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Class change/Nintendo DS games
This sub-page covers theclass change stats for the twoNintendo DS games:Fire Emblem: Shadow Dragon andFire Emblem: New Mystery of the Emblem.
Fire Emblem: Shadow Dragon
As an enhanced remake ofShadow Dragon & the Blade of Light andMystery of the Emblem Book 1, the class change structure ofShadow Dragon is an expanded version of the of the original two games. The two primary differences are the use of theMaster Seal as the near-exclusive class change item for all classes, and the implementation of several classes introduced in later games to give class change options to classes still lacking them inMystery of the Emblem; however, theLord,Thief,Freelancer,Manakete, andBallistician still cannot promote and are in compensation treated asspecial classes with a maximum level of 30.
In addition to promoting toDracoknight through use of a Master Seal, thePegasus Knight also has the option of promoting toFalcoknight through use of anElysian Whip; however, this is limited in that Elysian whips can only be purchased through theOnline Shop and are not obtainable otherwise. Owing to the discontinuation of the Nintendo Wi-Fi Connection (and the Online Shop as a result), the Elysian Whip is no longer available through normal means in the Nintendo DS version of the game; the Wii UVirtual Console version restores access to the shop. The promotion stat bonuses are all derived from the difference between the class base stats for both the basic and advanced class.
Weapon level changes are described in terms ofweapon experience.
| Class change options and stat gains inShadow Dragon | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Item | Base class | Advanced class | HP | Str | Mag | Skl | Spd | Def | Res | Mov | Weapon levels |
![]() | Cavalier | Paladin | +4 | +2 | +1 | +3 | +1 | +1 | +6 | +1 | +0 +30 |
Knight | General | +10 | +2 | +1 | +1 | +4 | +4 | +3 | +1 | +30 E (+1) | |
Mercenary | Hero | +6 | +2 | +1 | +2 | +2 | +2 | +3 | +1 | +30 E (+1) | |
Myrmidon | Swordmaster | +6 | +2 | +1 | +2 | +2 | +2 | +3 | +1 | +75 | |
Archer | Sniper | +8 | +2 | +1 | +5 | +5 | +1 | +3 | +2 | +75 | |
Hunter | Horseman | +2 | +0 | +1 | +2 | +2 | +3 | +3 | +3 | E (+1) +30 | |
Fighter | Warrior | +6 | +2 | +0 | +1 | +1 | +2 | +1 | +1 | +30 E (+1) | |
Pirate | Berserker | +6 | +2 | +0 | +1 | +1 | +2 | +0 | +1 | +30 | |
Mage | Sage | +6 | +3 | +1 | +1 | +1 | +1 | +2 | +0 | +30 E (+1) | |
Dark Mage | Sorcerer | +6 | +2 | +1 | +1 | +1 | +0 | +3 | +0 | +30 E (+1) | |
Curate | Bishop | +6 | +1 | +2 | +1 | +0 | +0 | +2 | +1 | E (+1) +30 | |
Cleric | +6 | +1 | +2 | +1 | +1 | +2 | +0 | +1 | |||
Pegasus Knight | Dracoknight | +4 | +4 | -1 | +0 | +0 | +5 | -3 | +2 | +30 E (+1) | |
![]() | Falcoknight | +4 | +2 | -1 | +0 | +0 | +2 | +2 | +2 | E (+1) +30 | |
Fire Emblem: New Mystery of the Emblem
The class change system, array of classes and promotion games are almost entirely identical to those ofShadow Dragon, differing only in a few variations class base stats and therefore a few variations in promotion gains. Unlike inShadow Dragon, theElysian Whip can be found during the normal course of the main game, removing the restriction on Falcoknight availability.
Weapon level changes are described in terms ofweapon experience.
| Class change options and stat gains inNew Mystery of the Emblem | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Item | Base class | Advanced class | HP | Str | Mag | Skl | Spd | Def | Res | Mov | Weapon levels |
![]() | Cavalier | Paladin | +4 | +2 | +1 | +3 | +1 | +1 | +6 | +1 | +0 +30 |
Knight | General | +10 | +2 | +1 | +1 | +4 | +4 | +3 | +1 | +30 E (+1) | |
Mercenary | Hero | +6 | +2 | +1 | +2 | +2 | +2 | +3 | +1 | +30 E (+1) | |
Myrmidon | Swordmaster | +6 | +2 | +1 | +2 | +2 | +2 | +3 | +1 | +75 | |
Archer | Sniper | +8 | +2 | +1 | +5 | +5 | +1 | +3 | +2 | +75 | |
Hunter | Horseman | +2 | +0 | +1 | +2 | +2 | +3 | +3 | +3 | E (+1) +30 | |
Fighter | Warrior | +6 | +2 | +0 | +1 | +1 | +2 | +1 | +1 | +30 E (+1) | |
Pirate | Berserker | +6 | +2 | +0 | +1 | +1 | +2 | +0 | +1 | +30 | |
Barbarian1 | |||||||||||
Mage | Sage | +6 | +3 | +2 | +1 | +1 | +1 | +2 | +0 | +30 E (+1) | |
Dark Mage | Sorcerer | +6 | +2 | +2 | +1 | +1 | +1 | +3 | +0 | +30 E (+1) | |
Curate | Bishop | +6 | +1 | +2 | +1 | +0 | +0 | +3 | +1 | E (+1) +30 | |
Cleric | +6 | +1 | +2 | +1 | +1 | +2 | +1 | +1 | |||
Pegasus Knight | Dracoknight | +4 | +4 | -1 | +0 | +0 | +5 | -3 | +2 | +30 E (+1) | |
![]() | Falcoknight | +4 | +2 | +1 | +2 | +2 | +2 | +3 | +2 | E (+1) +30 | |
| 1 There are no playable Barbarians, but the class's ability to promote is programmed into the game and left unused. Their promotion gains are identical to those of the playable Pirate class.[1] | |||||||||||
References
See also
| Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow | ||||||||||||||||||||||||||||||||||
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