Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

World Cyber Games

From Wikipedia, the free encyclopedia
International video game esport event
World Cyber Games
StatusActive
GenreEsports
FrequencyAnnual
Inaugurated2000
Websitewcg.lvup.gg

TheWorld Cyber Games (WCG) is an internationalesports competition with multi-game titles in which hundreds of esports athletes from around the world participate in a variety of competitions also known asEsports Olympics. WCG events attempt to emulate a traditional sporting tournament, such as theOlympic Games; events included an official opening ceremony, and players from various countries competing for gold, silver, and bronze medals. WCG are held every year in cities around the world. The WCG 2020 competition received nearly650 million views worldwide.

General

[edit]

World Cyber Games is one of the largest globalesports tournaments, with divisions in various countries.[1] The World Cyber Games, created by International Cyber MarketingCEO Yoosup Oh and backed financially by Samsung, was considered the e-sportsOlympics;[2][3] events included an official opening ceremony, and players from various countries competing for gold, silver and bronze medals. The organization itself had an official mascot, and used an Olympic Games inspired logo.[4] Organizations from each participating country conducted preliminary events at a regional level, before conducting national finals to determine the players best suited to represent them in the main World Cyber Games tournament event. All events had areas for spectators, but the tournament could also be viewed over internet video streams.[3][5]

Besides providing a platform for tournament gaming, the World Cyber Games was used as a marketing tool; sponsors, such as Samsung, using the space around the venue to set upproduct demonstrations and stalls.[6] In addition, advertisers saw the event as a good means to reach young male audiences, who may not be exposed to traditional advertising streams via television.[5]

History

[edit]
Map of countries participating in the WCG

In 2000, the World Cyber Games was formed, and an event was held titled "The World Cyber Game Challenge", which began with an opening ceremony on 7 October. The event was sponsored by the Republic of Korea's Ministry of Culture and Tourism, Ministry of Information and Communications, and Samsung. It brought together teams from 17 countries to compete against each other in PC games includingQuake III Arena,FIFA 2000,Age of Empires II, andStarCraft: Brood War. The tournament ended on 15 October 2000.[7] The competition initially had 174 competitors from 17 different countries with a total prize purse of $20,000.

In 2001, the World Cyber Games held their first main event, hosted inSeoul, Korea, with a prize pool of $300,000 USD. National preliminaries were held between March and September, with the main tournament running between 5 December to 9 December. The World Cyber Games quoted an attendance of 389,000 competitors in the preliminaries, with 430 players advancing to the final tournament; teams from 24 countries in total were involved in the tournament.[8]

In 2002, the World Cyber Games held a larger event inDaejeon, Korea with a prize pool of US$1,300,000; 450,000 competitors took part in the preliminary events, with 450 ultimately making it through to the final tournament.[9] The 2003 tournament, which took place in Seoul again, saw an even bigger prize pool of US$2,000,000, and was the first World Cyber Games tournament to feature a console based competition, with the gameHalo: Combat Evolved on theXbox.[10]

In 2004, the World Cyber Games held a tournament inSan Francisco,California, United States, the first tournament outside of its home country. At this stage, the prize pool was at US$2,500,000; with 642 players competing in the grand final.[11] The tournament has since been hosted in various countries around the world; includingSingapore in 2005 andMonza, Italy in 2006 - at this time Microsoft became a major sponsor to the event, who would provide software and hardware for all the events through to 2008. In addition, all games played at the tournament would be based exclusively on Windows PC's or the Xbox console.[12][13]

In 2006, the prize purse had risen to $462,000, and the event had grown to 9 different competitions and 700 qualified participants from 70 different countries.[citation needed]

In 2007, the event was hosted inSeattle,Washington, United States, with a total prize pool of US$4,000,000. In 2008, the tournament was hosted inCologne, Germany; it was the first World Cyber Games tournament to incorporate a mobile-game based tournament, withAsphalt 4: Elite Racing,[14] In 2009, the tournament was held inChengdu, China, and featured a special promotion of the gameDungeon & Fighter.[15] The tournament was also coincided to run alongside the World Cyber Games debut reality television show,WCG Ultimate Gamer. Season 2 ofWCG Ultimate Gamer was aired between August and October 2010.

In 2014 February, the CEO Brad Lee announced the closing of WCG.[16] Several partners described difficulty working with the CEO and the organization.[17]

In March 2017, the former Samsung owned WCG Trademark was transferred to Korean PublisherSmilegate. Plans to develop the WCG "into the world's top digital entertainment festival in the future".[18] World Cyber Games 2018 should have been hosted inBangkok on April 26–29, 2018,[19][20] but was cancelled subsequently. World Cyber Games 2019 was hosted inXi'an, China on July 18–21, 2019.[21] The WCG 2020 competition received nearly650 million views worldwide.[22]

World Cyber Game tournaments

[edit]
EventDateTotal prize (USD)Host locationParticipantsCountriesGames offered
WCG ChallengeOctober 7 – 15, 2000$200,000Everland,Yongin,South Korea17417
WCG 2001December 5 – 9, 2001$300,000COEX Convention & Exhibition Center,Seoul,South Korea43037
WCG 2002October 28 – November 3, 2002$300,000Expo Science Park,Daejeon,South Korea46245
WCG 2003October 12 – 18, 2003$350,000Olympic Park,Seoul,South Korea56255
WCG 2004October 6 – 10, 2004$400,000San Francisco,California, United States64263
WCG 2005November 16 – 20, 2005$435,000Suntec City,Singapore67967
WCG 2006October 18 – 22, 2006$462,000Monza, Italy70070
WCG 2007October 3 – 7, 2007$448,000Seattle,Washington, United States70075
WCG 2008November 5 – 9, 2008$470,000Cologne, Germany80078
WCG 2009November 11 – 15, 2009$500,000Chengdu,Sichuan,China60065
WCG 2010September 30 – October 3, 2010$250,000Los Angeles,California, United States45058
WCG 2011December 8 – 11, 2011$303,000Busan,South Korea60060
WCG 2012November 29 – December 2, 2012$258,000Kunshan, China50040
WCG 2013November 28 – December 1, 2013$306,00050038
2014-2018 : Not held
WCG 2019July 18 – 21, 2019$612,500Xi'an, China50634
WCG 2020September 7 – November 8, 2020$285,000ONLINE (Shanghai, China / Seoul,South Korea)--
2021-2022 : Not held
WCG 2023July 28–30, 2023-Busan,South Korea--
WCG 2024August 31 – September 1, 2024-Jakarta,Indonesia--
2025 : Not held

References

[edit]
  1. ^Hill, Jason (29 April 2011)."Let the Cyber Games begin". Brisbane Times. Retrieved25 August 2011.
  2. ^"Americans win gold at world video game championships". USA Today. 10 October 2004. Retrieved24 August 2011.
  3. ^abSvoboda, Elizabeth (October 2004)."World Cyber Games Finals".IEEE Spectrum. Retrieved24 August 2011.
  4. ^"World Cyber Games: from Korea in 2000 to China in 2009 – and now on TV…". 9 March 2009. Archived fromthe original on 19 August 2017. Retrieved24 August 2011.
  5. ^ab"Professional gamers draw big-name sponsors". NBC News. 13 September 2005. Retrieved24 August 2011.
  6. ^Rojas, Peter (11 October 2004)."World Cyber Games 2004 takes aim in San Francisco". Joystiq. Retrieved24 August 2011.
  7. ^"WCG - Official History - WCG Challenge". World Cyber Games. Archived fromthe original on 17 January 2012. Retrieved23 August 2011.
  8. ^"WCG - Official History - WCG 2001". World Cyber Games. Archived fromthe original on 17 January 2012. Retrieved23 August 2011.
  9. ^"WCG Official Website - WCG History - WCG 2002". World Cyber Games. Archived fromthe original on 28 May 2013. Retrieved23 August 2011.
  10. ^"WCG Official Website - WCG History - WCG 2003". World Cyber Games. Archived fromthe original on 17 January 2012. Retrieved23 August 2011.
  11. ^"WCG Official Website - WCG History - WCG 2004". World Cyber Games. Archived fromthe original on 17 January 2012. Retrieved23 August 2011.
  12. ^Dobson, Jason (13 April 2006)."Microsoft Announces World Cyber Games Sponsorship". Gamasutra.
  13. ^Surette, Tim (14 April 2006)."Microsoft to sponsor World Cyber Games". CNET News. Retrieved24 August 2011.
  14. ^"WCG Official Website - WCG History - WCG 2008". World Cyber Games. Archived fromthe original on 17 January 2012. Retrieved23 August 2011.
  15. ^"WCG Official Website - WCG History - WCG 2009". World Cyber Games. Archived fromthe original on 17 January 2012. Retrieved23 August 2011.
  16. ^"World Cyber Games to close down all tournaments in 2014". 7 February 2014. Retrieved25 March 2014.
  17. ^Howell O'Neill, Patrick (February 5, 2014)."The Olympics of esports shuts down, partners say CEO was 'impossible to work with'".The Daily Dot. Archived fromthe original on May 21, 2015. RetrievedMay 20, 2015.
  18. ^"WCG called e-Sports Olympics will be back". 29 March 2017.
  19. ^"WCG 2018 Host City and Dates Announced". 7 November 2017. Retrieved7 November 2017.
  20. ^"WCG to Hold Regional Qualifying Rounds from First Edition". 18 February 2018. Retrieved18 February 2018.
  21. ^"WCG 2019 Host City and Dates Announced". 14 September 2018. Retrieved14 September 2018.
  22. ^"More than Half a Billion Tune In To WCG 2020 CONNECTED".PR Newswire. World Cyber Games. December 21, 2020. Retrieved7 January 2021.
  23. ^"WCG 2019 Xi'an Event Tournament Registration". Team Liquid. 17 June 2019. Archived fromthe original on 2023-02-19. Retrieved19 February 2023.
  24. ^Krugliak, Albina (21 July 2019)."Maru is the Starcraft II champion at WCG 2019". Weplay Esports. Archived fromthe original on 2023-02-19. Retrieved19 February 2023.
Esports and competitive video gaming
Fighting
MOBA
Real-time strategy
Shooter
Sports
Other genres
Multi-genre
Governing bodies
Defunct organizations
By country
Years
Global
Olympic Games
Parasports
Professions
Youth and students
Intercommunity
Other
Regional
Africa
Americas
Asia
Europe
Oceania
Intercontinental
National
Americas
NCSG,
United States3
Asia
Europe
Historical1
Pre-Modern Olympics
(in order, from 1900 BC to 1859 AD)
Alternatives to the
Modern Olympics
Defunct regional or
community events
International
Regional
List ofWorld Cyber Games seasons
Retrieved from "https://en.wikipedia.org/w/index.php?title=World_Cyber_Games&oldid=1336439827"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2026 Movatter.jp