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The Incredible Machine

From Wikipedia, the free encyclopedia
For the original video game, seeThe Incredible Machine (1993 video game). For other uses, seeThe Incredible Machine (disambiguation).
Video game series
The Incredible Machine
The Incredible Machine 3.0
GenrePuzzle
DevelopersKevin Ryan
Dynamix
PublishersDynamix
Sierra On-Line
CreatorKevin Ryan
PlatformsMS-DOS,3DO,FM Towns,[1]Windows,Macintosh,iOS
First releaseThe Incredible Machine
1993
Latest releaseThe Incredible Machine
2011

The Incredible Machine (TIM) is a series of computer games in which players create a series ofRube Goldberg devices. They were originally designed and coded by Kevin Ryan and produced byJeff Tunnell, the now-defunct Jeff Tunnell Productions, and published byDynamix; the 1993 through 1995 versions had the same development team, but the later 2000–2001 games have different designers. All versions were published bySierra Entertainment. The entire series and intellectual property were acquired byJeff Tunnell-founded PushButton Labs in October 2009.[2] PushButton Labs was later acquired byPlaydom, itself a division ofDisney Interactive, so as of now the rights are held byThe Walt Disney Company.

A new game by Jeff Tunnell, calledContraption Maker, is the spiritual successor to theIncredible Machine series. It was produced by Spotkin Games, a company founded by Jeff Tunnell, and features the same developers of the originalIncredible Machine. The game was released through Steam for Windows and OS X on July 7, 2014.[3]

Gameplay

[edit]

The general goal of the games is to create a series ofRube Goldberg devices: arrange a given collection of objects in a needlessly complex fashion so as to perform some simple task, such as "put the ball into a box" or "start a mixer and turn on a fan". Available objects range from simple ropes and pulleys toelectrical generators,bowling balls, and evencats andmice to humans, most of which have specific interactions with or reactions to other objects: for example, mice will run towards nearby cheese, and light sources placed next to amagnifying glass will ignitewicks. Levels have a set of fixed objects that cannot be moved by the player, and the player must solve the puzzle by carefully arranging a provided set of objects around the fixed items. There is also a "freeform" option that allows the user to "play" with all the objects with no set goal or to also build their own puzzles with goals for other players to attempt to solve.

Notably, the games simulate not only the physical interactions between objects but also ambient effects like varyingair pressure andgravity. Theengine does not use arandom number generator in its physics simulation, ensuring that the results for any given machine aredeterministic.

Games

[edit]

The series includes four core games and a "Toon" spin-off, with multiple iterations published of the earliest titles:

A compilation calledThe Incredible Machine Mega Pack was released in 2009 onGOG.com for Windows. It includedThe Even More Incredible Machine,The Incredible Machine Version 3.0,Return of the Incredible Machine: Contraptions, andThe Incredible Machine: Even More Contraptions.

The Incredible Machine andEven More Incredible Machine

[edit]
Main article:The Incredible Machine (1993 video game)

The Incredible Machine, the first game in the series, was originally going to be developed byElectronic Arts for theCommodore 64 in 1984, but Dynamix worked onArcticfox for theAmiga instead and work did not start onThe Incredible Machine until early 1993. Kevin Ryan programmedThe Incredible Machine, in nine months, on a budget ofUS$36,000 (equivalent to about $78,361 in 2024).[4]The Even More Incredible Machine is an extended version with 160 levels, about twice the original, and has more parts.

The Incredible Machine 2 and 3.0

[edit]
Main article:The Incredible Machine 2

The Incredible Machine 2 introduced new levels, an extended assortment of parts, a new interface, significantly improved graphics, sounds, and music, and two playerhotseat play. It improved on the "freeform" mode, allowing players to create completely playable puzzles by defining not only the participating parts, but also the set of circumstances under which the puzzle will be considered "solved". In terms of gameplay, this version provided the biggest addition to the series, and subsequent updates were basically only ports of the game to newer operating systems with updated graphics/sounds and sometimes new puzzles, but no new parts.

The Incredible Machine Version 3.0 (1995), on some releases titledProfessor Tim's Incredible Machines, contains the same levels asThe Incredible Machine 2, but with an improved interface and extra features like CD music tracks.

Return of the Incredible Machine: Contraptions andEven More Contraptions

[edit]
Main article:Return of the Incredible Machine: Contraptions

Return of the Incredible Machine: Contraptions was released in 2000. As a full 32-bit Windows 95 game, it has new 800x600 resolution graphics.[5] Although it has a few new levels, the majority of them are levels fromThe Incredible Machine 2.[6]

Even More Contraptions (2001) started a service allowing players to share their homemade puzzles using a service called "WonSwap".Even More Contraptions also came with aPalm Pilot version of the game that contained its own unique set of parts and puzzles suited for a small screen.

The Incredible Machine Mega Pack

[edit]

Released onGOG.com,The Incredible Machine Mega Pack includesEven More Incredible Machine,The Incredible Machine 3 (contains all levels fromThe Incredible Machine 2),Contraptions, andEven More Contraptions.[7]

The Incredible Machine (2011)

[edit]

Released on theiPad in 2011, the game has 64 levels (and 45 more as in-app purchases). It features a similar three-star system asCut the Rope.[8]

Reception

[edit]
Reception
Aggregate scores
AggregatorScore
GameRankingsThe Incredible Machine Version 3.0
70.00%[9]
Return of the Incredible Machine Contraptions
78.33%[10]
The Incredible Machine: Even More Contraptions
76.00%[11]
The Incredible Machine (2011)
65.00%(iOS)[12]
Metacritic
71/100(iOS)[13]
Review scores
PublicationScore
IGN8.4/10(Return of the Incredible Machine: Contraptions)[14]
PC Gamer (US)90%[15]
GamezeboStarStarStarStar(iOS)[16]

Neil Harris reported inComputer Gaming World in 1994 that showingThe Incredible Machine to an engineer friend caused "a chain reaction that brought productive work to a halt at a major naval yard".[17]

IGN describedReturn of the Incredible Machine: Contraptions as "a vintage blend of educational and entertainment software at their finest".[14]

By 2000, the series had sold over one million copies.[18]

During the4th Annual Interactive Achievement Awards, theAcademy of Interactive Arts & Sciences honoredReturn of the Incredible Machine: Contraptions with the "PC Family" award.[19]

Legacy

[edit]

The Incredible Machine: Even More Contraptions was included in the 2005 edition ofHoyle Puzzle Games as a bonus game.

A mobile phone version was developed by Mobile Interactions Group and published byVivendi Games Mobile[20] in 2006.

A new game was announced for a download release onXbox Live Arcade, but was later canceled.[21]

The Incredible Machine Mega Pack (which includesEven More Incredible Machine,The Incredible Machine 3,Return of the Incredible Machine: Contraptions, andThe Incredible Machine: Even More Contraptions) was published byPlaydom and released onGOG.com on October 1, 2009.[22]

iOS

[edit]

The Incredible Machine foriOS is the first version in the series to be developed and released by Disney for the AppStore. This revamped version contains new art, sounds, and levels, as well as a redesigned user interface. Disney releasedThe Incredible Machine on June 8, 2011, atE3 in Los Angeles, CA. The app has been retired from the app store as a decision made by Disney.[23]

Contraption Maker

[edit]

In 2013, Tunnell began the work on a new game, calledContraption Maker, which is billed as a "spiritual successor" to theIncredible Machine series. Kevin Ryan and Brian Hahn, the other two developers on the original game, worked onContraption Maker as well, along with other developers at Spotkin, a video game development company started by Tunnell.[24][25][26]

Contraption Maker features improved "HD" graphics, and has a robust physics engine. The game features over 200 official puzzles and over 100 different parts. It also has Steam Workshop support, so users can create and share their own puzzles.[27][28]

The game was first released onSteam through its Early Access program on August 28, 2013.[29][30] Throughout its time in the program,Contraption Maker had 6 Alpha releases, adding features such as multiplayer and copy-and-paste, new parts, and new puzzles, followed by a Beta release in May 2014. The final (1.0) release was made in July the same year, andContraption Maker left the Steam Early Access program.[3]

See also

[edit]

References

[edit]
  1. ^"FM Towns ROM Archive". The Incredible Machine FM Towns ROM.
  2. ^Breckon, Nick (1 October 2009)."PushButton Labs Acquires The Incredible Machine IP, Pushes Series onto GOG".Shacknews. Retrieved18 October 2014.
  3. ^ab"Goodbye Early Access, Hello 1.0!". Contraption Maker Blog. 7 July 2014. Archived fromthe original on 27 July 2014. Retrieved22 July 2014.
  4. ^Matt Barton (July 14, 2013)."Jeff Tunnell on Software Patents,Betrayal at Krondor,Incredible Machines".Armchair Arcade's Matt Chat.YouTube. RetrievedJuly 15, 2013.
  5. ^"Return of the Incredible Machine: Contraptions (PC) System Requirements – VGRequirements Forums". Forums.vgrequirements.info. Archived fromthe original on 2013-11-05. Retrieved2013-11-05.
  6. ^"The Incredible Machine". Hardcore Gaming 101. Retrieved2013-11-05.
  7. ^"The Incredible Machine Mega Pack".GOG.com. Retrieved2021-01-18.
  8. ^Wilson, Will (16 June 2011)."Game Reviews - The Incredible Machine".Pocket Gamer. Steel Media Ltd. Retrieved15 February 2024.
  9. ^"The Incredible Machine 3 for PC".GameRankings. Retrieved18 October 2014.
  10. ^"Return of the Incredible Machine Contraptions for PC".GameRankings. Retrieved18 October 2014.
  11. ^"The Incredible Machine: Even More Contraptions for PC".GameRankings. Retrieved18 October 2014.
  12. ^"The Incredible Machine for iOS (iPhone/iPad)".GameRankings. Retrieved18 October 2014.
  13. ^"The Incredible Machine for iPhone/iPad Reviews".Metacritic. Retrieved18 October 2014.
  14. ^ab"Return of the Incredible Machine: Contraptions".IGN. 15 September 2000. Retrieved18 October 2014.
  15. ^Meredith, Gary (January 1995)."Incredible Machine 2".PC Gamer US. Archived fromthe original on December 23, 1999.
  16. ^Zuccarelli, Dan (13 June 2011)."The Incredible Machine Review".Gamezebo. Retrieved18 October 2014.
  17. ^Harris, Neil (February 1994)."Saturday Morning Fever!".Computer Gaming World. pp. 148–150.
  18. ^"Return of the Incredible Machine: Contraptions (2000) box cover art".MobyGames. Blue Flame Labs. Retrieved18 April 2021.
  19. ^"D.I.C.E. Awards By Video Game Details Return of the Incredible Machine: Contraptions".interactive.org.Academy of Interactive Arts & Sciences. Retrieved7 August 2023.
  20. ^"Vivendi Games Mobile - Incredible Machine".Vivendi Games Mobile. Archived fromthe original on 29 December 2008. Retrieved18 October 2014.
  21. ^"The Incredible Machine (2008)".GameSpy. Retrieved28 January 2021.
  22. ^Carless, Simon (2006-08-31)."Vivendi Reveals Double Fine Deal, Crash Online, Incredible Machine For XBLA".Gamasutra. Archived fromthe original on December 23, 2006. Retrieved2007-09-11.
  23. ^Holt, Chris (2011-06-08)."The Incredible Machine Preview from GamePro".GamePro. Archived fromthe original on 2011-12-02. Retrieved2011-06-11.
  24. ^"May « 2013 « Make It Big In Games". Makeitbigingames.com. Retrieved2013-11-05.
  25. ^Tunnell, Jeff (13 May 2013)."Old Team, Exciting New Product". Contraption Maker Blog. Archived fromthe original on 27 July 2014. Retrieved22 July 2014.
  26. ^Pearson, Craig (13 May 2013)."The Incredible Machine Rebuilt: Contraption Maker".Rock Paper Shotgun. Retrieved22 July 2014.
  27. ^"Contraption Maker". Spotkin Games. Retrieved22 July 2014.
  28. ^"Official Contraption Maker Teaser Trailer". Spotkin Games. 19 August 2013. Retrieved22 July 2014.
  29. ^"Early Access Release Date and Trailer". Contraption Maker Blog. 19 August 2013. Archived fromthe original on 27 July 2014. Retrieved22 July 2014.
  30. ^Pearson, Craig (28 August 2013)."Contraption Maker Rolls Onto Steam Early Access".Rock Paper Shotgun. Retrieved22 July 2014.

External links

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