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Tom and Jerry in Infurnal Escape

From Wikipedia, the free encyclopedia
2003 video game

2003 video game
Tom and Jerry in Infurnal Escape
DeveloperCinéGroupe Interactive
Publishers
PlatformGame Boy Advance
Release
GenrePlatform
ModeSingle-player

Tom and Jerry in Infurnal Escape is a 2003 video game for theGame Boy Advance. The game was the first of three video game titles developed by Canadian animation studio CinéGroupe, with the title published byNewKidCo. The game is aplatformer using characters licensed from theTom and Jerry animated series, with players guiding Tom through fifteen levels to escape the underworld. Upon release,Infurnal Escape received a mixed reception, with reviewers praising the game's visual presentation but critiquing the game's control scheme and use of traps.

Gameplay

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Gameplay screenshot

Infurnal Escape is aplatformer in which players play as Tom and aim to escape from the underworld by completing stages and collecting golden bones and power-ups. Levels feature straightforward puzzles in which players press switches or use items such as TNT to open new paths in the level.[3] Players start with three lives. If all lives are lost, players return to the underworld and can complete a minigame to recover three lives before restarting the level.[4] The game features nine levels across three environments, including Boot Camp, Mouseketeer Castle and the Underworld,[5] with backgrounds rendered from the original episodes of theTom and Jerry cartoon.[6]

Reception

[edit]
Reception
Review scores
PublicationScore
4Players57%[3]
AllGameStarStarStar[6]
Advance58%[4]
GamesMaster46%[7]

Infurnal Escape received mixed reviews upon release. Scott Anthony ofAdvance praised the "imaginative settings" and "big and beautiful sprites", but found the platforming "dull", the player's movement limited, and expressed annoyance at the interruption of traps.[4] Describing the game as "unexciting" and "rubbish",GamesMaster critiqued gameplay and control issues, including enemy invincibility, input delay and difficulty in identifying traps.[7] Describing the title as a "typical licensed game",Planet Gameboy condemned the game's "imprecise and spongy controls" and "bare essentials" of gameplay features.

References

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  1. ^"Tom and Jerry in Infernal Escape".Jeuxvideo.com.Archived from the original on October 6, 2024. RetrievedOctober 6, 2024.
  2. ^"NewKidCo and Jack Of All Games Announce the Release ofTom and Jerry™ in Infurnal Escape for Game Boy Advance".NewKidCo. March 13, 2003. Archived fromthe original on June 18, 2003. RetrievedOctober 6, 2024.
  3. ^abJensen, Kevin."Tom and Jerry: Infernal Escape".Planet Gameboy (in German). Archived fromthe original on October 26, 2021.
  4. ^abcAnthony, Scott (June 2003)."Tom and Jerry in Infurnal Escape".Advance. No. 4. p. 52.
  5. ^"NewKidCo's GBA E3 Offering".IGN. May 15, 2002.Archived from the original on January 23, 2025. RetrievedOctober 22, 2023.
  6. ^abAlan Marriott, Scott."Tom and Jerry in Infurnal Escape".Allgame. Archived fromthe original on November 14, 2014.
  7. ^ab"Tom & Jerry in Infurnal Escape".Games Master. July 2003. p. 105.

External links

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