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Azama

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Azama


Artwork of Azama fromFire Emblem Fates 4koma Comic & Character Guide Book.


Hinoka's retainer who was raised at a shrine. Sociable, but with an acerbic wit.

Gender

Male

Race

Human

Birthday

September 8

Family

Mitama(daughter)

Nationality

Hoshidan

Starting class

Monk

Voiced by

Appearance(s)

Please. Don't make me out to be some sort of monster. I'm nothing more than a monk with a well-developed sense of perspective.
— Azama, toHinoka

Azama (Japanese:アサマAsama) is a character inFire Emblem Fates. He is aHoshidan monk and subordinate ofHinoka.

Contents

Biography

One of Hinoka's retainers, Azama is a priest with a barbed tongue that belies his seemingly well-mannered personality.

Fire Emblem Fates

Role

Azama is a playable character inBirthright andRevelation, and appears as an enemy inChapters 11 and24 in theConquest route.

Azama appears inBeach Brawl andRoyal Royale, where he appears in a team withHinoka andSetsuna. In both chapters, his team can be selected to be played as, and will appear as enemies if they are not selected.

AVallite Azama appears as an enemy inHeirs of Fate End.

Starting stats and growth rates

Playable

BirthrightRevelationBeach BrawlRoyal Royale

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Enemy -Conquest Chapter 11

See also:Rainbow Sage (Conquest chapter)

NormalHard/Lunatic

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Enemy -Conquest Chapter 24

See also:Hinoka (chapter)

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Enemy -Heirs of Fate VI

See also:End: Lost in the Waves

NormalHard/Lunatic

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Reclassing options


Azama
Base classes:*
MonkOnmyoji
Great Master
Reclass options:
ApothecaryMerchant
Mechanist
This unit can also reclass to the base classes of a unit with whom they have an S or A+support.
Seereclass for more details on the reclassing system.

Growth rates when reclassed

OnmyojiGreat MasterApothecaryMerchantMechanist

ClassHPStrMagSkillSpdLckDefResChaBld
Onmyoji55%50%40%50%60%40%40%35%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Great Master65%65%25%45%60%55%50%30%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Apothecary75%70%20%50%55%45%50%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Merchant75%70%20%50%50%55%50%25%{{{cha}}}{{{bld}}}
ClassHPStrMagSkillSpdLckDefResChaBld
Mechanist65%60%20%55%55%45%45%35%{{{cha}}}{{{bld}}}

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Promotion stat gains

MonkApothecary

ClassHPStrMagSkillSpdLckDefResMovWeapon level
Onmyoji+0+0+4+1+2−2+1+1+1Tomes/Scrolls E
Great Master+3+8+3+1+3+1+4+2+1Lances/Naginata E
ClassHPStrMagSkillSpdLckDefResMovWeapon level
Merchant+2+2+0+2+1+2+2+3+1Lances/Naginata E
Mechanist+0+1+0+5+3+0+0+4+2Daggers/Shuriken E

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Skill set

Skill set
SkillLearned at
Divine RetributionPersonal skill, innate and unremovable
MiracleInnate
Rally LuckMonk, starting from level 10
(Innate in theRevelation campaign)
Rally MagicOnmyoji, starting from level 5
TomefaireOnmyoji, starting from level 15
RenewalGreat Master, starting from level 5
CountermagicGreat Master, starting from level 15
Potent PotionApothecary, starting from level 8
Quick SalveApothecary, starting from level 10
ProfiteerMerchant, starting from level 5
SpendthriftMerchant, starting from level 15
GolembaneMechanist, starting from level 5
ReplicateMechanist, starting from level 15
The above skill list does not include skills obtained viaSupports andDLC.

Analysis

This character analysis section may not be accurate to every player's experience.

Azama is a monk that joins inChapter 8 ofBirthright andChapter 16 ofRevelation. Azama has rather unusual bases and growths for a healer, making him more fit for a physical class rather than a magic-based one. Because of his low magic, it might seem better to use a more magic-based healer such asSakura; however this would ignore the great uses Azama has otherwise. He starts out with a decent enough base magic and a D rank in staves, allowing him to use theSun Festal at base to quickly gain EXP to reach level 10 as early asChapter 11. However, Azama is in a much less fortunate position inRevelation, where his bases are rather low for his join time, and even an early promotion barely helps. He can still serve as a staff bot, but it's likely that there will be better options by that point.

Azama starts out with the skillsDivine Retribution andMiracle inBirthright, and at level 10 getsRally Luck, though he also starts with Rally Luck inRevelation. Divine Retribution deals half of damage taken by the user to the foe if the user has no weapon equipped; this is rather useful in the earlygame thanks to Azama's decent defense and HP, letting him deal some chip damage back, but becomes less useful later as Azama will likely be wielding some form of weaponry by then. Miracle is an overly situational skill and will rarely see use as it is unreliable. Rally Luck is often considered the worst rally as it provides far worse utility than the other rallies.

Azama benefits greatly from early promoting toGreat Master, as the promotion gives him excellent bonuses to all his stats, (most notably the +8 strength), and access to lances at the low cost of lowering his magic, skill and resistance growths. While it might seem strange to use a healer as a physical combat unit at first, Azama's stats will on average be on par withOboro's if she was promoted toSpear Master around the same time. After promotion, Azama can be used as a serviceable combat unit with the help of a speed tonic and a pair up, while also providing staff utility, and is a decent user of theDual Naginata. He also makes for a decent pair up partner forHinoka andReina. As a Great Master, Azama gains access toRenewal andCountermagic. Renewal makes Azama able to tank damage and regenerate HP at the same time; this skill works well with the low enemy quality ofBirthright, but not as well inRevelation, where enemy quality is considerably higher. Countermagic isn't very useful as Azama has decent resistance and, as such, won't be dealing much damage back to magic-wielding enemies, and it does not stack with Divine Retribution. While it might seem like a good idea to promote Azama to anOnmyoji to fix his low magic, with his magic growth also being increased in said class, it is not raised by a huge margin, resulting in him not being able to inflict as much damage compared to other magic users. Promoting to Onmyoji also gives Azama access toRally Magic andTomefaire. Rally Magic is an excellent utility skill, especially on a unit like Azama, but Tomefaire comes a bit late and at that point you're likely to have another frontline magic user who has better magic than Azama. If the player would want Azama to utilize both physical and tome combat, he should use a class likeBasara, which he can get from anOrochi or Oboro marriage,Hayato orKaden friendship, useOni Chieftain from aRinkah marriage, or useMalig Knight from aBeruka marriage inRevelation.

On the subject of reclassing, Azama can reclass into anApothecary,Merchant orMechanist. Reclassing him into an Apothecary allows him to make use of his high strength early at the cost of not being able to use staves. While Azama becomes more durable as an Apothecary, his speed will be lowered, and he will thus be unable to double consistently. While in this class he learns the skillsPotent Potion andQuick Salve. Both skills work well with each other as Azama will be able to regain more health than normal from a vulnerary and gains greater boosts through the use of tonics while also getting another turn. Merchant is a rather gimmicky class that boosts Azama's luck and uses gold bars to boost damage, but overall, this class isn't too useful, as its skills are relatively unreliable considering Azama's luck stat. Mechanist can be useful as it gives Azama access to bows and shurikens, while also boosting his skill considerably. He can pick off enemy fliers with his bows or deal with enemy mages with shurikens. While in this class, Azama learnsGolembane andReplicate. Golembane is a rather mediocre skill due to the low number of enemies weak to this skill inBirthright, but it may see more use inRevelation with the varied enemy types that are in theValla faction. Replicate is an incredibly useful skill that provides excellent utility and can even be used to bait enemies.

Azama has several options for gaining extra classes viaFriendship Seals. As somewhat eluded to before, Hayato and Kaden both giveDiviner, which Azama generally won't want to use directly.Magic +2 andFuture Sight are decent skills, though they are better gotten once Azama has promoted and gets them via Onmyoji or Basara. As the all new class, Basara givesRend Heaven andQuixotic. Azama's decent skill makes Rend Heaven an okay skill, and Quixotic boosts activation of all trigger skills, and gives +30 hit, with both effects applying to both units in combat. This skill, while more useful inBirthright due to few enemy's having skills at all, is a bit worse inRevelation since enemy's can have proc skills. The +30 hit can also potentially backfire if the player isn't careful.Subaki gives theSky Knight class tree, which is very good since both this class tree and Great Master share lance access.Darting Blow is a top tier skill with giving Azama extra doubling power.Camaraderie isn't super impactful, but any extra healing is nice.Falcon Knight is similar to Great Master since it also has a mixed offense/support playstyle. Great Master, however, is a bit stronger, has more magic, and is physically bulkier, but Falcon Knight makes Azama faster, gives more resistance, and movement. This class does potentially balance out his growths compared to Great Master.Rally Speed is good with Azama being a great support unit, andWarding Blow makes him almost immune to magical attacks on player phase.Kinshi Knight isn't very good in stats and growths, as Kinshi only gives +3 skill compared to Great Master, and lances are already fairly accurate. Growthwise, Kinshi only has 5% more to skill and resistance, while Great Master has better growths in HP, strength, magic, and defense. However,Air Superiority is a worthy skill for any unit, giving +30 to hit and avoid against flying units, which is very helpful in maps with several flying units in the lategame of bothBirthright andRevelation. As aRevelation exclusive option,Arthur givesFighter, perfectly complimenting Azama's strength-based nature.HP +5 andGamble are simple skills that can work with almost any build Azama might have.Rally Strength continues to strengthen Azama's support role, andAxefaire boosts damage with axes. However, Azama will only haveBerserker andHero to utilize this skill, and unless he'll use one of these classes or another axe class from a marriage option, he won't need this skill.Sol gives a chance at healing damage during an attack, andAxebreaker gives +50 to hit and avoid against axes, which may prove valuable since lances are weak to axes.

Overall, while Azama may seem strange at first, with a bit of investment and an early promotion, he can serve as a solid combat and staff unit throughoutBirthright. His performance inRevelation leaves something to be desired, but this is a rather common problem for most units in said route.

Fire Emblem Heroes

Role

Azama is one of the characters available to be summoned by players from the game's initial launch. Only one variation of Azama is currently available inHeroes, based on hisFates incarnation.

Azama: Carefree Monk

Starting stats

★★★★★★★★★★★★

Rarity★★★
Weapon type
Movement typeInfantry

Initial StatsLevel 40 Stats

Maximum HP17/18/19
Attack2/3/4Speed5/6/7
Defense6/7/8Resistance4/5/6
Maximum HP36/39/42
Attack15/18/21Speed20/23/26
Defense25/28/31Resistance19/22/25

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Skills
Weapon--
AssistReconcile
Special--
Rarity★★★★
Weapon type
Movement typeInfantry

Initial StatsLevel 40 Stats

Maximum HP17/18/19
Attack2/3/4Speed6/7/8
Defense7/8/9Resistance4/5/6
Maximum HP37/40/43
Attack16/19/22Speed22/25/28
Defense27/30/33Resistance20/23/26

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Skills
Weapon--
AssistReconcile
SpecialImbue
Rarity★★★★★
Weapon type
Movement typeInfantry

Initial StatsLevel 40 Stats

Maximum HP18/19/20
Attack3/4/5Speed6/7/8
Defense7/8/9Resistance5/6/7
Maximum HP40/43/46
Attack18/21/24Speed23/26/30
Defense29/32/35Resistance22/25/29

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Skills
Weapon--
AssistReconcile
SpecialImbue

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Skill set

Skill set
SkillUnlockAuto-unlockSP cost
Assault★★★50
Pain★★★150
Pain+★★★★★300
Heal★★★★★★50
Reconcile★★★★★★100
Martyr★★★★★★★★★200
Martyr+★★★★★300
Imbue★★★★★★★50
Solid-Earth Balm★★★★★★★★150
CThreaten Atk 1★★★50
CThreaten Atk 2★★★★100
CThreaten Atk 3★★★★★200

Personality

Azama is a calm, laid-back priest who invites others to philosophize with him. Despite this, he has a sharp tongue, and will not hesitate to point out the faults in other people, while maintaining his calm personality. This gets on the nerves on others, even his superior.[2]


This section has been marked as astub. Please help improve the page by adding information.


Supports

Main article:Azama/Supports

Endings

Azama, Calm Philosopher (single ending)
After the war, Hinoka assigned Azama to a remote post on the very fringe of the kingdom. Despite initially clashing with the locals, he gained a cult following—and ultimately founded a new religion.

Azama, Calm Philosopher & Corrin, Crux of Fate (Birthright)
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. Corrin was hailed as a hero, working alongside her spouse to spread peace worldwide.

Corrin, Queen of Valla & Azama, Calm Philosopher (Revelation)
The two spent the rest of their lives together, Corrin ruling as the wise Queen of Valla. Azama decided to use his talents to inspire and heal people—rather than taunt them.

Azama, Calm Philosopher & Felicia, Maid Mayhem
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. Felicia gave up her career in the service industry for the military, ultimately becoming a commander.

Azama, Calm Philosopher & Rinkah, Scion of Flame
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. Rinkah's fiery personality ensured her husband's life was not boring, and they loved one another well.

Azama, Calm Philosopher & Sakura, Loving Priestess
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. His wife, Sakura, dedicated herself to helping the underprivileged, and the two worked happily together.

Azama, Calm Philosopher & Azura, Lady of the Lake
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. There are few records of Azura beyond her marriage. She remains a historical mystery.

Azama, Calm Philosopher & Hana, Focused Samurai
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. His wife, Hana, continued to serve Sakura, brightening all of their lives with her infectious optimism.

Azama, Calm Philosopher & Orochi, Secret Keeper
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. His wife, Orochi, was completely indispensable, both through her intelligence and her future sight.

Azama, Calm Philosopher & Hinoka, Warrior Princess
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. His wife, Hinoka, became general of the Hoshidan royal army, and the two remained together always.

Azama, Calm Philosopher & Setsuna, Absent Archer
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. Records show his wife, Setsuna, stayed by his side and was a great source of support and joy.

Azama, Calm Philosopher & Oboro, Fierce Fighter
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. His wife, Oboro, worked hard and eventually was able to reopen her late parents' tailor shop.

Azama, Calm Philosopher & Kagero, Traditional Ninja
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. Kagero remained a ninja. It is said that the couple got along, but didn't have much time together.

Azama, Calm Philosopher & Effie, Army of One
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. Effie retired after getting married, but she and Elise remained best friends for the rest of their lives.

Azama, Calm Philosopher & Beruka, Quiet Assassin
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. Beruka was torn about leaving Camilla but enjoyed having enough emotions for them to conflict.

Azama, Calm Philosopher & Mozu, Rural Power
Azama decided to use his talents to inspire and heal the people of Hoshido—rather than taunt them. His wife, Mozu, meanwhile, was a constant source of support and a humanitarian in her own right.

Quotes

Fates

My Castle quotes

When others are bored, I am at peace.
— Azama, when spoken to at My Castle.
It seems the universe has blessed me with something extra today...
— Azama, when gaining a surge atMy Castle.
Buying accessories—more trappings of this physical realm? ...Well, go on!
— Azama, asking for an accessory.
Perhaps not. Oh ho! What a foolish notion to harbor!
— Azama, being denied an accessory.
You picked this out for me? Bwahaha! Hold on, I'll model it for you.
— Azama being given the bath towel accessory.
Oh ho! Birthdays are but arbitrary dates. Still, thank you for this.
— Azama, receiving an accessory on his birthday.
I lure fish into my net with an ancient chant. It's a very effective technique!
— Azama, when at the fishing hole.
Event tile and conversation quotes
Luck governs all things. That said, it's good to keep your weapon sharp.
— Azama, when gainingweapon experience at an event tile or My Castle.
It appears fortune has smiled upon me!
— Azama, when finding an item at an event tile or My Castle.
Shop quotes
Buy what you will—and no haggling, please. It demeans us both.
— Azama, when running the armory.
Is that all for now? I'd like to get back to my beauty sleep.
— Azama, when the player has backed out of his services at a shop.
Oh ho! I like the irony of shopping while working!
— Azama, when buying items at a shop he runs.
Selling me my own stuff? This is a cosmic joke!
— Azama, when selling items at a shop he runs.
I'll make use of anything you offer.
— Azama, when buying items at a shop.
Is money a concern?
— Azama, when selling items at a shop.
Smithy
Welcome. I trust that you have ore? No ore—no smithing!
— Azama, when on duty at the smithy.
Destroy my things to create? Tragic.
— Azama, when forging his own weapon while on duty.
Ah, I see! You want me to be more dangerous.
— Azama, when one of his weapons is forged.
Mess Hall quotes
I don't believe in following recipes. I just go with the flow. Hope you like it!
— Azama, when on chef duty.
Here goes nothing...
— Azama, when given ingredients to make a meal.
I take little pleasure in eating or cooking. But maybe you'll like this!
— Azama, after cooking an okay meal.
Ahh, this meal is divine. I haven't died and achieved nirvana, have I?
— Azama, after eating a delicious meal.
Arena quotes
Don't we already fight enough? I don't understand the appeal.
— Azama, when selected to fight in the arena.
I'm glad you're pleased with the result. I shall meditate now.
— Azama, after winning a fight in the arena.
Prison quotes
Watching prisoners can be fascinating. Care to join me?
— Azama, when in charge of the prison.
You want me to play gods and convert these prisoners? What fun!
— Azama, when asked to persuade a prisoner.
Hot Spring quotes
Well, you seem pretty relaxed...
— Azama, when a male Corrin enters in the Hot Spring.
Is that you, Lady Corrin? Don't worry, I didn't see anything.
— Azama, when a female Corrin enters in the Hot Spring unmarried.
Well, hello there! I've been looking forward to this since we married!
— Azama, when a female Corrin enters in the Hot Spring married.

Battle quotes

Why must you resort to violence? I really do despise savages...
— Azama, as an enemy inConquest Chapter 11.
Azama: Lord/Lady Corrin, I presume? Lady Hinoka speaks of you often.
Corrin: Sh-she does?
Azama: She does. She said you are her "sweet little brother/sister". But I'm confused... Given her praises, I never expected to see you attacking a defenseless monk. You must have given in to the savagry so abundant in the Kingdom of Nohr. But if fate would have you cut me down, so be it. Do as you will, I am not afraid.

— Azama, fightingCorrin inConquest Chapter 11.
Those who live such a barbaric life do not deserve my mercy. Make peace with your choices, for I am about to send you to your death!
— Azama, as an enemy inConquest Chapter 24.
Paired battle quotes
I'll support you.
— Azama
Allow me to help.
— Azama
I suppose I'll help!
— Azama
This is not good...
— Azama
Everything is fine.
— Azama
No need to despair.
— Azama
How bothersome!
— Azama
You're welcome.
— Azama
Alright, let's go!
— Azama
Karma!
— Azama, performing a Dual Strike.
Ah-ah-ah!
— Azama, performing a Dual Strike.
Excuse me!
— Azama, performing a Dual Strike.
Allow me!
— Azama, performing a Dual Strike.
You're too slow!
— Azama, performing a Dual Strike.
Foolish of you.
— Azama, performing a Dual Guard.
Not your time!
— Azama, performing a Dual Guard.
That was close!
— Azama, performing a Dual Guard.
Critical quotes
Say your prayers!
— Azama
Here comes your final reward!
— Azama
The time for mercy has passed!
— Azama
I won't lose!
— Azama
Victory quotes
Death comes for everyone.
— Azama, after defeating an enemy.
My apologies.
— Azama, after defeating an enemy.
Rest in peace.
— Azama, after defeating an enemy.
Until the next life!
— Azama, after defeating an enemy.
So it goes.
— Azama, after defeating an enemy.
Huh...
— Azama, after defeating an enemy.
Impatient, aren't you?
— Azama, if his partner defeated an enemy.
I'm so thankful.
— Azama, if his partner defeated an enemy.
Well done!
— Azama, if his partner defeated an enemy.
Level up quotes
Oh, how lovely. Praise Hotoke.
— Azama, when four or five stats grow in aLevel Up.
Defeat quotes
Guess I'll walk... into the light.
— Azama's defeat voice clip.
Oh dear, I've lost an awful lot of blood. I suppose I should quietly retreat...
— Azama's defeat quote in Casual Mode.
Ah, hello there, death. I'm afraid I can't surrender my mortal coil to you today. Lady Hinoka still needs me. Until we meet again...
— Azama's defeat quote in Classic Mode.
You have much strength... I am loath to do so, but I must retreat...
— Azama's defeat quote inConquest Chapter 11.
Fools... Your day of judgment will come...soon enough...
— Azama's defeat quote inConquest Chapter 24.
DLC battle quotes
This is what you get for trampling all over this pristine, haunted mountain. Wait, I'm one of the tramplers, aren't I? I'd better purify myself later...
— Azama, inBoo Camp
Hm? You wouldn't steal a weapon from a feeble monk like me, would you? ...Very well. Then may the best holy man win!
— Azama, inMuseum Melee.

Heroes quotes

Main article:Azama/Quotes (Heroes)

Other appearances

Fire Emblem Cipher

Azama is featured on four cards inFire Emblem Cipher.

Fire Emblem Cipher data for Azama
Sharp-Tongued Great Master, Azama
Hoshido

Male

Lance
"Death makes equals out of everybody..."
Attack: 50Support: 20Range: 1Deploy Cost: 3
Class: Great MasterTier:AdvancedClass Change Cost: 2
Metempsychosis:[Trigger][Once per turn] [Flip one bond card] When this unit is destroyed by an enemy unit in battle, you may pay the cost. If you do, select one cost 1 card from your Retreat Area other than "Azama" and add it to your hand.
Thundering Strike:[Activate] [Flip one bond card] Until the end of the turn, this unit's range becomes 1-2 and gains aTome affinity.
Card #B02-020HN • Artist:Yoneko
Calm Philosopher, Azama
Hoshido

Male

Staff
"You're a really indecisive sort of person, aren't cha..."
Attack: 20Support: 20Range:Deploy Cost: 1
Class: MonkTier:BaseClass Change Cost: --
Heal:[Activate] [Tap this unit] [Flip two bond cards] Select one card from your Retreat Area other than "Azama" and add it to your hand.
Hinoka's Retainer:[Always] Allied "Hinoka" units gain 10 attack if this card is on the battlefield.
Defend SupportMiracle Emblem:[Support] When this unit supports a defending unit, until the end of the Action Phase, the attacking unit cannot perform Critical Hits.
Card #B02-021N • Artist:hosi
Sinful Preacher, Azama
Hoshido

Male

Tome
"Don't make me out to be some sort of monster. I'm nothing more than a monk with a well-developed sense of perspective."
Attack: 60Support: 20Range: 1-2Deploy Cost: 4
Class: OnmyojiTier:AdvancedClass Change Cost: 3
Monasticism Atop the Sacred Mount:[Activate][Once per turn] [Flip two bond cards] Draw 1 card. Until the end of the turn, this unit gains +10 attack.
Karma:[Trigger] When this unit is destroyed by an enemy's attack, choose 1 non-lord enemy with a deployment cost of 2 or lower, and destroy them.
Card #B14-066HN • Artist:Ippei Soeda
Monk of Ill Repute, Azama
Hoshido

Male

Staff
"We mustn't forget that I'm your servant, Lady Hinoka. Even though we only met because I rescued you. You were such a pathetic pegasus rider when you were younger!"
Attack: 20Support: 20Range: -Deploy Cost: 1
Class: MonkTier:BaseClass Change Cost: --
Bloom Festal:[Activate] [Tap this unit] [Flip two bond cards] Choose a card in your Retreat Area except "Azama" and add that card to your hand.
Pitying Aid:[Trigger][Once per turn] When a card is sent from your hand to the Retreat Area as a result of an enemy's skill or your opponent's support skill, draw 1 card.
Defend SupportMiracle Emblem:[Support] Until the end of this battle, your opponent's attacking unit cannot perform a Critical Hit.
Card #B14-067N • Artist:Ippei Soeda
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, seetheir TCG wiki article on Azama .

Flavor text

GameText
(English)
Text
(Japanese)
Fates
Hinoka's retainer who was raised at a
shrine. Sociable, but with an acerbic wit.
ヒノカの臣下。白夜王国の神社の生まれ。
人当たりがよい温厚な人柄だが毒舌家。
Heroes
A monk of Hoshido with a curious sense
of humor. One of Hinoka's retainers.
Appears in Fire Emblem Fates.
白夜王国の修験者。ヒノカの臣下。
人当たりがよい温厚な人柄だが毒舌家。
(登場:『ファイアーエムブレム if』)

Meet some of the Heroes entries

Azama: Carefree Monk
Azama is a monk from Hoshido who specializes in healing! With his affable, gentle demeanor, he’s the classic image of a Hoshidan monk.Azama serves Hinoka, the eldest princess of Hoshido. He doesn’t work alone, though. His fellow retainer Setsuna helps him to support the princess!You know, there’s been some rumors going around about Azama. Some say he’s suspiciously ambivalent about religion for a monk, and others say he’s got an astonishingly sharp tongue. Well, that doesn’t sound like the Azama I know at all!Anyway, here’s Azama, lifting everyone’s spirits with his good-natured smile. He’s just as reliable as I thought he’d be… Right?
Closely Associated Characters
HinokaSetsuna{{{Related_name3}}}{{{Related_name4}}}{{{Related_name5}}}
Hoshidan princess who prefers battles over court life. Excels at watching over others. After being saved by Azama following a mishap in the mountains, she hires him to be her retainer.Hoshidan archer who is either fearless or daydreaming. Like Azama, she is one of Hinoka’s retainers, though at times it seems like it’s Hinoka who does the heavy lifting for the two.{{{Related_blurb3}}}{{{Related_blurb4}}}{{{Related_blurb5}}}

Choose Your Legends placement history

RoundPlacementCharacterVotes
CYL 1
(2017)
208
Azama
Fates
1,180
CYL 2
(2018)
392
Azama
Fates
464
(−716)
CYL 3
(2019)
406
(+33)

Azama
Fates
381
(−83)
CYL 4
(2020)
533
(+65)

Azama
Fates
167
(−214)
CYL 5
(2021)
578
(+45)

Azama
Fates
91
(−76)
CYL 6
(2022)
562
(−18)

Azama
Fates
109
(+18)
CYL 7
(2023)
575
(+13)

Azama
Fates
72
(−37)
CYL 8
(2024)
648
(+73)

Azama
Fates
53
(−19)
CYL 9
(2025)
639
(−9)

Azama
Fates
45
(−8)
CYL 10
(2026)
513
(−126)

Azama
Fates
54
(+9)
Total resultsThis character has 10 entries across all Choose Your Legends polls.2,616

Trivia

  • Azama's headband is available as an accessory inMy Castle.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Azama

Alteration of the Japanese.

Japanese

アサマ

Romanized in the internal game files asAsama. Probably from浅間Asama, a type of Shinto shrine.

Spanish

Azama

--

French

Azama

--

German

Azama

--

Italian

Azama

--

Portuguese
(Brazil)

Azama

--

Traditional Chinese

淺間

Potentially from an interpretation of the Japanese name as浅間asama.

Gallery

Official artwork

Portraits

  • High-quality portrait artwork of Azama from Fates.
    High-quality portrait artwork of Azama fromFates.
  • Portrait of Azama in Fates.
    Portrait of Azama inFates.
  • Azama's Live2D model in Fates.
    Azama's Live2D model inFates.

Concept artwork

  • Concept artwork of Azama from Fates.
    Concept artwork of Azama fromFates.

Heroes artwork

Character artwork

  • Artwork of Azama: Carefree Monk.
    Artwork of Azama: Carefree Monk.
  • Artwork of Azama: Carefree Monk.
    Artwork of Azama: Carefree Monk.
  • Artwork of Azama: Carefree Monk.
    Artwork of Azama: Carefree Monk.
  • Artwork of Azama: Carefree Monk.
    Artwork of Azama: Carefree Monk.
  • Artwork of Resplendent Azama: Carefree Monk.
    Artwork of Resplendent Azama: Carefree Monk.
  • Artwork of Resplendent Azama: Carefree Monk.
    Artwork of Resplendent Azama: Carefree Monk.
  • Artwork of Resplendent Azama: Carefree Monk.
    Artwork of Resplendent Azama: Carefree Monk.
  • Artwork of Resplendent Azama: Carefree Monk.
    Artwork of Resplendent Azama: Carefree Monk.

Meet some of the Heroes artwork

Other artwork

  • Wallpaper of Azama: Carefree Monk from the A Hero Rises 2018 event.
    Wallpaper of Azama: Carefree Monk from theA Hero Rises 2018 event.

Cipher artwork

  • Artwork of Azama with Hinoka.
    Artwork of Azama withHinoka.
  • Artwork of Azama.
    Artwork of Azama.
  • Artwork of Azama.
    Artwork of Azama.
  • Artwork of Azama.
    Artwork of Azama.

References

  1. Fire Emblem: Fates (2016 Video Game), Behind the Voice Actors,Retrieved: February 19, 2016
  2. "Azama: Good morning, Lady Hinoka. I see you still haven't sorted out a suitable hair-care routine. Your bed head almost makes you look like a giant red insect!
    Hinoka: Excuse me? This is how I style my hair on purpose!
    Azama: Oh! So you spend all your time on your hair... That must be why your clothes are so wrinkled.
    " — Azama andHinoka,Fire Emblem Fates
This article is part ofProject Characters, a project focused on writing articles for every character present in theFire Emblem series.
Fire Emblem Fates
Playable charactersBirthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
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Birthright
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6:In the White Light • 7:A Vow Upheld • 8:Fierce Winds • 9:Land of Gods • 10:Ninja Village • 11:To the Sea • 12:Dark Reunion • 13:Another Hope • 14:Light Scatters • 15:Wolfskin Peak • 16:Pleasure Palace • 17:Lost in the Ice • 18:Leo • 19:Rainbow Sage • 20:Fort Dragonfall • 21:Burning Falls • 22:Hidden Capital • 23:Camilla • 24:Tears of a Dragon • 25:Traitor Revealed • 26:Xander • 27:King GaronE:Dawn Breaks
Conquest
Conquest
6:Embrace the Dark • 7:A Dragon's Decree • 8:Cold Reception • 9:Another Trial • 10:Unhappy Reunion • 11:Rainbow Sage • 12:Bitter Intrigue • 13:Uprising • 14:Voice of Paradise • 15:The Black Pillar • 16:Invasion • 17:Den of Betrayal • 18:Black & White • 19:Kitsune Lair • 20:Winds of Change • 21:Eternal Stairway • 22:Sakura • 23:Possessed • 24:Hinoka • 25:Ryoma • 26:Treason • 27:The Empty KingE:Night Breaks Through
Revelation
Revelation
6:Into the Ground • 7:Unspeakable World • 8:Traitor's Brand • 9:Wanderer • 10:Voice of a God • 11:Mutual Enemies • 12:Frozen Sea • 13:A Lost Peace • 14:Orders • 15:Rainbow Sage • 16:White Flames • 17:Black Flames • 18:Veiled Kingdom • 19:Hidden Strings • 20:Seeds of Doubt • 21:Going Forward • 22:Memories • 23:Arete Undone • 24:Days Lost • 25:Blades Drawn • 26:The Vallite King • 27:Hear My CryE:Anankos
Paralogues1:Tragic Start • 2:Dragon Blood • 3:Surprise Duet • 4:Fight or Flight • 5:Bold Approach • 6:Herbal Remedy • 7:Father & Liege • 8:A Great Hunt • 9:Saizo vs. Saizo • 10:Hunter & Prey • 11:A Long Grudge • 12:Sweet Dreams • 13:Truly Talented • 14:After the End • 15:Hidden Bravery • 16:Abducted • 17:Two Defenders • 18:Nutty Family • 19:Great Heroism • 20:Ultimate Power • 21:Bright Smile • 22:Abrupt Clash
InvasionsBirthright:Invasion 1Invasion 2Invasion 3Conquest:Invasion 1Invasion 2Invasion 3Revelation:Invasion 1Invasion 2Invasion 3
DLC chaptersGhostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero BattlesHero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
LocationsDeeprealms (My Castle) •Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) •Nohr (Dragon's GateIce TribeNestra) •Notre SagesseValla (Bottomless Canyon)
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Fire Emblem Heroes
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Story MapsBook IPrefaceP:World of Zenith • 1:World of Mystery • 2:World of Conquest • 3:World of Binding • 4:World of Awakening • 5:Back to Mystery • 6:World of Birthright • 7:World of Blazing • 8:Back to Awakening • 9:Heroes Invade • 10:World of Radiance • 11:Rite of Shadows • 12:Bitter Enemies • 13:Diabolical BloodlineI:A Power AwakensI:The Rite of Blades
Book II1:The Flame • 2:Princess of Ice • 3:Guided by a Dream • 4:Fiery Resolve • 5:Blood and Snow • 6:The True Quarry • 7:Snow and Ash • 8:Rite of Frost • 9:Hellfire • 10:The King's Demise • 11:Prince of Ice • 12:Seeping Poison • 13:A Way Home
Book III1:Death • 2:The Dread Gate • 3:Countdown • 4:A King's Worth • 5:A Father's Legacy • 6:Realm of the Dead • 7:A Home Unknown • 8:Truth of a Name • 9:Cohort of the Dead • 10:Omnicidal Witch • 11:Where It Began • 12:Lethal Swordsman • 13:Marvelous Dream
Book IV1:The Dream • 2:Missing You • 3:Gullinkambi • 4:On Dark Wings • 5:Twisted Reality • 6:Dreaming Reality • 7:Steeped in Twilight • 8:Wallowing in Love • 9:Violent Fantasies • 10:Lack • 11:Plumeria's Dream • 12:Triandra's Dream • 13:Reality
Book V1:Machine Dominion • 2:Kingsbrother • 3:Forest of the Sage • 4:The Vital Blade • 5:Night and Day • 6:Treachery • 7:Bound Elsewhere • 8:Serpent's Whispers • 9:Echoes of Truth • 10:Howling Descent • 11:Deceit • 12:What Remains • 13:Specter of Niðavellir
Book VI1:Darkness • 2:Curse Directive • 3:Calling of Blood • 4:Princess Alone • 5:Evil Ways • 6:Revealing Lies • 7:To Be Emperor • 8:Closing In • 9:Opening a Way • 10:God of Openness • 11:One Last Chance • 12:Princess and Prince • 13:Askr and Embla
Book VII13:Time • 5:Divine Foretelling • 6:King of Light • 7:Goddess Reunion • 8:Seeing the Present • 2:World of the Past • 3:Within Wheels • 4:Ouroboros • 9:The Innocent • 10:Light's Fading • 11:Without Limits • 12:Seer of the Past • 1:Golden Seer
Book VIII1:Healing • 2:Traitor • 3:Bait • 4:Imperial Blood • 5:A Royal Target • 6:Hand Reveal • 7:Ceremony Day • 8:The World-Tree • 9:Healing Nectar • 10:Trading Lives • 11:Quieting Blade • 12:Quieting Dose • 13:Healing Heart
Book IX1:Heavenly Realm • 2:Mortal Verdict • 3:Celestial Trickery • 4:Misteltán • 5:Jewel in Hand • 6:Aesc in Hand • 7:Fall from Heaven • 8:King of the Gods • 9:God of Vengeance • 10:Truth & Justice • 11:Rite of Heaven • 12:God of Foresight • 13:Celestial King
Book X1:Ragnarök: Stage 1 • 2:Onset of Nifl's Ruin • 3:Expanding Ice • 4:Nifl, God of Ice
ParaloguesX1:Detached Princess • 1:Family Bonds • 2:Sibling Bonds • 3:Blazing Shadows • 4:Spring Festival • 5:World of Shadows • 6:Bridal Blessings • X2:The Brink of Chaos • 7:Echoes of Mystery • 8:Ylissean Summer • 9:Nohrian Summer • 10:The Sacred World • 11:Brave Heroes • 12:Performing Arts • 13:World of Holy War • 14:Trick or Defeat! • 15:Farfetched Heroes • 16:Winter's Envoy • 17:Happy New Year! • X3:The People's Hero • 18:Love Abounds • 19:Hares at the Fair • 20:Bridal Bloom • 21:Summer's Arrival • 22:A Sketchy Summer • 23:Festival in Hoshido • 24:Arrival of the Brave • 25:The Land's Bounty • 26:Brave Redux • 27:Adrift • X4:Whispers of Death • 28:Gifts of Winter • 29:New Year's Wish • 30:Hostile Springs • 31:Greil's Devoted • 32:Regal Rabbits • 33:A Season for Picnics • 34:Bridal Belonging • 35:Summer Returns • 36:Summer Refreshes • 37:Brave Echoes • 38:A Splendid Soiree • 39:Treat Fiends • X5:Heavenly Witness • 40:Glorious Gifts • 41:Renewed Spirit • 42:A Star Is Born • 43:Lovely Gifts • 44:Familial Festivities • 45:The Start of It All • 46:Bridal Beloveds • 47:Summer Passing • 48:Overseas Memories • 49:Pirate's Pride • 50:To Stay Dreaming • 51:Dragons Harvest • 52:In the Moment • 53:A Festival Miracle • 54:Beyond Dreaming • 55:Dark Desert Rituals • 56:Love of a King • 57:Willful Rabbits • 58:Childhood Encounter • 59:Bridal Grace • 60:Summer Vibrance • 61:Summer's Dream • 62:Perilous Seas • 63:Scions of Twelve • 64:Shared Bounty • 65:Ninja Training • 66:Winter Dreamland • 67:Like Clockwork • 68:Of Lost Kingdoms • 69:Here with Me • 70:Hop-and-Go-Seek • 71:Unlikely Friends • 72:Bridal Blossoms • 73:Summer Vacation • 74:Taken by the Tide • 75:Risk and Reward • 76:Bite of Flame • 77:Divine Harvest • 78:Wyvern Ninja • 79:Holiday Handoff • 80:Gods Renewed • 81:Sage of Khadein? • 82:A Special Gift • 83:Spring Eternal • 84:No Matter Where • 85:Bridal Dreams • 86:Summer Longing • 87:Summer Firsts • 88:Invitation to Tea • 89:Winds Offered • 90:Merchant's Harvest • 91:Our Path Ahead • 92:Holiday Lessons • 93:Ring In the Year • 94:Nabata's Shield • 95:May This Last • 96:A Place to Rest • 97:Double Vision • 98:Brides to Be • 99:Flush Summer • 100:Loving Sea • 101:Timidity Trials • 102:Icy Invitation • 103:Festival Guide • 104:Family Ninja Class • 105:Yearning to Give • 106:Greetings to You • 107:Dust Storm Mercs • 108:Seeking and Finding • 109:Past Preconceptions • 110:Precious Siblings • 111:Moment of Joy • 112:Pious Summer • 113:A New Self • 114:Lovely Teatime • 115:Beside Kin • 116:Altered Future • 117:Ninja of Time • 118:Gift I'll Give Again • 119:Mortals' New Year • 120:Cure for Shyness • 121:Floral Royals
LocationsÁsgarðrAskran KingdomDökkálfheimrEmblian EmpireHelJötunheimrLjósálfheimrMúspellNiflNiðavellirVanaheimrYggdrasillYmir
Groups, objects, and conceptsBreidablikCurse DirectiveQuieting HandsOrbOrder of HeroesRaritySummoning (summoning events)
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