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Toru Minegishi

From Wikipedia, the free encyclopedia
Japanese composer (born 1975)
"Tōru Minegishi" redirects here. For the actor, seeTōru Minegishi (actor).
In thisJapanese name, thesurname isMinegishi.
Toru Minegishi
峰岸透
Born1975 (age 50–51)
Alma materSophia University[1]
Occupations
  • Composer
  • sound designer
EmployerNintendo (1998–present)
Musical career
Genres
Instruments
Musical artist

Toru Minegishi (峰岸透,Minegishi Tōru; born 1975) is a Japanesevideo game composer known for his work onNintendo games, most notably inThe Legend of Zelda andSplatoon series. He was raised in a musical family and developed an interest in video games and their music from an early age. Minegishi did not receive any special education, but he gained experience as a musician during his school and college years.

Biography

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Early life

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Minegishi grew up in a musical family; his parents were especially fond ofLatin andtango music. He became interested in video games at the age of ten after he saw a commercial forThe Legend of Zelda. As he kept his promise of improving his performance in swimming school, his parents gave him aFamily Computer Disk System withThe Legend of Zelda as a gift. One year later, he listened toModest Mussorgsky'sPictures at an Exhibition for the first time, which is a suite of ten movements based on paintings byViktor Hartmann. The suite's composition technique, which focused on matching music to visuals, had a big influence on Minegishi, and furthered his interest invideo game music. Unlike other composers and professional musicians, he received no special musical education, and took no piano lessons when he was young; instead, Minegishi became interested in music by himself. He was percussionist of a school band in junior high, and later played drums in a band he had formed with his friends at college.[2]

Career

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Minegishi kept pursuing his dream of becoming a video game sound designer and applied at Nintendo. After he had passed a composition examination and a written music test, he obtained a job at the sound group of theEntertainment Analysis and Development (EAD) division.[2][3] Minegishi often listens to music at home to make himself familiar with a variety of musical styles.[2] He prefers to create melodies in his head, but composes on the keyboard and the guitar as well.[2] The startup sound for theGameCube game console is one of the musical pieces he had conceived without instruments.[2] Minegishi cites the development of sound effects forSuper Mario Sunshine and the creation of over 50 compositions from different musical genres forAnimal Crossing (K.K. Slider's songs) as some of his greatest learning experiences.[2] He considers video game composerKoji Kondo, the manager of the EAD sound group, as big inspiration and a master of video game sound.[2] Minegishi's first involvement in theLegend of Zelda series was with the composition of three battle themes forMajora's Mask.[4] Later, he was assigned as the main composer forTwilight Princess.[3] Several of his compositions forTwilight Princess were arranged for orchestra byJonne Valtonen, and performed at the concertSymphonic Legends in September 2010.[5]

Works

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YearTitleRole
1998Pocket Monsters' StadiumMusic with Mitsuhiro Hikino and Kenta Nagata
1999Pokémon StadiumMusic with Hajime Wakai and Kenta Nagata
2000Mario Artist: Talent StudioMusic withKazumi Totaka and Kenta Nagata
The Legend of Zelda: Majora's MaskMusic withKoji Kondo
2001Animal CrossingIndoor music
2002Super Mario SunshineSound effects
The Legend of Zelda: The Wind WakerMusic with Kenta Nagata, Hajime Wakai, and Koji Kondo
2003Mario Golf: Toadstool TourSound effects
2005Yoshi Touch & GoMusic with Kazumi Totaka and Asuka Hayazaki
2006The Legend of Zelda: Twilight PrincessMusic with Asuka Hayazaki and Koji Kondo
2007The Legend of Zelda: Phantom HourglassMusic with Kenta Nagata
Wii FitMusic with Manaka Kataoka and Shiho Fujii
2008Super Smash Bros. Brawl"Title (Big Brain Academy)"
Wii MusicMusic with Kenta Nagata andMahito Yokota
2009The Legend of Zelda: Spirit TracksMusic with Manaka Kataoka, Asuka Hayazaki, and Koji Kondo
2011Steel DiverMusic with Atsuko Asahi
Mario Kart 7Sound support
2012WaraWara PlazaMusic
2013Super Mario 3D WorldMusic with Mahito Yokota, Yasuaki Iwata, and Koji Kondo
2014Steel Diver: Sub WarsMusic with Kenta Nagata and Atsuko Asahi
Super Smash Bros. for Nintendo 3DS and Wii U"Smiles and Tears"
2015SplatoonMusic with Shiho Fujii
2016The Legend of Zelda: Twilight Princess HDSound supervisor
2017Mario Kart 8 DeluxeMusic with several others
Splatoon 2Music with Ryo Nagamatsu and Shiho Fujii
2018Splatoon 2: Octo ExpansionMusic with Ryo Nagamatsu
2019Super Mario Maker 2Music with Koji Kondo, Atsuko Asahi and Sayako Doi
2022Nintendo Switch SportsSound support
Splatoon 3Music with several others

References

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  1. ^"Toru Minegishi Facebook".Facebook. RetrievedAugust 8, 2024.
  2. ^abcdefg"Inside Zelda Part 13: The Sounds of Twilight".Nintendo Power. No. 204.Nintendo of America, Inc. June 2006.Archived from the original on June 14, 2008.
  3. ^ab"Iwata Asks: Wii Fit – Volume 4: A New Creation – Sound Design and Planning / From Zelda to Wii Fit".Nintendo of America, Inc.Archived from the original on April 9, 2008. RetrievedDecember 28, 2010.
  4. ^Zelda no Densetsu: Mujura no Kamen Original Soundtrack (Media notes).Pioneer LDC. 2000. PICA-2006.
  5. ^"Symphonic Legends concert program"(PDF).Merregnon Studios.Archived(PDF) from the original on July 16, 2011. RetrievedDecember 28, 2010.

External links

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