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Action

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Eyvel's 10% chance of moving again has been activated, as marked by the musical note appearing above her.

Action (Japanese:行動Action), widely calledmovement stars in the English fandom, is a stat exclusive toFire Emblem: Thracia 776. Allunits in the game, both playable and enemy, possess between zero and five action stars, which give each unit a small chance to be allowed to have a complete new turn of movement again after completing any action in theirturn.

A unit with no action stars, the most common number, has no chance at all of being allowed to move again, while for units with action stars, they have a 5% chance per action star they have, making a 25% chance the maximum possible for the few units possessing five action stars. When the chance to move again activates, a musical note in a blue box appears above the unit in question indicating the activation. Action stars are inherent to the specific unit and cannot be changed at all.

Due to a bug, after Chapter 7, if a unit activates an action star on the last turn of a chapter, seizes, or escapes, they cannot activate an action star on any future chapter until the "End Turn" command is selected.

Calculations

([# action stars] × 5)= % chance of moving again

List of units by number of action stars

#Playable unitsEnemy units
0
(0% chance)
FinnOsianHalvanTanyaMartySafyBrightonMachyuaKarinDalsinNannaHicksSelphinaCainAlvaFredSalemGladeEdaLinoanRalfMirandaShannamXavierDiarmuidAll enemies not listed below

(5% chance)
LeifDagdarLaraFergusAsbelShivaCarrionRobertOlwenMareetaTroudeHomerIliosMishaAmaldaConomorRaydrikMareetaShivaRumeiGomezOlwenDvorakKempfBaldackTroudeGustafMishaAmaldaConomorCohenFardenMus
★★
(10% chance)
EyvelLifisDeenCedLifisVeldLargoEichmannAlphandDracoPorcus
★★★
(15% chance)
RonanSleufSaiasSaias
★★★★
(20% chance)
--Tigris
★★★★★
(25% chance)
PerneTinaSaraGalzusGalzus*PerneTinaReinhardtBovis

See also

Game mechanics
Out-of-battle managementBase (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) •My CastleSomniel) •Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) •GoldLessonsMila ShrinesPeddlerPeer trainingPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) •Supply convoyWorld map
Battles and chaptersArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) •ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) •Trial MapTurn (Turn rewind) •Weather (Fog of war) •Village
StatsUnitsActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) •Class bonusConstitution (Aid) •DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMoraleMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
WeaponsBrave weaponCritical rateDurabilityElementHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commandsAdjutantAttack (Counterattack) •Auto-BattleBattalion (Gambit) •CantoChain attackChain GuardClass change (Reclass) •Combat artCrestsDance (GaldrarPlaySing) •Death (Decoy) •DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) •Pair UpRallyRecruitmentRescue (Capture) •Skills (Offensive skill) •SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitBonus unitEinherjarLoan unitPrisonerReplacement unit) •Visit
CalculationsAttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) •Hit rate (True hit) •Random number generatorWeapon triangle (Trinity of magic)
ConnectivityamiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
OtherBarrierBirthdayClass rollGlitchesMovieMultiple endingsRankingsSound RoomTactician bonus