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Sadly, I have depricated this game! Thus, these bugs won't be getting fixed.
I am currently developing another FMG gameGrowing Explorations, if you want to check that out.
Sorry to dissapoint!
Hello! As I do only the programming behind the game as well as most of the pixel art, I am not certain how Vlision, the artist who works with me makes the renders. From what he has told me I assume, he has a morph for the body and for faces he uses premade ones as base, then changes them up a little to fit the character. I will ask him and add another comment if there is a difference from what I have mentioned, but as he is a bit busy lately, I don't know when that will be. Hope this answers your question at least a little!
If I can say anything about the game as of right now.
Trying to do anything in terms of like moving from room to room is super time consuming and not in the fun way. (that super long hallway is just kinda there. fix: menu system to go into each girls room( not sure if your planning later on for each girl to have their own personality and or room decor but at moment it's there and it takes a while.)
"Grind" is just kinda having the game run in the background which is just a big meh.
Figuring out what the stats of each girl is at moment is annoying which expedites the 1st problem. (For both planner and incubator having a way of checking their stats while there would be a big plus).
This stuff bellow is just more ideas for development
Incubator at the moment is super annoying to deal with if you want to make one super girl( having someway of being like yes this one will be a futa or not would help and maybe later on in the game having an upgrade to it that allows for specific stat distribution or whatevs).
Potions are kinda garbage in the making process(the menu is wonky and trying to make several potions is a whole lot of menu navigation that just annoying as shit to deal with.), using process(part of problem 1 and 3 going back and forth and back and forth.), and effect(it just being a stat potion is fine but having it do more like overcap would be cool).
Money is worthless you can just spend the 3 or so hours building up wood and stone then using it for money but after that not much else. (obviously going to change so not really something to note).
Besides that um not really sure what the current endgame is for the game. Like I get it make uber strong sexy ladies, but I guess more of what's the end goal for them. Not sure if there is going to be a plot but if you are planning something like that
Thanks for the critique and suggestions! I greatly appreciate it! As you have mentioned, the game is quite a grind and the gameplay is the definition of boring. As of now, sadly I do not think I will continue updating the game, because of many factors, but to be specific: the foundation I built when I started developing it is quite bad as my coding skills were back then. Thus I have started development on a new project, which will hopefully be more fun to play this time around. You can check out progress on the new game on my DA page, as I will be making posts about it in the future. In the end, I am sorry for being a lousy programmer and abandoning this project!
Dood don't feel bad about it you might feel like it's a defeat that you where unable to salvage this project but it takes a big person to be able to admit when they aren't able to continue something I hope your next project you can finish and I will be following that one to.
Take the W of knowing you where able to take small foundations back when you first started into something as big as it is.
for Beta 0.6:
Interesting start. Still needs some state control improvements because I get some lurching, as well as a bug that causes the game to become uncontrollable.
GUI elements should be a bit more responsive. when hitting Select/OK when selecting should select that. Sounds and some visual indication should fire off to show the user it worked.
Visually, not all stat elements of characters are being displayed as they improve, including hair, eyes, and fun-parts. This is a big thing that should be finished with care.
Finally, it's very grindy, and should be balanced to play around the 30-speed, instead of the 240. Make sure to get as much content in and to introduce as much "trouble" that can be rewarding if the player solves it with each character.
Keep working hard!
Thank you for the suggestions! I know the game is in quite a bad shape and that is mostly due to my incompetence in coding. As for the art, please keep in mind that making multiple different ways to display growth requires quite a bit of artwork. I have discussed with the artist a few ways we can implement such multi-dimensional growth, but we are still working on it.
I totally understand. It will be very difficult, but it is critical - absolutely worth pushing your knowledge and skills to do. Muscle level, eyes, Hair, funparts are all first starts. Perhaps integrating live DAZ-model rendering into the game is worth doing. (See: Certain TWINE/Sugarcube Projects using webgl to do this.)
Incompetency is not the same as ignorance. Games are very hard with all manner of use-cases. Players are mashing buttons, opening and closing menus - changing the state of the game and its systems as fast as they can push buttons. Something is bound to break. You just learn what gets broken and put in the guards and controls to deal with it.
For now - outside of that technology - just keep planning, structuring, and implementing pieces of variation, surprises, fun stuff, and dialogue. You have something here. Work hard, and just keep improving.
well my ideas are:
Level 1 flex bicep, Level 2 flex pecs, Level 3 dance ,Level 4 feel bicep(worship) , Level 5 strip , Level 6 sex , Level 7 anal
The player will go from level to level by chatting with the girl and learning more about her ( she will feel more safe and secure with him) and of course add some talk at those actions
So ,what do you think?
Well, I had some similar ideas for an affection based system. As for your suggestions, they won't be too hard to implement, but a lot of resources such as art will be needed. Anyway, thank you for the ideas, and I will do something similar someday. I don't think it will include any sexual activities, because I don't really want to take the game to the NSFW category. (At least for the time being)
Ah no worries sorry again for all the comments. Unfortunately, my laptop is falling apart and I had to work on making some space >.< Terribly sorry >.< All in all tho, it's a very interesting game and I'm still curious where the story is going.
One day, maybe one day.... ... But for now I gotta take care of my laptop :'D so that it doesn't die on me :'D
Terribly sorry again but thank you for taking the time to respond!
You need to press the A or D when you are in the incubator. Then you can go to the subject you want to select by pressing W or S. The subject you are currently on will be highlighted in light gray. Then press enter on the one you want to select and it will be indicated by a white border. Pressing enter again will deselect it. Hope this solves the problem!