An animatedmusic video for the song Interstellar by Cosmic Dust Bin
Video art is anart form which relies on usingvideo technology as a visual and audio medium. Video art emerged during the late 1960s as new consumer video technology such asvideo tape recorders became available outside corporatebroadcasting. Video art can take many forms: recordings that arebroadcast;installations viewed in galleries or museums; works either streamed online, or distributed asvideo tapes, or onDVDs; andperformances which may incorporate one or moretelevision sets,video monitors, and projections, displaying live or recorded images and sounds.[1]
Video art is named for the original analog video tape, which was the most commonly used recording technology in much of the form's history into the 1990s. With the advent ofdigital recording equipment, many artists began to explore digital technology as a new way of expression. Video art does not necessarily rely on the conventions that define theatrical cinema. It may not useactors, may contain nodialogue, and may have no discerniblenarrative orplot. Video art also differs from cinema subcategories such asavant garde cinema,short films, andexperimental film.
Nam June Paik, a Korean-American artist who studied in Germany, is widely regarded as a pioneer in video art.[2][3] In March 1963 Paik showed at the Galerie Parnass inWuppertal theExposition of Music – Electronic Television.[4][5] In May 1963Wolf Vostell showed theinstallation6 TV Dé-coll/age at theSmolin Gallery in New York and created the videoSun in your head in Cologne. OriginallySun in your head was made on 16mm film and transferred 1967 to videotape.[6][7][8]
Video art is often said to have begun when Paik used his newSonyPortapak to shoot footage ofPope Paul VI's procession throughNew York City in the autumn of 1965[9] Later that same day, across town in aGreenwich Village cafe, Paik played the tapes and video art was born.
Prior to the introduction of consumer video equipment, moving image production was only available non-commercially via8mm film and16mm film. After the Portapak's introduction and its subsequent update every few years, many artists began exploring the new technology.
Much video art in the medium's heyday experimented formally with the limitations of the video format. For example, American artistPeter Campus'Double Vision combined the video signals from two SonyPortapaks through an electronic mixer, resulting in a distorted and radically dissonant image. Another representative piece,Joan Jonas'Vertical Roll, involved recording previously recorded material of Jonas dancing while playing the videos back on a television, resulting in a layered and complex representation of mediation.
A still from Jonas' 1972 video
Much video art in the United States was produced in New York City, withThe Kitchen, founded in 1972 bySteina and Woody Vasulka (and assisted by video directorDimitri Devyatkin andShridhar Bapat), serving as a nexus for many young artists. An early multi-channel video artwork (using several monitors or screens) wasWipe Cycle byIra Schneider andFrank Gillette.Wipe Cycle was first exhibited at the Howard Wise Gallery in New York in 1969 as part of an exhibition titled "TV as a Creative Medium". An installation of nine television screens,Wipe Cycle combined live images of gallery visitors, found footage from commercial television, and shots from pre-recorded tapes. The material was alternated from one monitor to the next in an elaborate choreography.
In Europe,Valie Export's groundbreaking video piece, "Facing a Family" (1971)[14] was one of the first instances of television intervention and broadcasting video art. The video, originally broadcast on the Austrian television program "Kontakte" February 2, 1971,[11] shows a bourgeois Austrian family watching TV while eating dinner, creating a mirroring effect for many members of the audience who were doing the same thing. Export believed the television could complicate the relationship between subject, spectator, and television.[15][16] In the United KingdomDavid Hall's "TV Interruptions" (1971) were transmitted intentionally unannounced and uncredited on Scottish TV, the first artist interventions on British television.
As the prices of editing software decreased, the access the general public had to utilize these technologies increased. Video editing software became so readily available that it changed the way artists worked with the medium. Simulteanously, with the arrival of independent televisions in Europe and the emergence of video clips, artists also used the potential of special effects, high quality images and sophisticated editing (Gary Hill,Bill Viola). Festivals dedicated to video art such as the World Wide Video festival in The Hague, the Biennale de l'Image in Geneva orArs Electronica in Linz developed and underlined the importance of creation in this field.
From the beginning of the 90's,contemporary art exhibitions integrate artists' videos among other works and installations. This is the case of theVenice Biennale (Aperto 93) and of NowHere at theLouisiana Museum, but also of art galleries where a new generation of artists for whom the arrival of lighter equipment such asHandycams favored a more direct expression. Artists such asPipilotti Rist,Tony Oursler,Carsten Höller, Cheryl Donegan, Nelson Sullivan were able, as others in the 1960s, to leave their studios easily to film by hand without sophistication, sometimes mixing found images with their own (Douglas Gordon,Pierre Bismuth,Sylvie Fleury, Johan Grimonprez,Claude Closky) and using a present but simple post-production. The presentation of the works was also simplified with the arrival of monitors in the exhibition rooms and distribution inVHS. The arrival of this younger generation announced the feminist and gender issues to come, but also the increasingly hybrid use of different media (transferred super 8 films, 16mm, digital editing, TV show excerpts, sounds from different sources, etc).
At the same time, museums and institutions more specialized in video art were integrating digital technology, such as theZKM in Karlsruhe, directed byPeter Weibel, with numerous thematic exhibitions, or theCentre pour l'Image Contemporaine with its biennial Version (1994-2004) directed bySimon Lamunière.
With the arrival of digital technology and the Internet, some museums have federated their databases such as New Media Art produced by theCentre Georges Pompidou in Paris, theMuseum Ludwig in Cologne and the Centre pour l'Image Contemporaine (Center for Contemporary Images) in Geneva.
By the end of the century, institutions and artists worked on the expanding spectrum of the media, 3d imagery, interactivity, cd-roms, Internet, digital post production etc. Different themes emerged such as interactivity and nonlinearity. Some artists combined physical and digital techniques, such asJeffrey Shaw's "Legible City" (1988–91). Others by using Low-Tech interactivity such as Claude Closky's online "+1" or "Do you want Love or Lust" in 1996 coproduced by theDia Art Foundation. But these steps start to move away from the so called video art towards theNew media art andInternet art.
As the available amount of footage and the editing techniques evolved, some artists have also produced complex narrative videos without using any of their own footage:Marco Brambilla'sCivilization (2008) is a collage, or a "video mural"[17] that portrays heaven and hell.[18]Johan Grimonprez'sDial H-I-S-T-O-R-Y is a 68 minute long interpretation of the cold war and the role of terrorists, made almost exclusively with original television and film excerpts on hijacking.
More generally, during the first decade, one of the most significant steps in the video art domain, was achieved with its strong presence in contemporary art exhibitions at the international level. During this period, it was common to see artist videos in group shows, on monitors or as projections. More than a third of the works presented at Art Unlimited (the section ofArt Basel dedicated to large-scale works) were video installations between 2000 and 2015. The same is true for most biennials. A new generation of artists such asPipilotti Rist,Francis Alys,Kim Sooja,Apichatpong Weerasethakul,Omer Fast,David Claerbout,Sarah Morris,Matthew Barney, were presented alongside the previous generations (Roman Signer,Bruce Nauman,Bill Viola,Joan Jonas,John Baldessari).
Some artists have also widened their audience by making movies (Apichatpong Weerasethakul, who won the2010 Cannes Film Festival "Palm d'or") or by curating large public events (Pipilotti Rist's Swiss National Expo02).
In 2003,Kalup Linzy createdConversations Wit De Churen II: All My Churen, a soap opera satire that has been credited as creating the video and performance sub-genre[19] Although Linzy's work is genre defying his work has been a major contribution to the medium.Ryan Trecartin, an experimental young video-artist, uses color, editing techniques and bizarre acting to portray whatThe New Yorker calls "a cultural watershed".[20][21]
Video art as a medium can also be combined with other forms of artistic expression such asPerformance art. This combination can also be referred to as "media and performance art"[22] when artists "break the mold of video and film and broaden the boundaries of art".[22] With increased ability for artists to obtain video cameras, performance art started being documented and shared across large amounts of audiences.[23] Artists such asMarina Abramovic andUlay experimented with video taping their performances in the 1970s and the 1980s. In a piece titled “Rest energy” (1980) both Ulay and Marina suspended their weight so that they pulled back a bow and arrow aimed at her heart, Ulay held the arrow, and Marina the bow. The piece was 4:10 which Marina described as being “a performance about complete and total trust”.[24]
Other artists who combined Video art with Performance art used the camera as the audience.Kate Gilmore experimented with the positioning of the camera. In her video“Anything” (2006) she films her performance piece as she is constantly trying the reach the camera which is staring down at her. As the 13-minute video goes on, she continues to tie together pieces of furniture while constantly attempting to reach the camera. Gilmore added an element of struggle to her art which is sometimes self-imposed,[25] in her video “My love is an anchor” (2004)[26] she lets her foot dry in cement before attempting to break free on camera.[27] Gilmore has said to have mimicked expression styles from the 1960s and 1970s with inspirations like Marina Abramovic as she adds extremism and struggle to her work.[28]
Some artists experimented with space when combining Video art and Performance art.Ragnar Kjartannson, an Icelandic artist, filmed an entire music video with 9 different artists, including himself, being filmed in different rooms. All the artists could hear each other through a pair of headphones so that they could play the song together, the piece was titled "The visitors" (2012).[29]
Some artists, such asJaki Irvine andVictoria Fu have experimented with combining16 mm film,8 mm film and video to make use of the potential discontinuity between moving image, musical score and narrator to undermine any sense of linear narrative.[30]
Since 2000, video arts programs have begun to emerge among colleges and universities as a standalone discipline typically situated in relation to film and older broadcast curricula. Current models found in universities likeNortheastern andSyracuse show video arts offering baseline competencies in lighting, editing and camera operation. While these fundamentals can feed into and support existing film or TV production areas, recent growth of entertainment media through CGI and other special effects situate skills like animation, motion graphics and computer aided design as upper level courses in this emerging area.
As the industry continues to evolve, video arts programs are also incorporating elements of interactive media, virtual production, and immersive technologies such as augmented and virtual reality. Many institutions are expanding their curricula to include courses on real-time rendering, AI-assisted content creation, and multi-platform storytelling, reflecting the growing demand for versatile digital artists. Additionally, collaborations with game design, digital marketing, and media studies departments are fostering interdisciplinary approaches that prepare students for diverse career opportunities beyond traditional film and television.
Moving Layers: Contextual Video in Art & Architecture, edited by Alexandro Ladaga, Silvia Manteiga (Rome, Edilstampa Press, 2014). ISBN 9781291852295
The Electronic Civilization, in Screencity Lab Academic Journal, edited by Alexandro Ladaga, Silvia Manteiga n.1, 2012, pp. 4, 11, 37-42. ISBN 978-88-9637-010-0
Video Art: A Guided Tour byCatherine Elwes (I.B. Tauris, 2004).
REWIND: British Artists' Video in the 1970s & 1980s, (Sean Cubitt, andStephen Partridge, eds), John Libbey Publishing, 2012.
Reaching Audiences: Distribution and Promotion of Alternative Moving Image by Julia Knight and Peter Thomas (Intellect, 2011)
Wulf Herzogenrath:Videokunst der 60er Jahre in Deutschland, Kunsthalle Bremen, 2006, (No ISBN).
Rudolf Frieling &Wulf Herzogenrath:40jahrevideokunst.de: Digitales Erbe: Videokunst in Deutschland von 1963 bis heute, Hatje Cantz Verlag, 2006,ISBN978-3-7757-1717-5.
NBK Band 4. Time Pieces. Videokunst seit 1963. Verlag der Buchhandlung Walther König, Köln, 2013,ISBN978-3-86335-074-1.
Demolden Video Project: 2009-2014. Video Art Gallery, Santander, Spain, 2016,ISBN978-84-16705-40-5.
Valentino Catricalà, Laura Leuzzi,Cronologia della videoarte italiana, inMarco Maria Gazzano,KINEMA. Il cinema sulle tracce del cinema. Dal film alle arti elettroniche andata e ritorno, Exorma, Roma 2013.