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iPhone art is a form ofInteractive art that takes place on the screen of theiPhone,iPad, oriPod Touch. It is distinct from pictorial works of art produced with an iPhone using paint apps such asBrushes,ProCreate, orArtRage.
iPhone Art evolved from screen-based interactive art that formerly appeared on PC computer screens or on wall-mounted displays in galleries and museums. Due to the portability and ease of distribution withiTunes (formerly) and theApp Store, these forms of art are currently experiencing a renaissance as interactive works of art from the 1990s and 2000s are adapted to the iPhone and iPad, some even becoming bestsellers in the Entertainment and Music categories where these apps normally appear, since there is currently no Art category in the iTunes App Store.[3] Most recently, iPhone Art has been used to createNFTs.
Some of the first iPhone artists includeMiltos Manetas and Memo Atken,[4] who created the JacksonPollock app,[5]Theo Watson who created FATTAG,[6][7]Scott Snibbe who created Gravilux[8] and Bubble Harp,[9] andGolan Levin, creator of Yellowtail.[10][11]
Artists such asDavid Hockney, Corliss Blakely and Meri Aaron Walker (iPhoneArtGirl) have all held art exhibits with art made exclusively on their iPads.[12] MusicianDamon Albarn created the entirety of the art for the 2010Gorillaz albumThe Fall, on his iPad with various apps while on hisNorth American tour.[13]
iPhone art may pose a threat to traditional gallery distribution ofdigital art because individual artists can distribute their apps directly to the general public without working through a gallery dealer.[14]