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The Emperor's New Groove (video game)

From Wikipedia, the free encyclopedia
2000 video game
2000 video game
The Emperor's New Groove
North American PlayStation box art
DevelopersArgonaut Games(PS/PC)
Sandbox Studios(GBC)
PublishersSony Computer Entertainment(PS)
Disney Interactive(PC)
Ubi Soft(GBC)
ProducersMark Bevan(PS/PC)
Jamie Walker(PS/PC)
DesignerStephen Jarrett[4](PS/PC)
ProgrammersHarrison Bernardez(PS)
Jani Peltonen(PC)
ArtistsStuart Scott(PS/PC)
Wayne Billingham(PS/PC)
ComposerJustin Scharvona[5](PS/PC)
PlatformsPlayStation,Microsoft Windows,Game Boy Color
ReleasePlayStation,Windows
  • NA: November 16, 2000 (PS)[2]
  • NA: November 20, 2000 (PC)[1]
  • EU: February 16, 2001
Game Boy Color
  • NA: December 14, 2000[3]
  • EU: March 16, 2001
GenrePlatform
ModeSingle-player

The Emperor's New Groove is a 2000platform game developed byArgonaut Games for thePlayStation andMicrosoft Windows. It is based on the 2000 animated filmof the same name. An abridged version was developed bySandbox Studios for theGame Boy Color.

Gameplay

[edit]

The Emperor's New Groove is aplatformer in which the player controls Kuzco from a third-person perspective, progressing through a linear succession of levels based on locations from the movie. The primary goal of the game is to get to the end of each level without losing all health.

Throughout the levels are placed several coins. Collecting all coins in a level rewards the player with a large gold coin and is necessary for 100% completion. To achieve this, the player is usually required to defeat enemies and uncover secrets within each level.

Some levels involve Kuzco drinking magic elixirs, turning him into a frog, a turtle, or a rabbit, each with specific abilities needed to complete the level.

Plot

[edit]

The PlayStation and PC versions ofThe Emperor's New Groove loosely follow the plot of the movie, from which they also include severalcutscenes at the start or end of certain levels.Emperor Kuzco has been transformed into allama by his evil advisor Yzma, who has subsequently taken over his throne. Kuzco befriends the peasant Pacha and together they seek to confront Yzma and her henchman Kronk to obtain an elixir that will return Kuzco to his human form. There are some characters that do not appear in the movie, such as an unnamed boy riding a llama-shaped bike who throughout the game challenges Kuzco to a race.

Development

[edit]

Argonaut Games founderJez San noted that the game's development team tried to keep the game's plot and setting close to that of the movie while also "exaggerating some elements of the movie that would make great game scenarios", specifically pointing to the scene in the movie with the roller coaster leading to Yzma's laboratory, which played a minor role in the movie but was made into a much larger aspect of the game.[6]

The PlayStation and PC versions ofThe Emperor's New Groove were developed using the samegame engine asCroc 2, following Argonaut's common strategy of reusing game engines and development tools from their previously created games.[7] Argonaut developedThe Emperor's New Groove at the same time asDisney's Aladdin in Nasira's Revenge,[8] another 3D platformer also built from the Croc 2 engine.The Emperor's New Groove shares many graphical and gameplay similarities toNasira's Revenge as a result of this.

Before its release on the PlayStation, Argonaut believed thatThe Emperor's New Groove had potential to be updated and rereleased on upcomingnext generation consoles,[8] but an updated game was never attempted. The PlayStation version's voice acting and subtitles werelocalized into nine languages for thePAL region.[9][Note 1]

Release

[edit]

Demo versions ofThe Emperor's New Groove on PlayStation were exhibited at theEuropean Computer Trade Show in September 2000, alongside other upcoming games fromDisney Interactive.[10]

ADVD-Rom demo ofThe Emperor’s New Groove was included on the DVD release of the game's respective movie counterpart, accessible by inserting the DVD into a PC.[11]

In 2010, the game was ported to thePlayStation 3 and thePlayStation Portable as aPS one Classic digital download on thePlayStation Store.[12] In 2012, the game was also made downloadable for thePlayStation Vita.[13]

Reception

[edit]
Reception
Aggregate score
AggregatorScore
GBCPCPS
MetacriticN/AN/A66/100[14]
Review scores
PublicationScore
GBCPCPS
AllGameN/AN/AStarStarStar[15]
CNET GamecenterN/AN/A8/10[16]
Computer Games Strategy PlusN/AStarStarStarHalf star[17]N/A
Electronic Gaming Monthly5/10[18]N/A7.5/10[19]
Game InformerN/AN/A8.25/10[20]
GamekultN/A5/10[21]6/10[22]
GameRevolutionN/AN/AB−[23]
GameSpotN/AN/A7.5/10[24]
IGNN/AN/A6.5/10[25]
Jeuxvideo.com12/20[26]N/A13/20[27]
Next GenerationN/AN/AStarStarStar[28]
Official U.S. PlayStation MagazineN/AN/AStarStarStarHalf star[29]

The PlayStation version received "average" reviews according to thereview aggregation websiteMetacritic.[14]

Writing for video game news websiteIGN, Jeremy Conrad compared the gameplay of the game to the games in theSpyro the Dragon trilogy of games, noting the similarities in controls and gameplay style. Conrad stated that the game "doesn't offer anything that we haven't seen before" and criticizing the game's difficulty and short length, while praising the gameplay for its variety and "spot-on" controls and also praising its graphics and music and highlighting the game's self-aware dialogue as an enjoyable aspect.[25]

Reviewer Jon Thompson ofAllGame spoke positively of the game, praising it for its graphics, music, and controls while also criticizing the game for its short length.[15] Sam Kennedy ofElectronic Gaming Monthly praised the game's presentation, noting that it had "wit and sarcasm" similar to the film it was based on, but was more critical of its gameplay, calling it "a mixed bag" and praising the level variety but criticizing the repetition of certain gameplay elements.[19] Star Dingo ofGamePro's website-only review commended the game's self-aware sense of humor and level variety, though they also noted the game's similarities to other 3D platformer games, concluding that "The Emperor may have found himself a brand new groove, but the gameplay sits squarely in the niche formed by a thousand other 3D games...".[30][Note 2] Frank Provo ofGameSpot was critical of the game's sound quality and low difficulty and particularly criticized the camera as being "jittery and out of control" at times, but ultimately lauded the game's variety and presentation, noting the game's graphics to be "underwhelming from a visual standpoint" at the beginning of the game but becoming more interesting as the game progressed, concluding that the game "does more right than it does wrong" and calling the game "pretty, funny, and pretty funny- the way a Disney game should be".[24] David Chen ofNextGen said that it was "Neither challenging nor captivating, but a solid game nonetheless."[28]

Sales

[edit]

By August 2001, the PlayStation and PC versions ofThe Emperor's New Groove had together sold 400,000 units, which Argonaut Games deemed as disappointing.[31] As a result, the game did not generate any royalty income for Argonaut during the year following its release.[32]

Notes

[edit]
  1. ^PlayStation localizations include: Danish, Dutch, Finnish, French, German, Italian, Norwegian, Spanish and Swedish. A Portuguese localization also exists for the PC version.
  2. ^GamePro gave the PlayStation version three 3.5/5 scores for graphics, control, and fun factor, and 4/5 for sound.

References

[edit]
  1. ^"Disney's Emperor's New Groove Action Game".GameZone. Archived fromthe original on December 18, 2000. RetrievedNovember 16, 2024.
  2. ^"DISNEY'S THE EMPEROR'S NEW GROOVE BRINGS FEATURE FILM EXPERIENCE TO THE PLAYSTATION® GAME CONSOLE".Sony Computer Entertainment America. November 16, 2000. Archived fromthe original on August 5, 2001. RetrievedMarch 4, 2024.
  3. ^"Disney's The Emperor's New Groove Action Game".GameZone. Archived fromthe original on February 23, 2001. RetrievedNovember 16, 2024.
  4. ^Jarrett, Stephen (February 13, 2018).How to Inspire Great Game Design (Speech). White Nights Conference. Prague, Czech Republic.Archived from the original on December 12, 2021.
  5. ^Scharvona, Justin."Emperor's New Groove".Justin Scharnova.Archived from the original on September 17, 2021. RetrievedFebruary 28, 2024.
  6. ^Davies, Ben (August 10, 2000)."Q&A with Jez San of Argonaut".GameSpot.Fandom.Archived from the original on May 9, 2001. RetrievedFebruary 28, 2024.
  7. ^Paul, Julian (May 4, 2000)."Interim Statement"(PDF).Argonaut Games. Archived fromthe original(PDF) on July 2, 2004. RetrievedJanuary 14, 2021.
  8. ^ab"Argonaut Games PLC announces investment in LTStudios"(PDF).Argonaut Studios. July 7, 2000. Archived fromthe original(PDF) on December 7, 2003. RetrievedJanuary 14, 2021.
  9. ^"Disney's The Emperor's New Groove".The PlayStation DataCenter.Archived from the original on April 20, 2021. RetrievedFebruary 28, 2024.
  10. ^IGN staff (September 1, 2000)."ECTS 2000: ECTS Opens With a Bang".IGN.Ziff Davis.Archived from the original on July 21, 2021. RetrievedFebruary 28, 2024.
  11. ^"Walt Disney Pictures' THE EMPEROR'S NEW GROOVE; Disney DVD and 'Ultimate Groove' 2-Disc DVD Set; Wild Animated Fun In The Spirit of Disney's ALADDIN Available To Own May 1".Business Wire.Gale. February 21, 2001. Archived fromthe original on February 8, 2015.
  12. ^Chen, Grace (July 27, 2010)."PlayStation Store Update".PlayStation Blog.Sony Interactive Entertainment.Archived from the original on December 4, 2023. RetrievedFebruary 28, 2024.
  13. ^Mills, Jonah; Miller, Greg (December 17, 2015)."PSOne Classics List".IGN. Ziff Davis.Archived from the original on March 23, 2023. RetrievedFebruary 28, 2024.
  14. ^ab"Disney's The Emperor's New Groove (PS)".Metacritic. Fandom.Archived from the original on February 28, 2024. RetrievedFebruary 28, 2024.
  15. ^abThompson, Jon."Disney's The Emperor's New Groove (PS) - Review".AllGame.All Media Group. Archived fromthe original on November 14, 2014. RetrievedFebruary 28, 2024.
  16. ^D'Aprile, Jason (December 15, 2000)."The Emperor's New Groove - PlayStation Review [Incomplete]".Gamecenter.CNET. Archived fromthe original on April 13, 2001. RetrievedFebruary 28, 2024.
  17. ^Steinberg, Scott (February 27, 2001)."The Emperor's New Groove Action Game [sic]".Computer Games Strategy Plus. Strategy Plus, Inc. Archived fromthe original on April 18, 2003. RetrievedFebruary 28, 2024.
  18. ^Einhorn, Ethan (February 2001). "The Emperor's New Groove (GBC)".Electronic Gaming Monthly. No. 139. Ziff Davis. p. 144.
  19. ^abKennedy, Sam (February 2001)."The Emperor's New Groove (PS)"(PDF).Electronic Gaming Monthly. No. 139. Ziff Davis. p. 140.Archived from the original on February 11, 2001. RetrievedFebruary 28, 2024.
  20. ^Helgeson, Matt (December 2000). "Disney's The Emperor's New Groove (PS)".Game Informer. No. 92.FuncoLand. p. 108.
  21. ^Le Roux, David (April 10, 2001)."Test : Disney [Kuzco] : L'empereur mégalo (PC)".Gamekult (in French).TF1 Group.Archived from the original on February 28, 2024. RetrievedFebruary 28, 2024.
  22. ^Le Roux, David (April 11, 2001)."Test : Kuzco, l'empereur démago (PS)".Gamekult (in French). TF1 Group.Archived from the original on September 25, 2022. RetrievedFebruary 28, 2024.
  23. ^Liu, Johnny (December 2000)."[The] Emperor's New Groove Review (PS)".GameRevolution.CraveOnline.Archived from the original on September 9, 2015. RetrievedFebruary 28, 2024.
  24. ^abProvo, Frank (November 28, 2000)."The Emperor's New Groove Review (PS)".GameSpot. Fandom.Archived from the original on November 17, 2022. RetrievedFebruary 28, 2024.
  25. ^abConrad, Jeremy (November 28, 2000)."Disney's The Emperor's New Groove (PS)".IGN. Ziff Davis.Archived from the original on November 17, 2022. RetrievedFebruary 28, 2024.
  26. ^Jihem (April 17, 2001)."Test: Kuzco : L'Empereur Megalo (GB)".Jeuxvideo.com (in French).Webedia.Archived from the original on September 25, 2021. RetrievedFebruary 28, 2024.
  27. ^Jihem (March 28, 2001)."Test: Kuzco : L'Empereur Megalo (PS1)".Jeuxvideo.com (in French). Webedia.Archived from the original on January 21, 2020. RetrievedFebruary 28, 2024.
  28. ^abChen, David (April 2001)."Disney's The Emperor's New Groove (PS)".NextGen. No. 76.Imagine Media. p. 85. RetrievedFebruary 28, 2024.
  29. ^Kennedy, Sam (January 2001)."The Emperor's New Groove".Official U.S. PlayStation Magazine. No. 40. Ziff Davis. p. 136. RetrievedFebruary 28, 2024.
  30. ^Star Dingo (December 14, 2000)."The Emperor's New Groove Review for PlayStation on GamePro.com".GamePro.IDG. Archived fromthe original on January 13, 2005. RetrievedFebruary 28, 2024.
  31. ^"Trading Update For Year Ended July 2001"(PDF).Argonaut Games. August 7, 2001. Archived fromthe original(PDF) on June 24, 2003. RetrievedJanuary 14, 2021.
  32. ^"Argonaut Games PLC Preliminary Announcement For Year Ended July 2001"(PDF).Argonaut Games. October 11, 2001. Archived fromthe original(PDF) on April 11, 2004. RetrievedJanuary 14, 2021.

External links

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