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The Adventures of Rocky and Bullwinkle and Friends (video game)

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1992 video game
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1992 video game
The Adventures of Rocky and Bullwinkle and Friends
NES cover art
DevelopersImagineering
Radical Entertainment (NES)
PublishersT•HQ Software
Absolute Entertainment (SNES, MD/GEN)
DirectorsW. Marshall Rogers (SNES, MD/GEN)
ProducersDaniel James Kitchen (SNES, MD/GEN)
DesignersBarry Marx, Bruce Plotnick,Glen Schofield, Gregory A. Faccone, Tak Lau, Daniel James Kitchen (SNES, MD/GEN)
ProgrammersChris Lippmann (NES)
Bruce Plotnick, Dennis Benson, Roger Booth (SNES, MD/GEN)
ArtistsEd Konyha (NES)
Ross Harris, John-Marc Grob, Glen Schofield (SNES, MD/GEN)
ComposersPaul Wilkinson (NES)
Mark Van Hecke (Game Boy/Genesis/SNES)
PlatformsGame Boy,NES,Super NES,Mega Drive/Genesis
ReleaseOctober 1992(Game Boy)
December 1992(NES)
June 1993(SNES)
September 1993(Genesis)
GenrePlatform
ModeSingle-player

The Adventures of Rocky and Bullwinkle and Friends is avideo game released byTHQ between 1992 and 1993 forGame Boy,NES,SNES, andSega Genesis adapted fromThe Adventures of Rocky and Bullwinkle and Friends TV series.

Plot

[edit]

In the NES version, Bullwinkle learns that his ancestor left sums of money for him to collect. Rocky and Bullwinkle need to go through perilous levels that feature their enemiesBoris andNatasha, before they could reach the home of the moose's ancestor.

In the Genesis, SNES, and Game Boy versions, three artifacts are stolen from a museum. It is up toRocky andBullwinkle to get them back.

Gameplay

[edit]

The NES version includes a countryside house, a futuristic city, a train, a desert, and a mansion. The player can switch between Rocky and Bullwinkle during a game. Bullwinkle can ram into enemies while Rocky can fly. Both characters can hurl bombs at foes.

The Genesis and SNES versions consist of seven levels that take players through various locales: ASwiss Alps-style mountain, a cavern, a mine, a submarine, a haunted ship, a port town, and a castle. Instead of bombs, the title characters hurl mooseberries and acorns at enemies. Mini-games are available at certain points that allows players to collect extra lives. The mini-games are "Peabody and Sherman", where players control Sherman and blow bubble gum bubbles to clog a dragon's mouth, and "Dudley Do-Right", where players ride a horse and avoid an ever-approaching train which is driven bySnidely Whiplash.[1]

TheGame Boy version only has three levels, although generally with multiple sections. The first level, Frostbite Falls, has the player control Bullwinkle. The second, on the Moon, uses Rocky, and the final one, the Abominable Manor, uses Bullwinkle again. Before the final section, a bonus level that has Bullwinkle running to the end of afootball field to catch Rocky, avoiding and head-butting football players on the way, can grant the player an extra life upon completion. The final section has atime limit to defeat theFearless Leader and rescue your friend. Dying three times sends the player back to the first section of the level. Despite the absence thereof, the game label still showed the "Friends" (e.g. Dudley Do-Right).

The Game Boy version's level design was later reused forThe Ren & Stimpy Show: Space Cadet Adventures (also developed by Imagineering).

Reception

[edit]
Reception
Review scores
PublicationScore
Consoles +75% (SNES)[2]
Electronic Gaming Monthly4/10 (SMD)[3]
GamePro11/20 (NES)[4]
12/20 (SMD)[5]
Hyper51/100 (SNES)[6]
Nintendo Power12/20 (GB)[7]
9.5/20 (NES)[8]
10.6/20 (SNES)[9]
Total!39% (GB)[10]
Video Games (DE)29% (GB)[11]
VideoGames & Computer Entertainment6/10 (SMD)[12]
Electronic Games80% (SMD)[1]
Super Control57% (SNES)[13]

Reception varied among its differing versions. The NES version received mostly negative reviews for its poor graphics and music, while reception for the SNES and Genesis versions were mixed. When reviewing the NES version,GamePro stated that the slow-paced action may not appeal to experienced NES players but the absence of continues may provide an interesting challenge. The reviewer also stated that fans of the TV series might play the game for nostalgic reasons.[4]

References

[edit]
  1. ^abChamberlain, Ross (October 1993)."VIDEO GAME GALLERY".Electronic Games. p. 58.
  2. ^Switch; Sam (September 1993)."The Adventures of Rocky and Bullwinkle and Friends".Consoles + (in French). No. 23. pp. 126–127. RetrievedDecember 30, 2021.
  3. ^Major Mike (October 1993)."Rocky & Bullwinkle".Electronic Gaming Monthly. No. 51. p. 40. RetrievedDecember 30, 2021.
  4. ^abNormal, Abby (December 1992)."The Adventures of Rocky and Bullwinkle".GamePro. No. 41.
  5. ^Would, Holly (November 1993)."The Adventures of Rocky and Bullwinkle".GamePro. No. 52. p. 68. RetrievedDecember 30, 2021.
  6. ^Humphreys, Andrew (December 1993)."The Adventures of Rocky and Bullwinkle & Friends".Hyper. No. 1. p. 66. RetrievedDecember 30, 2021.
  7. ^George; Rob; Jade (November 1992)."Now Playing".Nintendo Power. Vol. 42. pp. 102–107. RetrievedDecember 30, 2021.
  8. ^"Now Playing".Nintendo Power. Vol. 44. January 1993. pp. 102–107. RetrievedDecember 30, 2021.
  9. ^"Now Playing".Nintendo Power. Vol. 50. July 1993. pp. 102–107. RetrievedDecember 30, 2021.
  10. ^Andy (January 1993)."The Adventures of Rocky and Bullwinkle and Friends".Total!. No. 13. p. 59. RetrievedDecember 30, 2021.
  11. ^"Rocky & Bullwinkle".Video Games (in German). January 1993. p. 117.
  12. ^"The Adventures of Rocky and Bullwinkle and Friends".VideoGames - The Ultimate Gaming Magazine. No. 60. January 1994. p. 88. RetrievedDecember 30, 2021.
  13. ^Allie; Paul (September 1993)."Rocky and Bullwinkle and Friends".Super Control. No. 4. pp. 32–33. RetrievedDecember 30, 2021.
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