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Battle in the Lea

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Battle in the Lea


Location

TheLea of Aurelis

New units

Matthis,Merric

Boss(es)

Bentheon

Previous chapter(s)

A Brush in the Teeth

Next chapter(s)

Champions of Aurelis

As Marth descended into the vast green lea separating his troops from [Aurelis's], he heard a terrible sound: the galloping of enemy destriers, far away at first...then closer... ...Then far too close.
— Narration

Battle in the Lea (Japanese:草原の戦いBattle of the Prairie) is the fourth chapter inFire Emblem: Shadow Dragon & the Blade of Light andFire Emblem: Shadow Dragon. It is one of the five chapters that were cut from Book 1 ofFire Emblem: Mystery of the Emblem.

Plot

Main articles:Battle in the Lea/Script (Shadow Dragon & the Blade of Light) andBattle in the Lea/Script (Shadow Dragon)

Marth arrives inAurelis, but his attempt to reinforce the Aurelian forces is interrupted by a troop ofMacedonian soldiers led byBentheon. Before the battle,Malledus advises Marth to begintaking some time to choose his best soldiers for a situation and outfit them accordingly. During the battle, Marth adds two new comrades to his growing forces:Matthis,Lena's brother who was conscripted into the Macedonian army, andMerric, an old friend of Marth who has been studying magic inKhadein. Marth's forces overwhelm Bentheon and kill him. A village elder thanks him, informs him that CaptainHardin is protecting PrincessNyna in a fortress to the north, and presents him with aSilver Sword.

Chapter data

Shadow Dragon & the Blade of LightShadow Dragon

Chapter Data
Conditions
Unit Data
Victory: SeizePlayerPartnerOtherEnemyThird
Defeat:Marth dies14+2{{{partner}}}{{{other}}}20−1{{{third}}}
Map dimensions:
30 columns by 20 rows

Units are arranged based on their position in deployment order after Marth.

Chapter Data
Conditions
Unit Data
Victory: SeizePlayerPartnerOtherEnemyThird
Defeat:Marth dies1–14+2{{{partner}}}{{{other}}}20−1{{{third}}}
Map dimensions:
30 columns by 20 rows

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Character data

Shadow Dragon & the Blade of LightShadow Dragon

Characters
New units
Merric
Mage
HP
20
Inventory
Excalibur
Blizzard
Level
1
Visit the northernvillage
Matthis
Cavalier
HP
16
Inventory
Lance
Level
2
Enemy, talk to withLena
Forcibly deployed characters
Marth ​
Available characters
Jagen ​Cain ​Abel ​Draug ​Gordin ​Caeda ​Wrys ​Bord ​Cord ​Barst ​Ogma ​Darros ​Castor ​Julian ​Lena ​Navarre ​
Characters
New units
Merric
Mage
HP
20
Inventory
Excalibur
Level
1
Visit the southernvillage
Matthis
Cavalier
HP
20
Inventory
Iron Lance
Level
2
Enemy, talk to withLena
Forcibly deployed characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​

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Item data

Shadow Dragon & the Blade of LightShadow Dragon

Items
NameObtainment Method
5,000 GVisit the southernvillage
RidersbaneDropped byBentheon
ArmorslayerDropped by enemyCavalier
Silver SwordEnd of chapter
Items
NameObtainment Method
5,000 GVisit the northernvillage
RidersbaneDropped byBentheon
Silver SwordEnd of chapter

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Shop data

Shadow Dragon & the Blade of LightShadow Dragon

Armories and vendors

SwordsLancesAxesBowsTomesStavesItemsSecret

NameCost
Iron Sword320

None

NameCost
Hammer300
Axe360
Steel Axe550
Hand Axe450
NameCost
Bow400

None

None

None

None

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Armories and vendors

SwordsLancesAxesBowsTomesStavesItemsSecret

NameCost
Iron Sword400
Steel Sword875
NameCost
Iron Lance480
Steel Lance980
NameCost
Hammer1,100
NameCost
Iron Bow440

None

None

None

None

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Enemy data

Enemy data

Shadow Dragon & the Blade of LightShadow Dragon

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BentheonCavalier51227480909Ridersbane
Drops aRidersbaneThis item is dropped upon this unit's defeat. upon defeat.
Does not move; stands on agate, the chapter's seize point.
MacedonCavalier12165260709Lance
Moves to attack any player unit in range; moves onto thegate if no one is in range.
MacedonKnight111651301105Lance
Moves to attack any player unit; moves north of the westbridge if no one is in range.
MacedonCavalier11165260709Armorslayer
Drops anArmorslayerThis item is dropped upon this unit's defeat. upon defeat.
MacedonThief11163190207Iron Sword
Prioritizes raidingvillages.
MacedonThief311942100307Iron Sword
Prioritizes raidingvillages.
MatthisCavalier21165260709Lance
--
MacedonCavalier11165260709Iron Sword
--
MacedonArcher12164140505Bow
Moves to attack any player unit; moves north of the westbridge if no one is in range.
MacedonCurate11161110305Heal
--
MacedonHorseman12164170409Bow
--
MacedonFighter14185170406Axe
--
MacedonHunter12186150306Bow
--
Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

NormalHard-1Hard-2Hard-3Hard-4Hard-5

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BentheonCavalier51227048090--RidersbaneThis item is dropped upon this unit's defeat.
Stands on agate, the chapter's seize point.
MacedonCavalier121850260709Iron Lance
Immediately begins moving unprovoked.
MacedonKnight1118602001105Iron Lance
Will not act until attacked.
MacedonCavalier111850260709Armorslayer
Immediately begins moving unprovoked.
MacedonThief111620170107Iron Sword
Prioritizes destroying the southernvillage.
MacedonThief3117.22.401.8801.607Iron Sword
Prioritizes destroying the northernvillage.
MatthisCavalier212050260709Iron Lance
Immediately begins moving unprovoked.
MacedonCavalier111850260709Iron Sword
Immediately begins moving unprovoked.
MacedonArcher121650340605Steel Bow
Moves to attack units in range.
MacedonCurate111601140365Heal
Moves to heal units within twice his movement.
MacedonHorseman1224617100639Iron Bow
Moves to attack units in range.
MacedonFighter142050170306Iron Axe
Immediately begins moving unprovoked.
MacedonHunter121860460306Iron Bow
Begin moving if they could attack a unit with twice their movement.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BentheonCavalier5124.48.0504.98.6090--RidersbaneThis item is dropped upon this unit's defeat.
Stands on agate, the chapter's seize point.
MacedonCavalier1220.46.0502.96.60709Iron Lance
Immediately begins moving unprovoked.
MacedonKnight1120.76.902.90.601105Iron Lance
Will not act until attacked.
MacedonCavalier1120.46.0502.96.60709Armorslayer
Immediately begins moving unprovoked.
MacedonThief1117.82.602.28.50107Iron Sword
Prioritizes destroying the southernvillage.
MacedonThief31193039.501.607Iron Sword
Prioritizes destroying the northernvillage.
MatthisCavalier212050260709Iron Lance
Immediately begins moving unprovoked.
MacedonCavalier1120.46.0502.96.60709Iron Sword
Immediately begins moving unprovoked.
MacedonArcher1218.45.603.94.90605Steel Bow
Moves to attack units in range.
MacedonCurate1117.201.61.94.90365Heal
Moves to heal units within twice his movement.
MacedonHorseman1225.86.317.910.90639Iron Bow
Moves to attack units in range.
MacedonFighter1422.76.501.97.60306Iron Axe
Immediately begins moving unprovoked.
MacedonHunter1219.86.304.96.90306Iron Bow
Begin moving if they could attack a unit with twice their movement.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BentheonCavalier5126.89.105.89.2090--RidersbaneThis item is dropped upon this unit's defeat.
Stands on agate, the chapter's seize point.
MacedonCavalier1222.87.103.87.20709Iron Lance
Immediately begins moving unprovoked.
MacedonKnight1123.47.803.81.201105Iron Lance
Will not act until attacked.
MacedonCavalier1122.87.103.87.20709Armorslayer
Immediately begins moving unprovoked.
MacedonThief1119.63.203.4100107Iron Sword
Prioritizes destroying the southernvillage.
MacedonThief3120.83.604.21101.607Iron Sword
Prioritizes destroying the northernvillage.
MatthisCavalier212050260709Iron Lance
Immediately begins moving unprovoked.
MacedonCavalier1122.87.103.87.20709Iron Sword
Immediately begins moving unprovoked.
MacedonArcher1220.86.204.85.80605Steel Bow
Moves to attack units in range.
MacedonCurate1118.402.22.85.80365Heal
Moves to heal units within twice his movement.
MacedonHorseman1227.66.618.811.80639Iron Bow
Moves to attack units in range.
MacedonFighter1425.4802.88.20306Iron Axe
Immediately begins moving unprovoked.
MacedonHunter1221.66.605.87.80306Iron Bow
Begin moving if they could attack a unit with twice their movement.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BentheonCavalier5129.210.1506.79.8090--RidersbaneThis item is dropped upon this unit's defeat.
Stands on agate, the chapter's seize point.
MacedonCavalier1225.28.1504.77.80709Iron Lance
Immediately begins moving unprovoked.
MacedonKnight1126.18.704.71.801105Iron Lance
Will not act until attacked.
MacedonCavalier1125.28.1504.77.80709Armorslayer
Immediately begins moving unprovoked.
MacedonThief1121.43.804.611.50107Iron Sword
Prioritizes destroying the southernvillage.
MacedonThief3122.64.205.412.501.607Iron Sword
Prioritizes destroying the northernvillage.
MatthisCavalier212050260709Iron Lance
Immediately begins moving unprovoked.
MacedonCavalier1125.28.1504.77.80709Iron Sword
Immediately begins moving unprovoked.
MacedonArcher1223.26.805.76.70605Steel Bow
Moves to attack units in range.
MacedonCurate1119.602.83.76.70365Heal
Moves to heal units within twice his movement.
MacedonHorseman1229.46.919.712.70639Iron Bow
Moves to attack units in range.
MacedonFighter1428.19.503.78.80306Iron Axe
Immediately begins moving unprovoked.
MacedonHunter1223.46.906.78.70306Iron Bow
Begin moving if they could attack a unit with twice their movement.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BentheonCavalier5131.611.207.610.4090--RidersbaneThis item is dropped upon this unit's defeat.
Stands on agate, the chapter's seize point.
MacedonCavalier1227.69.205.68.40709Iron Lance
Immediately begins moving unprovoked.
MacedonKnight1128.89.605.62.401105Iron Lance
Will not act until attacked.
MacedonCavalier1127.69.205.68.40709Armorslayer
Immediately begins moving unprovoked.
MacedonThief1123.24.405.8130107Iron Sword
Prioritizes destroying the southernvillage.
MacedonThief3124.44.806.61401.607Iron Sword
Prioritizes destroying the northernvillage.
MatthisCavalier212050260709Iron Lance
Immediately begins moving unprovoked.
MacedonCavalier1127.69.205.68.40709Iron Sword
Immediately begins moving unprovoked.
MacedonArcher1225.67.406.67.60605Steel Bow
Moves to attack units in range.
MacedonCurate1120.803.44.67.60365Heal
Moves to heal units within twice his movement.
MacedonHorseman1231.27.2110.613.60639Iron Bow
Moves to attack units in range.
MacedonFighter1430.81104.69.40306Iron Axe
Immediately begins moving unprovoked.
MacedonHunter1225.27.207.69.60306Iron Bow
Begin moving if they could attack a unit with twice their movement.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BentheonCavalier513412.2508.511090--RidersbaneThis item is dropped upon this unit's defeat.
Stands on agate, the chapter's seize point.
MacedonCavalier123010.2506.590709Iron Lance
Immediately begins moving unprovoked.
MacedonKnight1131.510.506.5301105Iron Lance
Will not act until attacked.
MacedonCavalier113010.2506.590709Armorslayer
Immediately begins moving unprovoked.
MacedonThief112550714.50107Iron Sword
Prioritizes destroying the southernvillage.
MacedonThief3126.25.407.815.501.607Iron Sword
Prioritizes destroying the northernvillage.
MatthisCavalier212050260709Iron Lance
Immediately begins moving unprovoked.
MacedonCavalier113010.2506.590709Iron Sword
Immediately begins moving unprovoked.
MacedonArcher1228807.58.50605Steel Bow
Moves to attack units in range.
MacedonCurate1122045.58.50365Heal
Moves to heal units within twice his movement.
MacedonHorseman12337.5111.514.50639Iron Bow
Moves to attack units in range.
MacedonFighter1433.512.505.5100306Iron Axe
Immediately begins moving unprovoked.
MacedonHunter12277.508.510.50306Iron Bow
Begin moving if they could attack a unit with twice their movement.

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Boss data

Main article:Bentheon
Boss data

Shadow Dragon & the Blade of LightShadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

NormalHard-1Hard-2Hard-3Hard-4Hard-5

Cavalier
Level5
Movement--
Stats
Max HP24.4Speed8.6
Strength8.05Luck0
Magic0Defense9
Skill4.9Resistance0
Inventory
RidersbaneThis item is dropped upon this unit's defeat.
Weapon Levels
SwordsCLancesBAxes--
Bows--Tomes--Staves--
Cavalier
Level5
Movement--
Stats
Max HP26.8Speed9.2
Strength9.1Luck0
Magic0Defense9
Skill5.8Resistance0
Inventory
RidersbaneThis item is dropped upon this unit's defeat.
Weapon Levels
SwordsCLancesBAxes--
Bows--Tomes--Staves--
Cavalier
Level5
Movement--
Stats
Max HP29.2Speed9.8
Strength10.15Luck0
Magic0Defense9
Skill6.7Resistance0
Inventory
RidersbaneThis item is dropped upon this unit's defeat.
Weapon Levels
SwordsBLancesBAxes--
Bows--Tomes--Staves--
Cavalier
Level5
Movement--
Stats
Max HP31.6Speed10.4
Strength11.2Luck0
Magic0Defense9
Skill7.6Resistance0
Inventory
RidersbaneThis item is dropped upon this unit's defeat.
Weapon Levels
SwordsBLancesBAxes--
Bows--Tomes--Staves--
Cavalier
Level5
Movement--
Stats
Max HP34Speed11
Strength12.25Luck0
Magic0Defense9
Skill8.5Resistance0
Inventory
RidersbaneThis item is dropped upon this unit's defeat.
Weapon Levels
SwordsALancesAAxes--
Bows--Tomes--Staves--

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Unit Management and Forge Access:

  • At the outset of this chapter, you're introduced to the concept of selecting specific units, as there's a maximum number of characters you can deploy per chapter. You also gain the ability to reclass your units as needed.
  • Merric, a powerfulMage, andMatthis, a less-than-stellarCavalier, join your team. If you've been diligent in trainingAbel, you'll find Matthis pales in comparison. Given the limited slots, it's time to bench some units.
  • Consider equippingNavarre with anIron Sword and buying aFire tome for Merric.
  • IfCain remains at his base 6 Speed, reclass him to aMyrmidon to prevent him from being outpaced by theFighters.
  • This chapter also introduces theForge, letting you enhance your weapons. A top recommendation is to upgradeCaeda'sWing Spear with +4 Might and +10 Hit, making it a formidable weapon against most enemies on this map and subsequent levels.

Initial Movements:

  • At the chapter's start, send some cavalry units to eliminate theThief near the armory. Then, station the rest of your forces at the northeast chokepoint.
  • Take this opportunity to stock up on Steel weapons.
  • Direct your cavalry northwards to engage theHunter and Thief. Aim to clear all enemies before the enemy cavalry descends upon you.
  • Keep units likeDraug away from any enemy wielding anArmorslayer.

Recruitment and Enemy Engagement:

  • After quelling the first wave, shift your focus to recruiting Merric. His village is within the range of twoArchers and aKnight. However, the Knight remains passive unless provoked. Use a sturdy unit to draw out and eliminate the Archers, then visit the village.
  • To safely engage the Knight without agitating the northernHorsemen, position a unit two tiles south of the Knight, barricading the bridge. Once you've dealt with the Knight, methodically lure and defeat the Horsemen.
  • Compared to previous chapters,Bentheon, the boss, is less menacing due to his close-combat limitation. Use ranged units to defeat him.
  • Hand theRidersbane to either Abel orJagen.

Additional Insights:

  • Thieves can raze villages, so get rid of them quickly. Engage the northern fighters with a few units, but be wary of a unique-looking cavalier, Matthis. If Lena speaks to him, he'll join your side.
  • Once you've cleared most adversaries, you'll notice anArena near the second village. This spot lets you earn experience and accumulate gold. However, it's risky to bet amounts over 900 gold due to the more challenging battles. Though the Arena can be a tempting opportunity for growth, be careful relying on it too much.
  • Merric, when recruited from the second village, comes with a unique spell:Excalibur. This spell is exclusive to him in the Famicom version and is a rare asset in the game. While it can be tempting to use it against ordinary foes or weaker bosses, it's advised to save it for more formidable challenges ahead. However, if you choose to confront the castle's enemy, Merric can vanquish him in a few strikes. Alternatively, utilize theRapier or ranged attacks.

Strategy for Merciless difficulty

Primary Strategy:

  • Use Jagen as a frontline shield to absorb incoming attacks.
  • Be cautious of the village where Merric is. If you focus too much on the fighters, the second Thief may destroy it. Killing these fighters in a single turn requires at least three of your characters.
  • For other enemies, and especially the Hunter in the top right, consider placing a strong unit in a northern starting position to draw enemy attacks.
  • Begin by positioning units with less movement to the left. This placement allows them to keep up with your mounted units. Deploy Caeda in a way that she can confront and defeat one of the advancing Cavaliers. After her attack, have her retreat so she's ready for the next turn.
  • After clearing most of the enemies, encircle Matthis with units that can't harm him and wait. If a Hunter attacks you, it's best to have high HP and defensive characters nearby but out of the fighters' reach. A defensive formation using high HP characters, like Cavaliers, will effectively impede enemy movement.
  • Finish off the remaining enemies conventionally. For foes blocking the bridge, bait Archers by placing units within their attack range. Engage the General usingMarth or Caeda. Attract the Cavaliers using a defensive unit on the opposite riverbank. Ensure all your units are together before making a move.

Alternative Strategy:

  • Position slower units on the left side and faster units on the right. Ensure Jagen reaches the Thief quickly to neutralize him. If Jagen's HP gets too low, send Caeda to back him up.
  • Send everyone else towards the nearest bridge.
  • Once in position, place two characters on the bridge. For example, you can use a transformedBarst as a Pirate alongside Ogma. Place an Archer and Lena behind them on the bridge. This arrangement allows for healing and archer attacks. If a frontliner's health drops critically, retreat and replace them with Jagen or another durable unit.

Trivia

  • In the Japanese version ofShadow Dragon & the Blade of Light, there are two lines of unused text for Matthis's recruitment conversation.[1]

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Battle in the Lea

--

Japanese

草原の戦い

Battle of the Prairie

Spanish

Batalla en las pradera

Battle in the prairie; abbreviated asBatalla en las prad.

French

Bataille dans la plaine

Battle in the plain

German

Schlacht im Gras

Battle in the Grass

Italian

La battaglia della piana

The battle of the plain

Gallery


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References

  1. "Lena: ! ... ... Yes... but...
    Matthis: ...Forget it. Don't get into too much trouble, Lena. I'm off to greet the Macedon army."
    Fire Emblem: Shadow Dragon & the Blade of Light, The Cutting Room Floor,Retrieved: August 5th, 2025
← A Brush in the Teeth •Battle in the Lea• Champions of Aurelis →
Fire Emblem: Shadow Dragon & the Blade of Light
Playable charactersAbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable charactersAurelis KingMalledusNynaTalys King
BossesBentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background charactersAnriArtemisBasiliskCorneliusLizaLudwikMiloahOsmondSalamander
Legendary andpersonal weaponsAumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters1:Marth Embarks • 2:The Pirates of Galder • 3:The Ghoul's Teeth • 4:Battle in the Lea • 5:Champions of Aurelis • 6:Fire Emblem • 7:Lefcandith Gauntlet • 8:Port Warren • 9:The Pyrathi Dragon • 10:Princess Minerva • 11:Knorda Market • 12:The Ageless Palace • 13:The Wooden Cavalry • 14:Land of Sorrow • 15:An Oasis of Magic • 16:The Battle for Altea • 17:Star and Savior • 18:The Sable Order • 19:Manakete Princess • 20:Camus the Sable • 21:Clash in Macedon • 22:A Knight-Filled Sky • 23:Dark Pontifex • 24:The Dragonkin Realm • 25:Chosen by Fate
LocationsArchaneaAltean Union (AlteaChiasmir (Fane of Raman) •GraMenedy) •AurelisDolhr Empire (DolhrGrustMacedon) • Desert Region (KhadeinMamorthod (Thabes)) •Kingdom of Archanea (DeilKnordaLefcandithPalaceWarren) •Outerlands (GalderPyrathiSamsoothTalys)
Groups, objects and conceptsArchanean LeagueDragons (Divine DragonsEarth DragonsFire DragonsMage Dragons) •DragoonsFire EmblemKnights of ArchaneaOrbSable OrderSoothsiresTemple KnightsWar of LiberationWar of ShadowsWhitewinged Order
ListsArmoriesCharactersClasses (Class change) •ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topicsHakoda manga adaptationMinor charactersName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) •Sound Test ModeTimeline
Fire Emblem: Shadow Dragon
Playable charactersAbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable charactersAurelis KingMalledusNynaTalys King
BossesBathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background charactersAdrahAnriArtemisCorneliusIoteLizaLudwikMiloahNagaOrdwinOsmondShanty Pete
Legendary andpersonal weaponsAumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
ChaptersP:Prologue I • P:Prologue II • P:Prologue III • P:Prologue IV • 1:Marth Embarks • 2:The Pirates of Galder • 3:A Brush in the Teeth • 4:Battle in the Lea • 5:Champions of Aurelis • 6:Fire Emblem • 6x:In War's Grip • 7:Lefcandith Gauntlet • 8:Port Warren • 9:The Pyrathi Dragon • 10:Princess Minerva • 11:Knorda Market • 12:The Ageless Palace • 12x:A Traitor's Worth • 13:The Wooden Cavalry • 14:Land of Sorrow • 15:An Oasis of Magic • 16:The Battle for Altea • 17:Star and Savior • 17x:Helena Castle • 18:The Sable Order • 19:Manakete Princess • 20:Camus the Sable • 20x:The Lair of Fire • 21:Clash in Macedon • 22:A Knight-Filled Sky • 23:Dark Pontifex • 24:The Dragonkin Realm • 24x:The AlterspireE:Chosen by Fate
LocationsArchaneaAlteaAlterspireAurelisChiasmir (Fane of Raman) •DolhrGalderGraGrustKhadeinKingdom of Archanea (KnordaPalaceWarren) •LefcandithMacedonMenedyPyrathiSamsoothTalysThabes
Groups, objects and conceptsArchanean KnightsArchanean LeagueDragons (Divine DragonsEarth DragonsFire DragonsMage DragonsManakete) •DragoonsOrbRoyal knightsSable OrderSoothsiresWar of LiberationWar of ShadowsWhitewinged Order
ListsChaptersCharactersClasses (Class change) •ConversationsItemsScriptsSupportsWeapons
Related topicsList of version differences (Name chart) •Minor characters • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) •Pre-release information (Unused content) •Sound RoomTimeline