of NihilitySabotage AtkSabotage A/RSabotage DefSabotage ResSabotage SpdSudden PanicYune's Whispers
Stat-boosting skillsAtk/Def FavorAtk/Def LinkAtk/Res FavorAtk/Res LinkAtk/Spd FavorAtk/Spd LinkBelieve in Love?Blaze DanceBufferCaldera DanceDef/Res LinkDeluge DanceEarth DanceFireflood DanceFirestorm DanceGale DanceGeyser DanceLunar BraceNull C-AvoidPreempt AmplifyRockslide DanceShield PulseSpd/Def LinkSpd/Res LinkSpeedtakerSpurnTorrent DanceVelocityWrath
Turn-related skillsAerial ManeuversAssassin's StrikeBlue Lion RuleBold FighterBrash AssaultClose CallConjuring BreathCounter FighterCrafty FighterDaring FighterDesperationDive-BombDouble LionDragon's IreEven Pulse TieExecution BreathFlow DesperationFlow RefreshFrenzyHardy FighterHoly War's EndKilling IntentLungeOccultist's StrikeOdd Pulse TiePatiencePoison StrikePrescienceQuick RiposteRaging StormRepelSlick FighterSoul of ZofiaSpecial SpiralVantageVengeful FighterWild at HeartYngvi Ascendant
Miscellaneous skillsBeast SenseBeorc's BlessingBrutal FerocityBushidoBushido TenetCancel AffinityCounter RoarDark PerfumeDazzling DiscordDazzling ShiftDazzling StaffDisarm TrapDivine BrawnDivine StrengthDragon WallDragon's WrathEdged ScalesFair FightFont of WisdomFull DisarmFull Light & DarkGambitGlacial SealGuard BearingHaunting ChokerHigh Dragon WallHoly Soul of ZofiaHot-BloodedI Remember...Justice EnforcerLaguz FriendLaguz LoyaltyLive for BountyLive for HonorLone WolfMagic GambitMoon-Twin WingMoonlit SlumberMounting FearNull C-DisruptAn Open BookPoetic JusticePotent DisarmPure AtrocityPure Dragon WallPure StarfallPure StormResonanceSacae's BlessingShadow SlideShield of HopeTrue Dragon WallTrue Lone WolfTut-Tut!Veðrfölnir's WingWrathful StaffWrathful TempoYggdrasill's Alter