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Wowpedia

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Warcraft fictional universe fan website
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Wowpedia
Type of site
Fan site (Wiki)
OwnerFandom
Created byMultiple
URLwowpedia.fandom.com/wiki/Wowpedia
CommercialNo
RegistrationOptional
Launched20 October 2010; 14 years ago (2010-10-20)
Current statusActive

Wowpedia is awiki about theWarcraftfictional universe. It covers all of theWarcraft games, including theMMORPGWorld of Warcraft. It is both a specialized wiki built around theWarcraft universe and a collaborative space for players to develop and publish strategies forWarcraft games. It was officially announced on 25 October 2010.[1]

History and description

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Wowpedia began as WoWWiki on 24 November 2004 as a source of information pertaining to theWorld of Warcraft universe, including theRTS games, novels, the RPG reference books, manga, and other written sources, along with theWoW expansion packs,The Burning Crusade,Wrath of the Lich King,Cataclysm,Warlords of Draenor,Legion,Battle for Azeroth,Shadowlands andDragonflight.

WoWWiki

[edit]
WoWWiki
Type of site
Fan site (wiki)
OwnerFandom
Created byMultiple
URLwowwiki-archive.fandom.com
CommercialYes
RegistrationOptional
Launched24 November 2004; 20 years ago (2004-11-24)
Current statusArchived

WoWWiki.com was launched on November 24, 2004, the day after the release ofWorld of Warcraft (WoW), as a source of information pertaining toWoW and theinterface modification suite Cosmos. At various points in its development history, it was described as the "best knownMMO wiki",[2] "the second largest English-language wiki in the world behind Wikipedia",[3] and the "mother of all WoW informational sources."[4]

On May 2, 2007, it was announced that WoWWiki would be moving toWikia, a for-profitwiki-hosting company.[5] In September 2009, WoWWiki was noted as Wikia's largest wiki at that time.[6]

On November 1, 2010, in an interview with theToronto Star,Jimmy Wales described sites in entertainment and gaming as the most popular part of Wikia, stating that "in gaming, every major video game has a huge wiki about it. World of Warcraft is probably the biggest. ... Just for that particular wiki alone, I think we see 4 to 5 million people a month."[7]

In late 2010, Wikia introduced a new fixed-width skin which caused layout issues with many articles and broke JavaScript-based features such as tooltips,[8] as well as generating reports of eye strain and headaches.[9] The dispute with Wikia led some of the WoWWiki community to seek a different host. Most of the administrators of WoWWiki, as well as the other active contributors, moved to a new site called Wowpedia, which was announced shortly thereafter.[10]

In May 2020, WoWWiki was archived and the wiki's userbase was merged into the much more active Wowpedia, somewhat reuniting the two communities once again.[11]

Wowpedia begins

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The content and article history wasforked to Wowpedia.org, hosted byCurse, on 20 October 2010, with most of the administrators of WoWWiki, as well as many of the other active contributors, moving to Wowpedia.[12][13][14]

On December 4, 2010,Blizzard Entertainment began to incorporate links to Wowpedia, as well as the database siteWowhead, into the new version of its World of Warcraft Community Site.[15]

Wowpedia's usefulness and strength as a wiki is in its establishment as a touchstone of "participatory culture", a "discourse community [...] in which more experienced contributors and various types of administrators play more or less strong roles in the editing process, often asking questions about edits made and offering suggestions."[14] The success of Wowpedia has been described as the results of its editors' "blissful productivity, hard work and dedication at play".[16] Wowpedia's format and coverage of the Warcraft games and lore contained therein has been used as an illustration of "the dedication of the community and how fans help each other when Blizzard’s official documents do not provide adequate guidance about gameplay features or the best way to engage with the game".[17]

In July 2013, Wowpedia moved toCurse'sGamepedia game-basedwiki hosting service. In December 2014, Wowpedia's URL was changed to a gamepedia domain, but the onscreen Wowpedia identity such as logos was retained.

Fandom

[edit]

As of December 2018, control of Wowpedia once again falls under Wikia (now known as Fandom) due to its acquisition of Gamepedia from Curse.

Research on WoWWiki

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In March 2008,SXSW held a panel on "How Gamers are Adopting the Wiki Way", which heavily featured WoWWiki and focused on the wiki as a collaborative strategy space for players.[3][18] In a 2009 article, Lee Sherlock argued that WoWWiki constituted a collaborative writing genre, distinct from forums and walkthroughs (e.g.GameFAQs).[19] Rik Hunter treated WoWWiki as a fan "affinity space". Both Sherlock and Hunter argued that WoWWiki was a primary example of a broader trend in digital media where consumers and users became producers of information.[20][21] More recently, Hunter has analyzed talk pages for patterns of collaboration and suggests that "Successful collaborative writing on WoWWiki is a result of writers sharing common 'habits of mind,' and collaboration can be disrupted by those who hold more author-centric perspectives of textual ownership."[22] In a follow-up article, Hunter further analyzed talk pages to "describe a model of writing that accounts forreaders-as-writers."[23] Faltin Karlsen saw WoWWiki's size and complexity as evidence for the scale of emergent complexity in massively multiplayer online role-playing games (MMORPGs) likeWorld of Warcraft.[24]

See also

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References

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  1. ^"Ex-WoWWiki Admins Join Curse to Create Wowpedia". Curse. 2010-10-25.Archived from the original on 2010-10-28. Retrieved2010-10-26.
  2. ^"Tip of the Day: Wikia Network".Massively. 2008-06-26. Retrieved2009-10-13.
  3. ^ab"SXSW08: How gamers are adopting the wiki way".Massively. 2008-03-08. Retrieved2009-10-13.
  4. ^Zenke, Michael (2007-12-31)."Adventures from the Back Row: World of Warcraft priestly resources".Massively. Retrieved2009-10-13.
  5. ^Warschauer, Mark; Grimes, Douglas (2007). "Audience, Authorship, and Artifact: The emergent semiotics of Web 2.0".Annual Review of Applied Linguistics.27:1–23.CiteSeerX 10.1.1.540.2850.doi:10.1017/S0267190508070013.S2CID 62103795.
  6. ^Oshiro, Dana (September 8, 2009)."Warcraft and Twilight Fans Make Wikia Profitable".ReadWriteWeb. Retrieved2009-10-13.
  7. ^"The wiki world, according to founder Jimmy Wales - the star.com".Toronto Star. 2010-10-01. Retrieved2010-10-03.
  8. ^"Forum:Should WoWWiki leave Wikia?". WoWWiki. 2010-09-29.Archived from the original on 2011-07-18. Retrieved2010-10-02.
  9. ^"The Obscurecast Ep 23: A Room With A Moose". The Obscurecast. October 30, 2010.Archived from the original on 2010-11-12. Retrieved2010-10-30.
  10. ^Ex-WoWWiki Admins Join Curse to Create Wowpedia - Curse
  11. ^"This wiki has been archived. Please contribute on Wowpedia from now on!". Archived fromthe original on 2021-08-04. Retrieved2023-03-12.
  12. ^Henry, Alan (October 21, 2010)."WoWWiki is moving to Wowpedia".Archived from the original on 2010-10-27. Retrieved2010-10-25.
  13. ^"Ex-WoWWiki Admins Join Curse to Create Wowpedia - Curse".Archived from the original on 2012-12-29. Retrieved2018-03-04.
  14. ^abHunter, Rik (November 2014)."Hypersocial-Interactive Writing: An Audience of Readers-as-Writers".Literacy in Composition Studies.2 (2):17–43.doi:10.21623/1.2.2.3.Archived from the original on 2018-03-05. Retrieved2018-03-04.
  15. ^"World of Warcraft: The New World of Warcraft Community Site".Blizzard Entertainment. December 6, 2010.Archived from the original on 2016-05-30. Retrieved2018-03-04.
  16. ^The Smashing Book #2. Smashing Media GmbH. March 2011. p. 231.ISBN 9783943075229.
  17. ^Bishop, Sarah (May 2013).A Grandiose Reality: Addiction and Technical Communication in the Massively Multiplayer Online Role Playing Game(PDF) (MA). Texas State University-San Marcos. Retrieved2018-03-04.
  18. ^JC Fletcher { Mar 8th 2008 at 11:00AM } (2008-03-08)."SXSW08: Edit Me! How Gamers Are Adopting the Wiki Way". Joystiq.com. Retrieved2009-10-13.{{cite web}}: CS1 maint: numeric names: authors list (link)
  19. ^Sherlock, Lee (July 1, 2009). "Genre, Activity, and Collaborative Work and Play in World of Warcraft".Journal of Business and Technical Communication.23 (3):263–293.doi:10.1177/1050651909333150.S2CID 61518805.
  20. ^Squire, Kurt; Duncan, Sean; DeVane, Ben; Wolfenstein, Moses; Hunter, Rik (2008).Proceedings of the 2008 ACM SIGGRAPH symposium on Video games. ACM Siggraph Video Game Symposium.Association for Computing Machinery. pp. 31–33.ISBN 978-1-60558-173-6.
  21. ^Sherlock 2009, p. 276
  22. ^Hunter, Rik (March 2011). "Erasing Property Lines: A Collaborative Notion of Authorship and Textual Ownership on a Fan Wiki".Computers and Composition.28 (1):40–56.doi:10.1016/j.compcom.2010.12.004.
  23. ^Hunter, Rik (November 2014)."Hypersocial-Interactive Writing: An Audience of Readers-as-Writers".Literacy in Composition Studies.2 (2):17–43.doi:10.21623/1.2.2.3.
  24. ^Karlsen, Faltin (2007).Emergence, game rules and players. Universitetet i Oslo, Institutt for medier og kommunikasjon. Oslo: Nordisk medieforskerkonference. Archived fromthe original on 2010-06-15. Retrieved2023-03-12.

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