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Charm (stat)
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Redirected fromCha)
- For the skill of the same name, seeCharm.
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Charm (Japanese:魅力Charm) is a stat introduced inFire Emblem: Three Houses. Its inclusion coincides with the addition ofbattalions andgambits, and the stat serves to enhance them. It increases gambitmight, as well as gambithit rate andavoidance.
Calculations
Gambit damage
| Game | Formula | Notes |
|---|---|---|
| Three Houses | Might + (Strength orMagic) + (Charm / 5) + (Ability bonus) + (Battalion bonus) + (Gambit Boost) − (Target'sProtection orResilience) | Strength and Protection are used for physical gambits. Magic and Resilience are used for magical gambits. If any bonus is not relevant, the bonus in question is taken to be 0. For targets that are not the primary target, the gambit's attack power will be reduced by 50% before factoring in protection/resilience. |
Gambit hit rate
Charm is the primary unit stat to affect the accuracy of gambits in battle.[1]
| Game | Formula | Notes |
|---|---|---|
| Three Houses | Hit + [(Unit'sCharm − Target'sCharm) × 5] + (Ability bonus) + (Equipment bonus) + (Gambit Boost) | Charm's effects on hit rate are capped at ±30 hit. If any bonus is not relevant, the bonus in question is taken to be 0. |
Items and abilities affecting charm
| Weapons, items and skills providing equipping bonus | |||
|---|---|---|---|
| Item | Charm increase | Games | |
| Black Eagle Pendant | +2 when equipped. | Three Houses | |
| Blue Lion Brooch | +2 when equipped. | Three Houses | |
| Golden Deer Bracelet | +2 when equipped. | Three Houses | |
| White Dragon Scarf | +2 when equipped. | Three Houses | |
| Pomp & Circumstance | +4 when active. | Three Houses | |
| Rally Charm | +8 to a single ally's Charm for one turn. | Three Houses | |
| Items and events providing a permanent boost | |||
|---|---|---|---|
| Item | Charm increase | Games | |
| Black Pearl | Permanent +2 increase when used. | Three Houses | |
| Golden Apple | Permanent +1 increase when used. | Three Houses | |
| Tea Party | Permanent +1 increase to bothByleth and their guest when successful. | Three Houses | |
| Chapter 9 dancing practice | Permanent +5 increase when used. | Three Houses | |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Three Houses | Raises gambits' might, hit rate, and avoidance. | 本人の持つ魅力。高いほど 計略の威力、命中、回避が上がる。 |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Charm | |
| Japanese | 魅力 | Charm |
| Spanish | Carisma | Charisma |
| French | Charme | Charm |
| German | Charme | Charm |
| Italian | Carisma | Charisma |
| Korean | 매력 | Charm |
| Simplified Chinese | 魅力 | Charm |
| Traditional Chinese | 魅力 | Charm |
Gallery
References
- ↑ Cysx,Got the game early. Confirming some mechanical stuff., Serenes Forest Forums,Published: July 25, 2019,Retrieved: August 9, 2019


