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Blade of Shadow
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Blade of Shadow (Japanese:影の英雄の剣Hero of Shadow's Sword) is a weaponskill in thesword category which debuted inFire Emblem Heroes; it is apersonal weapon of maleKris. When a foe initiates combat or has fullHP, Blade of Shadow neutralizes penalties on the user and reduces the foe's stats.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (refine: Unrefined) | 16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants −1 special cooldown count. If foe initiates combat or foe'sHP = 100% at start of combat, neutralizes penalties on user and inflicts −5 each toattack,speed, anddefense on foe during combat. | ||
| Heroes (refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. If foe initiates combat or foe'sHP ≥ 75% at start of combat, neutralizes penalties on user, inflicts −5 each toattack,speed, anddefense on foe, and neutralizes effects that increase foe's special cooldown charge or decrease user's special cooldown charge during combat. Grants +3 HP. If user'sHP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, andresistance to user, foe's first attack deals −40% damage, and user deals +(user's speed × 20%) damage during combat, and when user deals damage to foe (including 0 damage), restores 7 HP to user. | ||
| Heroes (refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. If foe initiates combat or foe'sHP ≥ 75% at start of combat, neutralizes penalties on user, inflicts −5 each toattack,speed, anddefense on foe, and neutralizes effects that increase foe's special cooldown charge or decrease user's special cooldown charge during combat. Grants +5 HP. | ||
| Heroes (refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. If foe initiates combat or foe'sHP ≥ 75% at start of combat, neutralizes penalties on user, inflicts −5 each toattack,speed, anddefense on foe, and neutralizes effects that increase foe's special cooldown charge or decrease user's special cooldown charge during combat. Grants +5 HP and +3 speed. | ||
| Heroes (refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. If foe initiates combat or foe'sHP ≥ 75% at start of combat, neutralizes penalties on user, inflicts −5 each toattack,speed, anddefense on foe, and neutralizes effects that increase foe's special cooldown charge or decrease user's special cooldown charge during combat. Grants +5 HP and +4 defense. | ||
| Heroes (refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. If foe initiates combat or foe'sHP ≥ 75% at start of combat, neutralizes penalties on user, inflicts −5 each toattack,speed, anddefense on foe, and neutralizes effects that increase foe's special cooldown charge or decrease user's special cooldown charge during combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Kris: Unknown Hero |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Unrefined) | Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP = 100% at start of combat, neutralizes penalties on unit and inflicts Atk/Spd/Def-5 on foe during combat. | 奥義が発動しやすい(発動カウント-1) 敵から攻撃された時、または 敵のHPが100%で戦闘開始時、戦闘中、 自身の弱化を無効化し、敵の攻撃、速さ、守備-5 |
| Heroes (Refined) | Accelerates Special trigger (cooldown count-1). If foe initiates combat or if foe's HP ≥ 75% at start of combat, neutralizes unit's penalties, inflicts Atk/Spd/Def-5 on foe, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 奥義が発動しやすい(発動カウント-1) 敵から攻撃された時、または、 敵のHPが75%以上で戦闘開始時、戦闘中、 自身の弱化を無効化し、敵の攻撃、速さ、守備-5、 敵の奥義発動カウント変動量+を無効、かつ 自身の奥義発動カウント変動量-を無効 |
| Heroes (Refined: +effect) | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials), and also, when unit deals damage to foe, restores 7 HP to unit (triggers even if 0 damage is dealt). | 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+4、 最初に受けた攻撃と2回攻撃のダメージを40%軽減 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃)、 ダメージ+速さの20%(範囲奥義を除く)、かつ 自分の攻撃でダメージを与えた時、7回復 (与えたダメージが0でも効果は発動) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Blade of Shadow | -- |
| Japanese | 影の英雄の剣 | Hero of Shadow's Sword |
| Spanish | Hoja sombría | Dark blade |
| French | Lame d'ombre | Shadow blade |
| German | Schattenklinge | Shadow Blade |
| Italian | Spada ombrosa | Shadow sword |
| Portuguese | Espada obscura | Dark sword |
| Traditional Chinese | 影之英雄劍 | Hero of shadow sword |
Gallery
- The Blade of Shadow as it appears inHeroes.



