| WCW/nWo Revenge | |
|---|---|
![]() | |
| Developers | Asmik Ace Entertainment AKI Corporation |
| Publisher | THQ |
| Director | Geta San |
| Producer | Takeshi Kajii |
| Programmer | Hiro Abe |
| Artist | Kenji Kimura |
| Composers | Kouji Niikura Yukie Sugawara |
| Platform | Nintendo 64 |
| Release | |
| Genres | Sports |
| Modes | Single-player,multiplayer |
WCW/nWo Revenge is aprofessional wrestling video game released in 1998 for theNintendo 64game console. It is the sequel to 1997'sWCW vs. nWo: World Tour. Like its predecessor,Revenge featuresAKI's proprietarygrappling system; as well as heavily improvedgraphics, achampionship mode, and a large roster of wrestlers (real and fictional).
Revenge gained critical praise and tremendous commercial success. According to a 1999 article byIGN,Revenge was the best-selling wrestling game for the N64 console,[2] and at the time, was the top sellingthird-partyNintendo game ever.[3]
Revenge was the last AKI-developedWCW game for the Nintendo 64. The next AKI wrestling game released for the console,WWF WrestleMania 2000, sported THQ's newly acquiredWorld Wrestling Federation (WWF) license.
TheRevenge grappling system is part of what ensured the game's success and popularity. The system was simple to learn and allowed for a variety of moves to be performed depending on the character. The graphics were improved fromWorld Tour, and many new features were introduced to expand the popular series.
| Aggregator | Score |
|---|---|
| GameRankings | 83%[4] |
| Publication | Score |
|---|---|
| IGN | 8/10[6] |
| N64 Magazine | 75%[5] |
| Next Generation |
WCW/nWo Revenge surpassed the success of its predecessor,World Tour. Within a month, it became the highest selling console game in North America.[8] Like its predecessor,Revenge also won "Console Fighting Game of the Year" by theAcademy of Interactive Arts & Sciences at the2nd Annual Interactive Achievement Awards, marking the second consecutive year an AKI/THQ title achieved the honor.[9] It would quickly reachPlayer's Choice status and become heavily responsible for THQ's profits in late 1998 and 1999,[10] eventually selling 1.88 million copies in the US and ranking substantially among thebest-selling N64 games.[2]
Next Generation rated it four stars out of five and commented that the full exhibitionist phenomenon of professional wrestling was better presented inRevenge than in other similar titles.[7]
Revenge's main competition that year wasWWF War Zone byAcclaim, based on WCW's rival promotion, theWorld Wrestling Federation (WWF). Due toWar Zone being delayed into 1998Bret Hart and"The British Bulldog" Davey Boy Smith make appearances in both titles (both men having departed from WWF in late 1997).
The game achieved critical favor for its numerous improvements onWorld Tour. Matt Casamassina of IGN commented thatRevenge is better thanWorld Tour in terms of gameplay, graphics, wrestler roster, atmosphere, controls and the ability to play the game with four players.[6] In IGN's 2008 "History of Wrestling Games" article, Rus McLaughlin also commendedRevenge for its expanded roster, authentic venues, and "style to burn".[11]
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