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Arcane Void
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Arcane Void (Japanese:魔器ギンヌンガガプMagic vessel Ginnungagap) is a weaponskill in thedagger category which debuted inFire Emblem Heroes. When its user initiates combat or is near allies, Arcane Void boosts its user's stats, grants them a follow-up attack, reduces the damage of the foe's first attack, and boosts the user'sattack based on the foe's special skill count.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) | ![]() | ![]() | 14 | 2 | 300 | -- | Silver Dagger | -- | ✓ | Grants −1 special cooldown count. If user'sHP ≥ 25% at start of combat, grants +5 each to user'sattack,speed,defense, andresistance to user, inflicts −(highest penalty on stat among foe and enemies within 2 spaces of foe; calculated independently) each to attack, speed, defense, and resistance on foe, user makes guaranteedfollow-up attack, and grants +1 special cooldown charge to user per attack during combat. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions. |
Heroes (refine: +Atk) | ![]() | ![]() | 15 | 2 | 350 | 500![]() 200 ![]() | -- | -- | ✗ | Grants −1 special cooldown count. If user'sHP ≥ 25% at start of combat, grants +5 each to user'sattack,speed,defense, andresistance to user, inflicts −(highest penalty on stat among foe and enemies within 2 spaces of foe; calculated independently) each to attack, speed, defense, and resistance on foe, user makes guaranteedfollow-up attack, and grants +1 special cooldown charge to user per attack during combat. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP. |
Heroes (refine: +Spd) | ![]() | ![]() | 14 | 2 | 350 | 500![]() 200 ![]() | -- | -- | ✗ | Grants −1 special cooldown count. If user'sHP ≥ 25% at start of combat, grants +5 each to user'sattack,speed,defense, andresistance to user, inflicts −(highest penalty on stat among foe and enemies within 2 spaces of foe; calculated independently) each to attack, speed, defense, and resistance on foe, user makes guaranteedfollow-up attack, and grants +1 special cooldown charge to user per attack during combat. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP and +2 speed. |
Heroes (refine: +Def) | ![]() | ![]() | 14 | 2 | 350 | 500![]() 200 ![]() | -- | -- | ✗ | Grants −1 special cooldown count. If user'sHP ≥ 25% at start of combat, grants +5 each to user'sattack,speed,defense, andresistance to user, inflicts −(highest penalty on stat among foe and enemies within 2 spaces of foe; calculated independently) each to attack, speed, defense, and resistance on foe, user makes guaranteedfollow-up attack, and grants +1 special cooldown charge to user per attack during combat. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP and +3 defense. |
Heroes (refine: +Res) | ![]() | ![]() | 14 | 2 | 350 | 500![]() 200 ![]() | -- | -- | ✗ | Grants −1 special cooldown count. If user'sHP ≥ 25% at start of combat, grants +5 each to user'sattack,speed,defense, andresistance to user, inflicts −(highest penalty on stat among foe and enemies within 2 spaces of foe; calculated independently) each to attack, speed, defense, and resistance on foe, user makes guaranteedfollow-up attack, and grants +1 special cooldown charge to user per attack during combat. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Ginnungagap: Ruler of Nihility |
Flavor text
Game | Text (English) | Text (Japanese) |
---|---|---|
Heroes | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, inflicts Atk/Spd/Def/Res-X on foe (X = highest penalty on each stat between target and foes within 2 spaces of target; calculates each stat penalty independently), unit makes a guaranteed follow-up attack, and grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack) during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. | 奥義が発動しやすい(発動カウント-1) 戦闘開始時、自身のHPが25%以上なら、 戦闘中、自身の攻撃、速さ、守備、魔防+5、 敵の攻撃、速さ、守備、魔防が減少、 減少値は、 敵とその周囲2マス以内にいる敵のうち 弱化が最も高い値(能力値ごとに計算)、 自分は絶対追撃、 自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) 【暗器(7)】効果 【暗器(7)】 戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵の 守備、魔防-7(敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English | Arcane Void | -- |
Japanese | 魔器ギンヌンガガプ | Magic vessel Ginnungagap |
Spanish | Olvido arcano | Arcane oblivion |
French | Arcane du néant | Arcane void |
German | Arkane Leere | Arcane void |
Italian | Oblio arcano | Arcane oblivion |
Portuguese | Vazio arcano | Arcane void |
Traditional Chinese | 魔器金倫加 | Magic vessel ginnunga |
Gallery
The Arcane Void as it appears inHeroes.