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A Hard Miracle

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A Hard Miracle


Location

Mountain Village

New units

Emmeryn

Boss(es)

Ardri

Ch...Chro...
— Emmeryn, trying to sayher brother's name

A Hard Miracle (Japanese:幸福な少女Happy girl) is the twentieth paralogue chapter inFire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. It is one of a group often called the "SpotPass paralogues", as the chapter is unlocked via aSpotPass interaction and also requires beatingChapter 25 in order to play. This chapter is unlockable via SpotPass starting May 31, 2012 in the Japanese version, March 14, 2013 in the North American version, and May2930, 2013 in the PAL version.

In this chapter, theShepherds investigate an island where theGrimleal are killing girls for sacrificial rites; they are tasked with protecting a girl who turns out to beEmmeryn, the amnesiac former exalt ofYlisse.

Plot

Main article:A Hard Miracle/Script

TheShepherds arrive at a village, responding to rumors that theGrimleal have been stealing girls for their sacrificial rites; A village elder tells the Shepherds that one of the girls escaped and knows the Grimleal's location, and brings them to her. When the Shepherds arrive, they are shocked to findEmmeryn, who does not seem to recognize them; the elder explains that Emmeryn arrived to their village like that, distant and barely able to speak. Another villager arrives and informs them that the Grimleal are approaching, and the Shepherds prepare for battle.

As the battle begins, the elder explains to Chrom that he cannot find Emmeryn, and Chrom notes that she has likely not gone far. In battle, Chrom,Lissa, andFrederick can talk to Emmeryn; the try to get her to remember them and try to explain themselves to her, but none are successful.

After the battle, if Emmeryn survived, Chrom tellsRobin that, though it would remind her of significant hardship and pain, he wants Emmeryn to return to the way he remembered, and feels selfish that he cannot accept her mere survival. Emmeryn manages to say "Don't...c-cry..." to Chrom, which Lissa recognizes as something she often told them as children, and prompts Chrom to resolve to protect her as she did him. If Emmeryn did not survive the battle, Chrom laments his failure and rejects Robin's attempt to comfort him.

Website summary

The Grimleal have kidnapped villagers to offer up as sacrifices to Grima, the Fell Dragon. En route to battle them, Chrom and his allies are reunited with Chrom's sister, Emmeryn, whom Chrom had thought dead. However, she is no longer the sister Chrom remembers...[1]

Chapter data

NormalHardLunatic

Chapter Data
Conditions
Unit Data
Victory: DefeatArdriPlayerPartnerOtherEnemyThird
Defeat:Chrom orRobin dies1–15{{{partner}}}136{{{third}}}
Map dimensions:
26 columns by 26 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatArdriPlayerPartnerOtherEnemyThird
Defeat:Chrom orRobin dies1–15{{{partner}}}138{{{third}}}
Map dimensions:
26 columns by 26 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatArdriPlayerPartnerOtherEnemyThird
Defeat:Chrom orRobin dies1–15{{{partner}}}142{{{third}}}
Map dimensions:
26 columns by 26 rows

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Character data

Characters
New units
Emmeryn
Sage
HP
42/47/52
Inventory
--
Level
10
Automatically at the end of the chapter if she survived
Forcibly deployed characters
Chrom l ​
Available characters
Robin m ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​Say'ri ​Basilio ​Flavia ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in otherparalogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include anybonus units, as they are recruitable at the player's discretion.

Item data

Items
NameObtainment Method
TalismanDropped byArdri
Bullion (M)Dropped by enemyDark Flier
RescueVisit thevillage
FortifyAutomatically at end of chapter

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stockPossible merchant items

ItemPrice
Silver Bow1,560
Brave Bow2,220
Blessed Bow1,540
Rexcalibur1,900
Waste2,160
ItemPrice
If amerchant is present in Mountain Village on theworld map, a random selection of three of the below items will also be available until the merchant leaves:
A rare itemVaries
A rare itemVaries
A rare itemVaries
The following items may randomly appear in any slot designated "Rare item":Hammerne,Seraph Robe,Energy Drop,Spirit Dust,Secret Book,Speedwing,Goddess Icon,Dracoshield,Talisman,Arms Scroll.

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Event tiles

  • Column 6, row 13: One square north, one square east from aSorcerer withRuin
  • Column 22, row 12: Two squares east, one square north from a Sorcerer with Ruin andMire

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

NormalHardLunatic(+)

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
ArdriSorcerer201652322524222828-WasteMireTalismanThis item is dropped upon this unit's defeat.
Hex
Stands on afort.
GrimlealSorcerer20260~61225~2618~1918~1917~1821~2222~23-RuinMire
HexAnathema
Can have 0–1 skill(s) at random
--
GrimlealAssassin20654~5528~290363418~1916~178~96Silver SwordSilver Bow
Avoid +10VantageMovement +1
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
GrimlealSorcerer20260~61225~2618~1918~1917~1821~2222~236Waste
HexAnathema
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
GrimlealSorcerer20260~61225~2618~1918~1917~1821~2222~236Ruin
HexAnathema
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
GrimlealDark Knight20464~6520~2123~2423~2420~2117~1823~2418~198BolganoneSilver Sword
FocusHexAnathemaSlow Burn
Can have 0–1 skill(s) at random
• The western two and the northeastern one begin moving unprovoked on turn 2.
• The center one begins moving ifArdri, a center Dark Knight, or a northeasternDark Flier is provoked.
GrimlealDark Knight20364~6520~2123~2423~2420~2117~1823~2418~198ThoronSilver Sword
FocusHexAnathemaSlow Burn
Can have 0–1 skill(s) at random
• The western one and the northeastern one begin moving unprovoked on turn 2.
• The center one begins moving ifArdri, a center Dark Knight, or a northeasternDark Flier is provoked.
GrimlealDark Knight20264~6520~2123~2423~2420~2117~1823~2418~198RexcaliburSilver Sword
FocusHexAnathemaSlow Burn
Can have 0–1 skill(s) at random
• The northeastern one begins moving unprovoked on turn 2.
• The western one begins moving ifArdri, a center Dark Knight, or a northeasternDark Flier is provoked.
GrimlealDark Flier20350~5117~1823~2426~2730~3128~2916~1728~298ThoronSilver Lance
Speed +2Relief
Can have 0–1 skill(s) at random
• The northwestern one begins moving unprovoked on turn 3.
• The northeastern two both begin moving if either of them,Ardri, a centerDark Knight, or a northeastern Dark Flier is provoked.
GrimlealDark Flier20550~5117~1823~2426~2730~3128~2916~1728~298BolganoneSilver Lance
Speed +2Relief
Can have 0–1 skill(s) at random
• The northwestern one begins moving unprovoked on turn 3.
• The southern two will not move until a unit is in range of at least two of the following—either of them or the three nearby Dark Fliers—or until one of them is fought; in either case, both begin moving.
• The northeastern two both begin moving if either of them,Ardri, a centerDark Knight, or a northeastern Dark Flier is provoked.
GrimlealDark Flier20550~5117~1823~2426~2730~3128~2916~1728~298RexcaliburSilver Lance
Speed +2Relief
Can have 0–1 skill(s) at random
• The northwestern one begins moving unprovoked on turn 3.
• The southern two will not move until a unit is in range of at least two of the following—either of them or the three nearby Dark Fliers—or until one of them is fought; in either case, both begin moving.
• The northeastern two both begin moving if either of them,Ardri, a centerDark Knight, or a northeastern Dark Flier is provoked.
GrimlealDark Flier20150~5117~1823~2426~2730~3128~2916~1728~298ThoronSilver LanceBullion (M)This item is dropped upon this unit's defeat.
Speed +2Relief
Can have 0–1 skill(s) at random
Will not move until a unit is in range of at least two of the following—her or the four nearby Dark Fliers—or until one of them is fought; in either case, she begins moving.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
ArdriSorcerer201742362827253132-WasteThis weapon is forged and has boosted stats.*MireTalismanThis item is dropped upon this unit's defeat.
HexAnathemaVengeance
Stands on afort.
GrimlealSorcerer20269~70230~3122~2322~2320~2124~2525~26-RuinThis weapon is forged and has boosted stats.*Mire
HexAnathemaVengeanceTomebreaker
Can have 0–2 skill(s) at random
--
GrimlealAssassin20762~6332~330413921~221910~116Silver SwordThis weapon is forged and has boosted stats.*Silver BowThis weapon is forged and has boosted stats.*
Avoid +10VantageMovement +1Pass
Can have 0–2 skill(s) at random
• All except the one closest toArdri immediately begin moving unprovoked.
• The one closest to Ardri will not move until a unit is in range of at least two of the following—him, Ardri, the three centerDark Knights, the six northeasternDark Fliers, or the Dark Knight closest to Ardri—or until one of them is fought; in either case, he begins moving.
GrimlealSorcerer20269~70230~3122~2322~2320~2124~2525~266WasteThis weapon is forged and has boosted stats.*
HexAnathemaVengeanceTomebreaker
Can have 0–2 skill(s) at random
Immediately begins moving unprovoked.
GrimlealSorcerer20269~70230~3122~2322~2320~2124~2525~266RuinThis weapon is forged and has boosted stats.*
HexAnathemaVengeanceTomebreaker
Can have 0–2 skill(s) at random
Immediately begins moving unprovoked.
GrimlealDark Knight20573~7423~2428~2927~2824~2520~2126~2721~228BolganoneThis weapon is forged and has boosted stats.*Silver SwordThis weapon is forged and has boosted stats.*
FocusHexAnathemaSlow BurnLifetaker
Can have 0–2 skill(s) at random
• The western two and the northeastern one begin moving unprovoked on turn 2.
• The center one and the eastern one will not move until a unit is in range of at least two of the following—Ardri, the two centerDark Knights, the six northeasternDark Fliers, or theAssassin closest to Ardri—or until one of them is fought; in either case, both begin moving.
GrimlealDark Knight20373~7423~2428~2927~2824~2520~2126~2721~228ThoronThis weapon is forged and has boosted stats.*Silver SwordThis weapon is forged and has boosted stats.*
FocusHexAnathemaSlow BurnLifetaker
Can have 0–2 skill(s) at random
• The western one and the northeastern one begin moving unprovoked on turn 2.
• The center one will not move until a unit is in range of at least two of the following—him,Ardri, the two center Dark Knights, the six northeasternDark Fliers, or theAssassin or Dark Knight closest to Ardri—or until one of them is fought; in either case, he begins moving.
GrimlealDark Knight20273~7423~2428~2927~2824~2520~2126~2721~228RexcaliburThis weapon is forged and has boosted stats.*Silver SwordThis weapon is forged and has boosted stats.*
FocusHexAnathemaSlow BurnLifetaker
Can have 0–2 skill(s) at random
• The northeastern one begins moving unprovoked on turn 2.
• The western one will not move until a unit is in range of at least two of the following—him,Ardri, the two center Dark Knights, the six northeasternDark Fliers, or theAssassin or Dark Knight closest to Ardri—or until one of them is fought; in either case, he begins moving.
GrimlealDark Flier203582027~2830~3134~3534~351932~338ThoronThis weapon is forged and has boosted stats.*Silver LanceThis weapon is forged and has boosted stats.*
Speed +2ReliefRally MovementGaleforce
Can have 0–2 skill(s) at random
• The northwestern one begins moving unprovoked on turn 3.
• The northeastern two will not move until a unit is in range of at least two of the following—either of them,Ardri, the three centerDark Knights, the four northeastern Dark Fliers, or theAssassin or Dark Knight closest to Ardri—or until one of them is fought; in either case, both begin moving.
GrimlealDark Flier205582027~2830~3134~3534~351932~338BolganoneThis weapon is forged and has boosted stats.*Silver LanceThis weapon is forged and has boosted stats.*
Speed +2ReliefRally MovementGaleforce
Can have 0–2 skill(s) at random
• The northwestern one begins moving unprovoked on turn 3.
• The southern two will not move until a unit is in range of at least two of the following—either of them or the three nearby Dark Fliers—or until one of them is fought; in either case, both begin moving.
• The northeastern two will not move until a unit is in range of at least two of the following—either of them,Ardri, the three centerDark Knights, the four northeastern Dark Fliers, or theAssassin or Dark Knight closest to Ardri—or until one of them is fought; in either case, both begin moving.
GrimlealDark Flier205582027~2830~3134~3534~351932~338RexcaliburThis weapon is forged and has boosted stats.*Silver LanceThis weapon is forged and has boosted stats.*
Speed +2ReliefRally MovementGaleforce
Can have 0–2 skill(s) at random
• The northwestern one begins moving unprovoked on turn 3.
• The southern two will not move until a unit is in range of at least two of the following—either of them or the three nearby Dark Fliers—or until one of them is fought; in either case, both begin moving.
• The northeastern two will not move until a unit is in range of at least two of the following—either of them,Ardri, the three centerDark Knights, the four northeastern Dark Fliers, or theAssassin or Dark Knight closest to Ardri—or until one of them is fought; in either case, both begin moving.
GrimlealDark Flier201582027~2830~3134~3534~351932~338ThoronThis weapon is forged and has boosted stats.*Silver LanceThis weapon is forged and has boosted stats.*Bullion (M)This item is dropped upon this unit's defeat.
Speed +2ReliefRally MovementGaleforce
Can have 0–2 skill(s) at random
Will not move until a unit is in range of at least two of the following—her or the four nearby Dark Fliers—or until one of them is fought; in either case, she begins moving.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
ArdriSorcerer201802423332303637-WasteThis weapon is forged and has boosted stats.*MireTalismanThis item is dropped upon this unit's defeat.
Hit Rate +20HexAnathemaTomebreakerVengeance
Stands on afort.
GrimlealSorcerer202802382929252932-RuinThis weapon is forged and has boosted stats.*Mire
Hit Rate +20Vengeance
HexAnathemaTomebreaker
Will always have top row's skills; can have 0–3 more skill(s) at random
--
GrimlealAssassin2097539048462623136Silver SwordThis weapon is forged and has boosted stats.*Silver BowThis weapon is forged and has boosted stats.*
Hit Rate +20Pass
Avoid +10VantageMovement +1
Will always have top row's skills; can have 0–3 more skill(s) at random
• All except the three just west ofArdri immediately begin moving unprovoked.
• The three just west of Ardri will not move until a unit is in range of at least two of the following—any of them, Ardri, the six northeasternDark Fliers, or the threeDark Knights east of Ardri—or until one of them is fought; in either case, all three begin moving.
GrimlealSorcerer2028023829292529326WasteThis weapon is forged and has boosted stats.*
Hit Rate +20Vengeance
HexAnathemaTomebreaker
Will always have top row's skills; can have 0–3 more skill(s) at random
Immediately begins moving unprovoked.
GrimlealSorcerer2028023829292529326RuinThis weapon is forged and has boosted stats.*
Hit Rate +20Vengeance
HexAnathemaTomebreaker
Will always have top row's skills; can have 0–3 more skill(s) at random
Immediately begins moving unprovoked.
GrimlealDark Knight20680303634312533268BolganoneThis weapon is forged and has boosted stats.*Silver SwordThis weapon is forged and has boosted stats.*
Hit Rate +20Anathema
FocusHexSlow BurnLifetaker
Will always have top row's skills; can have 0–3 more skill(s) at random
• The western three and the northeastern one begin moving unprovoked on turn 2.
• The three closest toArdri will not move until a unit is in range of at least two of the following—any of them, Ardri, the six northeasternDark Fliers, the threeAssassins just west of Ardri, or the Dark Knight east of Ardri—or until one of them is fought; in either case, all three begin moving.
GrimlealDark Knight20380303634312533268ThoronThis weapon is forged and has boosted stats.*Silver SwordThis weapon is forged and has boosted stats.*
Hit Rate +20Anathema
FocusHexSlow BurnLifetaker
Will always have top row's skills; can have 0–3 more skill(s) at random
Begins moving unprovoked on turn 2.
GrimlealDark Knight20380303634312533268RexcaliburThis weapon is forged and has boosted stats.*Silver SwordThis weapon is forged and has boosted stats.*
Hit Rate +20Anathema
FocusHexSlow BurnLifetaker
Will always have top row's skills; can have 0–3 more skill(s) at random
• The northeastern one and the western one begin moving unprovoked on turn 2.
• The southeastern one will not move until a unit is in range of at least two of the following—him,Ardri, the six northeasternDark Fliers, the threeAssassins just west of Ardri, or the two Dark Knights east of Ardri—or until one of them is fought; in either case, he begins moving.
GrimlealDark Flier20370243537424323408ThoronThis weapon is forged and has boosted stats.*Silver LanceThis weapon is forged and has boosted stats.*
Hit Rate +20Galeforce
Speed +2ReliefRally Movement
Will always have top row's skills; can have 0–3 more skill(s) at random
• The northwestern one begins moving unprovoked on turn 3.
• The northeastern two will not move until a unit is in range of at least two of the following—either of them,Ardri, the four northeastern Dark Fliers, the threeAssassins just west of Ardri, or the threeDark Knights east of Ardri—or until one of them is fought; in either case, he begins moving.
GrimlealDark Flier20570243537424323408BolganoneThis weapon is forged and has boosted stats.*Silver LanceThis weapon is forged and has boosted stats.*
Hit Rate +20Galeforce
Speed +2ReliefRally Movement
Will always have top row's skills; can have 0–3 more skill(s) at random
• The northwestern one begins moving unprovoked on turn 3.
• The southern two will not move until a unit is in range of at least two of the following—either of them or the three nearby Dark Fliers—or until one of them is fought; in either case, both begin moving.
• The northeastern two will not move until a unit is in range of at least two of the following—either of them,Ardri, the four northeastern Dark Fliers, the threeAssassins just west of Ardri, or the threeDark Knights east of Ardri—or until one of them is fought; in either case, he begins moving.
GrimlealDark Flier20570243537424323408RexcaliburThis weapon is forged and has boosted stats.*Silver LanceThis weapon is forged and has boosted stats.*
Hit Rate +20Galeforce
Speed +2ReliefRally Movement
Will always have top row's skills; can have 0–3 more skill(s) at random
• The northwestern one begins moving unprovoked on turn 3.
• The southern two will not move until a unit is in range of at least two of the following—either of them or the three nearby Dark Fliers—or until one of them is fought; in either case, both begin moving.
• The northeastern two will not move until a unit is in range of at least two of the following—either of them,Ardri, the four northeastern Dark Fliers, the threeAssassins just west of Ardri, or the threeDark Knights east of Ardri—or until one of them is fought; in either case, he begins moving.
GrimlealDark Flier20170243537424323408ThoronThis weapon is forged and has boosted stats.*Silver LanceThis weapon is forged and has boosted stats.*Bullion (M)This item is dropped upon this unit's defeat.
Hit Rate +20Galeforce
Speed +2ReliefRally Movement
Will always have top row's skills; can have 0–3 more skill(s) at random
Will not move until a unit is in range of at least two of the following—her or the four nearby Dark Fliers—or until one of them is fought; in either case, she begins moving.

Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:

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NPC data

NormalHardLunatic

NPC Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
EmmerynSage10142526+52325131220---
Magic +2FocusRally Magic
--
NPC Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
EmmerynSage10147631+52729171423---
Magic +2FocusRally Magic
--
NPC Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
EmmerynSage10152635+53032211625---
Magic +2FocusRally Magic
--

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Boss data

Main article:Ardri

NormalHardLunatic

Sorcerer
Level20
Movement-
Stats
Max HP65Speed24
Strength2Luck22
Magic32Defense28
Skill25Resistance28
InventorySkills
Waste
Mire
TalismanThis item is dropped upon this unit's defeat.
Hex
Weapon Levels
Swords--Lances--Axes--
Bows--TomesBStaves--

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


Trivia

  • The enemy Grimleal fought in this paralogue, curiously, utilizeRisen voice clips instead of their usual human ones.
  • This chapter is one of four paralogue chapters inAwakening that connect only to other paralogue chapters on theworld map. The others are Paralogues4,9, and15.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

A Hard Miracle

--

Japanese

幸福な少女

Happy girl

Spanish

Un milagro agridulce

A bittersweet miracle

French

La miraculée

The miracle

German

Erhabenes Glück

Exalted luck

Italian

Un amaro miracolo

A bitter miracle

Gallery


This section has been marked as astub. Please help improve the page by adding information.


References

  1. [1],Fire Emblem Awakening official site, archived by the Wayback Machine,Retrieved: September 19, 2014
← Irreconcilable Paths •A Hard Miracle• Ghost of a Blade →
Fire Emblem Awakening
Playable charactersAnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable charactersHollandMaidenNagaOld HubbaPhila
BossesAlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background charactersFirst exaltKe'riMarthShanty Pete
DLC charactersAlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass charactersShadow DragonCaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
GaidenAlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the EmblemAthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding BladeCeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire EmblemEliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred StonesAmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of RadianceAshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant DawnBlack KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
OthersCamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Legendary andpersonal weaponsAmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) •ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
ChaptersMain storyPm:Invisible Ties • P:The Verge of History • 1:Unwelcome Change • 2:Shepherds • 3:Warrior Realm • 4:Two Falchions • 5:The Exalt and the King • 6:Foreseer • 7:Incursion • 8:The Grimleal • 9:Emmeryn • 10:Renewal • 11:Mad King Gangrel • 12:The Seacomers • 13:Of Sacred Blood • 14:Flames on the Blue • 15:Smoldering Resistance • 16:Naga's Voice • 17:Inexorable Death • 18:Sibling Blades • 19:The Conqueror • 20:The Sword or the Knee • 21:Five Gemstones • 22:An Ill Presage • 23:Invisible Ties • 24:Awakening • 25:To Slay a GodE:Grima
Paralogues1:Sickle to Sword • 2:The Secret Seller • 3:A Strangled Peace • 4:Anna the Merchant • 5:Scion of Legend • 6:A Man for Flowers • 7:Noble Lineage • 8:A Duel Disgraced • 9:Wings of Justice • 10:Ambivalence • 11:Twin Wyverns • 12:Disowned by Time • 13:Rival Bands • 14:Shadow in the Sands • 15:A Shot from the Dark • 16:Daughter to Dragons • 17:The Threat of Silence • 18:The Dead King's Lament • 19:Irreconcilable Paths • 20:A Hard Miracle • 21:Ghost of a Blade • 22:The Wellspring of Truth • 23:The Radiant Hero
XenologuesChampions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
LocationsYlisseFerox (Arena Ferox) •Outrealm Gate (Outrealms) •Plegia (Dragon's Table) •YlisseValmChon'sinRosanneValm
Groups, objects, and conceptsAwakeningEinherjarFire EmblemGrimleal (Deadlords) •RisenShepherds
ListsChaptersCharactersClasses (Class change) •Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topicsAncient LettersBirthdayDouble DuelDownloadable contentMinor charactersName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) •Pre-release information (Unused content) •Unit Gallery (Soundtrack) •SpotPassStreetPassTheaterTimelineWorld map