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Ambivalence

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Ambivalence

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Location

Mercenary Fortress

New units

Severa

Boss(es)

Nelson

All this grief over something so small...Once I get what I came for, I'm out of here. Maybe I can convince Holland to come with me.
— Severa

Ambivalence is the tenth paralogue chapter inFire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearingChapter 13 and havingCordelia bemarried. There are no additional requirements to reach the chapter, as the chapter connects to the areas Chapters10 and 13 took place at.

In this chapter, theShepherds attempt to stop the mercenary leaderNelson from ravaging innocent villages; among the mercenaries isSevera—Cordelia's daughter—who attempts to reclaim something Nelson took from her and to convince the meekHolland to leave the band.

Plot

Main article:Ambivalence/Script

Chrom overhears two villagers worrying about a problem; when he interjects and introduces himself, they recognize his name and decide to ask for his help. Elsewhere, inside a fortress, a soldier informsNelson that soldiers led by Chrom are approaching; Nelson prepares for battle, and expressly remindsSevera andHolland that it is in their best interest to serve him. As the battle starts, Chrom identifies the castle, and resolves to reclaim the villager's stolen goods. Severa laments that she must serve Nelson, and wonders if she can convince Holland to leave with her once this is done.

If Chrom talks to Severa, she recognizes him asLucina's father, and he concludes that she is a child from the future. Chrom offers that she join him, but she states she cannot until she reclaims something Nelson stole from her; Chrom offers to help her, and she says they must help Holland as well. If Cordelia talks to Severa, she instantly recognizes Cordelia, and responds snappily to her; she demands that Cordelia protect her as she talks to Holland, and states she may help afterward.

After speaking with Chrom or Cordelia, Severa begins moving to talk to Holland. If Severa does talk to Holland, he laments that his pregnant wife needs the money Nelson provides him, but Severa convinces him that his wife and unborn child would be hurt worse if he were to die here, and he leaves.

After the battle, if Severa spoke to Holland and survived, she reclaims her ring from Nelson; Cordelia arrives and speaks with Severa, though Severa's responses are stand-offish. Cordelia then notices that her ring matches the one Severa reclaimed, and concludes that Severa is her daughter from the future. Severa is upset that Cordelia fought and died in the future and left her alone, stating that she chose Chrom over her; Cordelia states that she probably fought and died for Severa, and promises to not leave her again.

Chapter data

NormalHardLunatic

Chapter Data
Conditions
Unit Data
Victory: DefeatNelsonPlayerPartnerOtherEnemyThird
Defeat:Chrom orRobin dies1–13+1{{{partner}}}1−124+8+1{{{third}}}
Map dimensions:
24 columns by 25 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatNelsonPlayerPartnerOtherEnemyThird
Defeat:Chrom orRobin dies1–13+1{{{partner}}}1−130+12+1{{{third}}}
Map dimensions:
24 columns by 25 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatNelsonPlayerPartnerOtherEnemyThird
Defeat:Chrom orRobin dies1–13+1{{{partner}}}1−135+20+1{{{third}}}
Map dimensions:
24 columns by 25 rows

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Character data

Characters
New units
Severa
Mercenary
HP
Varies
Inventory
Steel Sword
Level
10
NPC, have her talk to the enemyHolland
(If Holland dies before this can happen, Severa will join the enemy force instead)
Forcibly deployed characters
Chrom l ​
Available characters
Robin m ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in otherparalogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include anybonus units, as they are recruitable at the player's discretion.

Item data

Items
NameObtainment Method
TalismanDropped byNelson
Master KeyDropped by enemyBerserker
Bullion (M)Open westernchest
Levin SwordOpen easternchest

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stockPossible merchant items

ItemPrice
If amerchant is present in Mercenary Fortress on theworld map, a random selection of three of the below items will also be available until the merchant leaves:
Killing Edge1,470
Killer Lance1,680
Killer Axe1,860
Killer Bow1,680
Wyrmslayer1,500
Levin Sword1,600
Beast Killer1,650
Blessed Lance1,540
Hammer1,850
A rare itemVaries
The following items may randomly appear in any slot designated "Rare item":Hammerne,Seraph Robe,Energy Drop,Spirit Dust,Secret Book,Speedwing,Goddess Icon,Dracoshield,Talisman,Arms Scroll.

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Event tiles

  • Column 21, row 23: Four squares east, one square north ofSevera's starting position
  • Column 22, row 3: Northeast ofHolland's position

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

NormalHardLunatic(+)

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
NelsonSage131411211620161418-ThoronTalismanThis item is dropped upon this unit's defeat.
Focus
--
HollandVillager20131~3214~15014~1514~1515~1614~155~65Silver Lance
Underdog
• Does not act.
• Leaves the map ifSevera talks to him.
RuffianBerserker615427~28012~1320~2110~11114~56Hammer
GambleWrath
Can have 0–1 skill(s) at random
Begins moving if the adjacent Berserker is provoked.
RuffianBerserker625427~28012~1320~2110~11114~56Killer Axe
GambleWrath
Can have 0–1 skill(s) at random
• The southern one begins moving if the adjacent Berserker is provoked.
• The eastern one begins moving if the nearby Berserker orTrickster is provoked.
RuffianAssassin6240~4119~200262411~12114~56Silver SwordSilver Bow
Avoid +10VantageMovement +1
Can have 0–1 skill(s) at random
The western one begins moving if the nearbyBerserker orTrickster is provoked.
RuffianSage6136~37117~1814~1516~1713~148~913~146Arcthunder
Magic +2FocusRally Magic
Can have 0–1 skill(s) at random
--
RuffianTrickster6235~3614~1513~1420~2121~2211~129116Levin Sword
Movement +1Lucky Seven
Can have 0–1 skill(s) at random
The western one begins moving if the nearbyBerserker orAssassin is provoked.
RuffianBerserker665427~28012~1320~2110~11114~56Silver Axe
GambleWrath
Can have 0–1 skill(s) at random
• The southeastern two both begin moving if either is provoked.
• The center-eastern one begins moving if the nearbySage orAssassin is provoked.
• The furthest eastern one begins moving if the nearby Berserker orTrickster is provoked.
• The northwestern two both begin moving if either is provoked.
RuffianSage6236~37117~1814~1516~1713~148~913~146Arcfire
Magic +2FocusRally Magic
Can have 0–1 skill(s) at random
• The eastern one begins moving if the nearbyAssassin orBerserker is provoked.
• The northern one begins moving if a nearby Berserker or Sage is provoked.
RuffianAssassin6140~4119~200262411~12114~56Killing EdgeSilver Bow
Avoid +10VantageMovement +1
Can have 0–1 skill(s) at random
Begins moving if the nearbySage orBerserker is provoked.
RuffianTrickster6135~3614~1513~1420~2121~2211~129116Silver Sword
Movement +1Lucky Seven
Can have 0–1 skill(s) at random
Begins moving if a nearbyBerserker is provoked.
RuffianBerserker615427~28012~1320~2110~11114~56TomahawkMaster KeyThis item is dropped upon this unit's defeat.
GambleWrath
Can have 0–1 skill(s) at random
Begins moving if a nearby Berserker orSage is provoked.
RuffianBerserker625427~28012~1320~2110~11114~56Tomahawk
GambleWrath
Can have 0–1 skill(s) at random
• The northern one begins moving if a nearby Berserker orSage is provoked.
• The western one begins moving if the nearbyAssassin orTrickster is provoked.
RuffianSage6136~37117~1814~1516~1713~148~913~146Arcwind
Magic +2FocusRally Magic
Can have 0–1 skill(s) at random
Begins moving if a nearbyBerserker or Sage is provoked.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
RuffianAssassin6240~4119~200262411~12114~56Silver SwordSilver Bow
Avoid +10VantageMovement +1
Can have 0–1 skill(s) at random
--
RuffianBerserker625427~28012~1320~2110~11114~56Tomahawk
GambleWrath
Can have 0–1 skill(s) at random
--
RuffianBerserker615427~28012~1320~2110~11114~56Silver Axe
GambleWrath
Can have 0–1 skill(s) at random
--
RuffianTrickster6135~3614~1513~1420~2121~2211~129116Levin Sword
Movement +1Lucky Seven
Can have 0–1 skill(s) at random
--
RuffianSage6136~37117~1814~1516~1713~148~913~146Arcthunder
Magic +2FocusRally Magic
Can have 0–1 skill(s) at random
--
RuffianSage6136~37117~1814~1516~1713~148~913~146--
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
NelsonSage13147124+51923191520-ThoronTalismanThis item is dropped upon this unit's defeat.
FocusTomefaire
--
HollandVillager20136~3716~17016~1716~1717~1814~1565Silver Lance
Underdog
• Does not act.
• Leaves the map ifSevera talks to him.
RuffianBerserker616232~33014~1523~2412~1312~135~66HammerThis weapon is forged and has boosted stats.*
GambleWrathAxefaire
Can have 0–1 skill(s) at random
Begins moving if the adjacent Berserker is provoked.
RuffianBerserker626232~33014~1523~2412~1312~135~66Killer AxeThis weapon is forged and has boosted stats.*
GambleWrathAxefaire
Can have 0–1 skill(s) at random
• The southern one begins moving if the adjacent Berserker is provoked.
• The eastern one begins moving if a nearby Berserker orTrickster is provoked.
RuffianAssassin6546~4722~230302813~1412~135~66Silver SwordSilver Bow
Avoid +10VantageMovement +1Pass
Can have 0–1 skill(s) at random
• The center two both begin moving if either is provoked.
• The northeastern one begins moving if the nearbySage, Assassin, orBerserker is provoked.
• The western one begins moving if the nearby Berserker,Trickster, or Sage is provoked.
RuffianSage6142~43120~2117~1819~2016~179~1015~166Thoron
MiracleMagic +2FocusRally MagicTomefaire
Can have 0–1 skill(s) at random
--
RuffianTrickster6241~4217~1816~1724~2525~2614~1510~1112~136Levin SwordThis weapon is forged and has boosted stats.*
Movement +1Lucky SevenAcrobat
Can have 0–1 skill(s) at random
The western one begins moving if the nearbyBerserker,Assassin, orSage is provoked.
RuffianBerserker686232~33014~1523~2412~1312~135~66Silver Axe
GambleWrathAxefaire
Can have 0–1 skill(s) at random
• The southeastern three all begin moving if any of them is provoked.
• The center-eastern one begins moving if a nearbySage orAssassin is provoked.
• The furthest eastern two both begin moving if either of them or the nearby Berserker orTrickster is provoked.
• The northwestern two both begin moving if either is provoked.
RuffianSage6342~43120~2117~1819~2016~179~1015~166Bolganone
MiracleMagic +2FocusRally MagicTomefaire
Can have 0–1 skill(s) at random
• The eastern one begins moving if a nearbyAssassin orBerserker is provoked.
• The northern one begins moving if a nearby Berserker or Sage is provoked.
• The western one begins moving if the nearby Berserker, Assassin, orTrickster is provoked.
RuffianAssassin6146~4722~230302813~1412~135~66Killing EdgeThis weapon is forged and has boosted stats.*Silver Bow
Avoid +10VantageMovement +1Pass
Can have 0–1 skill(s) at random
Begins moving if the nearbySage, Assassin, orBerserker is provoked.
RuffianTrickster6141~4217~1816~1724~2525~2614~1510~1112~136Silver Sword
Movement +1Lucky SevenAcrobat
Can have 0–1 skill(s) at random
Begins moving if a nearbyBerserker is provoked.
RuffianBerserker616232~33014~1523~2412~1312~135~66TomahawkMaster KeyThis item is dropped upon this unit's defeat.
GambleWrathAxefaire
Can have 0–1 skill(s) at random
Begins moving if a nearby Berserker orSage is provoked.
RuffianBerserker626232~33014~1523~2412~1312~135~66Tomahawk
GambleWrathAxefaire
Can have 0–1 skill(s) at random
• The northern one begins moving if a nearby Berserker orSage is provoked.
• The western one begins moving if the nearbyAssassin,Trickster, or Sage is provoked.
RuffianSage6142~43120~2117~1819~2016~179~1015~166Rexcalibur
MiracleMagic +2FocusRally MagicTomefaire
Can have 0–1 skill(s) at random
Begins moving if a nearbyBerserker or Sage is provoked.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
RuffianAssassin6346~4722~230302813~1412~135~66Silver SwordSilver Bow
Avoid +10VantageMovement +1Pass
Can have 0–1 skill(s) at random
--
RuffianBerserker626232~33014~1523~2412~1312~135~66Tomahawk
GambleWrathAxefaire
Can have 0–1 skill(s) at random
--
RuffianTrickster6341~4217~1816~1724~2525~2614~1510~1112~136Levin SwordThis weapon is forged and has boosted stats.*
Movement +1Lucky SevenAcrobat
Can have 0–1 skill(s) at random
--
RuffianSage6142~43120~2117~1819~2016~179~1015~166Rexcalibur
MiracleMagic +2FocusRally MagicTomefaire
Can have 0–1 skill(s) at random
--
RuffianBerserker616232~33014~1523~2412~1312~135~66Silver Axe
GambleWrathAxefaire
Can have 0–1 skill(s) at random
--
RuffianSage6142~43120~2117~1819~2016~179~1015~166Thoron
MiracleMagic +2FocusRally MagicTomefaire
Can have 0–1 skill(s) at random
--
RuffianSage6142~43120~2117~1819~2016~179~1015~166Bolganone
MiracleMagic +2FocusRally MagicTomefaire
Can have 0–1 skill(s) at random
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
NelsonSage13155129+52428241624-ThoronThis weapon is forged and has boosted stats.*TalismanThis item is dropped upon this unit's defeat.
Hit Rate +10FocusTomefaire
--
HollandVillager201461901919201565Silver LanceThis weapon is forged and has boosted stats.*
Underdog
• Does not act.
• Leaves the map ifSevera talks to him.
RuffianBerserker61744001929171476HammerThis weapon is forged and has boosted stats.*
Hit Rate +10
GambleWrathAxefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
Begins moving if the adjacent Berserker is provoked.
RuffianBerserker62744001929171476Killer AxeThis weapon is forged and has boosted stats.*
Hit Rate +10
GambleWrathAxefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
• The southern one begins moving if the adjacent Berserker is provoked.
• The eastern one begins moving if a nearby Berserker orTrickster is provoked.
RuffianAssassin64572803634181476Silver SwordThis weapon is forged and has boosted stats.*Silver BowThis weapon is forged and has boosted stats.*
Hit Rate +10
Avoid +10VantageMovement +1Pass
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
• The center two both begin moving if either is provoked.
• The northeastern one begins moving if the nearbySage, Assassin, orBerserker is provoked.
RuffianSage615112623252211206ThoronThis weapon is forged and has boosted stats.*
Hit Rate +10
MiracleMagic +2FocusRally MagicTomefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
--
RuffianTrickster6450232130311912156Levin SwordThis weapon is forged and has boosted stats.*
Hit Rate +10
Movement +1Lucky SevenAcrobat
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
• The northern two both begin moving if either of them or a nearbyBerserker orSage is provoked.
• The western one begins moving if a nearby Berserker,Assassin, or Sage is provoked.
RuffianBerserker68744001929171476Silver AxeThis weapon is forged and has boosted stats.*
Hit Rate +10
GambleWrathAxefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
• The southeastern three all begin moving if any of them or the nearbyTrickster is provoked.
• The center-eastern one begins moving if a nearbySage orAssassin is provoked.
• The furthest eastern two both begin moving if either of them or a nearby Berserker or Trickster is provoked.
• The northwestern two both begin moving if either is provoked.
RuffianTrickster6250232130311912156Silver SwordThis weapon is forged and has boosted stats.*
Hit Rate +10
Movement +1Lucky SevenAcrobat
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
Begins moving if a nearbyBerserker is provoked.
RuffianSage635112623252211206BolganoneThis weapon is forged and has boosted stats.*
Hit Rate +10
MiracleMagic +2FocusRally MagicTomefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
• The eastern one begins moving if a nearbyAssassin orBerserker is provoked.
• The northern one begins moving if a nearby Berserker, Sage, orTrickster is provoked.
• The western one begins moving if a nearby Berserker, Assassin, or Trickster is provoked.
RuffianAssassin61572803634181476Killing EdgeThis weapon is forged and has boosted stats.*Silver BowThis weapon is forged and has boosted stats.*
Hit Rate +10
Avoid +10VantageMovement +1Pass
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
Begins moving if the nearbySage, Assassin, orBerserker is provoked.
RuffianBerserker63744001929171476TomahawkThis weapon is forged and has boosted stats.*
Hit Rate +10
GambleWrathAxefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
• The eastern one begins moving if a nearby Berserker orTrickster is provoked.
• The northern one begins moving if a nearby Berserker,Sage, or Trickster is provoked.
• The western one begins moving if a nearbyAssassin, Trickster, or Sage is provoked.
RuffianBerserker61744001929171476TomahawkThis weapon is forged and has boosted stats.*Master KeyThis item is dropped upon this unit's defeat.
Hit Rate +10
GambleWrathAxefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
Begins moving if a nearby Berserker,Sage, orTrickster is provoked.
RuffianSage625112623252211206RexcaliburThis weapon is forged and has boosted stats.*
Hit Rate +10
MiracleMagic +2FocusRally MagicTomefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
• The northern one begins moving if a nearbyBerserker, Sage, orTrickster is provoked.
• The western one begins moving if the nearby Berserker,Assassin, Trickster, or Sage is provoked.
RuffianAssassin61572803634181476Silver SwordThis weapon is forged and has boosted stats.*Silver Bow
Hit Rate +10
Avoid +10VantageMovement +1Pass
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
Begins moving if a nearbyBerserker,Trickster, orSage is provoked.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
RuffianAssassin66572803634181476Silver SwordThis weapon is forged and has boosted stats.*Silver BowThis weapon is forged and has boosted stats.*
Hit Rate +10
Avoid +10VantageMovement +1Pass
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
--
RuffianBerserker62744001929171476TomahawkThis weapon is forged and has boosted stats.*
Hit Rate +10
GambleWrathAxefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
--
RuffianTrickster6450232130311912156Levin SwordThis weapon is forged and has boosted stats.*
Hit Rate +10
Movement +1Lucky SevenAcrobat
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
--
RuffianSage615112623252211206RexcaliburThis weapon is forged and has boosted stats.*
Hit Rate +10
MiracleMagic +2FocusRally MagicTomefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
--
RuffianBerserker62744001929171476Silver AxeThis weapon is forged and has boosted stats.*
Hit Rate +10
GambleWrathAxefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
--
RuffianSage625112623252211206ThoronThis weapon is forged and has boosted stats.*
Hit Rate +10
MiracleMagic +2FocusRally MagicTomefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
--
RuffianSage635112623252211206BolganoneThis weapon is forged and has boosted stats.*
Hit Rate +10
MiracleMagic +2FocusRally MagicTomefaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
--

Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:

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Reinforcements

  • Turn 2
    • 1Assassin from the stairs just west of Nelson
    • 1Berserker with aTomahawk from the stairs just east of Nelson
    • 1Trickster from the western stairs in Holland's room(Hard/Lunatic only)
    • 1Sage withRexcalibur from the eastern stairs in Holland's room(Hard/Lunatic only)
  • Turn 3(Lunatic only)
  • Turn 4
    • 1Berserker with aSilver Axe from the western stairs in Holland's room
    • 1Trickster from the eastern stairs in Holland's room
    • 1Trickster from the stairs just west of Nelson(Hard/Lunatic only)
    • 1Assassin from the stairs just east of Nelson(Hard/Lunatic only)
  • On the turn afterSevera speaks withHolland
    • 1Sage withArcthunder(Normal)/Thoron(Hard/Lunatic) from the upper left of the four northern stairs
    • 1Sage withArcfire(Normal)/Bolganone(Hard/Lunatic) from the upper right of the four northern stairs
    • 1Assassin from the lower left of the four northern stairs
    • 1Berserker with aTomahawk from the lower right of the four northern stairs
    • 1Trickster from the stairs just west of Nelson(Lunatic only)
    • 2Assassins; one from the stairs just east of Nelson, one from the eastern stairs in Holland's room(Lunatic only)
    • 1Sage withBolganone from the western stairs in Holland's room(Lunatic only)

NPC data

NPC Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SeveraMercenary101VariesVariesVariesVariesVariesVariesVariesVaries5Steel Sword
ArmsthriftPatienceVariesVaries
• SeeSevera/Stats for more information on Severa's stats.
• Prioritizes talking withHolland; becomes playable if she does.
• Becomes an enemy if Holland dies.

Boss data

Main article:Nelson

NormalHardLunatic

Sage
Level13
Movement-
Stats
Max HP41Speed20
Strength1Luck16
Magic21Defense14
Skill16Resistance18
InventorySkills
Thoron
TalismanThis item is dropped upon this unit's defeat.
Focus
Weapon Levels
Swords--Lances--Axes--
Bows--TomesBStavesE

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

In order to recruit Severa, she must get toHolland and talk to him. Once he leaves the map, Severa becomes playable. In the event that Holland dies, Severa will no longer be recruitable and become a hostile enemy unit.

The escort mission can be rather tedious if Cordelia and her spouse are not well leveled, especially for Severa as she will make no attempt to stay out of attack ranges or magic.

Trivia

  • Nelson's underlings are identified as Ruffians in their profiles, but are part of the Valmese faction.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Ambivalence

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Japanese

迷いの刃

Hesitant Blade

Spanish

Sentimientos encontrados

Conflicting sentiments

French

Ambivalence

Ambivalence

German

Trotz und Treue

Defiance and Loyalty

Italian

Doppio gioco

Double-crossing

Gallery


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← Wings of Justice •Ambivalence• Twin Wyverns →
Fire Emblem Awakening
Playable charactersAnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable charactersHollandMaidenNagaOld HubbaPhila
BossesAlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background charactersFirst exaltKe'riMarthShanty Pete
DLC charactersAlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass charactersShadow DragonCaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
GaidenAlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the EmblemAthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding BladeCeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire EmblemEliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred StonesAmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of RadianceAshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant DawnBlack KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
OthersCamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Legendary andpersonal weaponsAmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) •ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
ChaptersMain storyPm:Invisible Ties • P:The Verge of History • 1:Unwelcome Change • 2:Shepherds • 3:Warrior Realm • 4:Two Falchions • 5:The Exalt and the King • 6:Foreseer • 7:Incursion • 8:The Grimleal • 9:Emmeryn • 10:Renewal • 11:Mad King Gangrel • 12:The Seacomers • 13:Of Sacred Blood • 14:Flames on the Blue • 15:Smoldering Resistance • 16:Naga's Voice • 17:Inexorable Death • 18:Sibling Blades • 19:The Conqueror • 20:The Sword or the Knee • 21:Five Gemstones • 22:An Ill Presage • 23:Invisible Ties • 24:Awakening • 25:To Slay a GodE:Grima
Paralogues1:Sickle to Sword • 2:The Secret Seller • 3:A Strangled Peace • 4:Anna the Merchant • 5:Scion of Legend • 6:A Man for Flowers • 7:Noble Lineage • 8:A Duel Disgraced • 9:Wings of Justice • 10:Ambivalence • 11:Twin Wyverns • 12:Disowned by Time • 13:Rival Bands • 14:Shadow in the Sands • 15:A Shot from the Dark • 16:Daughter to Dragons • 17:The Threat of Silence • 18:The Dead King's Lament • 19:Irreconcilable Paths • 20:A Hard Miracle • 21:Ghost of a Blade • 22:The Wellspring of Truth • 23:The Radiant Hero
XenologuesChampions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
LocationsYlisseFerox (Arena Ferox) •Outrealm Gate (Outrealms) •Plegia (Dragon's Table) •YlisseValmChon'sinRosanneValm
Groups, objects, and conceptsAwakeningEinherjarFire EmblemGrimleal (Deadlords) •RisenShepherds
ListsChaptersCharactersClasses (Class change) •Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topicsAncient LettersBirthdayDouble DuelDownloadable contentMinor charactersName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) •Pre-release information (Unused content) •Unit Gallery (Soundtrack) •SpotPassStreetPassTheaterTimelineWorld map