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Adrestia

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Adrestian Empire


Map of Fódlan fromThree Houses c. 1180. Adrestia is marked in red.

Capital

Enbarr

Demonym

Adrestian

Government
  • Monarchy (1–1171, 1180–1186)
  • Oligarchy (1171–1180)
  • Meritocracy (1186 onward) (Crimson Flower route only)
Continent

Fódlan

TheAdrestian Empire (Japanese:アドラステア帝国Empire of Adrastea), alternately referred to simply asAdrestia (pronounced: /⁠əˈdɹɛstiə⁠/[key]; Japanese:アドラステアAdrastea), is an empire spanning the southern half ofFódlan inFire Emblem: Three Houses. The Empire once held dominion over all of Fódlan, but has significantly decayed in influence over the millennium of its existence.

Geography

The Adrestian Empire currently spans the southern half of Fódlan. To the east, its border with theLeicester Alliance lies along the Airmid River. To the west, it borders theHoly Kingdom of Faerghus. It borders theOghma Mountains, a neutral territory in the center of Fódlan. TheBrigid archipelago lies close to the Empire, andDagda andMorfis can be reached by ship. Adrestia is dominated by forests and open fields. A big mountain range known as Fódlan's Fangs spans the southwest of the Empire.

Territories of Adrestia

Adrestia is divided into several different territories, each governed by its own lord and with its own industries.[1][2]

Imperial Territories of Adrestia
TerritoryGoverned byGovernment typeLocationNotable LocationsIndustriesNotes
Hresvelg
Ionius IX(Until 1181)

Edelgard(From 1181)
Under direct control by the emperorEncompasses the majority of the Empire's southern peninsula.Enbarr(Capital)Commerce • Fishing • Hunting • LumberFeatures one of the few ports of Fódlan.
Aegir
Ludwig
DuchyEastern AdrestiaBoramas(Capital)Agriculture • FishingFeatures one of the few ports of Fódlan.
Bergliez
Leopold
CountyFrom Fort Merceus to the Airmid RiverFort MerceusGronder FieldAgriculture • Weaponry
Varley
Grégoire
CountyFrom Gronder Field to theOghma MountainsGronder FieldMining(Iron)Assimilated the formerSouthern Church territory after its collapse.
Hrym
Jeritza
ViscountyIn the eastern empire, south of the Airmid RiverShambhalaDominated by mountains and wetlands, making it difficult to develop.
Fenja
Viscount Fenja
ViscountySouthern FódlanBacchus • Crops • Cooking OilsFormally controls some smaller islands to the east, but has little actual control over them.
Hevring
Waldemar
CountyFrom theOghma Mountains to the Mach CoastMozghuz(Capital)Mining • Trade
Gerth
Duke Gerth
DuchyNorthwestern AdrestiaStated to be covered in woodland.Assimilated the former Nuvelle territory after it fell during the Dagda and Brigid war.
Arundel
Volkhard(Until 1174)

Thales(From 1174 as Volkhard)
Grand DuchyNorthern Adrestia, at the border to theHoly Kingdom of FaerghusKnown for its black woods, rivers, and lakes.
Gillingr
Baron Gillingr
BaronyNorthwestern AdrestiaMinerals
Ochs
Baron Ochs
BaronyNorth of Fódlan's FangsModestly developed in several industries due to its varied terrain.Stated to feature several ports.
Essar
Viscount Essar
ViscountyNorthwestern AdrestiaKnown for its magical research.
Lochin
Viscount Lochin
ViscountyNorthwestern Adrestia, east of Hymir territoryTextile products • Wool
Hymir
Viscount Hymir
ViscountyNorthwestern Adrestia, west of Lochin territoryTextile products • Wool
Menja
Viscount Menja
ViscountyWest of the Mach CoastFishing • Sea Vessels
Martyn
Baron Martyn
BaronyMorthwestern AdrestiaStated to be a newly established barony.
Barnabas
Baron Barnabas
BaronyWest of Garreg MachOrchards • Woodcraft

History

Origins

The Adrestian Empire was founded in Imperial Year 1 byWilhelm Paul Hresvelg with the support of SaintSeiros.[3] In Imperial Year 32, Emperor Wilhelm I raised an army to unite Fódlan under the Adrestian banner and oppose the King of Liberation,Nemesis, in the War of Heroes;[4] the Empire emerged victorious in 91 with the death of Nemesis at Seiros's hands, and brought a formal end to the War of Heroes in 98 with the passing of Wilhelm's son, Emperor Lycaon I.[5]

Fragmentation of the Empire

In 721, the seabound nation ofDagda invaded Adrestia with support from theBrigid Archipelago. The Empire counter-invaded Brigid in 728, conquered it, and made it into a vassal state. Adrestia moved on to Dagda in 731, but was repelled.[6] In 747,Loog led the northern half of Adrestia in rebellion in the War of the Eagle and Lion.[7] Loog emerged victorious, and, with the support of theChurch of Seiros, founded the Holy Kingdom ofFaerghus in 751.[8] The easternLeicester region of Adrestia later revolted in 801, and Faerghus occupied and annexed it;[9] 80 years later, Leicester would launch its own movement for independence, leading to the foundation of the Leicester Alliance in 901.[10] In 961, Adrestia supported Leicester in repelling an invasion from the eastern nation ofAlmyra; this led to the international effort to construct Fódlan's Locket in 1101 to defend Fódlan's eastern border.[11]

Modern history and reunification of Fódlan

Main article:Insurrection of the Seven

During his reign, EmperorIonius IX attempted to consolidate his power.[12] House Hrym responded by revolting and attempting to defect to the Alliance with the aid of House Ordelia, in what came to be known as the "Hrym Rebellion".[13] The Empire successfully suppressed the rebellion, but in 1171, six great noble families – Houses Bergliez, Hevring, Varley, Vestra, Gerth, and Aegir – alongside House Hrym launched a soft coup known as the "Insurrection of the Seven" and reduced Ionius IX to a figurehead.[14]

By this point, a cult known as "those who slither in the dark" had infiltrated the Empire. They abducted Imperial children to use for experiments in order to implant someone with the Crest of Flames so they could wield theSword of the Creator; Ionius IX's ninth child,Edelgard, was the sole survivor and successful test subject.[15]

Three Houses

Late in 1180, Edelgard secretly traveled to Enbarr and convinced the aging and infirm Ionius IX to abdicate, and assumed the role of Emperor from that point onward. Blaming the Church of Seiros for propagating the over-valuation of Crests, Edelgard declared war on the Church and won the opening conflict in the Battle of Garreg Mach.

On non-Crimson Flower routes, whereByleth either taught the Blue Lions or Golden Deer, or taught the Black Eagles and sided with the Church, by 1185 the Empire had conquered western Faerghus and driven princeDimitri into exile. Byleth's reawakening decisively tipped the war against the Empire. After retakingGarreg Mach Monastery to use as a base of operations, Byleth and their allies launched a campaign against Adrestia by taking the Great Bridge of Myrddin on the Imperial–Alliance border. After a three-way battle between Adrestia, Faerghus, and Leicester, Byleth seized Fort Merceus, then beseiged Enbarr, where Edelgard was killed in the battle, and the Adrestian Empire ended with her death; its territories were annexed by either the Holy Kingdom of Faerghus (on Azure Moon) or the nascent United Kingdom of Fódlan (on Verdant Wind and Silver Snow).

On the Crimson Flower route, where Byleth chose to teach the Black Eagles and sided with Edelgard, the Empire was in a stalemate for five years with Faerghus and the Church, while Leicester remained nominally neutral. In 1185, Byleth awoke from a coma and led the Empire in battle against Leicester, defeating and annexing it within two months. In 1186, Edelgard and Byleth launched their invasion of Faerghus, killng Dimitri at the Tailtean Plains, and killingRhea in the following seige of Fhirdiad, uniting Fódlan under Adrestia.

Warriors: Three Hopes

Shortly afterShez joins the Officer's Academy, Edelgard approaches Rhea and asks her to dispatch theKnights of Seiros to capture her uncle,Lord Arundel, whom sheaccuses of being a collaborator ofthose who slither in the dark. During her assault on Enbarr,Duke Aegir is captured andMarquis Vestra is killed, while Lord Arundel manages to escape. Following these events as well as a succession crisis in the Kingdom and an attempted invasion of the Alliance by theAlmyrans, Rhea closes the officer's academy. Two years later, Edelgard declares war on the Church of Seiros, quickly capturesGarreg Mach Monastery, and orders an invasion of the Kingdom and the Alliance.

If Shez joined the Black Eagles, they are appointed as a commander of the Imperial army. Adrestia eventually forces the Leicester Alliance into allying with them and invading the Kingdom. Shez is forced to return to the Empire due to an attack by those who slither in the dark and a coup by the former Duke Aegir at Fort Merceus. The Imperial army defeats the former Duke Aegir and returns to the Kingdom front for a large battle between the Empire–Alliance and the Kingdom–Church armies; depending on Shez's prior actions, the Leicester Alliance may turn on the Empire in this battle, though the Empire emerges victorious either way. The army then moves on Garreg Mach Monastery, which has come under attack by both the Knights of Seiros and those who slither in the dark, ultimately managing to kill both Thales and Rhea. If the Alliance maintained the pact with the Empire, they prepare to march north and finish off the Kingdom; if the Alliance betrayed the Empire, the three nations go back to warring with no end in sight.

If Shez joined the Blue Lions, they assist Rhea and the Central Church in escaping to the Kingdom before beginning to defend it against Adrestia. The Adrestian invasion eventually leads to a major confrontation inArianrhod, where Edelgard is defeated and captured by Thales. Thales frees the former Duke Aegir and makes him the new regent of the Empire; the Kingdom and the Alliance ally and launch a counterinvasion of the Adrestian Empire. Alongside the Alliance, they eventually face the Imperial army inAilell and chase Edelgard and Duke Aegir to the monastery. On the way to the monastery, Duke Aegir is killed, but Edelgard manages to escape. The Kingdom army attacks Garreg Mach Monastery, kills Thales, and finds Edelgard in a weakened state. After recapturing the monastery, they continue their march on the Empire.

If Shez joined the Golden Deer, they assist the Alliance army in defending against the Adrestian invasion.Count Gloucester feigns defection to the Empire to lure the Empire's troops into a trap. The Alliance begins a brief counterinvasion before making a pact with the Empire. The newly founded Leicester Federation assists the Empire in its invasion of Faerghus from there. After killing Rhea at the Tailtean Plains, the Federation sues for peace, although the Empire and Kingdom's responses are uncertain.

Politics

Power in the Empire is distributed among six noble families, each holding a ministerial office.[16] Around Imperial Year 1167, Emperor Ionius IX attempted to focus his power at the expense of the noble houses,[17] leading to theInsurrection of the Seven. As a result,Duke Aegir, the Empire's prime minister, was left as the Empire's de facto ruler, while Ionius IX was rendered powerless. In addition to the seven major noble houses, several smaller noble houses exist within the Empire, most of which have their own territories but lack significant political power.

Noble houses of Adrestia

Power in the Empire is split among several noble families. Houses Aegir, Vestra, Bergliez, Hevring, Varley, and Gerth are the major noble houses, while several minor houses with significantly less political power exist.[18][19]

Noble houses of Adrestia
NameTitleMembersTerritoryDescription
House HresvelgEmperorWilhelm IIonius IXEdelgardHresvelgThe lineage of the emperor that held power over the Empire for over 1,100 years, but has been rendered powerless by theInsurrection of the Seven. With the exception ofEdelgard, all of its children died following the Insurrection of the Seven. It passes down theCrest of Seiros.
House AegirDukeDuke AegirFerdinandAegirThe second most powerful house of the Empire that passes down the title of prime minister. It led the Insurrection of the Seven, and has since ruled the Empire in House Hresvelg's stead. It passes down theCrest of Cichol.
House VestraMarquisMarquis VestraHubertNoneOne of the six great noble houses that passes down the title of Minister of the Imperial Household. It is responsible for coordinating ceremonies and rituals, for the Imperial consorts and for the Imperial Guard. It has no territory of its own.
House HevringCountCount HevringLinhardtHevringOne of the six great noble houses that passes down the title of Minister of Domestic Affairs. Due to its post, it frequently clashes with House Bergliez. It passes down theCrest of Cethleann.
House BergliezCountCount BergliezCasparBergliezOne of the six great noble houses that passes down the title of Minister of Military Affairs. It commands all armies of the Empire not under direct command from the emperor. During times of war, its head becomes the Imperial army's commander in chief. Due to its post, it frequently clashes with House Hevring. It passes down theCrest of Cichol.
House VarleyCountCount VarleyBernadettaVarleyOne of the six great noble houses that passes down the title of Minister of Religious Affairs. It is responsible for the Empire's relationship with theChurch of Seiros; due to the bad relationship with the church, it has become more involved with the judiciary. It passes down theCrest of Indech.
House GerthDukeDuke GerthGerthOne of the six great noble houses that passes down the title of Minister of Foreign Affairs. It is responsible for the Empire's diplomacy and foreign relations. While it was implicated in the Insurrection of the Seven, it has distanced itself from the other participants.
House ArundelGrand DukeLord ArundelThales(As Lord Arundel)ArundelFormerly a minor noble house, its head was granted the title of Lord when his younger sister became betrothed to the emperor. It was one of the instigators of the Insurrection of the Seven.
House HrymViscountJeritza(Adopted)HrymA minor noble house of the empire. Its main genetic bloodline was wiped out when it attempted to join theLeicester Alliance following Ionius IX's reforms. Its current head, Jeritza, is an adoptee.
House OchsBaronBaron OchsMonicaOchsA minor noble house of the empire. When the original head of the house was killed during the Dagda and Brigid war, the current Baron Ochs took the post. It passes down theCrest of Macuil.
House NuvelleViscount(Formerly)ConstanceNuvelle(Formerly)A former minor noble house of the Empire. With the exception of Constance, all of its members were killed during the Dagda and Brigid war. Due to its opposition to the Insurrection of the Seven, this was declared the end of the house.
House BartelsBaronMercedesJeritza(As Emile)NoneA minor noble house of the Empire. When the family was killed by Jeritza, leadership fell to a distant relative.
House GillingrBaronBaron GillingrGillingrA minor noble house of the Empire. It holds little political power. It passes down theCrest of Cichol.
House EssarViscountViscount EssarHannemanEssarA minor noble house of the Empire. It holds little political power. It passes down theCrest of Indech.
House LochinViscountViscount LochinLochinA minor noble house of the Empire. It holds little political power. It passes down theCrest of Cethleann.
House HymirViscountViscount HymirHymirA minor noble house of the Empire. It holds little political power.
House FenjaViscountViscount FenjaFenjaA minor noble house of the Empire. It holds little political power. It shares a distant ancestor with house Menja.
House MenjaViscountViscount MenjaMenjaA minor noble house of the Empire. It holds little political power. It shares a distant ancestor with house Fenja.
House BarnabasBaronBaron BarnabasBarnabasA minor noble house of the Empire. It holds little political power.
House MartynBaronBaron MartynMartynA newly established barony of the Empire.

Locations of Adrestia

Enbarr

Enbarr (pronounced /⁠ˈɛnbɑɹ⁠/[key]; Japanese:アンヴァルEnbarr) is the capital of the Adrestian Empire. It has existed even before the founding of the Empire, dating back about 1,400 years before the events ofThree Houses.[20] 41 years before the Empire was founded, SaintSeiros appeared in Enbarr and performed several miracles,[21] and it is said that a major canal that would prove vital to the city's development was constructed under her guidance.[22] Because of this, Enbarr is considered a holy place by theChurch of Seiros.[23] When the Adrestian Empire was founded, emperorWilhelm I chose Enbarr as its capital due to its significance to the Seiros faith.[24]

At the time ofThree Houses, Enbarr serves as the residence of the Hresvelg family and the location of the Imperial palace. It is the largest and most populous city in all of Fódlan. It is one of the few ports in Fódlan,[25] and considered one of the Empire's finest cities for academics.[26] The renowned Mittelfrank Opera Company resides in Enbarr. Enbarr also served as the residence of theSouthern Church until it lost its influence about 100 years prior to the games' events.[27]

InThree Houses, Enbarr serves as the location of two major battles on the Silver Snow, Azure Moon, and Verdant Wind routes. On all three routes, the city's streets serve as the location for the final confrontation withHubert and – on the Silver Snow and Verdant Wind routes – theDeath Knight. The following mission sees the relevant army storm the Imperial palace and defeatEdelgard. The city also serves as the location for theDLC paralogueBlack Market Scheme.

InWarriors: Three Hopes, the city is only visited on the Scarlet Blaze route, where the Imperial palace serves as the location for two major battles: During the prologue, it is stormed by a group lead by Edelgard with the help of the Knights of Seiros in an attempt to captureDuke Aegir andLord Arundel. It is later revisited duringScarlet Blaze Chapter 9 when Edelgard decides to return to the capital, where the Church of Seiros attempts to assassinate her.

Gronder Field

Rhea overseeing Gronder Field during the Battle of the Eagle and Lion.

Gronder Field (pronounced /⁠ˈgɹɑndɚ⁠/[key]; Japanese:グロンダーズ平原Gronder plains) is a big field that is located in the Empire. The majority of the field is located in Bergliez territory, with a smaller part being part of Varley territory. During theWar of Heroes, it was the site of a major battle between the Empire's forces andNemesis's supporters.[28] In the time ofThree Houses, it is a major source of food for the Empire and greater Fódlan.[29][30] Additionally, it is the site of the annual Battle of the Eagle and Lion at theOfficer's Academy.

InThree Houses, it is visited inChapter 7 for a recreation of the Battle of the Eagle and Lion during Part I of all routes. It is also visited during Part II of the Azure Moon and Verdant Wind routes, where it is the site of a major battle between the Empire, the Kingdom, and the Alliance. On the Azure Moon route, Edelgard and Claude are injured during the battle and forced to retreat, while on the Verdant Wind route, the battle ends with Edelgard injured and Dimitri killed. On the Silver Snow route, the same battle occurs withoutByleth's army, and during the battle, Edelgard is forced to retreat while Dimitri dies in battle and Claude vanishes.

InWarriors: Three Hopes, Gronder Field is the location of a battle between the Leicester Alliance andCount Bergliez's forces duringChapter 7 of the Golden Wildfire route. When the Alliance invades the Empire, Count Bergliez decides to intercept them on the part of the field that was once used for the Battle of the Eagle and Lion, as it has already been trampled beyond use.[31] The battle ends in a draw when the Alliance army is forced to retreat due to an Almyran attack onFódlan's Locket.

Fort Merceus

Artwork of Fort Merceus.

Fort Merceus (pronounced /⁠ˈmɝsiəs⁠/[key]; Japanese:メリセウス要塞Merceus fortress), also referred to by the nickname of theStubborn Old General (Japanese:頑固な老将軍Stubborn old general), is a large fortress city located in Bergliez territory. It was originally constructed to defend Enbarr.[32] It has a reputation for being impregnable.[33]

InThree Houses, Fort Merceus serves as a key location on all non-Crimson Flower routes. On the Silver Snow and Vedant Wind routes, it is visited after the battle at Gronder Field. TheDeath Knight acts as the fortress's commander. Due to its reputation of being impregnable, Byleth and their army invade it by disguising themselves as imperial soldiers.[34] After capturing the fort, it is destroyed by an attack withjavelins of light bythose who slither in the dark. On the Azure Moon route, the fort is visited after both the Kingdom and the Alliance have been liberated and united under the Kingdom's control. The Kingdom army destroys the main gate and enters the fortress.[35] At the end of the battle, the Death Knight is killed by the Kingdom army.

InWarriors: Three Hopes, Fort Merceus is visited duringChapter 13 of the Scarlet Blaze route after it has been captured by theformer Duke Aegir with the help of those who slither in the dark. From Fort Merceus, the former Duke Aegir plans to take control of the Empire. He is ultimately slain in battle at the fort when the imperial army recaptures Fort Merceus.

Remire Village

Remire Village (Japanese:ルミール村Remire village), alternatively referred to just asRemire (/⁠ɹɪˈmaɪɹ⁠/[key]; Japanese:ルミールRemire), is a small village in the Adrestian Empire. It is located at the foot of theOghma Mountains, near the border to theHoly Kingdom of Faerghus. In Imperial Year 1180,Jeralt's Mercenaries rest at Remire Village. InThree Houses,Edelgard,Dimitri, andClaude visit the village seeking help againstKostas's bandits;Jeralt andByleth help the three in defeating the bandits, and joinAlois and theKnights of Seiros when returning toGarreg Mach Monastery. Several months later, inChapter 8, Byleth and Jeralt return to Remire Village with Byleth's class as several villagers have started to attack other citizens. During their mission, they encounterSolon, who reveals that he has been conducting experiments on the villagers.

InWarriors: Three Hopes, Edelgard, Dimitri, and Claude meetShez before they reach Remire Village, and, with their help, defeat Kostas's Bandits. Because of this, they do not meet Jeralt and Byleth.

Brionac Plateau

TheBrionac Plateau is located in the north west of the Empire, near the border to theHoly Kingdom of Faerghus. It borders the former Nuvelle territory and Arundel territory, and is located near theWestern Church's territory. InThree Houses, it is the location of the paraloguesFalling Short of Heaven andThe Secret Merchant, and appears as a possible map forauxiliary battles. It is also the location of the required auxiliary battle duringChapter 2.

Great Bridge of Myrddin

Main article:Leicester#Great Bridge of Myrddin

TheGreat Bridge of Myrddin is a bridge that spans theAirmid River, which separates the Leicester Alliance from theAdrestian Empire. It was created for emperorWilhelm I, the first emperor of the Adrestian Empire, and is constructed like a military fortification.[36] It connects Phlegethon territory in the north and Bergliez territory in the south.[37] It is controlled by house Gloucester of the Leicester Alliance.

Shambhala

Main article:Shambhala

Shambhala is an underground city that serves as the hideout forthose who slither in the dark. It is located in the mountains of Hrym territory.

Boramas

Boramas is the capital of Aegir territory. It features a large port comparable to that of Enbarr, and trades with foreign lands, includingMorfis.[38]

Mozghuz

Mozghuz is a stronghold city that serves as the capital of Hevring territory.[39]

Fódlan's Fangs

Fódlan's Fangs are a mountain range on the southwestern coast of the Adrestian Empire, close to theBrigid archipelago. It lies in Ochs territory.

Characters from Adrestia

CharacterDescriptionAppears in

Edelgard von Hresvelg
The princess of Adrestia, who ascends to the throne in 1180.Three Houses,Warriors: Three Hopes

Hubert von Vestra
Scion of House Vestra and Minister of the Imperial Household as of 1180.Three Houses,Warriors: Three Hopes

Ferdinand von Aegir
Scion of House Aegir.Three Houses,Warriors: Three Hopes

Linhardt von Hevring
Scion of House Hevring.Three Houses,Warriors: Three Hopes

Caspar von Bergliez
Second son of House Bergliez.Three Houses,Warriors: Three Hopes

Bernadetta von Varley
Scion of House Varley.Three Houses,Warriors: Three Hopes

Dorothea Arnault
A former songstress in the Mittelfrank Opera Company.Three Houses,Warriors: Three Hopes

Mercedes von Martritz
A former stepdaughter of House Bartels. Absconded to Faerghus in her youth.Three Houses,Warriors: Three Hopes

Hanneman von Essar
A Crest scholar who renounced his peerage and traveled to Garreg Mach to continue his studies.Three Houses,Warriors: Three Hopes

Manuela Casagranda
A former songstress in the Mittelfrank Opera Company and current teacher at the Officers Academy.Three Houses,Warriors: Three Hopes

Flayn
A mysterious girl residing at Garreg Mach Monastery, who was born in Enbarr.Three Houses,Warriors: Three Hopes

Jeritza von Hrym
The adopted scion of House Hrym and the fencing instructor at the Officers Academy.Three Houses,Warriors: Three Hopes

Constance von Nuvelle
A survivor of the fallen House Nuvelle. Currently lives inAbyss.Three Houses,Warriors: Three Hopes

Hapi
Girl from a forgotten village of Saint Timotheos until the age of nine. Currently lives inAbyss.Three Houses,Warriors: Three Hopes

Ludwig von Aegir
Prime Minister of Adrestia from 1171–1180.Three Houses,Warriors: Three Hopes

Fleche von Bergliez
A squire in the Imperial army.Three Houses,Warriors: Three Hopes

Ionius IX
Emperor of Adrestia until 1180.Three Houses

Ladislava
Captain of Edelgard's personal guard and general in the Imperial army.Three Houses,Warriors: Three Hopes

Volkhard von Arundel
Regent of the Empire and brother-in-law to Emperor Ionius IX.Three Houses,Warriors: Three Hopes

Cornelia Arnim
A former Imperial scholar and current court mage in Faerghus.Three Houses,Warriors: Three Hopes

Baron Ochs
Head of House Ochs.Three Houses

Monica von Ochs
Scion of House Ochs. Went missing in 1179 during a visit to Ochs Territory.Three Houses,Warriors: Three Hopes

Randolph von Bergliez
A general in the Imperial army.Three Houses,Warriors: Three Hopes

Duke Gerth
Minister of Foreign Affairs.Three Houses

Leopold von Bergliez
Minister of Military Affairs. Caspar's father.Warriors: Three Hopes

Waldemar von Hevring
Minister of Domestic Affairs. Linhardt's father.Warriors: Three Hopes

Grégoire von Varley
Minister of Religious Affairs. Bernadetta's father.Warriors: Three Hopes

Flavor text

GameText
(English)
Text
(Japanese)
Three Houses
A mighty region dominating the southern half of
Fódlan. Its history spans more than a millennium.
千年以上の歴史を持ち、
フォドラの南半分を支配する大国。

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Adrestia

FromAdrasteia (ἈδρήστειαAdrḗsteia in the Ionic dialect), a nymph in Greek mythology who was ordered by Rhea to nurture Zeus in secret to protect him from his father Cronus. Her name (meaning "the inescapable") is used as an epithet for the goddess of retribution,Nemesis.

Japanese

アドラステア

Adrastea; variant ofAdrasteia.

Spanish

Adrestia

--

French

Adrestia

--

German

Adrestia

--

Italian

Adrestia

--

Portuguese

Adrestia

Used inHeroes as an option for the player's location in their profile card.

Korean

아드라스테아

Adrastea

Simplified Chinese

阿德剌斯忒亚

Adrastea

Traditional Chinese

阿德剌斯忒亞

Adrastea

Gallery

  • The coat of arms of Adrestia from Three Houses.
    The coat of arms of Adrestia fromThree Houses.
  • Artwork of the Imperial Palace's throne room.
    Artwork of the Imperial Palace's throne room.
  • Artwork of Fort Merceus.
    Artwork of Fort Merceus.
  • Edelgard declares war on the Church of Seiros in Three Houses.
    Edelgard declares war on theChurch of Seiros inThree Houses.
  • Edelgard declares war on the Church of Seiros in Warriors: Three Hopes.
    Edelgard declares war on the Church of Seiros inWarriors: Three Hopes.

References

  1. Imperial Territories of Adrestia: Book One at thebase camp inFire Emblem Warriors: Three Hopes.
  2. Imperial Territories of Adrestia: Book Two at thebase camp inFire Emblem Warriors: Three Hopes.
  3. "- Imperial Year 1: The Founding of the Adrestian Empire -
    In the first year of our calendar, the glorious Adrestian Empire was founded. Its name was gifted by an oracle, and its future blessed by the goddess. Its capital, Enbarr, was chosen to govern the southern reaches of Fódlan, where the divine Saint Seiros also lent her power.
    " —The History of Fódlan, Part I at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  4. "- Imperial Year 32: The War of Heroes -
    Wilhelm Paul Hresvelg, the inaugural Adrestian Emperor, raised an army in pursuit of the unification of Fódlan. With his might, he hunted and destroyed any house's territory that dared to seek more power.
    " —The History of Fódlan, Part I at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  5. "- Imperial Year 98: The War of Heroes Ends -
    The successor to Great Emperor Wilhelm I, Lycaon I, succumbed to sudden illness. The Empire, which ruled over the majority of Fódlan, took this opportunity to put an end to the seemingly endless fighting.
    " —The History of Fódlan, Part I at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  6. "- Imperial Year 721: The First Mach War -
    The Dagdan army invaded from across the sea. Though the Imperial forces resisted the attack and drove off the enemy, the land of Mach sustained considerable damage.
    - Imperial Year 728: The Invasion of Brigid -
    The Empire invaded the Brigid archipelago, a land occupied by allies of Dagda. As penance for their refusal to surrender, the people of Brigid were relegated to a life of Imperial subjugation.
    - Imperial Year 731: The Invasion of Dagda -
    With the boon of a strong foothold in Brigid, the Empire mounted a large-scale invasion of Dagda. However, the fortunes of war were not on their side, and their attack failed.
    " —The History of Fódlan, Part II at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  7. "- Imperial Year 747: The Faerghus Rebellion -
    Loog, a descendant of one of the houses that first quarreled with the Empire, raised an army to demand independence, pulling the land of Faerghus into a fierce rebellion. This clash came to be known as the War of the Eagle and Lion.
    " —The History of Fódlan, Part II at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  8. "- Imperial Year 751: The Founding of the Holy Kingdom of Faerghus -
    Loog and his resistance army were victorious over the Imperial forces. The Holy Church of Seiros mediated between the two, and Faerghus secured its hard-won independence as the Holy Kingdom of Faerghus.
    " —The History of Fódlan, Part II at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  9. "- Imperial Year 801: The Leicester Rebellion -
    A rebellion broke out in the Imperial lands of Leicester, which the Imperial army was unable to suppress. The Holy Kingdom, viewing the uprising as an opportunity to increase its own political sway, occupied the Leicester region, formally declaring it as a territory of Faerghus.
    " —The History of Fódlan, Part II at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  10. "- Imperial Year 881: The Crescent Moon War -
    The archduke ruling over the Leicester region of the Kingdom succumbed to illness. The lords of the Leicester lands refused to acknowledge the next archduke in line, instead plotting to rule jointly as an alliance.
    " —The History of Fódlan, Part II at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  11. "- Imperial Year 961: The Almyran Invasion -
    The great eastern nation of Almyra crossed through Fódlan's Throat and invaded Alliance territory. The Empire dispatched troops in order to help conquer this threat, and the attackers were just barely driven off.
    - Imperial Year 1101: The Construction of Fódlan's Locket -
    To defend against future Almyran invasions, the Alliance, the Kingdom, and the Empire joined their efforts and resources to construct the indomitable fort known as Fódlan's Locket.
    " —The History of Fódlan, Part II at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  12. "In your father's defense, the emperor was attempting to take power from the Seven Houses. The emperor's reform was an attempt to concentrate power in the hands of the throne. The nobles...put a stop to that." —Hanneman in his andHubert's C Support,Fire Emblem: Three Houses
  13. "House Hrym
    A house of Imperial viscounts. Resisting Emperor Ionius IX's policy of power centralization, it set out to join the Alliance and secure independence from the Empire, but was unable to overcome the Imperial army's intervention.
    " —Register of Empire Nobles, Part II at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  14. "House Hresvelg resides in Enbarr, the Imperial Capital, claiming all of the surrounding territory as its domain. It boasted supreme authority both within the Empire and without until the Insurrection of the Seven in 1171, in which much of its power was stripped away by the nobility." —Register of Empire Nobles, Part I at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  15. "I have always possessed the Crest of Seiros, inherited through the Hresvelg bloodline. But it was only a Minor Crest, and most of my siblings bore no Crest at all. In order to create a peerless emperor to rule Fódlan, they violated our bodies by cutting open our very flesh. Now here I stand, the fruit of that endeavor: Edelgard von Hresvelg! But that came at too high a price... The others were sacrificed." —Edelgard in herC+ Support withByleth,Fire Emblem: Three Houses
  16. "The Empire's power lies with six noble families, my family foremost among them." —Ferdinand at themonastery duringChapter 2,Fire Emblem: Three Houses
  17. "In your father's defense, the emperor was attempting to take power from the Seven Houses. The emperor's reform was an attempt to concentrate power in the hands of the throne. The nobles...put a stop to that." —Hanneman in hisC Support withHubert,Fire Emblem: Three Houses
  18. Register of Empire Nobles, Part I at the library ofGarreg Mach Monastery
  19. Register of Empire Nobles, Part II at the library ofGarreg Mach Monastery
  20. "Enbarr's history goes back 1,400 years. That even predates the founding of the Empire." — TheGatekeeper duringSilver Snow Chapter 18,Fire Emblem: Three Houses
  21. "- 41 Years Before the Founding of the Adrestian Empire -
    Saint Seiros appeared in the land of Enbarr and, through the many unfathomable miracles she performed, spread light across the land. In doing so, she joined the shattered hearts of the purest people of Fódlan, who went on to form the Holy Church of Seiros.
    " —The History of Fódlan, Part I at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  22. "Did you know? A magnificent canal flows through downtown Enbarr. It's said to have been constructed under the guidance of Saint Seiros before the Empire was even formed. Ever since, that canal has been a major lifeline for the capital's development." — A monk duringSilver Snow Chapter 18,Fire Emblem: Three Houses
  23. "Enbarr is where the divine Seiros, sent by the goddess, first appeared before mankind. Saint Seiros then worked countless miracles there, and offered guidance to the people. That's why Enbarr is considered a holy place for the Church of Seiros." — A monk duringSilver Snow Chapter 18,Fire Emblem: Three Houses
  24. "- Imperial Year 1: The Founding of the Adrestian Empire -
    In the first year of our calendar, the glorious Adrestian Empire was founded. Its name was gifted by an oracle, and its future blessed by the goddess. Its capital, Enbarr, was chosen to govern the southern reaches of Fódlan, where the divine Saint Seiros also lent her power.
    " —The History of Fódlan, Part I at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  25. "The Imperial capital of Enbarr is one of the few ports in Fódlan." —Imperial Territories of Adrestia: Book One at thebase camp,Fire Emblem Warriors: Three Hopes
  26. "Essar
    A viscounty that is notable for its expansive basin surrounded by mountains. The capital is the finest city for academics in the Empire, save for Enbarr. Magical studies have flourished there.
    " —Imperial Territories of Adrestia: Book Two at thebase camp,Fire Emblem Warriors: Three Hopes
  27. "You must know about the Western Church in the Kingdom, and the Eastern Church in the Alliance. But you probably don't know about the Southern Church. It used to exist a long time ago, in Enbarr. About 120 years ago, they had a massive insurrection. The bishop of the Southern Church who participated was exiled by the furious emperor." — A scholar at themonastery duringCrimson Flower Chapter 16,Fire Emblem: Three Houses
  28. "- Imperial Year 46: The Battle of Gronder -
    An intense battle erupted on Gronder Field, where the houses that were allied with Nemesis and the Imperial forces of the Adrestian Empire clashed. There, the Imperial forces emerged victorious.
    " —The History of Fódlan, Part I at the library ofGarreg Mach Monastery,Fire Emblem: Three Houses
  29. "Their territory encompasses most of the Empire's main breadbasket, Gronder Field." —Empire Nobles I at thebase camp,Fire Emblem Warriors: Three Hopes
  30. "On the other side of the Great Bridge lies Gronder Field, the breadbasket of Fódlan. Much of the Imperial army's food supply probably comes from there." —Ignatz at thebase camp duringGolden Wildfire Chapter 7,Fire Emblem Warriors: Three Hopes
  31. "We'll meet the Alliance army at Gronder Field. The area once used to stage the Battle of the Eagle and Lion will serve well. After all, it has already been trampled beyond use. And I doubt the enemy will go out of their way to burn our fields, given that they plan on seizing them." —Count Bergliez duringGolden Wildfire Chapter 7,Fire Emblem Warriors: Three Hopes
  32. "Fort Merceus is a keep that was constructed to defend the Imperial Capital, Enbarr. We cannot enter the capital without first capturing that fort. But once we have it, the city should be almost entirely at our mercy." —Seteth at themonastery duringSilver Snow Chapter 17,Fire Emblem: Three Houses
  33. "Fort Merceus is the Empire's single most fortified military installation. Utterly impregnable, they say." —Hanneman at themonastery duringSilver Snow Chapter 17,Fire Emblem: Three Houses
  34. "Professor, the soldiers have finished changing into their disguises. We are ready to masquerade as Imperial troops and infiltrate the fort." —Ferdinand duringSilver Snow Chapter 17,Fire Emblem: Three Houses
  35. "Even though we smashed the main gate, Fort Merceus is still an ironclad fortress." —Dimitri duringAzure Moon Chapter 20,Fire Emblem: Three Houses
  36. "The Great Bridge of Myrddin isn't just a bridge. It has the features of a fortress. I believe it was built for military purposes by the first leader of the Adrestian Empire." —Ignatz at themonastery duringChapter 16Silver SnowAzure MoonVerdant Wind,Fire Emblem: Three Houses
  37. "On the north side of the Great Bridge of Myrddin lies the territory of Acheron of the Alliance, and to the south, the Empire's Bergliez territory." — A Soldier at themonastery duringChapter 16Silver SnowAzure MoonVerdant Wind,Fire Emblem: Three Houses
  38. "Aegir
    A duchy on the eastern seaboard that faces the inland Pearl Sea. Its capital, Boramas, is a fine port equal to Enbarr, as well as a bustling hub that trades with lands to the east, including Morfis, Metropolis of Magic.
    " —Imperial Territories of Adrestia: Book One at thebase camp,Fire Emblem Warriors: Three Hopes
  39. "Hevring
    A county stretching from the Oghma Mountains to the Mach Coast in the west. It contains the Mach Way, which links the Empire east to west with Hevring's capital in the center, the stronghold city Mozghuz.
    " —Imperial Territories of Adrestia: Book Two at thebase camp,Fire Emblem Warriors: Three Hopes
Fire Emblem: Three Houses
Playable charactersBlack EaglesBernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue LionsAnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden DeerClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
OtherAloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLCBalthusConstanceHapiYuri
Non-playable charactersAbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
BossesAcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background charactersCount BergliezMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTianaCount Varley
Legendary and personal weaponsAegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
ChaptersPart I
White Clouds
P:An Inevitable Encounter • 1:Three Houses • 2:Familiar Scenery • 3:Mutiny in the Mist • 4:The Goddess's Rite of Rebirth • 5:Tower of Black Winds • 6:Rumors of a Reaper • 7:Field of the Eagle and Lion • 8:The Flame in the Darkness • 9:The Cause of Sorrow • 10:Where the Goddess Dwells • 11:Throne of Knowledge • 12:To WarBlack Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer /Outset of a Power StruggleBlack Eagles, if Byleth sides with Edelgard
Part IISilver Snow
Silver Snow
13:Reunion at Dawn • 14:A King Without a Kingdom • 15:Valley of Torment • 16:The Rose-Colored River • 17:The Impregnable Fortress • 18:The Chaos of War • 19:Conclusion of the Crossing Roads • 20:The City Without Light • 21:Following a Dream
Azure Moon
Azure Moon
13:Reunion at Dawn • 14:The Delusional Prince • 15:Valley of Torment • 16:The Rose-Colored River • 17:Blood of the Eagle and Lion • 18:The King's Triumphant Return • 19:The Golden Deer's Plea • 20:The Impregnable Fortress • 21:Our Chosen Paths • 22:Oath of the Dagger
Verdant Wind
Verdant Wind
13:Reunion at Dawn • 14:The Alliance Leader's Ambitions • 15:Valley of Torment • 16:The Rose-Colored River • 17:Blood of the Eagle and Lion • 18:The Golden Scheme • 19:The Chaos of War • 20:Conclusion of the Crossing Roads • 21:The City Without Light • 22:Fódlan's New Dawn
Crimson Flower
Crimson Flower
13:Beyond Escape • 14:The Master Tactician • 15:Tempest of Swords and Shields • 16:Lady of Deceit • 17:Field of Revenge • 18:To the End of a Dream
ParaloguesParaloguesPart IBlack Market SchemeDLCA Cursed RelicDLCDeath TollDividing the WorldBlack Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLCBlue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the WeakBlue Lions
Part IIDarkness Beneath the EarthCrimson FlowerDividing the WorldSilver SnowAzure MoonVerdant WindEternal GuardianSilver SnowAzure MoonVerdant WindThe Face BeneathSilver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountableCrimson FlowerLegend of the LakeRetributionSilver SnowAzure MoonVerdant WindThe Secret MerchantDLCCrimson FlowerThe Silver MaidenAzure MoonThe Sleeping Sand LegendVerdant WindWeathervanes of FódlanAzure Moon
Cindered Shadows
Cindered Shadows
1:The Fourth House • 2:What Lies Beneath • 3:The Rite of Rising • 4:Danger in the Dark • 5:Betrayal • 6:Return to Me • 7:Wolf Pack
LocationsFódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) •LeicesterOghma MountainsShambhalaAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) •Blue LionsCalendarChildren of the GoddessChurch of Seiros (Knights of Seiros) •Crests (Crest Stone) •Divine PulseFour ApostlesFour SaintsGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
ListsAbilitiesChaptersCharactersClasses (Class change) •Hidden treasureItems (Monastery items) •QuestsScriptsSupportsWeapons
Related topicsClass masteryDocumentsDownloadable contentMovie GalleryMusic LibraryMinor charactersName chart • Other games (Warriors: Three Hopes) •Pre-release information (Unused content) •Timeline
Fire Emblem Warriors: Three Hopes
Playable charactersScarlet BlazeAsheBalthusBernadettaBylethCasparConstanceDorotheaEdelgardFerdinandHapiHubertIgnatzJeraltJeritzaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaPetraRaphaelShamirShezYuri
Azure GleamAnnetteAsheBalthusBernadettaBylethCatherineConstanceDedueDimitriDorotheaFelixFlaynHapiIgnatzIngridJeraltJeritzaLinhardtLorenzMarianneMercedesPetraRaphaelRodrigueSetethShamirShezSylvainYuri
Golden WildfireAsheBalthusBernadettaBylethClaudeConstanceDorotheaHapiHildaHolstIgnatzJeraltLeonieLinhardtLorenzLysitheaMariannePetraRaphaelShamirShezYuri
OtherArvalGatekeeperRheaSothis
Non-playable charactersAcheronAloisAnnaCount BergliezCaptain BerlingCleobulusFlecheMargrave GautierGetzCount GloucesterGustaveHannemanCount HevringThe Immaculate OneThe ImmovableJudithLadislavaLazleyLonatoMiklanRandolphSeirosSolonThalesCount VarleyThe Wind Caller
BossesAcheronDuke AegirViscount AlbanyAloisAnaximandrosAnnetteLord ArundelAsheBalthusBaron BarnabasViscount BelinusBernadettaCount BergliezBiasViscount BrenniusBylethCasparCatherineCethleannCicholChilonClaudeConstanceCorneliaCyrilDeath KnightDedueDimitriDolofonosBaron DominicDorotheaCount DuvalEdelgardViscount ElidureViscount EnidEpimenidesMarquis ErebusViscount EssarFelixViscount FenjaFerdinandFlaynFlecheMargrave GautierCount GeraintDuke GerthViscount GideonBaron GillingrCount GloucesterGustaveGwendalHannemanHapiCount HevringHildaHubertViscount HymirIgnatzIngridJeraltJudithViscount KleimanKostasKronyaLadislavaLeonieLinhardtViscount LochinLonatoLorenzLysitheaManuelaMarianneBaron MartynBaron MateusViscount MateusViscount MenjaMercedesMetodeyMonicaBaron MüllerMysonNaderOdesseBaron OchsPallardóPetraPittacusBaron PryderiRandolphRaphaelRheaRodrigueCount RoweRufusSeirosSetethShahidShamirShezViscount SiwardSolonSylvainThalesCount VarleyYuri
Legendary and personal weaponsAegis ShieldAmaltheaAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherDahakaDark Creator SwordFailnaughtFetters of DromiFreikugelHrottiIchor ScrollThe InexhaustibleJárngreiprLabraundaLance of RuinLúinOchain ShieldRafail GemRidillScroll of TalosScythe of SarielSeiros ShieldShamshirSpear of AssalSuttungr's MysterySword of BegaltaSword of MoraltaSword of SeirosSublime Creator SwordTathlum BowThunderbrandThyrsusVajra-MushtiWind Caller's Genesis
ChaptersPrologue
Prologue
0:Crossed Roads • 1:A Chance Encounter • 2:Three Houses • 3:The Shadows of AdrestiaBlack Eagles /Crisis in FhirdiadBlue Lions /The Battle for the LocketGolden Deer
Scarlet Blaze
Scarlet Blaze
4:The Struggle Commences • 5:Skirmish in the Fog • 6:Bridge of Betrayal • 7:The Triumph of Valor • 8:The Maiden's Peril • 9:Unrest in Enbarr • 10:Shifting History • 11:Heroic Bloodlines • 12:The Rising Darkness • 13:Severing the Past • 14A:A Clash of Ambitions • 14B:Torment of the Eagle and Lion • 15:The Hour of Vengeance • 16:Into the Chasm • Final:A Path Forward
Azure Gleam
Azure Gleam
4:To War! • 5:Skirmish in the Fog • 6:Conspiracy in the Air • 7:The King Awakens • 8:The Blood-Stained Lance • 9:Reunion at the Fortress City • 10:Fanaticism • 11:Reprisal • 12:A Trick of the Goddess • 13:Clash of Torment • 14:The Absent Emperor • 15:The Hour of Vengeance • 16:Into the Chasm • Final:The End of Tragedy
Golden Wildfire
Golden Wildfire
4:To War! • 5:The Golden Guardian • 6:The Leader's Stratagem • 7:A Contest of Beasts • 8:What Makes a King • 9:The End of the Alliance • 10:Love and Loss • 11:The Sword Swings Wide • 12:Two Kings • 13:Darkness Attacks • 14:A Symbol of the Past • 15:The Hour of Vengeance • 16:Into the Chasm • Final:Field of Beginnings
Paralogues
Paralogues
The Ashen Wolves' ReunionComing CleanCycles of NostalgiaEagles, Lions, and DeerEnshrouded MemoriesEvil's Bane and Love's ProtectionA Grand Day for the Opera CompanyAn Incurable Shut-InLike Cats and DogsLove and Hate in WartimeMercenary ComplicationsA Night of WonderA Noble Among NoblesRaiders from the NorthA Reason to FightRight Where They're WantedThe Saints' ForgeThe Seiros SnareUnder the Protection of the Golden DeerUnsettling TruthsWhat Lies WithinWildflowers for the Future
LocationsFódlanAdrestiaBase CampFaerghusGarreg Mach Monastery (Abyss) •LeicesterAlmyraBrigidDagdaSrengZahras
Groups and events10 ElitesAshen WolvesBerling's MercenariesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) •Golden DeerInsurrection of the SevenJeralt's MercenariesThose who slither in the darkTragedy of DuscurWar of Heroes
Concepts and objectsAwakeningCrests (Crest Stone) •Critical RushElementsHeroes' RelicsMonstersPeer trainingSurvey SpotsWarrior SpecialWeapon attributes
Related topicsDocumentsMoviesMusic PlayerMinor charactersName chart • Other games (WarriorsThree Houses) •Pre-release information (Unused content) •TimelineWeapons