Site News
Warning: This wiki containsspoilers. Read at your own risk!

Social media: If you would like, please joinour Discord server, and/or follow us onX (Twitter),Bluesky, orTumblr!

A New Journey

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Namespaces

More

  • More

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

A New Journey

No image available.

Location

Serafew, Castle Frelia

Previous chapter(s)

It's a Trap!

Next chapter(s)
...You've got your father's foolhardy courage, don't you? ...Very well. I entrust all our hope to you three. Innes, you will go to Jehanna, Eirika to Rausten, And Ephraim to the imperial capital. Funding you will have, but of soldiers, we have few to spare. For each of you, a difficult road awaits.
— Hayden

A New Journey (Japanese:新たなる旅立ちA New Departure) is an interlude sequence inFire Emblem: The Sacred Stones. The sequence takes place between Chapters8 and 9, and in addition to serving as a major story segment, serves as the point where the playerpicks which route to take for the next major arc of the game and who their main lord will be for the game's duration.

Plot

Main article:A New Journey/Script

While inSerafew en route to Castle Frelia,Eirika andEphraim reminisce on their time with Lyon, recalling specifically their interaction before leaving for their trip with FatherMacGregor.

In said interaction, Eirika is late to meeting up withLyon and Ephraim prior to their trip to the temple flame. The three talk and discuss their planned prayers to the flame, leading to Ephraim teasing Eirika.

The twins then stop reminiscing and begin to wonder as to Lyon's current whereabouts, with special regard to his reaction to his father's order to invade Renais. They nevertheless proceed to Frelia.

Upon arriving at Castle Frelia,Tana welcomes the twins. At the same time,Innes arrives from fighting Grado and addresses the twins on his way to the throne room. As Tana apologizes for his curtness, he returns inviting Eirika and Ephraim to the war council on behalf ofhis father, leading the way there. When they arrive, Hayden welcomes them and Innes reports to the favorable progress their army has made against Grado. Hayden adds that he received Eirika's message about Grado's hunt for the stones and has thus increased the guard on Frelia's stone. As the group considers their next step, Epharaim calls inMyrrh to explain to them all what she explained to him earlier and reveals that she is a manakete. Myrrh states that her people felt a dark energy emanating from the direction of Grado, but she was separated fromher caretaker and rescued by Ephraim. Once finished, however, a soldier enters to report that an assault led byCaellach andSelena resulted in the destruction of Frelia's sacred stone.

At theTower of Valni, Frelian soldiers attempt and fail to repel the Grado army, allowing Caellach to climb the tower and shatter the stone. Caellach and Selena get into a dispute over Caellach's killing of a defenseless Frelian and Caellach's seeming lack of care for the word of Vigarde before leaving to avoid any reinforcements.

Hayden decides that they must warnJehanna andRausten of Grado's goals; Innes volunteers to go to Jehanna and Eirika to Rausten. Though Ephraim initially objects, Eirika reassures him that she will be fine, prompting Ephraim to announce his plan to begin a direct assault on Grado to end the war sooner. Hayden promises funding to the three, whom all emphasize the importance of their missions.

As they leave for their own journeys, Eirika and Ephraim bid farewell. Ephraim states that he wishes she didn't have to leave the castle, but Eirika assures him that her journey is the easiest that the royals must embark on. They promise each other that they shall reunite before the end of this war, then leave each other's company. The player is then prompted to decide between which lord to follow while they are separated, which will affect thenext six chapters.

If the player decided to follow Eirika,Kyle andForde approach her, informing her that Ephraim has ordered the two to accompany Eirika on her travel to Rausten. Ending the interlude in this fashion sends the player toDistant Blade, Eirika's version of Chapter 9.

If the player decided to follow Ephraim,Seth approaches him to inform him that Eirika has ordered the retinue that accompanied her up to this point to follow Ephraim into Grado. Ending the interlude in this fashion sends the player toFort Rigwald, Ephraim's version of Chapter 9.

Item data

Items
NameObtainment Method
10,000GAutomatically prior to the scene where the routes split

Trivia

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

A New Journey

--

Japanese

新たなる旅立ち

A New Departure

Spanish

Reencuentros

Reunions

French

Un nouveau voyage

A new journey

German

Eine neue Reise

A new journey

Italian

In viaggio

Traveling

← It's a Trap! •A New Journey• Distant Blade(Eirika's route) →
• Fort Rigwald(Ephraim's route) →

See also

Fire Emblem: The Sacred Stones
Playable charactersAmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign charactersCaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable charactersDaraKlimtMansel
BossesAiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background charactersGradoLatonaMacGregorMonicaNada Kuya
Sacred Twins andpersonal weaponsAudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
ChaptersPre-splitP:The Fall of Renais • 1:Escape! • 2:The Protected • 3:The Bandits of Borgo • 4:Ancient Horrors • 5:The Empire's Reach • 5x:Unbroken Heart • 6:Victims of War • 7:Waterside Renvall • 8:It's a Trap!A New Journey
Eirika's Route9:Distant Blade • 10:Revolt at Carcino • 11:Creeping Darkness • 12:Village of Silence • 13:Hamill Canyon • 14:Queen of White Dunes
Ephraim's Route9:Fort Rigwald • 10:Turning Traitor • 11:Phantom Ship • 12:Landing at Taizel • 13:Fluorspar's Oath • 14:Father and Son
Post-split15:Scorched Sand • 16:Ruled by Madness • 17:River of Regrets • 18:Two Faces of Evil • 19:Last Hope • 20:Darkling WoodsF: Sacred Stone (part 1part 2)
LocationsMagvelCarcino (Caer Pelyn) •Darkling WoodsFrelia (Tower of Valni) •Grado (Renvall) •Jehanna (Jehanna HallLagdou Ruins) •Rausten (Melkaen Coast) •Renais (Za'ha Woods)
Groups, objects and conceptsFive heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
ListsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topicsCreature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) •Minor charactersPre-release information (Pre-release buildUnused content) •Sound RoomTimelineWorld map