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A Strange Land

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Not to be confused withStrange Lands, the twenty-fifth chapter of the same game.
A Strange Land


Location

Waters betweenGoldoa andPhoenicis

New units

Sothe,Jill

Boss(es)

Seeker

Previous chapter(s)

Blood Runs Red

Next chapter(s)

A Guiding Wind

Predictable humans. Sailed right into our trap without fail.
— Seeker

A Strange Land (Japanese:異邦の領域Territory of a foreign country) is the twelfth chapter ofFire Emblem: Path of Radiance.

Plot

Main articles:A Strange Land/Script andA Strange Land/Conversations

This section has been marked as astub. Please help improve the page by adding information.


Beginning log

Having narrowly escapedDaein's grasp theGreil Mercenaries are pleased to feel the ocean beneath their feet as they set sail. According to CaptainNasir, the voyage toBegnion will take roughly two months. Blessed with temperate weather the ship's journey southward is smooth and steady. As it passes the midpoint of its trip, the ship sets a course along the coastline and begins to head east. These seas belong toPhoenicis andKilvas, the kingdoms of the bird tribes.Both nations prey on human vessels for supplies and wealth, and their flying corsairs are feared across the seas. Additionally, the southern portion of the continent contains the realm of the dragon tribe: the monarchy ofGoldoa. This country remained isolated founding centuries past, preserving its closed culture behind a veil of mystery. It is these laguz-controlled waters thatIke and company must now cross.

Chapter data

Easy/NormalDifficultManiac

Chapter Data
Conditions
Unit Data
Victory: Rout enemyPlayerPartnerOtherEnemyThird
Defeat:Ike dies1–10+1{{{partner}}}16+7{{{third}}}
Chapter Data
Conditions
Unit Data
Victory: Rout enemyPlayerPartnerOtherEnemyThird
Defeat:Ike dies1–10+1{{{partner}}}16+8{{{third}}}
Chapter Data
Conditions
Unit Data
Victory: Rout enemyPlayerPartnerOtherEnemyThird
Defeat:Ike dies1–10+1{{{partner}}}18+14{{{third}}}
File:Cm fe09 12 m.png

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Bonus EXP
RequirementEasyNormal/DifficultManiac
Clear the chapter in 9 turns or less
(−penalty per # of turns after)
300 (−30)200 (−20)100 (−10)
Clear bonus150100/----

Character data

Characters
New units
Sothe
Thief
HP
20
Inventory
Knife
Level
1
Viewbase conversation "Boy"
Jill
Wyvern Rider
HP
24
Inventory
Steel Lance
Laguzguard
Vulnerary
Wyvern Band*
Level
8
NPC, let her talk toIke
(will not appear if she died in theprevious chapter)
Forcibly deployed characters
Ike ​
Available characters
Titania ​Oscar ​Boyd ​Rhys ​Soren ​Mia ​Ilyana ​Mist ​Rolf ​Marcia ​Lethe ​Mordecai ​Volke ​Brom ​Kieran ​Nephenee ​Zihark ​

Item data

Items
NameObtainment Method
Laguz StoneDropped by enemyRaven (reinforcement in Maniac)
CoinDropped by enemyRaven
CoinDropped by enemyRaven (reinforcement in Difficult)
Seraph RobeDropped by enemyRaven (reinforcement in Difficult)
Arms ScrollDropped by enemyRaven (reinforcement in Easy/Normal/Maniac)
Secret BookDropped by enemyRaven (reinforcement in Easy/Normal/Difficult)
Blue GemDropped bySeeker
CoinSteal from enemyRaven
ElixirSteal fromSeeker
CoinSteal from enemyRaven (reinforcement in Normal)

Shop data

Armory and vendor

SwordsLancesAxesBowsKnivesTomesStavesItems

NameCostDifficulty
Iron Sword460Difficult/Maniac
Steel Sword700Easy/Normal
Iron Blade980Easy/Normal
NameCostDifficulty
Iron Lance360Difficult/Maniac
Steel Lance560Easy/Normal
Javelin500Any
NameCostDifficulty
Iron Axe270Any
Steel Axe420Any
Hand Axe375Easy/Normal
NameCostDifficulty
Iron Bow540Any
Steel Bow840Any
Longbow2,000Easy/Normal

None

NameCostDifficulty
Fire560Easy/Normal
Elfire1,800Easy/Normal
Wind520Difficult/Maniac
Elwind1,650Easy/Normal
Thunder600Any
NameCostDifficulty
Heal800Any
Mend1,000Any
NameCostDifficulty
Vulnerary300Any

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Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

EasyNormalDifficultManiac

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierRaven6130~319~1041316~1719~108~98BeakCoin
--
SoldierRaven6130~319~1041316~1719~108~98BeakCoinThis item is dropped upon this unit's defeat.
--
SoldierRaven51299412~1315~161988BeakSeraph RobeThis item is dropped upon this unit's defeat.
--
SoldierRaven4128941214~150~1998BeakCoinThis item is dropped upon this unit's defeat.
--
SoldierRaven4128941214~150~1998BeakLaguz StoneThis item is dropped upon this unit's defeat.
--
SeekerRaven813616−2416−217−21111−110−28BeakBlue GemThis item is dropped upon this unit's defeat.Demi BandElixir
MiracleCorrosion
Starts moving unprovoked on turn 5.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierRaven6230~319~1041316~1719~108~98BeakSecret BookThis item is dropped upon this unit's defeat.
--
SoldierRaven52299412~1315~161988Beak
--
SoldierRaven51299412~1315~161988BeakCoin
--
SoldierRaven4128941214~150~1998BeakCoinThis item is dropped upon this unit's defeat.
--
SoldierRaven312784111408~97~88BeakArms ScrollThis item is dropped upon this unit's defeat.
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierRaven4129~301041214~150~11088BeakCoin
--
SoldierRaven4129~301041214~150~11088BeakCoinThis item is dropped upon this unit's defeat.
--
SoldierRaven312994111409~107~88BeakSeraph RobeThis item is dropped upon this unit's defeat.
--
SoldierRaven2128941113097~88BeakCoinThis item is dropped upon this unit's defeat.
--
SoldierRaven2128941113097~88BeakLaguz StoneThis item is dropped upon this unit's defeat.
--
SeekerRaven813616−2416−217−21111−110−28BeakBlue GemThis item is dropped upon this unit's defeat.Demi BandElixir
MiracleCorrosion
Starts moving unprovoked on turn 5.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierRaven42301041214~150~11088BeakSecret BookThis item is dropped upon this unit's defeat.
--
SoldierRaven32299411140107~88Beak
--
SoldierRaven31299411140107~88BeakCoin
--
SoldierRaven2128941113097~88BeakCoinThis item is dropped upon this unit's defeat.
--
SoldierRaven11278410120978BeakArms ScrollThis item is dropped upon this unit's defeat.
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierRaven51311141215~161118~98BeakLaguz StoneThis item is dropped upon this unit's defeat.
--
SoldierRaven51311141215~161118~98Beak
--
SoldierRaven413010~11412150~11188BeakArms ScrollThis item is dropped upon this unit's defeat.
--
SoldierRaven413010~11412150~11188Beak
--
SoldierRaven21289~104111301088BeakCoin
--
SeekerRaven813617−2417−218−21112−110−28BeakBlue GemThis item is dropped upon this unit's defeat.Demi BandElixir
MiracleCorrosion
Starts moving unprovoked on turn 5.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierRaven423010~11412150~11188BeakSecret BookThis item is dropped upon this unit's defeat.
--
SoldierRaven413010~11412150~11188BeakCoinThis item is dropped upon this unit's defeat.
--
SoldierRaven3228~291041114010~117~88BeakSeraph RobeThis item is dropped upon this unit's defeat.
--
SoldierRaven3228~291041114010~117~88Beak
--
SoldierRaven3128~291041114010~117~88BeakCoinThis item is dropped upon this unit's defeat.
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierRaven6132~331241316111~1298BeakCoin
--
SoldierRaven6132~331241316111~1298BeakCoinThis item is dropped upon this unit's defeat.
--
SoldierRaven51311141215~161118~98BeakSeraph RobeThis item is dropped upon this unit's defeat.
--
SoldierRaven51311141215~161118~98BeakCoinThis item is dropped upon this unit's defeat.
--
SoldierRaven41301141214~150~1118~98BeakSecret BookThis item is dropped upon this unit's defeat.
--
SoldierRaven41301141214~150~1118~98BeakCoin
--
SoldierRaven41301141214~150~1118~98BeakCoinThis item is dropped upon this unit's defeat.
--
SeekerRaven813616−2416−217−21111−110−28BeakBlue GemThis item is dropped upon this unit's defeat.Demi BandElixir
MiracleCorrosion
Starts moving unprovoked on turn 5.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierRaven6232~331241316111~128~98BeakLaguz StoneThis item is dropped upon this unit's defeat.
--
SoldierRaven6232~331241316111~128~98BeakCoin
--
SoldierRaven6132~331241316111~128~98BeakCoinThis item is dropped upon this unit's defeat.
--
SoldierRaven6132~331241316111~128~98Beak
--
SoldierRaven563111412~1315~1611188BeakCoinThis item is dropped upon this unit's defeat.
--
SoldierRaven523111412~1315~1611188BeakArms ScrollThis item is dropped upon this unit's defeat.
--

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Reinforcements

Reinforcements spawn at the beginning of the enemy phase rather than the end.

  • Turn 3
  • Turn 5
  • Turn 7
    • 1Raven from the south-west
  • Turn 9
  • Turn 11
  • Turn 13
    • 1Raven from the north-east
    • 1Raven near Jill's starting point (Difficult mode only)

NPC data

NPC Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
JillWyvern Rider812411010961128Steel LanceLaguzguardVulneraryWyvern Band*
--

Reinforcements

Boss data

Main article:Seeker

Easy/Normal/ManiacDifficult

Raven
Level8
Attribute
Build19
Stats
Max HP36Speed17−2
Strength16−2Luck11
Magic4Defense11−1
Skill16−2Resistance10−2
Movement8Weight16
InventorySkills
Beak
Blue GemThis item is dropped upon this unit's defeat.
Demi Band
Elixir
Miracle
Corrosion
Weapon Levels
Swords--Lances--Axes--Bows--
Fire magic--Thunder magic--Wind magic--Staves--
Raven
Level8
Attribute
Build19
Stats
Max HP36Speed18−2
Strength17−2Luck11
Magic4Defense12−1
Skill17−2Resistance10−2
Movement8Weight16
InventorySkills
Beak
Blue GemThis item is dropped upon this unit's defeat.
Demi Band
Elixir
Miracle
Corrosion
Weapon Levels
Swords--Lances--Axes--Bows--
Fire magic--Thunder magic--Wind magic--Staves--

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This mission is exclusively against Ravens, who sport goodspeed, but lowattack. As such, you will either want to deploy units fast enough to not be doubled, or with high enoughdefense and HP to survive their attacks.Rolf and mages packingWind tomes are good deploys here, as they possess high hit and effective damage. Note that effective damage inPath of Radiance is only a ×2 bonus toweapon might instead of the usual ×3, meaning a baseWind tome goes from 2 might to 4 might for a mere +2 damage, for example.Elwind, if it was obtained from the previous mission, at least goes from 4 to 8 might, thankfully.Sothe joins this chapter, but the onlyThief utility is a singleCoin (three in Maniac mode) to be stolen. You can technically steal the boss'sElixir, but the stats required are extremely high (with a significant amount of bonus experience likely being required), and is not recommended.

It is okay to deploy a few frail units like healers and mages — especially if their speed growth has been good enough to not be doubled—but do not deploy too many, or else forming up around them to protect them can be tricky. Taking advantage of the fact that the Ravens cannot attack from uneven terrain is very helpful for forming defensive formations.

Jill will recruit herself by flying to Ike, as long as you leave her a space to stand on next to Ike. Note that tiles on the ship and ocean tiles immediately next to them can only be attacked across with range 2 weapons.

Be careful with Jill and Marcia about inviting Ravens to engage off the ship — in general, it is better to invite the Ravens onto the ship to let your other units have a go at them.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

A Strange Land

--

Japanese

異邦の領域

Territory of a foreign country

Spanish

En tierra extraña

In strange land

French

Étrange région

Strange region

German

Fremdes Ufer

Foreign Shore

Italian

Terra straniera

Strange Land

Gallery


This section has been marked as astub. Please help improve the page by adding information.


← Blood Runs Red •A Strange Land• A Guiding Wind →
Fire Emblem: Path of Radiance
Playable charactersAstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial Map charactersAshnardBryceOliverPetrineShiharam
Non-playable charactersAimeeCaineghisDanielDeghinseaGarethGreilHetzelIzukaJorgeKurthnagaLeanneLekainLotzMustonNealuchiRajaionSanakiSephiranSigrunZelgius
BossesAshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Background charactersAltinaAsheraElenaLilliaLoraziehRamonRenningShanty Pete
Legendary andpersonal weaponsAlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
ChaptersP:Mercenaries • 1:The Battle Begins • 2:Rescue • 3:Pirates Aground • 4:Roadside Battle • 5:Flight! • 6:A Brief Diversion • 7:Shades of Evil • 8:Despair and Hope • 9:Gallia • 10:Prisoner Release • 11:Blood Runs Red • 12:A Strange Land • 13:A Guiding Wind • 14:Training • 15:The Feral Frontier • 16:The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18:Crimea Marches • 19:Entrusted • 20:Defending Talrega • 21:Without a King • 22:Solo • 23:The Great Bridge • 24:Battle Reunion • 25:Strange Lands • 26:Clash! • 27: Moment of Fate (stage 1stage 2) • 28:Twisted TowerE:Repatriation
Trial MapsHillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
LocationsTelliusBegnion (SienneTower of Guidance) •CrimeaDaein (NevassaTalrega) •GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and eventsAncient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) •Serenes MassacreWarp Powder
ListsBase conversationsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSkillsSupports (Support bonuses) •Weapons
Related topicsData transferList of version differences (Name chart) •Minor characters • Other games (Radiant Dawn) •Pre-release information (Unused content) •Sound RoomTheaterTimeline