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Barrier (monster)

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Barrier


Icon used by Barriers inThree Houses.


Reduces damage received and activates a barrier ability. Disabled in one blow when receiving a gambit or effective special attack.

Type(s)

Class

First game

Three Houses

Barriers (Japanese:障壁Barrier) are a form of defense used bymonsters which debuted inFire Emblem: Three Houses. They are a special force that surrounds monsters, granting them enhanced survivability, as well as variousabilities while they are present.

Overview

AnExperimental Demonic Beast with all of its barriers intact.

A barrier is present for each space a monster occupies, and each has its own durability independent of the other barriers. If a space with a barrier is targeted when attacking the monster, the damage dealt to the monster will be reduced, and they also gain access to theirbarrier abilities. Barriers will be weakened, and eventually destroyed if they endure up to two rounds of combat in which they take damage from their opponent. They will be destroyed instantly if they are the primary target of agambit, or if they take damage from a weapon or acombat art that they areweak to. Barriers do not get damaged when they are the secondary target ofMeteor or anOnager. Destroying a barrier will deprive one of the monster's spaces of its power, and attacking the space will no longer invoke any barrier abilities or damage reduction for the monster.

When a barrier is destroyed, a monster will additionally beconfused, preventing them from counterattacking, no matter which of their spaces is targeted. Destroying all of a monster's barriers results in anarmor break, a more severe form of confusion that also prevents the monster from acting during their next phase. Achieving an armor break on most monsters will reward the player with smithing materials, although each monster can only suffer armor break once;Umbral Beasts do not reward any item, andHegemon Husks are immune to them altogether.

If given the chance, monsters can repair damaged barriers or regain barriers that were destroyed previously, usually after preparing aStaggering Blow. Barriers cannot be repaired or regained if the monster was inflicted with an armor break, however.

Data

GameIconEffectActivationCapacityNotes
Three HousesReduces all damage dealt to the user by 50%.
Grants access to the user's Barrier Abilities.
If an intact barrier is targeted----

Variants

There are several variants of the standard barrier, with different damage reduction percentages or altered behaviors.

Enclosing Wall

GameIconEffectActivationCapacityNotes
Three Houses
Reduces all damage dealt to the user by 50%.
Grants access to the user's Barrier Abilities.
If an intact barrier is targeted--Can only endure one round of combat before being destroyed.

Dragon-Scale Wall

GameIconEffectActivationCapacityNotes
Three Houses
Reduces all damage dealt to the user by 70%.
Grants access to the user's Barrier Abilities.
If an intact barrier is targeted----

Heavily Armored Wall

GameIconEffectActivationCapacityNotes
Three Houses
Reduces all damage dealt to the user by 50%.
Grants access to the user's Barrier Abilities.
If an intact barrier is targeted--Will not inflict anarmor break to the user upon being destroyed.
Refreshes at the start of each turn.

Essence Barrier

GameIconEffectActivationCapacityNotes
Three Houses
Reduces all damage dealt to the user by 70%.
Grants access to the user's Barrier Abilities.
If an intact barrier is targeted----

Availability

Three Houses

UnobtainableExclusively used bymonster classes

Barrier-exclusive abilities

While barriers can grant nearly any kind of ability when they are intact, there are also a select few abilities that are only available from barriers; most others can be obtained through other methods. The abilities that are exclusive to barriers are the following:

Flavor text

GameText
(English)
Text
(Japanese)
Three Houses
(status; intact)
Reduces damage received and activates a
barrier ability.
Disabled in one blow when receiving a gambit
or effective special attack.
受けるダメージを軽減し、障壁スキ
ルが発動する。計略か、有効・特効
の攻撃を受けると一撃で解除。
Three Houses
(status; weakened)
Reduces damage received and activates a
barrier ability; disabled once attacked.
受けるダメージを軽減し、
障壁スキルが発動する。
攻撃を受けると解除される。
Three Houses
(Barrier, Enclosing Wall)
Barrier reduces damage by 50% while intact.
Remove it to inflict an armor break.
障壁があるとダメージを50%減。
すべて解除でアーマーブレイクする。
Three Houses
(Dragon-Scale Wall, Essence Barrier)
Barrier reduces damage by 70% while intact.
Remove it to inflict an armor break.
障壁があるとダメージを70%減。
すべて解除でアーマーブレイクする。
Three Houses
(Heavily Armored Wall)
Barrier reduces damage by 50% while intact.
No risk of armor break. Refreshes each turn.
障壁があるとダメージを50%減。
アーマーブレイクせず毎ターン復活。

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Barrier

--

Japanese

障壁

Barrier

Spanish

Barrera

Barrier

French

Barrière

Barrier

German

Barriere

Barrier

Italian

Barriera

Barrier

Korean

배리어

Barrier

Simplified Chinese

防护障壁

Protective barrier

Traditional Chinese

防護障壁

Protective barrier

Gallery

  • Icon used by Barriers in Three Houses.
    Icon used by Barriers inThree Houses.
  • Icon used by weakened Barriers in Three Houses.
    Icon used by weakened Barriers inThree Houses.
  • Icon used by Barrier Abilities in Three Houses.
    Icon used by Barrier Abilities inThree Houses.
  • An Experimental Demonic Beast with all of its barriers intact.
    AnExperimental Demonic Beast with all of its barriers intact.
  • An Experimental Demonic Beast with one of its barriers weakened.
    An Experimental Demonic Beast with one of its barriers weakened.
  • An Experimental Demonic Beast with one of its barriers broken.
    An Experimental Demonic Beast with one of its barriers broken.
  • An Experimental Demonic Beast being afflicted with an armor break.
    An Experimental Demonic Beast being afflicted with an armor break.

References

Abilities inFire Emblem: Three Houses
Class and skill level abilitiesPersonal abilities
Bonus damage abilitiesArmored Effect NullCavalry Effect NullDragon Effect NullEffect NullFlying Effect NullInfantry Effect NullMonster Effect NullMonstrous Appeal
Breaker abilitiesAxebreakerBowbreakerFistbreakerLancebreakerSwordbreakerTomebreaker--
Debuffing abilitiesSeal DefenseSeal MagicSeal MovementSeal ResistanceSeal SpeedSeal StrengthBlade Breaker
Experience-related abilitiesModel LeaderMastermindAptitudeImperial LineageLeicester LineageMastermindProfessor's GuidanceRoyal Lineage
Faire abilitiesAxefaireBowfaireBlack TomefaireDark TomefaireFistfaireLancefaireSwordfaireWhite Tomefaire--
Healing abilitiesBattalion RenewalLifetakerRenewalWhite Magic Heal +Animal FriendCatnapGoody BasketLive to ServeSongstress
Proximity abilitiesCharmHeartseekerSacred PowerAdvocateBorn FighterGuardianHonorable SpiritInfirmary MasterLily's PoiseSongstress
Rally abilitiesRally CharmRally DefenseRally DexterityRally LuckRally MagicRally MovementRally ResistanceRally SpeedRally StrengthCompassionCrest ScholarPerseverance
Skill level abilitiesAuthorityAxe ProwessBow ProwessBrawling ProwessFaithLance ProwessReasonSword Prowess--
Stat-boosting abilitiesAlert StanceAvo +10Crit +20Defense +2Defensive TacticsDefiant AvoDefiant CritDefiant DefDefiant MagDefiant ResDefiant SpdDefiant StrDexterity +4Hit +20HP +5Magic +2Movement +1Offensive TacticsPomp & CircumstanceResistance +2Special DanceSpeed +2Strength +2Weight -Business ProsperityCircadian BeatConfidenceDistinguished HouseFighting SpiritHunter's BoonKing of GrapplingLady KnightLone WolfOfficer DutyPersecution ComplexPhilandererRivalryStaunch ShieldSurvival InstinctVeteran KnightWatchful Eye
Turn-related abilitiesAlert StanceArmored BlowBattalion DesperationBattalion VantageBattalion WrathDarting BlowDeath BlowDesperationDuelist's BlowFiendish BlowLucky SevenPoison StrikeQuick RiposteTransmuteUncanny BlowVantageWarding BlowWrathBlade BreakerMurderous IntentStaunch ShieldSurvival Instinct
Weapon abilitiesAxe Avo +20Axe Crit +10Black Magic Avo +20Black Magic Crit +10Black Magic Range +1Black Magic Uses x2Bow Avo +20Bow Crit +10BowfaireBowrange +Brawl Avo +20Brawl Crit +10Close CounterDark Magic Avo +20Dark Magic Crit +10Dark Magic Range +1Dark Magic Uses x2Lance Avo +20Lance Crit +10Sword Avo +20Sword Crit +10White Magic Avo +20White Magic Crit +10White Magic Range +1White Magic Uses x2
Miscellaneous abilitiesAegisCantoCounterattackDanceFireHealLethalityLocktouchMiasma ΔMiraclePassPaviseStealStealthTerrain ResistanceUnarmed Combat
Enemy-exclusive abilities10 ElitesAnchorAgarthan TechnologyAir of IntimidationAncient DragonskinAncient Dragon WrathAnti-Magic ArmorBarrierCommanderCursed PowerDark Magic Uses x4Divine Dragon HornDragon-Scale WallEnclosing WallEnhanced FortitudeEssence BarrierGeneralGiant WingsHeavily Armored WallImmune StatusInfinite MagicKeen IntuitionMagic BindManifest PhantomMighty King of LegendNoncombatantParagonPath of the ConquerorPoisonSurging LightTwin CrestsUmbral LeechUnsealable MagicVital Defense
Unused abilitiesBlack Magic Uses x4Dark Magic Crit +10DisciplineDragon Effect NullEffect NullFistbreakerInfantry Effect NullLance Avo +20White Magic Crit +10White Magic Uses x4
Game mechanics
Out-of-battle managementBase (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) •My CastleSomniel) •Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) •GoldLessonsMila ShrinesPeddlerPeer trainingPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) •Supply convoyWorld map
Battles and chaptersArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) •ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) •Trial MapTurn (Turn rewind) •Weather (Fog of war) •Village
StatsUnitsActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) •Class bonusConstitution (Aid) •DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMoraleMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
WeaponsBrave weaponCritical rateDurabilityElementHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commandsAdjutantAttack (Counterattack) •Auto-BattleBattalion (Gambit) •CantoChain attackChain GuardClass change (Reclass) •Combat artCrestsDance (GaldrarPlaySing) •Death (Decoy) •DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) •Pair UpRallyRecruitmentRescue (Capture) •Skills (Offensive skill) •SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitBonus unitEinherjarLoan unitPrisonerReplacement unit) •Visit
CalculationsAttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) •Hit rate (True hit) •Random number generatorWeapon triangle (Trinity of magic)
ConnectivityamiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
OtherBarrierBirthdayClass rollGlitchesMovieMultiple endingsRankingsSound RoomTactician bonus