| Universal Studios Theme Parks Adventure | |
|---|---|
North American cover art | |
| Developer | Nai'a Digital Works |
| Publisher | Kemco |
| Director | Mikio Ueyama |
| Composers |
|
| Platform | GameCube |
| Release | |
| Genre | Party |
| Modes | Single-player,multiplayer |
Universal Studios Theme Parks Adventure, known in Japan asUniversal Studios Japan Adventure (ユニバーサル・スタジオ・ジャパン・アドベンチャー,Yunibāsaru Sutajio Japan Adobenchā), is a 2001party video game developed by Nai'a Digital Works and published byKemco for theGameCube. Set at theUniversal Studios Japan park, the object of the game is to complete several mini-games loosely based on the real-life attractionsBack to the Future: The Ride,Jaws,Jurassic Park River Adventure,E.T. Adventure,Backdraft, Wild, Wild, Wild West Stunt Show, andWaterworld. The player is encouraged to collect trash located in the park, wear merchandise based on the respective franchises, and complete movie quizzes, in which the player must answer trivia questions about the Universal Studios films.[citation needed]
The game was released in Japan on December 7, 2001, North America on December 18, 2001, and in PAL regions on May 3, 2002, and was panned by critics for its tedious gameplay, poor graphics and anomalous concept, and is frequently cited as one of theworst video games ever made.
The object of the game is to collect stamps by going on rides throughout the park. To get on the rides, the player needs points, collected from picking up trash around the park and putting it into trash cans. The player can also meet and shake hands with costumed characters inside the park for additional points. The game uses a fixed camera that does not move or zoom in with the player. There are set camera vantages that the player moves in and out of by going outside of the field of view to go to the next camera point. Rides includeBack to the Future: The Ride,Jaws,Jurassic Park River Adventure, andE.T. Adventure.Minigames, hosted byWoody Woodpecker, include a Universal Studios quiz of film-related questions and puzzle games such as Concentration (memory match).[citation needed]
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| Aggregator | Score |
|---|---|
| GameRankings | 34.47%[1] |
| Metacritic | 39/100[4] |
| Publication | Score |
|---|---|
| Electronic Gaming Monthly | 4.5/10[5] |
| Game Informer | 4/10[2] |
| GameSpot | 3.5/10[3] |
| GameSpy | 6/10[6] |
| IGN | 3/10[7] |
The game was panned by critics. Matt Casamassina ofIGN criticized the game's graphics, comparing it to a "bad N64 game", and noted that the game still suffered frame-rate issues.[7]UGO rated the game #78 on their list of "The Worst Video Games of All Time."[citation needed] Brad Shoemaker ofGameSpot panned it in his review, saying: "The game is too frustrating and convoluted for kids to have any fun with it, and all but the most desperate adult GameCube fans will find it tedious and unentertaining as well."[8] Matt Casamassina ofIGN also panned it, calling it "a jumbled mess of disorganized goals, sloppy navigation and boring destinations topped off with incredibly dated graphics and an overall adventure that can fairly easily be beaten, if one has the stomach for it" and concluded: "Not recommended for young or adult gamers."[9] It remainedNGC Magazine UK's lowest-rated GameCube game until surpassed byBatman: Dark Tomorrow.[citation needed]