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Attack/Speed Bellow
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Attack/Speed Bellow (abbreviated:A/S Bellow; Japanese:攻速鼓譟・呼吸Attack/Speed motivating drum · breathing) is a single-tiered passive type Cskill which debuted inFire Emblem Heroes. A/S Bellow grantsattack andspeed boosts and a status that neutralizes foes' bonuses to its user and their nearby allies, boosts its user's attack and speed based on the number of allies with that effect, and boosts the damage its user deals.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes | C | If user is within 2 spaces of an ally at start of turn, grants +6 each toattack andspeed and "grants +1 special cooldown charge per attack during combat" to user and allies within 2 spaces of user for 1 turn. Grants +(2 + number of allies with "+1 special cooldown charge per attack during combat" status; maximum: 5) each to attack and speed and user deals +(number of spaces between start position and end position of unit that initiated combat × 2; maximum: 8) damage during combat. | 300 | Hone Atk 3 orHone Spd 3 | ✓ | -- |
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Nerþuz: Divine Abundance |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes | At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and "grants Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit and allies within 2 spaces of unit for 1 turn. Grants bonus to unit's Atk/Spd = 2 + number of allies on the map with the "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" status effect active (excluding unit; max 5) and deals damage = number of spaces from start position to end position of whoever initiated combat × 2 during combat (max 8; excluding area-of-effect Specials). | ターン開始時、周囲2マス以内に味方がいる時、 自分と周囲2マス以内の味方の 攻撃、速さ+6、 「戦闘中、自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)」を付与 (1ターン) 戦闘中、攻撃、速さが マップ上の 「戦闘中、自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)」が 付与されている味方の数+2だけ増加 (自分を除く、最大5)、 ダメージ+攻撃した側の移動前と移動後のマスの距離×2 (最大8、範囲奥義を除く) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Attack/Speed Bellow | Abbreviated asA/S Bellow. |
| Japanese | 攻速鼓譟・呼吸 | Attack/Speed motivating drum · breathing |
| Spanish (Spain) | Bramido Ataque/Velocidad | Attack/Speed roar; abbreviated asBramido A/V. |
| Spanish (Latin America) | Vociferar Ataque/Velocidad | Attack/Speed vehement shout; abbreviated asVociferar A/V. |
| French | Hurlement Attaque/Vitesse | Attack/Speed howl; abbreviated asHurlement A/V. |
| German | Angriff/Geschwindigkeit-Ausruf-Atem | Attack/Speed exclemation cry; abbreviated asA/G-Ausruf-Atem. |
| Italian | Urlo Attacco/Velocità | Attack/Speed howl; abbreviated asUrlo A/V. |
| Portuguese | Alto sopro Ataque/Velocidade | Attack/Speed loud breath; abbreviated asAlto sopro A/V. |
| Traditional Chinese | 攻速鼓譟・呼吸 | Attack/Speed clamor · breathing |



