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Ballistician Blitz

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Ballistician Blitz


Location

Outrealms (Gra:Fort Menedy)

Boss(es)

IllusionBallistician

For this trial, you'll be fighting ballisticians from another realm. Oooh! Exciting! Sound too good to be true? Well, dear customer, 'twould be, 'twould be, but for the wonders of capitalism!
— Anna

Ballistician Blitz (Japanese:砲手の試練場The Gunner's Trial Grounds) is adownloadable content xenologue chapter inFire Emblem Fates. Ballistician Blitz is part of the second series of Japanese DLC releases and the first series of international DLC releases.

This chapter was first made available on October 1, 2015 in Japan; April 14, 2016 in North America; July 7; and July 8 in Australia.

In this chapter,Anna tasks challengesCorrin's army as part of a trial hoping to earn aspecial item.

Plot

Main article:Ballistician Blitz/Script

Corrin and their army enter anOutrealm where they meetAnna, who offers them—for a fee—a challenge againstBallisticians to win a powerful item. Once paid, Anna leaves, and the battle begins.

Once Corrin's army wins, Anna returns and awards them aSighting Lens, allowing a member of the army to become a Ballisitican.

Website summary

American:A trial ground using the stage The Wooden Cavalry from Shadow Dragon & the Blade of Light.[1]
PAL region:A trial ground using the stage The Wooden Cavalry from Fire Emblem: Shadow Dragon.[2][3]

North American eShop summary

An arena based on "The Wooden Cavalry" from FE: Shadow Dragon.
Rewards: Sighting Lens

Chapter data

NormalHard/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Seize the boss's fortPlayerPartnerOtherEnemy
Defeat:Corrin dies* or the player's army is routed1–14{{{partner}}}{{{other}}}16+3
Difficulty rating: ★★
Map dimensions:
30 columns by 23 rows
Block sizes:
Japan: ??
North America: 119
PAL region: ??
Map based from:Chapter 13 ofShadow Dragon & the Blade of Light and itssecond remake*
Map phase music: Contest of Pride
Battle phase music: Contest of Pride (Blast)
Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned toskirmishes in the base game will play.
Pricing:
Japan: ¥250
United States: $1.99
Europe: €1.99
United Kingdom: £1.79
Australia: $2.60
New Zealand: $3.40
Also available in: Series 2 (Japan)
Map Pack 1 (international) Pack
Japan: ¥900
United States: $17.99
Europe: €17.99
United Kingdom: £16.19
Australia: $23.40
New Zealand: $30.60
Chapter Data
Conditions
Unit Data
Victory: Seize the boss's fortPlayerPartnerOtherEnemy
Defeat:Corrin dies* or the player's army is routed1–14{{{partner}}}{{{other}}}21+6
Difficulty rating: ★★
Map dimensions:
30 columns by 23 rows
Block sizes:
Japan: ??
North America: 119
PAL region: ??
Map based from:Chapter 13 ofShadow Dragon & the Blade of Light and itssecond remake*
Map phase music: Contest of Pride
Battle phase music: Contest of Pride (Blast)
Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned toskirmishes in the base game will play.
Pricing:
Japan: ¥250
United States: $1.99
Europe: €1.99
United Kingdom: £1.79
Australia: $2.60
New Zealand: $3.40
Also available in: Series 2 (Japan)
Map Pack 1 (international) Pack
Japan: ¥900
United States: $17.99
Europe: €17.99
United Kingdom: £16.19
Australia: $23.40
New Zealand: $30.60

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Character data

BirthrightConquestRevelation

Characters
New units

None

Available characters
Corrin f ​Kaze ​Rinkah ​Sakura ​Azura ​Jakob ​
Characters
New units

None

Available characters
Corrin f ​Jakob ​
Characters
New units

None

Available characters
Corrin f ​Azura ​Jakob ​

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Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Dragon's Gate. Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. If more chapters along the chosen main story path are cleared, or if anyparalogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. Asbonus units are recruitable at the player's discretion, the returning characters list does not list them either.

Item data

Items
NameObtainment Method
RandomVisit thevillage
Tinted GlassesDropped by enemyBallistician (reinforcement)
(Not shown in the Ballistician's inventory.)
Sighting LensClear the chapter
The item obtainable from the village is subject to restrictions.[what restrictions?]

Event tile andDragon Vein data

There are no event tiles or Dragon Veins in this chapter.

Level scaling data

This chapter's enemy units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level −20).

Chapter789101112131415161718192021222324252627
Levels from previous chapter00000+1+1+2+1+2+1+2+2+2+2+2+2+2+2+2+2
Total levels gained00000+1+2+4+5+7+8+10+12+14+16+18+20+22+24+26+28
Additional notes: Initial enemies apart from the Ballisticians become promoted upon reaching the Chapter 19 position.

When enemies become promoted, they become the following classes:

Enemy data

Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a Chapter 7 playthrough, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from a Chapter 27 playthrough, the latest possible point a save file may be positioned at.

NormalHardLunatic

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
IllusionBallistician12~40137~6114~311~911~244~1111~1912~295~13-Steel Shortbow*/Silver Shortbow*
Natural CoverRifled Barrel
Stands on afort, the chapter's seize point.
IllusionShrine Maiden10~18121~441~156~258~229~276~166~189~29-Steel Shortbow*PhysicFreeze*
Inspiration
--
IllusionOutlaw10~18121~415~180~137~1912~302~86~158~285~6Iron Bow*/Steel Bow*Enfeeble*
Prioritizes destroying thevillage.
IllusionMercenary10~18126~5410~27+2013~33+(2/3)13~29+(2/3)6~1510~247~185~6Steel Sword*/Silver Sword*Armorslayer
Lead unit ofpair up with anArcher.
IllusionArcher10~18126~529~24014~33+(2/3)10~28+35~139~24+(1/2)4~145~6Steel Bow*/Silver Bow*Hunter's Bow
Supporting unit ofpair up with aMercenary.
IllusionBallistician10~38225~4612~294~1210~233~106~149~263~114Steel Bow*/Silver Bow*
Begins moving unprovoked on turn 8.
IllusionBallistician8~36323~4411~280~89~223~105~138~252~104Iron Bow*/Steel Bow*
• The eastern two immediately begin moving unprovoked.
• The western one begins moving unprovoked on turn 3.
IllusionBallistician10~38125~4612~294~1210~233~106~149~263~114Shining Bow
Begins moving unprovoked on turn 3.
IllusionBallistician8~36523~4411~280~89~223~105~138~252~104+1Iron Bow*/Steel Bow*
Surefooted
Begins moving unprovoked on turn 2.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
IllusionBallistician10~38125~4612~294~1210~233~106~149~263~114+1Steel Bow*/Silver Bow*
TrampleSurefooted
DropsTinted GlassesThis item is dropped upon this unit's defeat. upon defeat.
IllusionBallistician10~38225~4612~294~1210~233~106~149~263~114+1Steel Bow*/Silver Bow*
Surefooted
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
IllusionBallistician12~40137~6116~333~1112~255~1212~2013~306~14-Steel Shortbow*/Silver Shortbow*
VantageNatural CoverRifled Barrel
Stands on afort, the chapter's seize point.
IllusionShrine Maiden10~18121~443~178~279~2310~287~177~1910~30-Steel Shortbow*PhysicFreeze*
InspirationLive to Serve
--
IllusionOutlaw10~18221~417~201~158~2013~313~97~169~295~6+1Iron Bow*/Steel Bow*Enfeeble*
Movement +1
Prioritizes destroying thevillage.
IllusionMercenary10~18126~5412~29+2014~34+(2/3)14~30+(2/3)7~1611~258~195~6Steel Sword*/Silver Sword*Armorslayer
LungeEvenhanded
Lead unit ofpair up with anArcher.
IllusionArcher10~18126~5211~26015~34+(2/3)11~29+36~1410~25+(1/2)5~155~6Steel Bow*/Silver Bow*Hunter's Bow
Odd Shaped
Supporting unit ofpair up with aMercenary.
IllusionBallistician10~38425~4614~316~1411~244~117~1510~274~124Steel Bow*/Silver Bow*
Begins moving unprovoked on turn 8.
IllusionBallistician10~38225~4614~316~1411~244~117~1510~274~124Shining Bow
• The eastern one begins moving unprovoked on turn 3.
• The western one begins moving unprovoked on turn 8.
IllusionBallistician8~36423~4413~302~1010~234~116~149~263~114Iron Bow*/Steel Bow*
• The eastern two immediately begin moving unprovoked.
• The western two begin moving unprovoked on turn 3.
IllusionBallistician8~36523~4413~302~1010~234~116~149~263~114+1Iron Bow*/Steel Bow*
Surefooted
Begins moving unprovoked on turn 2.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
IllusionBallistician10~38125~4614~31+36~1411~24+14~117~15+210~27+14~12+14+1Steel Bow*/Silver Bow*
TrampleSurefooted
• Lead unit ofpair up with another Ballistician.
• DropsTinted GlassesThis item is dropped upon this unit's defeat. upon defeat.
IllusionBallistician10~38125~4614~31+36~1411~24+14~117~15+210~27+14~12+14+1Steel Bow*/Silver Bow*
Surefooted
Supporting unit ofpair up with another Ballistician.
IllusionBallistician10~38425~4614~316~1411~244~117~1510~274~124+1Steel Bow*/Silver Bow*
Surefooted
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
IllusionBallistician12~40138~6217~344~1212~255~1213~2114~317~15-Steel Shortbow*/Silver Shortbow*
VantageNatural CoverRifled Barrel
Stands on afort, the chapter's seize point.
IllusionShrine Maiden10~18122~454~189~289~2310~288~188~2011~31-Steel Shortbow*PhysicFreeze*
InspirationVoice of PeaceLive to Serve
--
IllusionOutlaw10~18222~428~212~168~2013~314~108~1710~305~6+1Iron Bow*/Steel Bow*Enfeeble*
Movement +1
Prioritizes destroying thevillage.
IllusionMercenary10~18127~5513~30+31+114~34+(3/4)14~30+(3/4)8~17+112~26+19~20+15~6Steel Sword*/Silver Sword*Armorslayer
LungeEvenhandedDefender
Lead unit ofpair up with anArcher.
IllusionArcher10~18127~5312~27115~34+(2/3)11~29+37~1511~26+(1/2)6~165~6Steel Bow*/Silver Bow*Hunter's Bow
Odd ShapedCharm
Supporting unit ofpair up with aMercenary.
IllusionBallistician10~38426~4715~327~1511~244~118~1611~285~134Steel Bow*/Silver Bow*
Begins moving unprovoked on turn 8.
IllusionBallistician10~38126~4715~327~1511~244~118~1611~285~134Shining Bow
Begins moving unprovoked on turn 8.
IllusionBallistician8~36424~4514~313~1110~234~117~1510~274~124Iron Bow*/Steel Bow*
• The eastern two immediately begin moving unprovoked.
• The western two begin moving unprovoked on turn 3.
IllusionBallistician10~38126~4715~327~1511~244~118~1611~285~134Shining Bow
Inspiration
Begins moving unprovoked on turn 3.
IllusionBallistician8~36524~4514~313~1110~234~117~1510~274~124+1Iron Bow*/Steel Bow*
Surefooted
Begins moving unprovoked on turn 2.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
IllusionBallistician10~38126~4715~32+37~1511~24+14~118~16+211~28+15~13+14+1Steel Bow*/Silver Bow*
TrampleWary FighterInspirationSurefootedPoint Blank
• Lead unit ofpair up with another Ballistician.
• DropsTinted GlassesThis item is dropped upon this unit's defeat. upon defeat.
IllusionBallistician10~38126~4715~32+37~1511~24+14~118~16+211~28+15~13+14+1Steel Bow*/Silver Bow*
Wary FighterInspirationSurefootedPoint Blank
Supporting unit ofpair up with another Ballistician.
IllusionBallistician10~38426~4715~327~1511~244~118~1611~285~134+1Steel Bow*/Silver Bow*
Surefooted
--

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Reinforcements

Boss data

Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a Chapter 7 playthrough, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from a Chapter 27 playthrough, the latest possible point a save file may be positioned at.

NormalHardLunatic

Ballistician
Level12~40
Movement-
Stats
Max HP37~61Speed4~11
Strength14~31Luck11~19
Magic1~9Defense12~29
Skill11~24Resistance5~13
InventorySkills
Steel Shortbow*
Silver Shortbow*
Natural Cover
Rifled Barrel
Weapon Levels
Swords/Katanas--Lances/Naginata--Axes/Clubs--Bows/YumiC~B
Tomes/Scrolls--Staves/Rods--Daggers/Shuriken--Dragonstones--
Ballistician
Level12~40
Movement-
Stats
Max HP37~61Speed5~12
Strength16~33Luck12~20
Magic3~11Defense13~30
Skill12~25Resistance6~14
InventorySkills
Steel Shortbow*
Silver Shortbow*
Vantage
Natural Cover
Rifled Barrel
Weapon Levels
Swords/Katanas--Lances/Naginata--Axes/Clubs--Bows/YumiC~B
Tomes/Scrolls--Staves/Rods--Daggers/Shuriken--Dragonstones--
Ballistician
Level12~40
Movement-
Stats
Max HP38~62Speed5~12
Strength17~34Luck13~21
Magic4~12Defense14~31
Skill12~25Resistance7~15
InventorySkills
Steel Shortbow*
Silver Shortbow*
Vantage
Natural Cover
Rifled Barrel
Weapon Levels
Swords/Katanas--Lances/Naginata--Axes/Clubs--Bows/YumiB
Tomes/Scrolls--Staves/Rods--Daggers/Shuriken--Dragonstones--

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


While it may look deceiving, the Ballisticians have a large attack range thanks to their built-inturrets. This allows them to deal damage to units without engaging in direct battle, or move awaywith the turret when needed. The cannons, like normal turrets, cannot kill enemies but leave them at 1 HP for other allies to finish the threat. Flying units will struggle on this map because of their weakness to bows, though they can help cross the walls.

Cavaliers may be recommended in this xenologue to quickly reach the ballisticians before they open fire, though the damage can be somewhat ignored with a good Defense.

On Turn 5, a Ballistician with the Sunglasses accessory appears in the eastern fort. He can be troublesome due to his Trample dealing additional pain to unmounted forces on Normal difficulty, but becomes extra tough around Hard where thePoint Blank skill removes his inability to counterattack adjacent units.

The boss Ballistician on the west side possesses a Shortbow, meaning he is also dangerous to engage. However, he can potentially be felled quickly and afterwards have a high-Movement unit seize the castle.

On Hard difficulty, more enemies appear on this map. Notably additional Ballisticians behind the boss and the reinforcement from the eastern fort gets supported in a Pair Up.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Ballistician Blitz

--

Japanese

砲手の試練場

The Gunner's Trial Grounds. Unlike the other two class-change item based maps in Japanese series two, this one does not invoke the name of the class involved (シューター "Shooter" is the Japanese name of theBallistician class).

Spanish

Carne de cañón

Cannon fodder

German

Ballista-Böllerei

Ballista Firework

Korean

포수의 시련장

Hunter's trial

Gallery


This section has been marked as astub. Please help improve the page by adding information.


References

  1. DLC - Fire Emblem™ Fates for Nintendo 3DS - Revelations, Maps, fireemblem.nintendo.com (archived by the Wayback Machine),Retrieved: November 7, 2016
  2. Fire Emblem Fates, nintendo.co.uk,Retrieved: November 7, 2016
  3. Fire Emblem Fates, gamesites.nintendo.com.au (archived by the Wayback Machine),Retrieved: November 7, 2016
Ballistician Blitz
Fire Emblem Fates
Playable charactersBirthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLCAnna
amiiboIkeLucinaMarthRobin
Non-playable charactersCassitaLaylaLilithRainbow Sage
BossesAnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background charactersCadrosIkonaKaterinaMoroShanty Pete
Legendary andpersonal weaponsAstral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
ChaptersPrologueP:Ties That Bind • 1:Nohr • 2:Gift of Ganglari • 3:Journey Begins • 4:Hoshido • 5:Mother • 6:The Path Is Yours
Birthright
Birthright
6:In the White Light • 7:A Vow Upheld • 8:Fierce Winds • 9:Land of Gods • 10:Ninja Village • 11:To the Sea • 12:Dark Reunion • 13:Another Hope • 14:Light Scatters • 15:Wolfskin Peak • 16:Pleasure Palace • 17:Lost in the Ice • 18:Leo • 19:Rainbow Sage • 20:Fort Dragonfall • 21:Burning Falls • 22:Hidden Capital • 23:Camilla • 24:Tears of a Dragon • 25:Traitor Revealed • 26:Xander • 27:King GaronE:Dawn Breaks
Conquest
Conquest
6:Embrace the Dark • 7:A Dragon's Decree • 8:Cold Reception • 9:Another Trial • 10:Unhappy Reunion • 11:Rainbow Sage • 12:Bitter Intrigue • 13:Uprising • 14:Voice of Paradise • 15:The Black Pillar • 16:Invasion • 17:Den of Betrayal • 18:Black & White • 19:Kitsune Lair • 20:Winds of Change • 21:Eternal Stairway • 22:Sakura • 23:Possessed • 24:Hinoka • 25:Ryoma • 26:Treason • 27:The Empty KingE:Night Breaks Through
Revelation
Revelation
6:Into the Ground • 7:Unspeakable World • 8:Traitor's Brand • 9:Wanderer • 10:Voice of a God • 11:Mutual Enemies • 12:Frozen Sea • 13:A Lost Peace • 14:Orders • 15:Rainbow Sage • 16:White Flames • 17:Black Flames • 18:Veiled Kingdom • 19:Hidden Strings • 20:Seeds of Doubt • 21:Going Forward • 22:Memories • 23:Arete Undone • 24:Days Lost • 25:Blades Drawn • 26:The Vallite King • 27:Hear My CryE:Anankos
Paralogues1:Tragic Start • 2:Dragon Blood • 3:Surprise Duet • 4:Fight or Flight • 5:Bold Approach • 6:Herbal Remedy • 7:Father & Liege • 8:A Great Hunt • 9:Saizo vs. Saizo • 10:Hunter & Prey • 11:A Long Grudge • 12:Sweet Dreams • 13:Truly Talented • 14:After the End • 15:Hidden Bravery • 16:Abducted • 17:Two Defenders • 18:Nutty Family • 19:Great Heroism • 20:Ultimate Power • 21:Bright Smile • 22:Abrupt Clash
InvasionsBirthright:Invasion 1Invasion 2Invasion 3Conquest:Invasion 1Invasion 2Invasion 3Revelation:Invasion 1Invasion 2Invasion 3
DLC chaptersGhostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero BattlesHero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
LocationsDeeprealms (My Castle) •Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) •Nohr (Dragon's GateIce TribeNestra) •Notre SagesseValla (Bottomless Canyon)
Groups, objects, and conceptsAncient TextsBond unitDragon VeinEinherjarMy CastlePrisoner
ListsChaptersCharactersClasses (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topics4koma Comic & Character Guide BookCrown of NibelungDownloadable contentMinor charactersName chart • Other games (Awakening) •Pre-release information (Unused content) •SoundtrackTheaterWorld map