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X-Men (1992 video game)

From Wikipedia, the free encyclopedia
1992 video game

1992 video game
X-Men
North American arcade flyer
DeveloperKonami
PublisherKonami
DirectorsC. Lee
Hideki Ohyama
ProducersC. Lee
Masahiro Inoue
ProgrammersHiroshi Matsuura
S. Yasuda
ArtistsK. Hattori
Captain OE
Yuji Asano
Mitsuhiro Nomi
ComposersSeiichi Fukami
Yuji Takenouchi
Junya Nakano
Ayako Nishigaki
PlatformArcade
Release
GenreBeat 'em up
ModesSingle-player,multiplayer

X-Men[a] is a 1992beat 'em upvideo game developed and published byKonami forarcades. It is based on theMarvel Comicssuperhero team of the same name, while the in-game character designs are based on the 1989 pilotX-Men: Pryde of the X-Men. In the game, up to six players control the X-Men to defeat their archenemyMagneto. The six-player version of the game utilizes two screens housed in a deluxecabinet. It was one of the top five highest-grossing dedicatedarcade games of 1992 in the United States, while the Amusement & Music Operators Association (AMOA) nominated it for the "most innovative new technology" award.

An arcade exclusive for many years, a home version of the game developed byBackbone Entertainment was released by Konami digitally on thePlayStation 3 andXbox 360 in 2010, followed by mobile versions foriOS andAndroid devices. This version is no longer available for purchase as of 2013.

Plot

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The player chooses one of six X-Men:Cyclops,Colossus,Wolverine,Storm,Nightcrawler orDazzler. Their objective is to stop the villainMagneto from wreaking havoc on human civilization. They must fight through enemies from the comics such as an army of hundreds ofSentinels, mutant crocodiles,Reavers, and supervillains such asPyro,Blob,Wendigo,Nimrod, theWhite Queen,Juggernaut, The Living Monolith, andMystique. Later,Magneto kidnapsProfessor X andKitty Pryde, prompting the heroes to go on a rescue mission. The heroes fight their way to Island M and ultimately to Magneto's base on Asteroid M, where the final battle takes place.

Gameplay

[edit]

The object of the game is to progress as far as possible while surviving attacks from Magneto and his minions. The character is controlled with a standard joystick, an attack button, a jump button, and a mutant power button. In addition to right and left, the character can move up and down the screen as well which adds a three-dimensional feel to the game. Every character is able to fight with punches, kicks, or other close combat attacks. Each character also has a unique mutant power which can be used to defeat multiple enemies on the screen at once. The use of a mutant power is very effective, but also costly since it causes a character to lose three health points. Normally, a character who drops below four health can no longer use any mutant powers, but it is also possible for characters to obtain bonus mutant powers which can be stored like items. In the Japanese version, the power items are used up before the health, and there are also power-ups and health packs throughout the levels.

Release

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Depending on the machine, the maximum number of simultaneous players varies from two to six. The six-player version is particularly unusual because it has two contiguous screens (one screen in the usual place for an arcade game, the other in the cabinet below, reflected by a mirror one side of the screen) which created the effect of a single, "double-wide" screen set up, similar toTecmo Bowl.[3]

X-Men was re-releaseddigitally to thePlayStation 3 andXbox 360 byBackbone Entertainment with the original US and JapaneseROMs and was released on December 14 and 15, 2010 respectively by Konami.[4] These versions feature drop-in local or online multiplayer for up to six players (only four local players possible on the XBLA version), as well as custom matchmaking and adjustable difficulty. Players can also choose between the US and Japanese versions of the game, the latter of which features power-ups and health packs. All of the voices were re-recorded byBang Zoom! Entertainment due to licensing reasons, but the script retained theinfamous lines from the original game, including "I am Magneto, master of magnet!" and "Welcome to die!". In the re-recorded script, only two voice actors were used for male and female characters (Kyle Hebert andMela Lee, respectively).

The game was delisted from both digital stores at the end of 2013.

Konami also released the game in theiTunes App Store to be played oniOS devices in 2011, as well as in theAndroid Market. The game remained largely identical to the original, with the addition of on-screen controls for smartphones. Three years later, the app was no longer available in the US iTunes App Store or the Android Market.

In 2021,Arcade1Up released a special Marvel themed cabinet that includesX-Men,Captain America and The Avengers, andAvengers in Galactic Storm.[5]

Reception

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In Japan,Game Machine listedX-Men as both the third most successful table arcade unit and seventh most successful upright arcade unit of August 1992.[6] In the United States,X-Men was the top-grossing deluxearcade cabinet on theRePlay charts from May[7][8][9] to October 1992.[10][11][12] It was one of the top five highest-grossing dedicatedarcade games of 1992 in the United States, according to the Amusement & Music Operators Association (AMOA). At the 1992 AMOA Games Awards, it was nominated for the "most played video game (dedicated)" and "most innovative new technology" awards.[13][14]

InPlay Meter magazine, Jim Overman gave the arcade game a rating of 91% and a "gut feeling" score of 10 out of 10.[15]

In 2004,X-Men was inducted intoGameSpot's list of the greatest games of all time.[16] In 2013, Arcade Sushi ranked X-Men 3rd on their "10 Best Retro Beat 'Em Ups".[17]Nerdist.com included the game in its "Top Ten Most Iconic Marvel Video Games".[18] In 2023, Time Extension included the game on their top 25 "Best Beat 'Em Ups of All Time" list.[19]

IGN gave the HD port of the game a score of 7.5, saying "the game is incredibly simple and repetitive... And yet it works. It's simply a blast to play with friends".[20] Many websites and reviewers such as Gouki.com[21] stated that having unlimited continues without penalty for all modes has cheapened the classic experience, especially online play.Sinclair User magazine gaveX-Men a score of 58/100, noting the arcade game's ability to have six players playing simultaneously, although stating "big game, big sprites, but unless you are a big fan of the Marvel comic, probably not big fun".[22]

Notes

[edit]
  1. ^Japanese:エックス・メン,Hepburn:Ekkusumen

References

[edit]
  1. ^Akagi, Masumi (October 13, 2006).アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. p. 28.ISBN 978-4990251215.
  2. ^Akagi, Masumi (October 13, 2006).アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. pp. 121–2.ISBN 978-4990251215.
  3. ^"X-Men 6-Player Arcade: The Best Cabinet EVER | RetroGaming with Racketboy". Racketboy.com. April 18, 2006. Archived fromthe original on September 29, 2011. RetrievedMay 25, 2012.
  4. ^George, Richard (October 9, 2010)."The X-Men Return to the Arcade".IGN. RetrievedOctober 11, 2010.
  5. ^"X-Men Arcade, Killer Instinct, Dragon's Lair, and More Announced by Arcade1Up".
  6. ^"Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)/アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)".Game Machine (in Japanese). No. 432.Amusement Press, Inc. August 15, 1992. p. 25.
  7. ^"RePlay: The Players' Choice".RePlay. Vol. 17, no. 8. May 1992. p. 4.
  8. ^"RePlay: The Players' Choice".RePlay. Vol. 17, no. 9. June 1992. p. 4.
  9. ^"RePlay: The Players' Choice".RePlay. Vol. 17, no. 10. July 1992. p. 4.
  10. ^"RePlay: The Players' Choice".RePlay. Vol. 17, no. 11. August 1992. p. 4.
  11. ^"RePlay: The Players' Choice".RePlay. Vol. 17, no. 12. September 1992. p. 4.
  12. ^"RePlay: The Players' Choice".RePlay. Vol. 18, no. 1. October 1992. p. 4.
  13. ^"Coin Machine: AMOA JB Award Nominees Announced"(PDF).Cash Box. August 29, 1992. p. 29.
  14. ^"Game Awards".RePlay. Vol. 18, no. 1. October 1992. p. 61.
  15. ^Overman, Jim (April 1992)."An operator's video picks of the show".Play Meter. Vol. 18, no. 5. p. 52.
  16. ^"The Greatest Games of All Time:X-Men: The Arcade Game".GameSpot. Archived fromthe original on October 6, 2007.
  17. ^Ledford, Jon (May 30, 2013)."10 Best Retro Beat 'Em Ups".Arcade Sushi. RetrievedJanuary 9, 2022.
  18. ^Forté, Malik (November 8, 2013)."Top Ten Most Iconic Marvel Video Games".archive.nerdist.com. RetrievedJanuary 28, 2022.
  19. ^Banks, George (February 14, 2023)."Best Beat 'Em Ups Of All Time".Time Extension. Hookshot Media. RetrievedFebruary 19, 2023.
  20. ^George, Richard (December 16, 2010)."X-Men Arcade Review - PlayStation 3 Review at IGN".IGN. Uk.ps3.ign.com. RetrievedMay 25, 2012.
  21. ^Cinderkin (December 16, 2010)."X-men Arcade Review!". Gouki.com. RetrievedMay 25, 2012.
  22. ^X-Men Review.EMAP. July 1992. p. 40.

External links

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