Tokuro Fujiwara | |
|---|---|
藤原 得郎 | |
| Born | (1961-04-07)April 7, 1961 (age 64) Japan |
| Alma mater | Osaka Designers' College |
| Occupation(s) | Video game designer, director,producer |
| Years active | 1982–present |
| Employer(s) | Konami (1982–1983) Capcom (1983–1996) Whoopee Camp (1996–2000) |
Tokuro Fujiwara (藤原 得郎,Fujiwara Tokurō; born April 7, 1961),[1] sometimes credited asProfessor F orArthur King, is aJapanese video game designer, involved in the development of many 1980s and 1990sCapcomvideo games. He is notorious for making his titles difficult for the average video game player and strict personality among peers.IGN listed Fujiwara at number 13 in its "Top 100 Game Creators of All Time" list.[2]
Fujiwara directed early Capcom titles such as therun-and-gun shooterCommando (1985), theplatformers Ghosts 'n Goblins (1985) andBionic Commando (1987), and thesurvival horror gameSweet Home (1989). He was also a main producer for theMega Man series and worked on theCP Systemarcade gameStrider (1989). He also conceived ofResident Evil as a remake of his earlier gameSweet Home and worked on the game as general producer.[3][4][5][6]
Fujiwara left Capcom in 1996 to form his own studio, Whoopee Camp. He was joined at the new company byHarumi Fujita, who had composed music for his games at Capcom in the 1980s and 1990s.[7] The studio was short lived, producing onlyTomba andTomba! 2: The Evil Swine Return before its closure in 2000.
Fujiwara worked as a consultant onExtermination (2001). The game was being developed in the same building as Whoopee Camp's office at the time.[8] Fujiwara has occasionally used the Whoopee Camp name since for his projects includingGhosts 'n Goblins Resurrection (2021),[9] andTomba: Special Edition (2024).