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Brash Assault
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Brash Assault (Japanese:差し違えIntersecting Difference) is a four-tiered passive type Bskill which debuted inFire Emblem Heroes; the individual tiers of the skill areBrash Assault 1,Brash Assault 2,Brash Assault 3, andBrash Assault 4 in order from lowest to highest. When its user does not have lowHP and initiates combat against a foe that can counter, Brash Assault guarantees its user afollow-up attack; the HP required to activate the skill increases with the skill's tier.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Brash Assault 1) | B | If user initiates combat, foe can counter, and user'sHP ≤ 30%, user makes guaranteedfollow-up attack. | 50 | -- | -- | ✓ | -- | |
| Heroes (Brash Assault 2) | B | If user initiates combat, foe can counter, and user'sHP ≤ 40%, user makes guaranteedfollow-up attack. | 100 | Brash Assault 1 | -- | ✓ | -- | |
| Heroes (Brash Assault 3) | B | If user initiates combat, foe can counter, and user'sHP ≤ 50%, user makes guaranteedfollow-up attack. | 200 | Brash Assault 2 | -- | ✓ | -- | |
| Heroes (Brash Assault 4) | B | If user'sHP ≤ 99% or foe's HP = 100% at start of combat, and user initiates combat, inflicts −4 each to foe'sdefense andresistance, foe's first attack deals −30% damage, user makes guaranteedfollow-up attack, and user's next attack deals +(damage reduced in combat) damage. | 300 | Brash Assault 3 | -- | ✓ | -- |
Availability
Heroes
| Method | Data | |||
|---|---|---|---|---|
| Brash Assault 1 | Brash Assault 2 | Brash Assault 3 | Brash Assault 4 | |
| Unit (★★★) | Altena: Luminous Rider •Bartre: Fearless Warrior •Caspar: Hotheaded Inciter •Hinata: Wild Samurai •Seliph: Heir of Light •Validar: Fell Architect | Bartre: Fearless Warrior •Caspar: Hotheaded Inciter | — | — |
| Unit (★★★★) | — | Altena: Luminous Rider •Hinata: Wild Samurai •Seliph: Heir of Light •Validar: Fell Architect | Bartre: Fearless Warrior •Caspar: Hotheaded Inciter | — |
| Unit (★★★★★) | Harken: Troubled Warrior •Shamir: Heartbeats United | Harken: Troubled Warrior •Shamir: Heartbeats United | Altena: Luminous Rider •Harken: Troubled Warrior •Hinata: Wild Samurai •Seliph: Heir of Light •Shamir: Heartbeats United •Validar: Fell Architect | Harken: Troubled Warrior •Shamir: Heartbeats United |
| Tempest Trials | Genealogy of Light: 12,000 points | — | — | — |
| Sacred Seal Forge | 100 | 200 | 1,000 | — |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Brash Assault 1) | If unit initiates combat against a foe that can counter and unit's HP ≤ 30%, unit makes a guaranteed follow-up attack. | 自分のHPが30%以下で、自分から攻撃した時、 敵が反撃可能なら絶対追撃 |
| Heroes (Brash Assault 2) | If unit initiates combat against a foe that can counter and unit's HP ≤ 40%, unit makes a guaranteed follow-up attack. | 自分のHPが40%以下で、自分から攻撃した時、 敵が反撃可能なら絶対追撃 |
| Heroes (Brash Assault 3) | If unit initiates combat against a foe that can counter and unit's HP ≤ 50%, unit makes a guaranteed follow-up attack. | 自分のHPが50%以下で、自分から攻撃した時、 敵が反撃可能なら絶対追撃 |
| Heroes (Brash Assault 4) | At start of combat, if unit's HP ≤ 99% and unit initiates combat or if foe's HP = 100% and unit initiates combat, inflicts Def/Res-4 on foe, reduces damage from foe's first attack by 30%, unit makes a guaranteed follow-up attack, and unit's next attack deals damage = 30% of foe's attack damage prior to reductions (resets at end of combat; only highest value applied; does not stack). | 戦闘開始時、 自身のHPが99%以下で、自分から攻撃した時、 または、戦闘開始時、 敵のHPが100%で、自分から攻撃した時、 戦闘中、敵の守備、魔防-4、自分は絶対追撃、 最初に受けた攻撃のダメージを30%軽減、かつ 最初に攻撃を受けた時、 戦闘中、軽減前のダメージの30%を 自身の次の攻撃のダメージに+ (その戦闘中のみ。同系統効果複数時、最大値適用) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Brash Assault | -- |
| Japanese | 差し違え | Intersecting Difference |
| Spanish | Rompecontras | Smash Counter |
| French | Casse-Cou | Daredevil |
| German | Dreistigkeit | Audacity |
| Italian | Impudenza | Impudence |
| Portuguese | Contraofensiva | Counteroffensive |
| Traditional Chinese | 同歸於盡 | Mutual death |
| Sacred Seal skills inHeroes | ||||||||||||||||||||
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