| The Super Mario Bros. Super Show! | |
|---|---|
| Genre | |
| Created by | Andy Heyward |
| Based on | Super Mario Bros.,Super Mario Bros. 2, andThe Legend of Zelda byNintendo |
| Developed by |
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| Directed by | Dan Riba (Super Mario Bros. segments)[1] John Grusd (The Legend of Zelda segments) |
| Starring | |
| Voices of |
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| Theme music composer | |
| Opening theme | "Mario Brothers Rap" |
| Ending theme | "Do the Mario" |
| Composers |
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| Country of origin | United States[1] |
| Original language | English |
| No. of seasons | 1 |
| No. of episodes | 65(list of episodes) |
| Production | |
| Executive producers |
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| Producer |
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| Camera setup | |
| Running time | 20–22 minutes |
| Production companies | |
| Original release | |
| Network | Syndication |
| Release | September 4 (4-09) – December 1, 1989 (1989-12-01) |
| Related | |
The Super Mario Bros. Super Show! is an American live-action/animated television series that aired from September 4 to December 1, 1989, insyndication. The series is based on the video gamesSuper Mario Bros. andSuper Mario Bros. 2 byNintendo, and is the first of three television series to be based upon theMario video game series.[2] The animation was provided by South Korean companySei Young Animation.
Each episode consists of live–action segments starringWWE Hall of Fame wrestler/manager"Captain" Lou Albano asMario andDanny Wells asLuigi alongside a special guest, either as themselves or a character for the segments. The remainder of the program is dedicated to animated stories ofSuper Mario Bros., starring the voices of Albano and Wells in their respective roles, which were exhibited Monday through Thursday. The Friday episode ofThe Super Mario Bros. Super Show! was instead accompanied by animated serials based on Nintendo'sThe Legend of Zelda video game series.
Asequel series based onSuper Mario Bros. 3 aired the following year, followed byanother show based onSuper Mario World the year after that.
The Super Mario Bros. Super Show! revolves around Mario and Luigi, two Italian-American plumbers fromBrooklyn. The live-action segments, a parody of contemporary sitcoms, are set in Brooklyn and deal with the peculiarities of running a plumbing business in the late 1980s.[3]
TheSuper Mario Bros. animated segments feature Mario and Luigi after they accidentally warp into the Mushroom Kingdom while fixing a bathtub drain. Each episode begins with Mario reciting an entry into his "Plumber's Log", then teaming up with Luigi to assistPrincess Toadstool andToad in preventingKing Koopa from taking over the Kingdom with a sinister plot, generally one parodying a book, film, or historical event. Each episode's plot features characters and situations based upon theNES gamesSuper Mario Bros. andSuper Mario Bros. 2, as well as several sound effects and musical cues from both games. Despite being based on the games, some episodes feature inconsistencies between the series and the video games. For example, in the animated series, Mario receivesfire powers from a Super Star, whereas the star grants temporary invincibility in the game, with the Fire Flower granting pyrokinesis.
TheLegend of Zelda animated segments follow the adventures of the heroLink andPrincess Zelda as they defend the kingdom ofHyrule fromGanon, who has somehow come into possession of theTriforce of Power. Most episodes consist of Ganon (or his minions) either attempting to capture the Triforce of Wisdom from Zelda, kidnap Zelda, or conquer Hyrule. In some episodes, Link and Zelda are assisted and accompanied by a fairy-princess named Spryte, who dislikes Zelda as she considers her to be a competitor for Link's affections. Throughout the series, Link is a moaning, self-centered teenager who repeatedly fails to convince Zelda that he deserves a kiss for his heroic deeds. Although Zelda is sometimes thedamsel in distress, she is a headstrong, self-sufficient princess who is Link's equal. Link frequently meets Zelda's angry remarks with his sarcastic catchphrase, "Well,excuse me, Princess!"[4]
Albano also appears as himself in "Captain Lou Is Missing".[8]

Before the series was conceived,Andy Heyward, the then-CEO ofDIC Enterprises, spent about a year trying to convinceNintendo to license the characters.[9] In an interview withUSA Today, Heyward said: "TheMario Bros. is such a unique property we had to do it in a different way...We wanted to do a cartoon but also do a show that extended beyond the cartoon".[10] The project originated asSuper Mario Bros. Power Hour, a one hour long animation block that would have featured series based on a number of intellectual properties. Concept art was produced for adaptations ofSuper Mario Bros.,The Legend of Zelda,Metroid,Castlevania,Double Dragon, andCalifornia Games. With the exception ofMario andZelda, none of these additional adaptations were ultimately produced.[11]Double Dragon would receive alater adaptation from DIC which aired from 1993 to 1994, but this did not make use of the 1980s concepts and was instead based on the SNES titles released in the interim.[12]
The show premiered in September 1989.[13] To promote the series, Lou Albano appeared onLive with Regis and Kathie Lee in May 1989 with his beard shaven.[14] When the series first aired, it was distributed byViacom Enterprises and was marketed byMTV.[15] In addition, DiC planned to produce an animated film based on the series, to be released in the summer of 1990.[16][17] The film was never produced, anda live-action adaptation was instead released in 1993.
InDavid Sheff's bookGame Over, Bill White, the then-director of advertising and public relations for Nintendo,[18] said that the purpose of the television series was to boost awareness of the characters.[19]
The Legend of Zelda animation was only produced for one season. WriterPhil Harnage said that the reason it was cancelled was partly because it was tied toThe Super Mario Bros. Super Show! rather than being its own show. He also said that the show received some letters from children asking for it to not be cancelled but this positive feedback was not enough to keep the show in production.[20]

Each episode of the program consisted of two live action segments, one at the start and the other towards the end, dubbedMario Bros. Plumbing, in whichLou Albano andDanny Wells portrayed the roles ofMario andLuigi respectively in comedic story accompanied by alaugh track. These segments involved a celebrity guest star joining the pair, either as themselves or as a character connected to the segment's plot, who were often a popular television star or professional athlete (includingWWE (then WWF) stars of the time); such guests includedNedra Volz,Norman Fell,Donna Douglas,Eve Plumb,Vanna White,Lyle Alzado andMagic Johnson.
Alongside guest stars, both Albano and Wells portrayed additional characters in a number of episodes related to Mario and Luigi.[21][22][23] In one episode, Albano played as himself, but had to make the character of Mario absent for this to work,[3] while in a number of episodes the pair were joined byMaurice LaMarche in the live-action role of the animated characterInspector Gadget (making it the first appearance of the character in live-action, predating thelive-action film by ten years), before his eventual role in voicing the character inInspector Gadget's Last Case andGadget & the Gadgetinis. In an interview for Shout! Factory's first DVD release of the show in 2006 – which exclude some episodes that involvedCassandra Peterson as Elvira, alongside Gadget's second appearance and a few other episodes – Albano stated that filming of the live-action segments involved mainly himself and Wells receiving a central plot and mostlyimprovisingthe dialogue as they went along.[24] The live-action segments were directed bySteve Binder and were filmed before a studio audience.[9]
The rest of the episode in-between these live-action segments were dedicated to animated serials. For the majority of episodes, between Monday and Thursday, each episode ofThe Super Mario Bros. Super Show! featured an animated serial of theSuper Mario Bros.,[25][26] which both Albano and Wells voiced their respective characters. A total of 52 serials were aired under this schedule until 16 November 1989. For every subsequent Friday, the animated segments consisted of serials ofThe Legend of Zelda,[25] with scenes featuring during the live-action segments on the precedingSuper Mario Bros. Super Show! episodes during the week, and then broadcast as sneak peeks. A total of 13 serials were aired under this schedule, and following 16 November, were repeated for the remaining episodes ofThe Super Mario Bros. Super Show! until its eventual conclusion.
According to screenwriterBob Forward, the writing team on theLegend of Zelda segments was given significant freedom to develop the series as they wished, particularly with regards to the script and character design. Nintendo offered little advice or guidance to the writers except for providing a franchise "bible", character designs, and the first two video games in the series. As a result, the writers, who were not gamers, conducted their own research and decided to focus on story instead of gameplay. The episodes featured a combination of action, drama and comedy, with much emphasis placed on the relationship between Zelda and Link.[20]
The fairy character named Spryte was inspired by Forward's childhood obsession with the characterTinker Bell fromWalt Disney's animated filmPeter Pan. Forward also explained that Link's catchphrase "Excuse me, Princess" was based on a popularSteve Martin comedy routine. He decided to include it in every episode of the series as a way to poke fun at DIC's VP of Creative Affairs, Robbie London, who had forced him to use the phrase.[27] Forward also stated that the relationship between Link and Zelda was influenced by the dynamic between the characters of David Addison and Maddie Hayes from the American television seriesMoonlighting, which were portrayed byBruce Willis andCybill Shepherd respectively.[28]
The writers revealed that, in addition to having a "show bible" as a reference for the main characters, they were influenced by their own interests when creating episodes in the series.Eve Forward said that although the monsters and weapons were based on the game, "a lot of the various swashbuckling stuff I liked to put in was based on things that had happened in ourD&D games".[29]
The show is one of the few instances of Link having dialogue inThe Legend of Zelda franchise.[30] It was the first time that the characters were given voice actors, having never been voiced in the games and being composed of just a few pixels. This allowed the writers freedom of interpretation. Bob Forward said that "we very much made it up as we went along".[20] The games intentionally do not give Link dialogue.The Legend of Zelda video game series producerEiji Aonuma has explained that "since people have playedZelda over the years, they have their ideas of how Link might sound. If we were to put a voice in there that might not match up with someone else's image, then there would be a backlash to that. So we've tried to avoid that".[31]

Each episode features two main theme songs used during its broadcast:
During eachSuper Mario Bros. animated segment, a cover of a popular song is played.[9] Notably one episode originally used a cover byHuey Lewis and the News with lyrics that were considered inappropriate for this show.[34] When the program was re-released onto DVD in North America, these songs were replaced by instrumentals of seven songs fromThe Adventures of Super Mario Bros. 3 and one song fromSuper Mario World.
The first set of reruns of the program were aired during the 1990–1991 TV season, again in syndication, but with significant changes in the live-action format. While it retained the program's original scheduling arrangement of broadcasts and the animated serials ofSuper Mario Bros. andThe Legend of Zelda, the live-action segments of Albano and Wells were replaced with a new continuity of five-minute live-action segments entitledClub Mario.[35][36]
The format for these segments focused on a new set of characters—Mario-obsessed teenagers Tommy Treehugger (Chris Coombs) and Co-MC (Michael Anthony Rawlins)hijacking theSuper Show's satellite signal (in reality, tapes of the show were sent to stations well in advance).[37] The two were regularly visited by Tommy's annoying sister Tammy (Victoria Delaney), the aptly named Dr. Know-It-All (Kurt Weldon), Co-MC's evil twin Eric (also Rawlins), and a guest star. The segment featured a one-to-two-minute viewing ofSpace Scout Theater/Spaced Out Theater hosted by Princess Centauri (Shanti Kahn), which was sourced and edited from the children's science fiction television seriesPhoton. In at least one episode, they harassAndy Heyward (playing himself) in theDiC offices.
Club Mario proved unpopular with viewers and was discontinued after one season. Further reruns of the show returned to the use of the original Albano and Wells live-action segments.
The second set of reruns was created forThe Family Channel in 1994 as a programming package entitledMario All Stars, inspired by the video game titleSuper Mario All-Stars that was released the previous year. The format of the rerun focused on primarily the cartoons featured inThe Super Mario Bros. Super Show! alongside those from theSuper Mario World series. Prior to being re-edited for this package, the network aired reruns of the program (artificially slowed down due to removingThe Legend of Zelda previews) including the original live-action segments before they were discontinued to make way to the package's layout. The package was rebroadcast by theUSA Network from 8 January to 6 June 1997. The theme song was the end credits theme ofSuper Mario World.
Although clips fromtheSuper Mario Bros. 3 cartoons were used in promos for the show, none of the show's episodes were featured.[citation needed]
From 1989 to 1990,Kids Klassics (with the sponsorship ofNesquik) released episodes of the series on VHS.[38] Starting in 1991, Kids Klassics' parent companyGoodTimes Entertainment continued releasing episodes on VHS up through 1993. These 1989 releases are noted for being the only releases to contain the original song covers.[citation needed]
In 1994,Buena Vista Home Video under theirDIC Toon-Time Video label released the VHSSuper Mario Bros. Super Christmas Adventures!, which contained the animated segment "Koopa Klaus" and the live-action segment "Santa Claus is Coming to Flatbush" alongside theSuper Mario World episode "The Night Before Cave Christmas".
In 2002,Lions Gate Home Entertainment released a DVD titledMario's Greatest Movie Moments, which contained six episodes as well as two episodes ofThe Legend of Zelda. The VHS versions of the DVD,Mario's Monster Madness andAction Adventures, include the same episodes (three per tape, alongside one Zelda episode). None of those releases contained any live-action segments.
In 2004,Sterling Entertainment releasedMario Mania on DVD which contained the first week's episodes, consisting of four Mario segments and aLegend of Zelda episode. This release however featured the live-action segments and could also be watched on their own. A Question-and-answer with DIC CEOAndy Heyward was also included. Another DVD which consisted of five episodes,Mario's Movie Madness, was released by Sterling in 2005, but removed the live-action segments.
In 2006,Shout! Factory andSony BMG Music Entertainment released the series on two 4-disc DVD sets.
| DVD name | Ep # | Release date | Additional information |
|---|---|---|---|
| Mario's Greatest Movie Moments | 8 | 2002 | Trivia game (unlocks bonus episode) |
| Volume 1 | 24 | 28 March 2006 |
|
| Volume 2 | 28 | 31 October 2006 |
|
These two sets were discontinued in 2012 after Shout!'s deal withCookie Jar Group expired.
From 2007 to 2009, NCircle Entertainment released several DVD sets of the series. The prints used on these releases were taken from the Shout! Factory boxsets.
NCircle re-released the complete sets in 2012 with the same extras as the Shout! Factory sets, but with the live-action segments removed and "On Her Majesty's Sewer Service" excluded.[39][40] These releases have the DIC logo replaced with the then-current Cookie Jar logo.
In July 2012, the show was added toNetflix as a part of their instant streaming library.[41] The show was later removed from the service in May 2021.[42]
As of 2020, the series can be purchased digitally to own onVUDU, which is owned byFandango Media.
From 1991 to 1993,Abbey Home Entertainment Distribution released six videos of the "Super Mario Bros. Super Show" with only the animated segmented episodes, the animated segmented intro and the live-action segment of "Do the Mario" in the closing credits.
Maximum Entertainment (under license fromFox Kids Europe/Jetix Europe) released 4 DVD sets of the series from 2004 to 2007. The first and fourth sets contained 6 episodes, the second contained 5 and the third set contained 3 episodes.
Beyond Home Entertainment released a six-disc box set in 2013, with two segments "Rolling Down the River" and "The Unzappables" omitted.[citation needed]
Pidax has released the complete series alongThe Legend of Zelda in Germany (with English audio included), in five boxsets, but unlike some English releases the missing live-action episodes are included (though only in German). These DVDs included all extras except the interactive DVD games.
TheLegend of Zelda series has been released separately from theMario content multiple times, first by Kids Klassics, who released the series on two-episode tapes in four volumes; the gold color of the VHS slipcases matched that of the original NES games.
Lions Gate Home Entertainment also included an episode each on their "Mario's Monster Madness" and "Action Adventures" VHSes; both are also included on their DVD counterpart "Mario's Greatest Movie Moments".
Sterling Entertainment released another VHS/DVD titledGanon's Evil Tower on 22 July 2003, which included three episodes. The DVD release also included 2 episodes ofSonic Underground as a bonus. The second DVD was released on 27 September 2005, titledHavoc in Hyrule, containing five episodes.
The completeZelda series was released on 18 October 2005, by Shout! Factory and Sony BMG Music Entertainment, with extra bonus features such as interactive DVD games andline art from the series, but it did not include all of the associated theSuper Mario Bros. Super Show! live action segments; some were included as bonus features.[43] This release has been discontinued and is out of print.
NCircle Entertainment eventually re-released Sterling's DVDs, and released another one titled "The Power of the Triforce" on 22 July 2008, which contains five episodes. NCircle re-released the complete series on 22 May 2012.[44]
The show was met with generally mixed reviews from critics, who were critical of its animation, humor, live-action segments, storylines, and Albano and Wells' acting. Upon the series premiere in September 1989, Mike Hughes ofUSA Today described the series as a "surprising disappointment", opining that the series had "little of the wit and spark" and relied too heavily onslapstick.[45] In a retrospective review for the series' DVD, Mark Bozon ofIGN referred to the series as "the biggest offender among Nintendo's many embarrassing moments" but thought that the animated shorts were "interesting to look back on". Bozon gave the overall series a 7 out of 10 (while giving the DVD itself a 5 out of 10).[46] Joyce Slaton ofCommon Sense Media rated the show 1 out of 5 stars, stating that the stereotypically Italian aspects of the Mario Bros. on the show have not aged well.[47]
The Legend of Zelda segments, when reviewed individually, have also received mixed-to-negative reception.IGN rated the DVD release ofThe Legend of Zelda a 3.0 out of 10, or "Bad", citing poor writing, repeated plots, and over the top acting.[48]Link'scatchphrase, "Well excuse me, Princess!" is aninternet meme and commonly usedin-joke used by video game players, especially Zelda fans, and is spoken by Link on 29 occasions throughout the 13 episodes.[48]
James Rolfe of Cinemassacre has shown a more positive response to the series. While acknowledging that the dialogue "can make you cringe", he favored Link and Zelda's characterizations and found the action satisfying. He labeled "The White Knight" as the best episode for showing Link's heroic nature against the more pompous and vain Prince Facade, but described the following episode "Kiss'N Tell" as his least favorite for Link complaining throughout.[49]
Michael Mammano forDen of Geek commented that the series "falls squarely into the category of guilty pleasure" and continued that "it's not very good, but that doesn't stop it from being eminently enjoyable. It's quality nostalgia and, at a total running time of just over three hours, not a bad way to kill an afternoon". He described Link's characterisation as "appalling", and also considered the writing and animation to be of poor quality.[50]
Nathan Simmons ofSVG considered the animation to be "pretty stiff" but also opined that "the greatest sin of this cartoon series might be it's[sic] characterization of Link" who is portrayed as a "creep" and felt that "it was simply painful to watch".[51]
Luke Plunkett ofKotaku noted "shoddy animation, poor voice work, execrable humour and terrible writing make it one of the decade's worst cartoons" but also commented that "for all its flaws, there's something about it that defies genuine ridicule. Something charming". He responded more positively to the show's faithful presentation of the artwork from the originalThe Legend of Zelda game and the music stating that it "featured great renditions of the game's most memorable music, especially the intro's version of the trademark title theme".[52]
Dave Trumbore forCollider described the series as a "20th century mess" and commented: "Despite 30 years of beloved video games that have evolved with each of Nintendo's successive video game systems, the one-and-only 1989 animated series remains a blight on an otherwise impressive record. This disaster, and similar ill-fated animated/live-action adaptations of Nintendo's intellectual properties, left a foul taste in the IP-owners' mouths, essentially locking out any additional adaptations outside of the video game realm".[53]
Writing forDestructoid, Chris Moyse commented that the series "was merely one more harmless entity in a thousand mediocre cartoons", but opined that it harmed the future potential of the franchise and wished for a newLegend of Zelda adaptation that was more faithful to the original games.[4]
Upon the first week of its premiere, the series had a cumulative 4.1/12 rating/share, making the series the highest rated first-run syndicated series at the time.[54] Within the next two weeks, the series (3.8/11) was beat out byBuena Vista Television'sChip 'n Dale: Rescue Rangers (4.5/11) and faced competition withClaster Television'sMuppet Babies reruns.[55]
The Nintendo craze comes to TV this fall with NBC'sCaptain N: The Game Master and a syndicated show,The Super Mario Bros. Super Show, both from the DIC animation studio. DIC president Andrew Hayward says he spent a year convincing the toy company to license rights to the addictive characters. Capt. Lou Albano plays super-plumber Mario in the syndicated show, which wraps live action around cartoon adventures. Steve Binder (Pee-wee's Playhouse) directed the live bits, including camp cameos by Vanna White, Elvira and Magic Johnson. Rock 'n' roll songs have been licensed and will be woven into each episode. Hayward says a music video of the "Mario dance" will premiere within the next few weeks.
The Super Mario Brothers Super Show, a syndicated TV program for kids, airs in September. It will feature live action and animation.
Capt. Lou Albano, the bizarre wrestling manager, has been cast to play Mario, one of the two Brooklyn plumber brothers. Thursday, in anticipation of a big announcement bash, Albano will appear on "Live With Regis & Kathie Lee" to shed his beard.
The show runs five days a week, however, and there is a saving grace: Each Friday has aLegend of Zelda episode that's quite a bit better than the rest of the week.
{{cite web}}: CS1 maint: bot: original URL status unknown (link)The episode originally used "Workin' for a Livin'" byHuey Lewis and the News and became questionable due to the song's use of profanity that wasn't intended to be in a cartoon for children.
The Super Mario Brothers Super Show emerges as a surprising disappointment. This has the same producers asCaptain N and the same basis – Nintendo video games. Yet it has little of the wit and spark; there are live-action bits surrounding the cartoons, but they merely remind us of why slapstick comedy is no longer an American artform.