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Arcane Charmer
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Arcane Charmer (Japanese:魔器・愛らしい雪杖Magic vessel · adorable snow staff) is a weaponskill in thestaff category which debuted inFire Emblem Heroes. Arcane Charmer heals nearby allies after combat; additionally, when its user'sHP is not low, it boosts the user's stats, guarantees them afollow-up attack, boosts their special cooldown charge, and boosts their damage.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (refine: Unrefined) | 14 | 2 | 300 | -- | -- | -- | ✓ | Grants −1 special cooldown count. Restores 7 HP to allies within 3 spaces of user after their combats. If user's HP ≥ 25% at start of combat, grants +5 each toattack,speed,defense, andresistance to user during combat, user makes guaranteedfollow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials). | ||
| Heroes (refine: +Wrathful, +Atk) | 15 | 2 | 300 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Restores 7 HP to allies within 3 spaces of user after their combats. If user's HP ≥ 25% at start of combat, grants +5 each toattack,speed,defense, andresistance to user during combat, user makes guaranteedfollow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials). Grants +2 HP. Damage is not halved after defense calculations. | ||
| Heroes (refine: +Wrathful, +Spd) | 14 | 2 | 300 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Restores 7 HP to allies within 3 spaces of user after their combats. If user's HP ≥ 25% at start of combat, grants +5 each toattack,speed,defense, andresistance to user during combat, user makes guaranteedfollow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials). Grants +2 HP and +2 speed. Damage is not halved after defense calculations. | ||
| Heroes (refine: +Wrathful, +Def) | 14 | 2 | 300 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Restores 7 HP to allies within 3 spaces of user after their combats. If user's HP ≥ 25% at start of combat, grants +5 each toattack,speed,defense, andresistance to user during combat, user makes guaranteedfollow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials). Grants +2 HP and +3 defense. Damage is not halved after defense calculations. | ||
| Heroes (refine: +Wrathful, +Res) | 14 | 2 | 300 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Restores 7 HP to allies within 3 spaces of user after their combats. If user's HP ≥ 25% at start of combat, grants +5 each toattack,speed,defense, andresistance to user during combat, user makes guaranteedfollow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials). Grants +2 HP and +3 resistance. Damage is not halved after defense calculations. | ||
| Heroes (refine: +Dazzling, +Atk) | 15 | 2 | 300 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Restores 7 HP to allies within 3 spaces of user after their combats. If user's HP ≥ 25% at start of combat, grants +5 each toattack,speed,defense, andresistance to user during combat, user makes guaranteedfollow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials). Grants +2 HP. Foe cannotcounterattack. | ||
| Heroes (refine: +Dazzling, +Spd) | 14 | 2 | 300 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Restores 7 HP to allies within 3 spaces of user after their combats. If user's HP ≥ 25% at start of combat, grants +5 each toattack,speed,defense, andresistance to user during combat, user makes guaranteedfollow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials). Grants +2 HP and +2 speed. Foe cannotcounterattack. | ||
| Heroes (refine: +Dazzling, +Def) | 14 | 2 | 300 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Restores 7 HP to allies within 3 spaces of user after their combats. If user's HP ≥ 25% at start of combat, grants +5 each toattack,speed,defense, andresistance to user during combat, user makes guaranteedfollow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials). Grants +2 HP and +3 defense. Foe cannotcounterattack. | ||
| Heroes (refine: +Dazzling, +Res) | 14 | 2 | 300 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. Restores 7 HP to allies within 3 spaces of user after their combats. If user's HP ≥ 25% at start of combat, grants +5 each toattack,speed,defense, andresistance to user during combat, user makes guaranteedfollow-up attack, grants +1 special cooldown charge to user per attack during combat, and user deals +7 damage during combat (except with area-of-effect specials). Grants +2 HP and +3 resistance. Foe cannotcounterattack. |
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Hortensia: Little Charmer |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes | Accelerates Special trigger (cooldown count-1; max cooldown count cannot be reduced below 1). Restores 7 HP to allies within 3 spaces of unit after their combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and deals +7 damage during combat (except when dealing damage with area-of-effect Specials). | 奥義が発動しやすい(発動カウント-1) (奥義発動カウント最大値の下限は1) 周囲3マス以内の味方は、戦闘後、7回復 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+5、 絶対追撃、自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)、 ダメージ+7(範囲奥義を除く) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Arcane Charmer | -- |
| Japanese | 魔器・愛らしい雪杖 | Magic vessel · adorable snow staff |
| Spanish | Encanto arcano | Arcane charm |
| French | Beauté arcane | Arcane beauty |
| German | Arkaner Charmeur | Arcane Charmer |
| Italian | Fascino arcano | Arcane charm |
| Portuguese | Encanto arcano | Arcane charm |
| Traditional Chinese | 魔器・可愛雪杖 | Magic vessel cute snow staff |
Gallery
- The Arcane Charmer as it appears inHeroes.



