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Attack (stat)

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This article is about the calculated stat. For the growable stat inShadows of Valentia, seeStrength.
Nolan's highstrength and the highmight of hisSteel Axe grants him enough attack to defeat theMyrmidon in a single hit.

Attack (Japanese:攻撃attack), abbreviatedAtk, is a calculated stat that is the main determiner of how much damage a unit deals. The primary components of attack are a weapon'smight and the user'sstrength ormagic; a unit's attack is opposed by a foe'sdefense orresistance to determine damage. Other things that can affect attack includeabilities,supports, andbonus damage.

Attack was first displayed on the stat screen inFire Emblem: Mystery of the Emblem, but similar calculations are performed inShadow Dragon & the Blade of Light andGaiden. InHeroes, attack is not a calculated stat but a unit-based one with a growth rate, replacing strength and magic as one unified stat.

Damage

In combat, a unit's attack stat is how they contribute damage to an enemy. Damage is subtracted from a unit's currentHP; when a unit's HP reaches 0, they are defeated and are typically removed from the map, though some enemies may havemultiple health bars or may have HP restored through a story-based event.

When using physical weapons (e.g.swords orbows), a unit's attack is determined based on their strength and reduced by an opponent's defense (orprotection inThree Houses) to calculate damage; when using magical weapons (e.g.tomes or special weapons like theLevin Sword), attack is determined by magic and reduced by resistance (orresilience inThree Houses). Effects such asLuna may partially or fully negate a foe's defense or resistance, while others such asbreath weapons inHeroes target the lower of a foe's defense or resistance.

Damage can be increased by landing acritical hit, which triples the damage the attacker deals in most games; inGenealogy of the Holy War andThracia 776, it instead doubles the attacker's attack stat. Several skills or other effects can increase damage, such as by increasing a unit's attack (e.g. the various -⁠faire skills likeSwordfaire), increasing a foe's vulnerability to damage (Malefic Aura), or providing a direct damage boost (Bravery). Some effects, such as theDivinely Inspiring skill or theLaguzguard item, can reduce damage by some penalty or factor; other effects likeMiracle allow a unit to survive a lethal hit with 1 HP.

Some weapons or skills deal unusual damage that does not factor in the attack stat. TheEclipse tome inThe Blazing Blade, for example, damages a foe such that they are reduced to half their current HP. Effects likeLethality deal damage to defeat an enemy in a single strike. TheDulam tome orBohr Χ spell instead reduce a foe to 1 HP when they hit; whether effects like this can reduce enemies at 1 HP to 0 varies—Dulam cannot while Bohr Χ can.

InGaiden andShadows of Valentia, using spells and (in the latter)combat arts deals damage to the user. Units are prevented from using spells or arts that would reduce them to 0 HP; a unit in combat will simply not attack if using their equipped spell would reduce them to 0. Some special weapons—theDevil Sword,Devil Axe, andShadow Sword—have a unique "backfire" effect that occasionally causes a unit to attack themselves rather than their opponent.

Out-of-combat damage

While damage is typically dealt in combat, some effects are capable of inflicting damage outside of combat. Many sources of such damage are incapable of reducing units to 0 HP, but which can or cannot varies between effects and between games.

Damage dealt in an area of effect (AoE) typically cannot defeat units; for example, theGeosphere inShadow Dragon & the Blade of Light,Upheaval inShadows of Valentia, orballistae inFates all cannot reduce units to 0 HP. However, the Geosphere inShadow Dragon orQuake Σ inThree Houses can defeat units, as can the ballistae of other games, which initiate combat against a single foe.Gambits can defeat their main target, but the ensuing AoE cannot defeated affected units; by contrast,Staggering Blows lack a main target, and their AoE can defeat any affected unit.

Damage dealt byterrain, such as the swamps inGaiden or flames left byBlazing Lion inEngage, leave units with 1 HP, and usually cannot effect flying units.Hazards such as poison jets or lava geysers, however, can typically both defeat units and damage flying ones.

Some weapons or skills inflict damage to units after combat. TheCursed Ashiya Sword inThree Houses damages its user after combat;Poison Strike in various games damages the foe after combat; andPyrotechnics inFates can damage the user and nearby foes after combat. In all cases, this after-combat damage cannot reduce a unit to 0 HP.

Calculations

In most games, a unit's attack with their currently equipped weapon can be seen on their stat screen.Mystery of the Emblem features an additional listing for attack withbonus damage.

Attack is not shown inShadow Dragon & the Blade of Light; attack is also not shown inGaiden, but the might of a unit's equipped weapon is added to their strength. InHeroes, a unit's shown attack includes their weapon's might.

Physical attack

GameFormulaNotes
Shadow Dragon & the Blade of LightStrength + (Might ×Effectiveness)--
GaidenStrength + (Might ×Effectiveness)WhenSlayer is active, strength × 3, might = 0
Mystery of the EmblemStrength + (Might ×Effectiveness)--
Genealogy of the Holy WarStrength +MightIn this game,bonus damage works differently and is not part of this calculation.
Thracia 776Strength + (Might ×Effectiveness)--
The Binding BladeStrength + [(Might +Weapon triangle bonus) ×Effectiveness] +Support bonus--
The Blazing BladeStrength + [(Might +Weapon triangle bonus) ×Effectiveness] +Support bonusFor theLight Brand* andRunesword: Strength / 2
The Sacred StonesStrength + [(Might +Weapon triangle bonus) ×Effectiveness] +Support bonusFor theLight Brand* andRunesword: Strength / 2
Path of RadianceStrength + [(Might +Weapon triangle bonus) ×Effectiveness] +Support bonusWhen usingballistae, strength = 0
Radiant DawnStrength + [(Might +Weapon triangle bonus) ×Effectiveness] +Support bonusWhen usingballistae orcrossbows, strength = 0
Shadow DragonStrength + (Might ×Effectiveness) +Weapon triangle bonus +Weapon level bonus--
New Mystery of the EmblemStrength + (Might ×Effectiveness) +Weapon triangle bonus +Weapon level bonus--
AwakeningStrength + (Might ×Effectiveness) +Weapon triangle bonus +Weapon level bonus--
FatesStrength + (Might ×Effectiveness) +Weapon triangle bonus +Weapon level bonus--
Echoes: Shadows of ValentiaBaseAttack + (Might ×Effectiveness) + (Combat art might × Effectiveness)Base Attack is not increased by any equippedweapons.
Three HousesStrength + (weaponMight ×Effectiveness) +Combat art might +Crest effect bonus--
EngageMost weapons:Strength + (Might ×Effectiveness)
Arts: [(Strength +Magic) / 2] + (Might ×Effectiveness)
Cannonballs:Dexterity + (Might ×Effectiveness)
--

Magical attack

GameFormulaNotes
Shadow Dragon & the Blade of LightMight ×Effectiveness--
Gaiden(Strength orMagic) + (Might ×Effectiveness)--
Mystery of the EmblemStrength + (Might ×Effectiveness)--
Genealogy of the Holy WarMagic +MightIn this game,bonus damage works differently and is not part of this calculation.
Thracia 776Magic + (Might ×Effectiveness) +Pure Water/Magic Up bonus +Terrain bonus--
The Binding BladeMagic + [(Might +Trinity of magic bonus) ×Effectiveness] +Support bonus--
The Blazing BladeMagic + [(Might +Trinity of magic bonus) ×Effectiveness] +Support bonus--
The Sacred StonesMagic + [(Might +Trinity of magic bonus) ×Effectiveness] +Support bonus--
Path of RadianceMagic + [(Might +Trinity of magic bonus) ×Effectiveness] +Support bonus--
Radiant DawnMagic + [(Might +Trinity of magic bonus) ×Effectiveness] +Support bonus +Altitude bonus--
Shadow DragonMagic + (Might ×Effectiveness) +Weapon level bonus--
New Mystery of the EmblemMagic + (Might ×Effectiveness) +Weapon level bonus--
AwakeningMagic + (Might ×Effectiveness) +Weapon level bonus--
FatesMagic + (Might ×Effectiveness) +Weapon triangle bonus +Weapon level bonus--
Echoes: Shadows of ValentiaBaseAttack + (Might ×Effectiveness)Base Attack is not increased by any equippedweapons.
Three HousesMagic + (weaponMight ×Effectiveness) +Combat art might +Crest effect bonus--
EngageMost weapons:Magic + (Might ×Effectiveness)
Cannonballs:Dexterity + (Might ×Effectiveness)
--

Damage

In most games, the minimum damage that can be inflicted is 0, andcritical hit factor is 3.

GameFormulaNotes
Shadow Dragon & the Blade of Light[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Gaiden(min{[attacker'sattack − (defender'sdefense* orresistance*)], 0} +triangle attack bonus) ×critical hit factorMinimum damage of 1, maximum damage of 60 on non-critical hits and 120 on criticals. Triangle attack bonus is 5 during a triangle attack or for attacks by Alm when adjacent to Celica, 0 otherwise.
Mystery of the Emblem[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Genealogy of the Holy War(attacker'sattack ×critical hit factor) − (defender'sdefense* orresistance*)Minimum damage of 1, except aHel hit on a target with 1 HP.
Critical hit factor of 2.
Thracia 776(attacker'sattack ×critical hit factor) − (defender'sdefense* ormagic*)Critical hit factor of 2.
The Binding Blade[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
The Blazing Blade[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
The Sacred Stones[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Path of Radiance[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Radiant Dawn[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Shadow Dragon[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
New Mystery of the Emblem[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Awakening[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Fates[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Echoes: Shadows of Valentia[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factorMinimum damage of 1, maximum damage of 120.
Three Houses[attacker'sattack − (defender'sprotection* orresilience*)] ×critical hit factorMaximum damage of 999.
Engage{[attacker'sattack − (defender'sdefense* orresistance*)] ± direct damage modifiers} ×critical hit factor--
Heroesattacker's attack − (defender'sdefense* orresistance*)--

Items and skills affecting attack


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Attack

Skills providing an equipping bonus
SourceAttack increaseGames
Swordfaire+5 attack when user hassword equipped.Fates,Three Houses
Lancefaire+5 attack when user haslance equipped.Fates,Three Houses
Axefaire+5 attack when user hasaxe equipped.Fates,Three Houses
Shurikenfaire+5 attack when user hasdagger equipped.Fates
Bowfaire+5 attack when user hasbow equipped.Fates,Three Houses
Tomefaire+5 attack when user hastome equipped.Fates
Authority+2,lv 1 +4,lv 2 +6,lv 3 +8,lv 4 and +10lv 5 attack withgambitsThree Houses
Fistfaire+5 attack when user hasgauntlets equipped.Three Houses
Black Tomefaire+5 attack when user hasblack magic equipped.Three Houses
White Tomefaire+5 attack when user haswhite magic equipped.Three Houses
Dark Tomefaire+5 attack when user hasdark magic equipped.Three Houses
Officer Duty+5 attack withgambits.Three Houses
Lady Knight+3 attack withgambits.Three Houses
Offensive Tactics+5 attack withgambits.Three Houses
Professor's Guidance++2 attack when equippedThree Houses
Items and skills providing a temporary increase
SourceAttack changeGames
Holy Sword+20 attack when triggered.Genealogy of the Holy War(Unused)
Darkness Sword+20 attack when triggered.Genealogy of the Holy War(Unused)
Filla's Might+10 attack to ally.The Blazing Blade,The Sacred Stones(unused)
Dragon Fang+50% base attack when triggered.Fates
Elbow Room+3 attack when user is in terrain with no effects.Fates
Strong Riposte+3 attack when counterattacking.Fates
Inspiration+2 attack to allies within 2 spaces.Fates
Supportive+2 attack to ally when user is supporting inTag Team orPair Up and has at least C support.Fates
Devoted Partner+2 attack toCorrin when user is supporting Corrin inTag Team orPair Up.Fates
Fiery Blood+4 attack when user'sHP < 100%.Fates
Vow of Friendship+3 attack whenCorrin'sHP ≤ 50%Fates
Rallying Cry+2 attack to allies within 2 spaces.Fates
Pride+4 attack when user'slevel ≤ foe's level.Fates
Nohr Enmity+3 attack when foe's baseclass isNohrian.Fates
Competitive+3 attack when user is leading inTag Team orPair Up and user'slevel ≤ partner's level.Fates
Bushido+2 attack when user is leading inTag Team orPair Up and user'slevel ≥ partner's level.Fates
Born Steward+2 attack when user is inMy Castle.Fates
Noble Cause+3 attack when user is leading inTag Team orPair Up and partner'sHP < 100%.Fates
Prodigy+4 attack when both of user'sstrength andmagic < one of foe's strength or magicFates
Vendetta+4 attack when user has fought foe previously in same battle.Fates
FoudroyantDoubles user's attack.Shadows of Valentia
Death Blow+6 physical attack when user initiates combat.Three Houses
Fiendish Blow+6 magical attack when user initiates combat.Three Houses
Distinguished House+2 attack when user has abattalion equipped.Three Houses
Charm+3 attack to adjacent allies.Three Houses
Advocate+3 attack to adjacent male allies.Three Houses
Guardian+3 attack to adjacent female allies.Three Houses
Philanderer+2 attack when user is next to a female allyThree Houses
Rivalry+2 attack when user is next to a male allyThree Houses
Lone Wolf+5 attack when user has nobattalion equipped or equipped battalion's endurance = 0, and user has noadjutant.Three Houses
Persecution Complex+5 attack when user'sHP < 100%.Three Houses
Honorable Spirit+3 attack when user is in combat atrange = 1 and is not adjacent to an ally.Three Houses
Weapons providing a temporary decrease
SourceAttack changeGames
Dark BreathHalves foe's attack.Mystery of the Emblem
LoptousHalves foe's attack.Genealogy of the Holy War
Loptr SwordHalves foe's attack.Thracia 776
Most weapons that dealbonus damage[a]−4 attack when fighting foes who are not targets of bonus damage.Fates

Damage

Items and skills that decrease damage when equipped
SourceAttack growth modificationGames
LaguzguardHalves damage taken fromlaguz units.Path of Radiance
MantleNegates all damage taken.Path of Radiance
Negates all damage taken from weapons not blessed byYune.Radiant Dawn
MagestoneNegates all damage taken frommagic weapons.Shadow Dragon,New Mystery of the Emblem
ImhulluNegates all damage taken from non-Starlight weapons.Shadow Dragon,New Mystery of the Emblem
DragonskinUser takes half damage.Awakening,Fates,Shadows of Valentia
SanctuaryHalves damage taken fromterror units.Shadows of Valentia
Heavy ArmorHalves damage taken frombows.Shadows of Valentia
ApotropeHalves damage taken fromblack magic.Shadows of Valentia
PhantasmHalves damage taken frombows andblack magic.Shadows of Valentia
Seiros ShieldHalves damage taken frommonster units.Three Houses
GeneralHalves damage taken.Three Houses
Commander−75% damage taken.Three Houses
Anti-Magic ArmorNegates damage taken from magic attacks.Three Houses
Ancient DragonskinHalves damage taken.Three Houses
Enhanced FortitudeHalves damage taken.Three Houses
Dark BarrierReduces damage taken by 20%/40%/60%/80%.Engage
Fell BarrierReduces damage taken by 50%/70%/85%/100%.Engage
Laguz FriendHalves damage taken.Engage
Skills and status effects that increase damage temporarily
SourceAttack growth modificationGames
IreTriples damage dealt when triggered.Radiant Dawn
ImpaleQuadruples damage dealt when triggered.Radiant Dawn
SolTriples damage dealt when triggered.Radiant Dawn
StunTriples damage dealt when triggered.Radiant Dawn
DeadeyeTriples damage dealt when triggered.Radiant Dawn
Duelist Sword+4% damage dealt when used.Shadows of Valentia
Divinely Inspiring+3 damage dealt by adjacent allies.Engage
Fell Protection+1 damage dealt by adjacent allies.Engage
Merciless+50% damage dealt to foes sufferingbreak.Engage
Poison+1,one stack +3,two stacks or +5three stacks damage taken while afflicted.Engage
Skills that decrease damage temporarily
SourceAttack growth modificationGames
PaviseNegates all damage taken when triggered.Genealogy of the Holy War,Thracia 776,The Sacred Stones,Path of Radiance,Radiant Dawn
Halves damage taken when triggered.Awakening,Fates,Shadows of Valentia,Three Houses
Holy Sword−20 damage taken when triggered.Genealogy of the Holy War(Unused)
Darkness Sword−20 damage taken when triggered.Genealogy of the Holy War(Unused)
AstraUser makes five attacks at half damage when triggered.Path of Radiance,Awakening,Fates
User makes five attacks at 30% damage when used.Three Houses
AegisHalves damage taken when triggered.Awakening,Fates,Three Houses
Dragon WardAdjacent ally takes half damage when triggered.Fates
Earth's KissHalves damage taken from magical attacks when used.Shadows of Valentia
PhalanxNegates all damage taken when triggered.Shadows of Valentia
Divinely Inspiring−1 damage taken by adjacent allies.Engage
Fell Protection−3 damage taken by adjacent allies.Engage
Allied Defense−3 damage taken when active.Engage

Flavor text

GameText
(English)
Text
(Japanese)
The Binding Blade
Amount of damage this weapon
causes. Affected by defenses.*
敵に与えるダメージの大きさです
敵の守備 魔防だけ減少します
The Blazing Blade
Amount of damage this weapon
causes. Affected by defenses.
敵に与えるダメージの大きさです
敵の守備 魔防だけ減少します
The Sacred Stones
Amount of damage this weapon
causes. Affected by defenses.
敵に与えるダメージの大きさです
敵の守備 魔防だけ減少します
Path of Radiance
The amount of damage this weapon causes.
This is affected by the enemy unit's defenses.
敵に与えるダメージの大きさです
敵の守備や魔防で変化します
Radiant Dawn
The damage inflicted with the equipped
weapon. This is affected by the enemy
unit's defenses.
敵に与えるダメージの大きさ
敵の守備や魔防によって変化
Awakening
Attack. The power of physical
or magical attacks.
武器や魔法の攻撃力
Fates
Attack. The power of physical
or magical attacks.
武器や魔法の攻撃力
Echoes: Shadows of Valentia
Attack. Affects damage the
unit deals with attacks.
攻撃の強さ 高いほど、
相手に与えるダメージが大きい
Three Houses
The power of physical or magical attacks.
武器や魔法の攻撃力。
Engage
(Attack)
Attack. The offensive power of the
unit's physical or magical attacks.
武器や魔法での攻撃力
Engage
(Ph Atk)
Physical attack. The unit's attack
power using a physical weapon.
物理攻撃力。剣などの武器を
装備した時の攻撃力
Engage
(Mag Atk)
Magical attack. The unit's attack
power using a magic weapon.
魔法攻撃力。魔道書や魔法武器を
装備した時の攻撃力
Engage
(Pn Atk)
Penetrating attack. The unit's attack
power with attacks that are not
affected by Defense or Resistance.
特殊な攻撃の攻撃力
(敵の守備と魔防の影響を受けない)

Etymology and other languages


This section has been marked as astub. Please help improve the page by adding information.


Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Attack

--

Japanese

攻撃

Attack

Spanish
  • Ataque
  • Atacar
  • Attack
  • Attack (verb); used inThe Blazing Blade andShadow Dragon.
French
  • Attaque
  • Dommage
  • Attack
  • Damage; used inThe Blazing Blade andThe Sacred Stones.
German

Angriff

Attack

Italian

Attacco

Attack

Portuguese

Ataque

Attack

Korean

공격

Attack

Simplified Chinese

攻击

Attack

Traditional Chinese

攻擊

Attack

Gallery

    Notes

    References

    See also

    Game mechanics
    Out-of-battle managementBase (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) •My CastleSomniel) •Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) •GoldLessonsMila ShrinesPeddlerPeer trainingPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) •Supply convoyWorld map
    Battles and chaptersArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) •ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) •Trial MapTurn (Turn rewind) •Weather (Fog of war) •Village
    StatsUnitsActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) •Class bonusConstitution (Aid) •DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMoraleMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
    WeaponsBrave weaponCritical rateDurabilityElementHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
    Unit mechanics and commandsAdjutantAttack (Counterattack) •Auto-BattleBattalion (Gambit) •CantoChain attackChain GuardClass change (Reclass) •Combat artCrestsDance (GaldrarPlaySing) •Death (Decoy) •DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) •Pair UpRallyRecruitmentRescue (Capture) •Skills (Offensive skill) •SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitBonus unitEinherjarLoan unitPrisonerReplacement unit) •Visit
    CalculationsAttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) •Hit rate (True hit) •Random number generatorWeapon triangle (Trinity of magic)
    ConnectivityamiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
    OtherBarrierBirthdayClass rollGlitchesMovieMultiple endingsRankingsSound RoomTactician bonus