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A Clash of Forces

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A Clash of Forces


Location

Fort on the Border

New units

Jade

Boss(es)

Ivy

Previous chapter(s)

The Kingdom of Might

Next chapter(s)

The Fell Dragon Sombron

A Clash of Forces (Japanese:激突Clash) is the ninth chapter ofFire Emblem Engage. In this chapter,Alear and their army fight back againstElusian forces attackingBrodia's border.

Plot

Main article:A Clash of Forces/Script

At the back lines of theBrodiaElusia border,Diamant entrusts hisEmblem Ring withAlear, as he could not convinceMorion to bring it with him. Diamant explains Brodia's sense of pride in their own sole strength, which Alear believes the Elusians will not follow. Soon, the two nations' forces collide, with Morion leading the charge. He comes face-to-face with Elusia's king,Hyacinth, who equips his own Emblem Ring after a brief fight. During this, he mentions that he is planning to returnSombron to full power with the blood of a royal. With the ring's power, he successfully incapacitates Morion. Alear and Diamant attempt to stop two of Hyacinth's minions from taking Morion away, but they are blocked byIvy, whom Hyacinth leaves behind to buy himself time. Despite this, Alear's army continues to battle on amidst a snowstorm.

Alear's army succeeds in repelling the Elusian forces. Ivy urges Alear to finish her off, but they refuse. They reason that Hyacinth must have sent her out to die, as he would have given her an Emblem Ring if he intended for her to survive, and the snowstorm likely would have stalled their forces regardless. In response, Ivy reveals that Hyacinth is taking Morion to Destinea Cathedral so that the former might sacrifice the latter in a ritual that will temporarily restore Sombron's power. Ivy then tells them that Hyacinth has changed as a person even since Sombron returned, and then leaves alongside her retainers. Alear, Diamant, and the army rush ahead to stop Hyacinth's plan.

The group briefly becomes lost in the blizzard, where they reunite withVeyle, who does not know how she appeared there. Despite this, she provides them with directions to the cathedral, and thanks Alear for their help earlier. Veyle then notices Alear's Emblem Ring, which causes her to enter a brief trance which makes her drift toward them, seemingly to grab the ring. Alear snaps her out of it, and she immediately apologizes and leaves.

Beginning log

The Divine Dragon's army and King Morion head to Elusia's border to answer King Hyacinth's challenge.

Chapter data

NormalHardMaddening

Chapter Data
Conditions
Unit Data
Victory: DefeatIvyPlayerPartnerOtherEnemyThird
Defeat:Alear dies1–10+1{{{partner}}}1−127+4{{{third}}}
Map dimensions:
24 columns by 17 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatIvyPlayerPartnerOtherEnemyThird
Defeat:Alear dies1–10+1{{{partner}}}1−129+4{{{third}}}
Map dimensions:
24 columns by 17 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatIvyPlayerPartnerOtherEnemyThird
Defeat:Alear dies1–10+1{{{partner}}}1−130+4{{{third}}}
Map dimensions:
24 columns by 17 rows

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Character data

Characters
New units
Jade
Axe Armor
HP
33
Inventory
Steel Axe
Vulnerary
Level
12
NPC, talk to withAlear orDiamant
Forcibly deployed characters
Alear f ​
Available characters
Vander ​Clanne ​Framme ​Alfred ​Etie ​Boucheron ​Céline ​Louis ​Chloé ​Yunaka ​Alcryst ​Citrinne ​Lapis ​Diamant ​Amber ​

Emblem Ring data

Characters
New units

None

Available characters
Marth ​Sigurd ​Celica ​Micaiah ​Roy ​Leif ​

Additionally,Emblem Energy appears in the following locations:

  • Column 10, row 8: East of the western bulwark
  • Column 10, row 10: East of the western bulwark
  • Column 12, row 2: Inwoods west of the northern fort
  • Column 12, row 16: West of the southern fort

Item data

Items
NameObtainment Method
ElsurgeDropped by enemyMage
Spirit DustDropped by enemyLance Armor(Normal)/Mage(Hard/Maddening)
Steel-Hand ArtDropped by enemyMartial Monk

Marketplace data

Marketplace

ArmoryItem Shop

NameStockPrice
Slim Sword500
Iron Sword1,000
Steel Sword12,000
Armorslayer12,500
Iron Blade11,500
Slim Lance500
Iron Lance1,000
Steel Lance12,000
Javelin3(+2)1,800
Ridersbane12,500
Iron Greatlance11,500
Compact Axe500
Iron Axe1,000
Steel Axe12,000
Hand Axe3(+2)1,800
Hammer12,500
Poleaxe12,500
Iron Greataxe11,500
Mini Bow500
Iron Bow1,000
Steel Bow12,000
Longbow12,000
Short Knife500
Iron Dagger1,000
Kard11,000
Surge1,500
Fire1,000
Thunder11,000
Wind11,000
Initiate Art500
Iron-Body Art1,000
Shielding Art12,500
NameStockPrice
Heal500
Mend21,000
Restore2500
Rewarp11,200
Illume500
Obstruct1500
Vulnerary300
Antitoxin3(+2)400
Pure Water3(+2)600
Torch3(+2)300
HP Tonic150
Strength Tonic150
Dexterity Tonic150
Speed Tonic150
Luck Tonic150
Defense Tonic150
Magic Tonic150
Resistance Tonic150
Master Seal12,500
Second Seal32,500

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Enemy data

NormalHardMaddening

Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
IvyWing Tamer14131
Revival Stone
6101191012475Elfire
Single-Minded
Will not move until a unit is in range of her or anAxe Cavalier, or until theMartial Monk is provoked; in either case, she begins moving.
KagetsuSwordmaster213710321191141495Wo Dao
Blinding Flash
Prioritizes reaching the northern fort to trigger reinforcements; then will not move until a unit is in range of him,Ivy, anAxe Cavalier, or a reinforcementSword Fighter, or until theMartial Monk is provoked; in either case, he begins moving.
ZelkovThief1212981181886575Steel Dagger
Not *Quite*
Prioritizes reaching the southern fort to trigger reinforcements; then will not move until a unit is in range of him,Ivy, anAxe Cavalier, or a reinforcementThief, or until theMartial Monk is provoked; in either case, he begins moving.
Elusian SoldierLance Flier12229751415−259555Iron Lance
Immediately begins moving unprovoked.
Elusian SoldierAxe Flier12229751415−559555Iron Axe
Immediately begins moving unprovoked.
Elusian SoldierLance Flier12232751416−559555Steel Lance
Prioritizes attackingJade.
Elusian SoldierAxe Armor12238110124−1160394Iron Axe
Prioritizes attackingJade.
Elusian SoldierAxe Cavalier12332911412−274485Iron Axe
Will not move until a unit is in range of any of them orIvy, or until theMartial Monk is provoked; in either case, all three begin moving.
CorruptedAxe Fighter1213811089−141194Iron Axe
Will not move until a unit is in range of him or the nearbyMage.
Elusian SoldierMage111221101010−2210354ElsurgeThis item is dropped upon this unit's defeat.
Will not move until a unit is in range of her or the nearbyAxe Fighter.
CorruptedLance Fighter122321041511−174364Iron Lance
Will not move until a unit is in range of either of them, at which point both begin moving.
Elusian SoldierLance Armor12335110124120394Iron Lance
All three begin moving if any of them, the nearby Lance Armor, a southeasternAxe Armor, or theMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierLance Armor12335110124120394Iron LanceSpirit DustThis item is dropped upon this unit's defeat.
Begins moving if a nearby Lance Armor, a southeasternAxe Armor, or theMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierAxe Armor12435110124−1120394Iron Axe
All four begin moving if any of them, aLance Armor, or theMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierMartial Monk1212568109−1511444Steel-Hand ArtThis item is dropped upon this unit's defeat.Heal
Prioritizes usingChain Guard onIvy if she begins moving.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
CorruptedSword Fighter1222870131554464Iron Sword
Will not move until a unit is in range of either of them,Kagetsu,Ivy, or anAxe Cavalier, or until theMartial Monk is provoked; in either case, both begin moving.
CorruptedThief1222971181657465Kard
Will not move until a unit is in range of either of them,Zelkov,Ivy, or anAxe Cavalier, or until theMartial Monk is provoked; in either case, both begin moving.
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
IvyWing Tamer14131
Revival Stone
61411111112475Elfire
Single-MindedStalwart
Will not move until a unit is in range of her or anAxe Cavalier, or until theMartial Monk is provoked; in either case, she begins moving.
KagetsuSwordmaster213712621191381495Wo Dao
Blinding Flash
Prioritizes reaching the northern fort to trigger reinforcements; then will not move until a unit is in range of him,Ivy, anAxe Cavalier, or a reinforcementSword Fighter, or until theMartial Monk is provoked; in either case, he begins moving.
ZelkovThief121291031818108575Steel Dagger
Not *Quite*
Prioritizes reaching the southern fort to trigger reinforcements; then will not move until a unit is in range of him,Ivy, anAxe Cavalier, or a reinforcementThief, or until theMartial Monk is provoked; in either case, he begins moving.
Elusian SoldierLance Flier122291061415−2711655Iron Lance
Immediately begins moving unprovoked.
Elusian SoldierAxe Flier122291061415−5711655Iron Axe
Immediately begins moving unprovoked.
Elusian SoldierLance Flier122321161416−5711655Steel Lance
Prioritizes attackingJade.
Elusian SoldierAxe Armor12238141124−1192494Iron Axe
Prioritizes attackingJade.
Elusian SoldierAxe Cavalier12332123147−274585Iron Axe
Will not move until a unit is in range of any of them orIvy, or until theMartial Monk is provoked; in either case, all three begin moving.
CorruptedAxe Fighter1213815189−163294Iron Axe
Will not move until a unit is in range of him or the nearbyMage.
Elusian SoldierMage111223121010−5413454Thunder
Will not move until a unit is in range of her or the nearbyAxe Fighter.
CorruptedLance Fighter122321351511−196464Iron Lance
Will not move until a unit is in range of either of them, at which point both begin moving.
Elusian SoldierLance Armor12435141124192494Iron Lance
All four begin moving if any of them, an easternMage, a southeasternAxe Armor, or theMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierMage121223121010413454WindSpirit DustThis item is dropped upon this unit's defeat.
Begins moving if a nearbyLance Armor, a southeasternAxe Armor, the southeastern Mage, or theMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierAxe Armor12435141124−1192494Iron Axe
All four begin moving if any of them, aLance Armor, an easternMage, or theMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierMage121223121010−2413454ElsurgeThis item is dropped upon this unit's defeat.
Begins moving if a nearbyAxe Armor, aLance Armor, the northeastern Mage, or theMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierMartial Monk12125710109−1714544Steel-Hand ArtThis item is dropped upon this unit's defeat.Heal
Prioritizes usingChain Guard onIvy if she begins moving.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
CorruptedSword Fighter12228101131576564Iron Sword
Will not move until a unit is in range of either of them,Kagetsu,Ivy, or anAxe Cavalier, or until theMartial Monk is provoked; in either case, both begin moving.
CorruptedThief1222992181669565Kard
Will not move until a unit is in range of either of them,Zelkov,Ivy, or anAxe Cavalier, or until theMartial Monk is provoked; in either case, both begin moving.
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
IvyWing Tamer14133
Revival Stone
617141411131075Elfire
Single-MindedVeteran+
Will not move until a unit is in range of her or anAxe Cavalier, or until aMartial Monk is provoked; in either case, she begins moving.
KagetsuSwordmaster2137167202212121685Wo Dao
Blinding FlashVeteran+
Prioritizes reaching the northern fort to trigger reinforcements; then will not move until a unit is in range of him,Ivy, anAxe Cavalier, or a reinforcementSword Fighter, or until aMartial Monk is provoked; in either case, he begins moving.
ZelkovThief1213414325201014865Steel Dagger
Not *Quite*Veteran+
Prioritizes reaching the southern fort to trigger reinforcements; then will not move until a unit is in range of him,Ivy, anAxe Cavalier, or a reinforcementThief, or until aMartial Monk is provoked; in either case, he begins moving.
Elusian SoldierLance Flier122311281517−21014655Iron Lance
Immediately begins moving unprovoked.
Elusian SoldierAxe Flier122311281517−51014655Iron Axe
Immediately begins moving unprovoked.
Elusian SoldierLance Flier122311281517−51014655Steel Lance
Prioritizes attackingJade.
Elusian SoldierAxe Armor12237152135−1224494Iron Axe
Prioritizes attackingJade.
Elusian SoldierAxe Cavalier12334134169−2105585Iron Axe
Will not move until a unit is in range of any of them orIvy, or until aMartial Monk is provoked; in either case, all three begin moving.
CorruptedAxe Fighter121391721011−195294Iron Axe
Will not move until a unit is in range of him or the nearbyMage.
Elusian SoldierMage111235141212−5615454Thunder
Will not move until a unit is in range of her or the nearbyAxe Fighter.
CorruptedLance Fighter122341471613−1118464Iron Lance
Will not move until a unit is in range of either of them, at which point both begin moving.
Elusian SoldierLance Armor12337162135224494Iron Lance
All three begin moving if any of them, the nearby Lance Armor, an easternMage, a southeasternAxe Armor, or aMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierLance Armor12137162135−5224494Flame Lance
Begins moving if a nearby Lance Armor, an easternMage, a southeasternAxe Armor, or aMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierMage121235141212615454WindSpirit DustThis item is dropped upon this unit's defeat.
Begins moving if a nearbyLance Armor, a southeasternAxe Armor, the southeastern Mage, or aMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierAxe Armor12337152135−1224494Iron Axe
All three begin moving if any of them, the nearby Axe Armor, aLance Armor, an easternMage, or aMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierAxe Armor12137152135−5224494Hurricane Axe
Begins moving if a nearbyAxe Armor, aLance Armor, an easternMage, or aMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierMage121235141212−2615454ElsurgeThis item is dropped upon this unit's defeat.
Begins moving if a nearbyAxe Armor, aLance Armor, the northeastern Mage, or aMartial Monk is provoked, or if a unit is in range ofIvy or anAxe Cavalier.
Elusian SoldierMartial Monk121279121211−1916544Steel-Hand ArtThis item is dropped upon this unit's defeat.Heal
Prioritizes usingChain Guard onIvy if she begins moving.
Elusian SoldierMartial Monk121279121211916544Heal
Prioritizes usingChain Guard onIvy if she begins moving.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
CorruptedSword Fighter121301231516−2109564Steel Sword
Will not move until a unit is in range of him,Kagetsu, the other reinforcement Sword Fighter,Ivy, or anAxe Cavalier, or until aMartial Monk is provoked; in either case, both begin moving.
CorruptedSword Fighter121301231516−7109564Armorslayer
Will not move until a unit is in range of him,Kagetsu, the other reinforcement Sword Fighter,Ivy, or anAxe Cavalier, or until aMartial Monk is provoked; in either case, both begin moving.
CorruptedThief12131144191898565Kard
Savage Blow
Will not move until a unit is in range of either of them,Zelkov, the other reinforcement Thief,Ivy, or anAxe Cavalier, or until aMartial Monk is provoked; in either case, both begin moving.
CorruptedThief121311441918−198565Stiletto
Savage Blow
Will not move until a unit is in range of either of them,Zelkov, the other reinforcement Thief,Ivy, or anAxe Cavalier, or until aMartial Monk is provoked; in either case, both begin moving.

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Reinforcements

  • AfterKagetsu reaches the northern fort
    • 2Sword Fighters; one north and south of the northern fort respectively
  • AfterZelkov reaches the southern fort
    • 2Thieves; one north and south of the southern fort respectively

NPC data

NPC Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
JadeAxe Armor12133144145−4186584Steel AxeVulnerary
Meditation
--

Boss data

Main article:Ivy

NormalHardMaddening

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

You recruit the Axe Armor Jade in this map. Unfortunately, she picked a very bad time to join. Having no Emblem or Bond Ring on her join map means she can't get SP until later, and she lacks the raw base stats of later recruits such as Kagetsu. If you didn't save some paralogues or skill books for her, her only place is the bench.

Your immediate issues are Jade being hacked to death in the center and Kagetsu and Zelkov making a run for the forts to summon reinforcements. Emblem Micaiah can use her enhanced staff range to keep Jade alive until you can get to her. If you give Chloé a magical method of attack such as a Levin Sword or Emblem Celica, she can reinforce Jade. Meanwhile, if you want to safely stop the reinforcements, Louis with Emblem Sigurd has the bulk and mobility to get to the forts before one of Ivy's retainers and survive the enemy retaliation. Of course, this only deals with one fort. You'll probably have to simply survive the other fort. Once the top and bottom lanes are secure and Jade is recruited, the map is pretty much won. Move forward, make sure to nab the Steel-Hand Art, and take out Ivy.

During the two chapter stretch that comes next in the main story, you will be stripped of all six main story Emblem rings you have acquired thus far. Now is the time to blow all of your SP on skills. Remember that if you don't know what to pick, Sigurd's Canter is never the wrong choice. In addition, if you plan to use DLC Emblems in the main story, this is your last chance to get them before the end of the earlygame. Finally, if you plan to use the Fell Xenologue content in your main story run, now is the ideal time to clear it. Just beware it's quite a bit harder than the main story.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

A Clash of Forces

--

Japanese

激突

Clash

Spanish

Choque de fuerzas

Crash of forces

French

Le conflit des puissants

The conflict of the mighty

German

Ein Kräftemessen

A Trial of Strength

Italian

Scontro tra potenze

Clash between powers

Korean

격돌

Clash

Simplified Chinese

冲突

Clash

Traditional Chinese

衝突

Clash

Gallery


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← The Kingdom of Might •A Clash of Forces• The Fell Dragon Sombron →
Fire Emblem Engage
Playable charactersAlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable charactersAnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
BossesAlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background charactersNil
EmblemsAlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Legendary and personal weaponsLibérationMisericordeObscuritéWille Glanz
ChaptersMain storyP:The Emblems • 1:Awake at Last • 2:Queen Lumera • 3:Hostilities • 4:A Land in Bloom • 5:Retaking the Castle • 6:The Stolen Ring • 7:Dark Emblem • 8:The Kingdom of Might • 9:A Clash of Forces • 10:The Fell Dragon Sombron • 11:Retreat • 12:The Sentinels • 13:Heroes of the Oasis • 14:The Battle for Solm • 15:Dancer in the Ruins • 16:Seashore Travels • 17:Serenity in Ruin • 18:The Cold Voyage • 19:The Dead Town • 20:The Kingless Castle • 21:The Return • 22:The Fell & the Divine • 23:The Four Hounds • 24:Recollections • 25:The Final Guardian • 26:The Last Engage
ParaloguesBudding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine ParaloguesThe AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue1:Dragons from Afar • 2:Seeds of Unrest • 3:Path to War • 4:Clash of Queens • 5:The Fell Heir • 6:Seven Bracelets
LocationsElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and conceptsCorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
ListsBond conversationsChaptersCharactersClasses (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topicsDownloadable contentMangaMinor charactersMoviesMusic PlayerName chartOriginal Soundtrack • Other games (Fire Emblem series) •Pre-release information (Unused content) •TimelineWorld map