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| Umbrella Corps | |
|---|---|
| Developer | Capcom |
| Publisher | Capcom |
| Director | Koji Wakasono |
| Producers |
|
| Designer | Kenji Fukasawa |
| Artist | Shuichi Kawata |
| Composers |
|
| Series | Resident Evil |
| Engine | Unity |
| Platforms | |
| Release | |
| Genre | Tactical shooter |
| Modes | Single-player,multiplayer |
Umbrella Corps[a] is a 2016tactical shooter game developed and published byCapcom. Released forMicrosoft Windows andPlayStation 4, it is aspin-off of theResident Evil series and was released worldwide in June 2016. The game receivednegative reviews from critics.
Umbrella Corps, a paramilitary unit became active in infiltrating quarantined zones, taking advantage of the BSAA's inability to sterilize all sites of bio-terror attacks. Settings that resemble locations that have been destroyed such as Spencer Mansion and Raccoon City are explained as being recreations for training purposes.
The single-player portion, "The Experiment", takes place in 2012 and 2013. An agent codenamed 3A-7 is sent on missions by Umbrella Corps in order to test out new equipment such as the Zombie Jammer. Once the testing is successful, his superiors try to kill him by sending him on more dangerous missions. "The Experiment" ends with 3A-7 overcoming all odds and surviving all of the missions, scaring his superiors into comparing him toHUNK as the "new Grim Reaper".
The multiplayer portion takes place in 2016, three years after a worldwide bio-terrorist attack[b] and 13 years after the collapse of theUmbrella Corporation in 2003/2004.[c][1] Although the Umbrella Corporation has been disbanded, a great deal of lost valuable viral Bio-organic Weapons (BOW) research information is left over from their past evil endeavours. Umbrella Corps enlists 10 organizations: Suntech Samurai Co., Suntech Ninja Co., Medvedev, Sheng-Ya Pharmaceutical, Aeolus Edge East, Aeolus Edge West, Tenenti Inc., Saurian Corporation, Akembe Chemical, and Rashid-Sahir Industries to send their ownspecial forcesmercenaries into several zombie-infested sites to find assorted remnants and secrets of Umbrella's bio-weapons technologies which inevitably brings these companies into direct conflict with each other to succeed in becoming the new Umbrella for the black market.[2] Umbrella Corps' high-ranking official executive who can be heard speaking during the multiplayer matches is identified by voice asAlbert Wesker.
Umbrella Corps is a competitive multiplayershooter that featureszombies.[3] Players play as a mercenary from two different corporations, and they are tasked to co-operate with their fellow mercenaries to eliminate all the hostile players.[4] Players can choose to play from afirst-person perspective, or athird-person perspective.[5]
The game's maps are described as "compact battle zones" which have traditional historicResident Evil themes and environments.[6] The game features gadgets likesemi-automatic rifles,shotguns,pistols,grenades and explosives,[7] as well as unusual melee-weapons like Brainer combat axes. In order to travel between maps in an effective way, the game features repurposed climbing gear,[8] as well as "Terrain Spikes", which can be used for traversing tough ground.[4] There are three classes available for players to choose from; namely assault, short range, and tactical. Each class is equipped with different weapons.[7]
In order to protect themselves against enemies, players can hide behind structures like walls. The game features a cover system called "analog cover", which highlights objects that can be hidden behind with a blue color. Players can peek out from the cover to attack enemies. The more players lean out from the cover, the higher the accuracy of their weapons.[9] In order to reduce their visibility to their competitors, they can choose to crouch and prone. However, these actions sacrifice movement speeds. The brainer combat ax can also be used to deflect attacks from enemies.[7] Players who are killed enter a spectator mode, in which the locations of opponents are revealed to them. They are unable to combat, but they can communicate with the surviving members of the team.[9]
The game's maps are infested with zombies.[3] Players are equipped with a gadget called "Zombie Jammer", which makes zombies ignore their presence. However, they would still get attacked by them if they were intentionally or accidentally shot.[10] Players can disrupt their opponent's Jammer with the use of their "Jammer Buster", which would make them visible to zombies, and therefore, forcing them to deal with more threats.[7] Zombies can also be grabbed by players and can be used as a shield.[7] The game also features a progression and customization system; however, most customization items are purely cosmetic.[2]
The game does not feature the main campaign.[1] Instead, it features a single-player mode known as "The Experiment". It is a horde mode that has 24 missions and tasks players to fight against waves of enemies.[11]
The game was developed by Capcom's Osaka studio, which isCapcom's headquarters.[7] The team aimed to create a game with concentrated fast-paced combat and multiplayer experience offered by currenteSports in the market.[12] Instead of a large open environment, the maps featured in the game are usually small and dense.[10] The game drew influences from western-styleshooters forWindows.[13] The name of the Asian version, "Resident Evil: Umbrella Corps", was trademarked by Capcom on July 29, 2015,[14] and was revealed at theSony Computer Entertainment's press conference at the 2015Tokyo Game Show one and a half month later.[15] It is a downloadable game which also saw a limited physical release in Asia,[16] and was set to be released forWindows andPlayStation 4 in May 2016. The game was later delayed to June 21, 2016.[17]
| Aggregator | Score |
|---|---|
| Metacritic | (PS4) 38/100[18] (PC) 36/100[19] |
| Publication | Score |
|---|---|
| Destructoid | 3/10[20] |
| Electronic Gaming Monthly | 5.5/10[21] |
| Famitsu | 36/40[22] |
| Game Informer | 5/10[23] |
| GameRevolution | |
| GameSpot | 3/10[25] |
| IGN | 3.8/10[26] |
| Polygon | 3/10[27] |
| VideoGamer.com | 4/10[28] |
Reception to the game was generally negative. On its reveal, critics compared the game to theCall of Duty franchise and Capcom's ownResident Evil: Operation Raccoon City, which itself had a mixed reception.[29] Andy Chalk fromPC Gamer thought that the game strayed too far from the franchise and thought that it was a pointless addition to the series.[4] Nicholas Tan fromGameRevolution thought thatUmbrella Corps was a standard and genericfirst-person shooter with aResident Evil skin on it.[30] Steven Burns fromVideoGamer.com criticized the small size of the maps (which he considered “generally quite boring") and thefield of view. He describedUmbrella Corps as "a bizarre mishmash of styles and elements that don't fit together at all" and very expensive "for too little in the way of quality".[28] However, Michael McWhertor fromPolygon praised the game after trying it. He added that the game can offer "quick" fun despite being odd and thought that it suits its budgeted price.[7] Some previewers said that the game looks nothing like aResident Evil game.[9][16] On June 15, 2016, Famitsu gave the game score of 9/9/9/9- 36/40.[22]
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Umbrella Corps received "unfavorable" reviews, according to video gamereview aggregator websiteMetacritic.[18][19]USGamer's Bob Mackey concluded that "just a little over a week after releasing,Umbrella Corps is essentially [dead on arrival]" on the PC platform when looking at old and new alternatives, includingOverwatch andLeft 4 Dead 2.[31]