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The Typing of the Dead

From Wikipedia, the free encyclopedia
1999 video game
1999 video game
The Typing of the Dead
The Typing of the Dead Box Art (original Japanese Dreamcast)
The Typing of the Dead Box Art (original Japanese Dreamcast)
Japanese Dreamcast cover art
DevelopersWOW Entertainment
Smilebit
PublisherSega
DirectorMasamitsu Shiino
ProducersRikiya Nakagawa
Shun Arai
ComposerTetsuya Kawauchi
PlatformsArcade,Dreamcast,Windows,PlayStation 2,iOS
ReleaseArcade
  • JP: 1999 (1999)
Dreamcast
  • JP: March 30, 2000
  • NA: January 23, 2001
Windows
  • JP: December 7, 2000
  • NA: September 23, 2001
PlayStation 2
  • JP: December 22, 2004
iOS
  • NA: May 10, 2012
GenresSurvival horror,educational
ModesSingle-player,multiplayer
Arcade systemSega NAOMI

The Typing of the Dead[a] is anarcade game that was developed byWOW Entertainment and published bySega for theNAOMI hardware. The game was released in Japanese arcades in 1999 and was ported to theDreamcast in 2000 bySmilebit. AWindows version was released in 2000 and aPlayStation 2 port followed in 2004.[1]

The Typing of the Dead is amodification of Sega's 1998light gun arcade gameThe House of the Dead 2 in which the gun is replaced by acomputer keyboard. The player takes the role of a secret agent in azombie-infestedVenice and must quickly type letters, words and phrases in order to kill fast-advancing enemies.[2]

Despite falling under the criteria of"edutainment", the game was lauded by mainstreamgame critics for its humor, difficulty and originality.[2][3] ThePC version ofThe Typing of the Dead sold 120,000 units in 2003.[4]

A PlayStation 2 port was calledThe Typing of the Dead: Zombie Panic. This version was released in Japan in late December 2004 and was packaged with aUSB keyboard. The game was mostly unchanged, although the Dreamcast backpacks were replaced with PlayStation 2 backpacks and newminigames were incorporated into the main story.[5][6] Two sequels,The Typing of the Dead 2 (based onThe House of the Dead 3) andThe Typing of the Dead: Overkill (based onThe House of the Dead: Overkill), were released for PC in 2007 and 2013 respectively.English of the Dead, another revision ofHouse of the Dead 2, was released as a language-learning game for theNintendo DS in Japan in 2008.[7] In 2012, aniOSremake was released entitledFlick of the Dead.[8]

Gameplay

[edit]
A screen in which the player must type the names of flowers to kill zombies

The Typing of the Dead has been described variously as a remake or as amod of the originalThe House of the Dead 2. It retains the original's first-personrail shooter style, but instead of shootingzombies and other enemies the player must type out words or phrases to kill them. The required word, sentence or phrase is displayed in a box that appears with the enemy. The phrases' length and complexity increase as the game progresses.[9][10] Other features retained include the rescue challenges that alter the path the game takes to its final destination and the secrets and bonus items hidden throughout the game.[3]

All levels contain specific challenge areas in which the player is required to kill a certain number of zombies in a limited time. These end with aboss battle that uses some altered form of usual gameplay, such as a long phrase or a question whose answer must be correctly typed.[10] The console ports have "Original" and "Arcade" modes for the main storyline and "Tutorial," "Drill," and "Boss" modes for additional typing training.[2] Most other changes are superficial, such as replacement of the weapons wielded by zombies with harmless items and equipping the AMS agents with keyboards attached to backpackSega Dreamcasts with oversized batteries.[2]

Plot

[edit]
See also:The House of the Dead 2 § Plot

The plot of the game closely follows that ofHouse of the Dead 2.[2] The story begins on February 26, 2000, when several AMS agents have been dispatched to investigate a zombie outbreak inVenice, Italy. The player can control two characters, James and Gary, who are sent to find the original game's "G" and then tasked with restoring order.[11] Responsibility for theoutbreaks is soon traced to "Goldman," a banking tycoon and scientist who attempts to end human control of the earth. Much of the game revolves around destroying Goldman's creations, concluding with the final boss of "the Emperor." One of three possible humorous ending sequences occurs, depending on the answers given to the questions asked to defeat the Emperor.[12]

Endings

[edit]

There are three possible endings:

  • Explosion ending: The character defeats the Emperor, then sees Goldman committing suicide by falling off the building. An explosion is seen as Goldman hits the ground. This ending is achieved by typing honest answers to questions asked in the boss fight.
  • Bungee ending: This is similar to the first, but abungee cord can be seen attached to Goldman's leg. Goldman returns to where he was and belches. This ending is achieved by typing a combination of honest and untruthful or strange answers to questions asked in the boss fight.
  • Superman ending: Also similar to the first, but as Goldman bids farewell to the player, he raises his hands and rises into the sky. This ending is achieved by typing untruthful answers to questions asked in the boss fight.

During the game's attract mode, it also includes a recap of the events inThe House of the Dead.

Releases

[edit]
An originalarcade cabinet of the game

The Typing of the Dead was originally released for arcades in Japan in 1999 with a special cabinet equipped with dualQWERTY keyboards.[10][13] The game was one of the first developments bySmilebit, a team ofSega developers that had recently spun off as a new company.[14]

The first home console release was for the JapaneseSega Dreamcast market on March 30, 2000. The North American release took place the following January.[15] APC port was produced byEmpire Interactive and released in September 2001.[16] A second PC release,Typing of the Dead 2003, featuring support for higher resolution and a "Kid's mode" featuring a new character with Japanese voice acting, was released in Japan only; several other Japanese-exclusive PC versions followed. The original PC version was made available onGameTap in October 2007.[17]

Reception

[edit]
Reception
Aggregate score
AggregatorScore
DreamcastPC
Metacritic83/100[18]75/100[19]
Review scores
PublicationScore
DreamcastPC
AllGameStarStarStarHalf star[20]StarStarStarStar[21]
Edge7/10[23]7/10[23]
Electronic Gaming Monthly7.5/10[24]
Eurogamer8/10[25]
Famitsu35/40[26][27]
Game Informer9/10[28]
GameProStarStarStarStar[29]
GameRevolutionB[30]
GameSpot8.7/10[31]7.5/10[32]
GameSpy8/10[9]78%[33]
GameZone8/10[34]
IGN9/10[2][3]8/10[35]
PC Gamer (US)69%[36]

In Japan,Game Machine listedThe Typing of the Dead on their March 15, 2000 issue as being the fourth most-successful dedicated arcade game of the month.[37]

The Typing of the Dead was regarded overall by critics as an enjoyable game, receiving "favorable" reviews on both platforms according to thereview aggregation websiteMetacritic.[18][19] It was nominated forGameSpot's annual "Most Innovative" prize amongconsole games, which went toGrand Theft Auto III.[38]

In Japan,Famitsu gave the Dreamcast version a score of 35 out of 40.[26] Reviewers appreciated the absurdist humor of the game's format, especially in the unusual phrases the game generates during later levels.[3][9][10] The sub-par voice acting of the originalHouse of the Dead 2 was considered to enhance this aspect of the game.[9][31][32]

The quality of the graphics was criticized to varying degrees, as they had not been updated from the originalHouse of the Dead 2 arcade version.[32][39]PC World was so unimpressed with the game's premise that they listed it as a runner up on a "Top TenWorst Games" list.[40]

Game Informer has named the game the weirdest of all time.[41]

Notes

[edit]
  1. ^Japanese:ザ・タイピング・オブ・ザ・デッド,Hepburn:Za Taipingu obu za Deddo

References

[edit]
  1. ^"Typing of the Dead: Arcade Data".Arcade Museum.Archived from the original on 2015-09-23. Retrieved2012-04-22.
  2. ^abcdefChau, Anthony (2001-01-23)."Typing of the Dead (DC)".IGN.Archived from the original on 2014-02-23. Retrieved2014-02-16.
  3. ^abcdGantayat, Anoop (2000-04-24)."The Typing of the Dead (Import) (DC)".IGN.Archived from the original on 2018-02-06. Retrieved2014-02-16.
  4. ^"Consolidated Financial Results for the Year ended March 31, 2003"(PDF).Sega. 2003.Archived(PDF) from the original on 2013-06-29. Retrieved2012-05-18.
  5. ^Gantayat, Anoop (2004-09-17)."Typing of the Dead to PS2".IGN.Archived from the original on 2015-09-24. Retrieved2014-02-16.
  6. ^Torres, Ricardo (2004-09-24)."The Typing of the Dead: Zombie Panic Hands-On".GameSpot.Archived from the original on 2019-02-20. Retrieved2008-03-09.
  7. ^Fletcher, J.C. (2008-02-06)."Learn English like G did".DS Fanboy. Archived fromthe original on 2008-02-07. Retrieved2008-03-09.
  8. ^Spencer (2012-05-09)."Text Or Die! Typing Of The Dead Gets iOS Remake".Siliconera. Retrieved2012-05-18.
  9. ^abcdzerothreat (2001-02-20)."The Typing of the Dead".PlanetDreamcast. Archived fromthe original on 2009-01-25. Retrieved2014-02-16.
  10. ^abcd"The Typing of the Dead".Just Games Retro. 2007-03-31. Archived fromthe original on 2008-03-04. Retrieved2008-03-09.
  11. ^Gantayat, Anoop (1999-09-08)."House of the Dead 2 (DC)".IGN.Archived from the original on 2015-09-24. Retrieved2014-02-16.
  12. ^Gene (2000-05-15)."The Typing of the Dead FAQ".passagen.se. Archived from the original on 2003-07-05. Retrieved2008-03-08.
  13. ^"Typing of the Dead". Killer List of Videogames. Archived fromthe original on 2009-02-02. Retrieved2008-03-09.
  14. ^"Smilebit Games".IGN. Archived fromthe original on 2014-04-01. Retrieved2014-02-16.
  15. ^Kollin, Mike (2000-03-28)."Sega Keys In Some More Typing Of The Dead Information".IGN.Archived from the original on 2014-02-23. Retrieved2014-02-16.
  16. ^Walker, Trey (2001-09-24)."Typing of the Dead now available".GameSpot.Archived from the original on 2014-04-14. Retrieved2014-02-16.
  17. ^Sliwinski, Alexander (2007-09-19)."GameTap gets Typing of the Dead in October".Joystiq. Archived fromthe original on 2007-09-25. Retrieved2008-03-09.
  18. ^ab"The Typing of the Dead Critic Reviews for Dreamcast".Metacritic. Retrieved2014-02-16.
  19. ^ab"The Typing of the Dead Critic Reviews for PC".Metacritic. Retrieved2014-02-16.
  20. ^Frankle, Gavin."The Typing of the Dead (DC) – Overview".AllGame. Archived fromthe original on November 13, 2014. Retrieved2014-02-17.
  21. ^Knight, Kyle."The Typing of the Dead (PC) – Review". AllGame. Archived fromthe original on November 13, 2014. Retrieved2014-02-17.
  22. ^Jongewaard, Dana (January 2002)."The Typing of the Dead"(PDF).Computer Gaming World. No. 210. p. 110. Retrieved2016-09-28.
  23. ^abEdge staff (January 2001). "Typing of the Dead".Edge. No. 93.
  24. ^EGM Staff (March 2001)."The Typing of the Dead (DC)".Electronic Gaming Monthly. Archived fromthe original on 2001-03-09. Retrieved2014-02-16.
  25. ^Taylor, Martin (2001-02-15)."Typing of the Dead Review (PC)".Eurogamer. Retrieved2014-02-17.
  26. ^ab"ドリームキャスト - THE TYPING OF THE DEAD".Famitsu. Vol. 915. 2006-06-30. p. 41.
  27. ^"週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧" [Weekly Famitsu Cross Review Platinum Hall of Fame Software List].Geimin (in Japanese). Archived fromthe original on October 27, 2008. Retrieved24 February 2021.
  28. ^"The Typing of the Dead (DC)".Game Informer. No. 94. February 2001.
  29. ^Dan Elektro (2001-01-26)."The Typing of the Dead Review for Dreamcast on GamePro.com".GamePro. Archived fromthe original on 2005-02-09. Retrieved2014-02-17.
  30. ^Liu, Johnny (February 2001)."Typing of The Dead Review (DC)".Game Revolution. Retrieved2014-02-17.
  31. ^abGerstmann, Jeff (2000-04-11)."The Typing of the Dead Review (DC)".GameSpot.Archived from the original on 2014-03-20. Retrieved2014-02-16.
  32. ^abcPark, Andrew (2001-10-09)."The Typing of the Dead Review (PC)".GameSpot.Archived from the original on 2014-04-14. Retrieved2014-02-16.
  33. ^Bub, Andrew S. (October 2001)."The Typing of the Dead (PC)". GameSpy. Archived fromthe original on 2004-09-09. Retrieved2014-02-17.
  34. ^Bedigian, Louis (2001-10-09)."Typing of the Dead Review – PC". GameZone. Archived fromthe original on 2008-09-21. Retrieved2014-02-17.
  35. ^Sulic, Ivan (2001-10-04)."Typing of the Dead (PC)".IGN. Retrieved2014-02-17.
  36. ^Kuo, Li C. (2001-12-25)."The Typing of the Dead".PC Gamer: 68. Archived fromthe original on 2006-03-15. Retrieved2014-02-17.
  37. ^"Game Machine's Best Hit Games 25 - 完成品夕イプのTVゲーム機 (Dedicated Videos)".Game Machine (in Japanese). No. 606.Amusement Press, Inc. 15 March 2000. p. 17.
  38. ^GameSpot VG Staff (February 23, 2002)."GameSpot's Best and Worst Video Games of 2001".GameSpot. Archived fromthe original on August 3, 2002.
  39. ^Bock, Dave."Typing of the Dead".Monsters At Play. Archived from the original on 2008-07-03. Retrieved2008-03-13.
  40. ^Townsend, Ermu (2006-10-23)."The 10 Worst Games of All Time".PC World. p. 7.Archived from the original on 2018-11-24. Retrieved2014-02-16.
  41. ^"The Top 10 Weirdest Games of All Time".Game Informer. No. 180. April 2008. p. 28.

External links

[edit]
Main series
Spin-offs
Compilations
Films
See also
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