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Apprentice

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This article contains information about acancelled game or expansion. Because of this, some information may be speculative and may never be complete.

Apprentice


Apprentice used Pegasus Knight battle sprites at the point of development when they were still in the game.

Unit type(s)

Unknown

Weapon(s)

Lances

Skill(s)

None

TheApprentice (Japanese:見習いApprentice) is alance-wielding class appearing in theFire Emblem: The Sacred Stones prototype that was eventually cut prior to thefinal release of the game. It was intended to be a "trainee" class and, as such, would have gained experience rapidly, and upon reaching level ten, would have promoted upon the start of the next chapter. The Apprentice was a mounted flight class and thus would have sufferedbonus damage frombows; however, it was not programed to haveCanto or use mountedaid calculations, and uses the same terrain data asMercenary andRecruit.

Apprentices are known to have had two promotion options back when it existed. The first is to aPegasus Knight, which then can promote to aFalcon Knight or aWyvern Knight; the other option is aWyvern Rider, which can promote into a Wyvern Knight or aWyvern Lord. It is unknown if the second- and third-tier trainee mechanic existed at this point in development; if it did, it is unknown what bonus a third-tier Apprentice would have received and which class would have been the alternative to the third-tier Apprentice.

During the period of development when the Apprentice was in the game, it was the class belonging toAmelia, at that point in time the princess ofFrelia. In the final release of the game, the princess of Frelia wasTana in thePegasus Knight class; the Apprentice class was replaced by theRecruit, a trainee class assigned to the final release's version of Amelia, now a soldier ofGrado. No unique sprites were ever designed for the Apprentice; its map sprites were those of the Falcon Knight and its battle sprites were those of the Pegasus Knight.

Stats

Base stats

GameHPStrengthMagicSkillSpeedLuckDefenseResistanceMovementConstitutionWeapon level
The Sacred Stones prototype133--0100143Lances: E

Max stats

GameHPStrengthMagicSkillSpeedLuckDefenseResistanceMovementConstitutionWeapon level
The Sacred Stones prototype6020--20203020201520Lances: C

Class change

The Sacred Stones prototype

Base classPromotion methodAdvanced class

Apprentice
Intended: Reaching level 10, and choosing at beginning of next chapter.
Pegasus Knight
or

Wyvern Rider
Promotion choice criteria: The player would have freely chosen

Playable apprentices

Playable units
NameGame
AmeliaFire Emblem: The Sacred Stones prototype
(ARecruit in the final version)
Playable Apprentice units in theFire Emblem series.
This article is part ofProject Classes, a project focused in writing articles for every class present in theFire Emblem series.
Classes inFire Emblem: The Sacred Stones
Base classesArcherBrigandCavalierCivilianClericDancerFighterFleetJourneymanKnightLordMageManaketeMercenaryMonkMyrmidonPeerPegasus KnightPhantomPiratePontifexPriestPupilQueenRecruitShamanSoldierThiefTroubadourWyvern Rider
Advanced classesAssassinBerserkerBishopDruidFalcoknightGeneralGreat KnightGreat LordHeroMage KnightManaketeNecromancerPaladinRangerRogueSageSniperSummonerSwordmasterValkyrieWarriorWyvern KnightWyvern Lord
Base monster classesBaelBonewalkerGargoyleGorgon EggMauthe DoogMogallRevenantTarvos
Advanced monster classesArch MogallCyclopsDeathgoyleDemon KingDraco ZombieElder BaelEntombedGorgonGwyllgiMaelduinWight
Removed classApprentice