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Vivendi Games

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(Redirected fromVivendi Universal Games)
American video game company

Vivendi Games
Vivendi Universal Games' headquarters at 6080 Center Drive inLos Angeles in 2001
Formerly
  • CUC Software
  • (1996–1997)
  • Cendant Software
  • (1997–1998)
  • Havas Interactive
  • (1998–2001)
  • Vivendi Universal Interactive Publishing
  • (2001)
  • Vivendi Universal Games
  • (2001–2006)
Company typeDivision
IndustryVideo games
FoundedJuly 24, 1996; 29 years ago (1996-07-24) inTorrance,California
DefunctJuly 10, 2008; 17 years ago (2008-07-10)
FateMerged with and folded intoActivision
SuccessorActivision Blizzard
Headquarters,
Area served
North America, Europe
Key people
Bruce Hack (CEO)
Parent

Vivendi Games was an Americanvideo game publisher andholding company based inLos Angeles. It was founded in 1996 as CUC Software, the publishing subsidiary ofCUC International, after the latter acquired video game companiesDavidson & Associates andSierra On-Line. Between 1997 and 2001, the company switchedparents and names multiple times before ending up organized underVivendi Universal (later renamed Vivendi). On July 10, 2008, Vivendi Games merged withActivision to createActivision Blizzard.

History

[edit]

CUC/Cendant

[edit]

On February 21, 1996,CUC International announced its intention to acquireDavidson & Associates (includingBlizzard Entertainment) andSierra On-Line, two American video game companies, in aUS$1.8 billionstock swap.[1] The deal closed on July 24, 1996.[2] CUC International previously only operated membership shopping clubs, wherefore analysts were surprised by the company's move into thesoftware industry.[1]

Subsequently, following the acquisitions, CUC International established CUC Software around theTorrance, California-based operations of Davidson & Associates to oversee the new video game properties.[3] Under that new umbrella, both Davidson & Associates and Sierra On-Line would act independently from CUC International.[4] Bob Davidson, co-founder of Davidson & Associates, becamechairman andchief executive of the new establishment.[5] On November 5 that year, CUC International announced that they would additionally acquireKnowledge Adventure, another developer, in a stock deal valued between$50 million andUS$100 million.[5] The acquisition was completed on February 3, 1997.[3] On February 10, Davidson announced that he had stepped down from his positions at CUC Software, and that his wife, Jan, ceased aspresident of Davidson & Associates, while both Davidsons stayed on CUC International'sboard of directors.[3] Christopher McLeod, anexecutive vice-president for CUC International, took over CUC Software in Bob Davidson's place.[3] In April 1997, CUC International acquiredBerkeley Systems for an undisclosed sum.[6]

On May 28, 1997, CUC International announced plans to merge withHospitality Franchise Systems to create a single, "one-stop" entity.[7][8] The merger was finalized in December that year and createdCendant.[9] As a result of the merger, CUC Software was renamed Cendant Software.[10]

Havas/Vivendi

[edit]

On November 20, 1998, French media companyHavas (acquired byVivendi earlier that year) announced that it would acquire Cendant Software for$800 million in cash, with up to an additional$200 million contingent on its performance.[11][12][13] Subsequently, the division was renamedHavas Interactive.[14]

On May 16, 2001, Havas Interactive was renamedVivendi Universal Interactive Publishing, after Havas itself became Vivendi Universal Publishing months prior.[15][16] The new name was likely due to the merger betweenUniversal and Vivendi; the company also received ownership of properties fromUniversal Interactive Studios. Under the new name, the company was split into two parts: Vivendi Universal Interactive Publishing North America and Vivendi Universal Interactive Publishing International, both of which took responsibility for their respective publishing regions.[15] On November 13, 2001, both parts were streamlined under the nameVivendi Universal Games.[17] This new company was placed directly under Vivendi Universal after Vivendi Universal Publishing was sold off.[18]

When Vivendi Universal sold all of its media operations toGeneral Electric in October 2003, Vivendi Universal still held on to Vivendi Universal Games.[19] On March 3, 2006, with the sale completed, Vivendi Universal announced they would be dropping the "Universal" part of their name.[20] The same day, the company opened amobile games division known as Vivendi Universal Games Mobile.[21]

Merger with Activision

[edit]

In December 2007, American publisherActivision announced a proposed merger deal with Vivendi Games that would create a newholding company namedActivision Blizzard.[22][23] The deal was approved by Activision'sshareholders on July 8, 2008,[23] and the merger was finalized on July 10, creating Activision Blizzard while dissolving Vivendi Games.[24] Bruce Hack, who served aschief executive officer of Vivendi Games, becamevice-chairman and chief corporate officer of the new company.[24] Many of Vivendi Games' properties were later dropped by Activision, citing that they would not make for a good fit for the company's long-term strategy.[25]

Subsidiaries

[edit]
NameFounded or acquiredRef.
Davidson & AssociatesJuly 24, 1996[26]
Blizzard Entertainment[a]
Sierra Entertainment[28]
Coktel Vision[b]
Knowledge AdventureFebruary 1997[29][30]
Berkeley SystemsApril 1997[6]
Universal InteractiveJune 2000[c][31][32]
NDA ProductionsMarch 2002[33][34]
Black Label GamesAugust 2002[35][36]
Massive EntertainmentOctober 2002[37][38]
Fox InteractiveMarch 2003[d][39]
Radical EntertainmentMarch 2005[40][41]
Swordfish StudiosJune 2005[42]
High Moon StudiosJanuary 2006[43]
Vivendi Games MobileMarch 2006[44]
CenterscoreSeptember 2006[45][46]
Wanako GamesFebruary 2007[47][48][49]

Games

[edit]
Main article:List of Vivendi Games titles

Notes

[edit]
  1. ^Was part of Davidson & Associates since March 1994.[27]
  2. ^Was part of Sierra at the time.
  3. ^Absorbed through the Vivendi–Universal merger in June 2000, became label.
  4. ^Acquired from News Corporation in March 2003, became label.

References

[edit]
  1. ^abLewis, Peter H. (February 21, 1996)."CUC Will Buy 2 Software Companies for $1.8 Billion".The New York Times. RetrievedJuly 20, 2018.
  2. ^"CUC INTERNATIONAL INC. COMPLETES ACQUISITIONS OF DAVIDSON & ASSOCIATES, INC. AND SIERRA ON-LINE, INC".PR Newswire. July 24, 1996.
  3. ^abcdKaplan, Karen (February 10, 1997)."Davidson Founders Make Quiet Exit".Los Angeles Times. RetrievedJuly 20, 2018.
  4. ^Helm, Leslie (February 21, 1996)."Marketer CUC to Buy Davidson & Associates".Los Angeles Times. RetrievedJuly 20, 2018.
  5. ^abKaplan, Karen (November 6, 1996)."CUC Will Buy Knowledge Adventure".Los Angeles Times. RetrievedJuly 20, 2018.
  6. ^abQuistgaard, Kaitlin (April 2, 1997)."CUC Buys Content Maker Berkeley Systems".Wired. RetrievedJuly 20, 2018.
  7. ^Bagli, Charles V. (May 28, 1997)."$11 Billion Merger Plan Would Join HFS and CUC".The New York Times. RetrievedJuly 20, 2018.
  8. ^"CUC-HFS Merger Deal to Create Strong One-Stop-Shopping Entity".Los Angeles Times. Associated Press. May 28, 1997. RetrievedJuly 20, 2018.
  9. ^Jebens, Harley (April 28, 2000)."CUC Gets Renamed".gamespot.com. RetrievedJuly 20, 2018.
  10. ^"CUC Now Cendant".Game Developer.UBM TechWeb. March 1998. p. 13.
  11. ^Hansell, Saul (November 20, 1998)."Cendant Said to Near Sale of Software Division".The New York Times. RetrievedJuly 20, 2018.
  12. ^"Company News; Cendant to Sell Division to French Concern".The New York Times. November 21, 1998. RetrievedSeptember 7, 2025.
  13. ^"Cendant Sells Software Unit".Wired. November 20, 1998. RetrievedJuly 20, 2018.
  14. ^Rose, Frank (December 1, 2000)."Vivendi's High Wireless Act".Wired. RetrievedJuly 20, 2018.
  15. ^ab"Havas Interactive Changes Name To Vivendi".gamasutra.com. May 16, 2001. RetrievedJuly 20, 2018.
  16. ^"Havas Changes Name to Vivendi Universal Interactive Publishing".
  17. ^Graser, Marc (November 15, 2001)."Viv U streamlines games".variety.com. RetrievedJuly 20, 2018.
  18. ^"Vivendi Universal announces preliminary 2002 consolidated financial results"(PDF). Vivendi Universal. March 6, 2003. Archived fromthe original(PDF) on July 23, 2004. RetrievedSeptember 29, 2025.
  19. ^Fahey, Rob (October 8, 2003)."General Electric buys Vivendi media empire".gamesindustry.biz. RetrievedJuly 21, 2018.
  20. ^Gibson, Ellie (March 3, 2006)."Vivendi Universal to shorten company name".gamesindustry.biz. RetrievedJuly 20, 2018.
  21. ^Maragos, Nich (March 3, 2006)."Gamasutra - The Art & Business of Making Games".gamasutra.com. RetrievedJuly 21, 2018.
  22. ^Rosmarin, Rachel (December 2, 2007)."Vivendi To Merge With Activision".forbes.com. RetrievedJuly 20, 2018.
  23. ^abAlexander, Leigh (July 8, 2008)."Activision Blizzard Merger Official".kotaku.com. RetrievedJuly 20, 2018.
  24. ^abAlexander, Leigh (July 10, 2008)."Activision Blizzard Merger Finalized".kotaku.com. RetrievedJuly 20, 2018.
  25. ^Pattison, Narayan (July 29, 2008)."Activision Drops Several Vivendi Games".IGN.
  26. ^Lewis, Peter H. (February 21, 1996)."CUC Will Buy 2 Software Companies for $1.8 Billion".The New York Times. RetrievedJuly 20, 2018.
  27. ^Takahashi, Dean (March 1, 1994)."Technology".Los Angeles Times. RetrievedJuly 22, 2018.
  28. ^Lewis, Peter H. (February 21, 1996)."CUC Will Buy 2 Software Companies for $1.8 Billion".The New York Times. RetrievedJuly 20, 2018.
  29. ^Kaplan, Karen (February 10, 1997)."Davidson Founders Make Quiet Exit".Los Angeles Times. RetrievedJuly 20, 2018.
  30. ^Fahey, Rob (October 6, 2004)."Vivendi Universal sells educational games division".gamesindustry.biz. RetrievedJuly 21, 2018.
  31. ^Stokes, Ian (June 26, 2018)."Buy Low, Sell High: Vivendi's History in Video Games".Kotaku UK. Archived fromthe original on July 21, 2018. RetrievedJuly 22, 2018.
  32. ^Teather, David (June 19, 2000)."Vivendi seals merger".The Guardian. RetrievedJuly 22, 2018.
  33. ^"Un nuovo team per Vivendi Universal".multiplayer.it (in Italian). March 27, 2002.
  34. ^IGN Staff (November 13, 2002)."Europe Gets Hard Early".ign.com. RetrievedJuly 22, 2018.
  35. ^Varanini, Giancarlo (August 13, 2002)."Vivendi creates new studio".gamespot.com. RetrievedJuly 22, 2018.
  36. ^IGN Staff (August 13, 2002)."VU Creates Black Label Games".ign.com. RetrievedJuly 22, 2018.
  37. ^"Vivendi Universal Publishing announces the acquisition of Massive Entertainment".Blue's News. October 3, 2002. RetrievedJuly 21, 2018.
  38. ^Parker, Sam (October 3, 2002)."Vivendi Universal acquires Massive Entertainment".gamespot.com. RetrievedJuly 22, 2018.
  39. ^Pham, Alex (March 11, 2003)."Fox Sells Video Game Division to Vivendi".Los Angeles Times. RetrievedJuly 22, 2018.
  40. ^Fahey, Rob (March 23, 2005)."VU Games acquires Simpsons: Hit & Run developer Radical Entertainment".gamesindustry.biz. RetrievedJuly 21, 2018.
  41. ^Jenkins, David (March 23, 2005)."Vivendi Universal AcquiresSimpsons: Hit & Run Developer".gamasutra.com. Archived fromthe original on July 21, 2018. RetrievedJuly 21, 2018.
  42. ^Fahey, Rob (June 15, 2005)."Vivendi nets Swordfish in new acquisition deal".gamesindustry.biz. RetrievedJuly 21, 2018.
  43. ^Gibson, Ellie (January 6, 2006)."Vivendi Universal acquires High Moon Studios".gamesindustry.biz. RetrievedJuly 21, 2018.
  44. ^Maragos, Nich (March 3, 2006)."Gamasutra - The Art & Business of Making Games".gamasutra.com. RetrievedJuly 21, 2018.
  45. ^"Vivendi acquires Centerscore".gamesindustry.biz. September 13, 2006. RetrievedJuly 21, 2018.
  46. ^Dobson, Jason (September 12, 2006)."Vivendi Acquires Centerscore, Expands Mobile Portfolio".gamasutra.com. RetrievedJuly 21, 2018.
  47. ^Arendt, Susan (February 20, 2007)."Vivendi Acquires Assault Heroes Developer".Wired. RetrievedJuly 21, 2018.
  48. ^Boyer, Brandon (February 20, 2007)."Vivendi Acquires Wanako Games".gamasutra.com. RetrievedJuly 21, 2018.
  49. ^Kietzmann, Ludwig (February 20, 2007)."Vivendi acquires Wanako Games".engadget.com. RetrievedJuly 21, 2018.
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